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authorRuslan Mustakov <r.mustakov@gmail.com>2018-12-04 15:33:39 +0700
committerRuslan Mustakov <r.mustakov@gmail.com>2018-12-04 15:50:05 +0700
commit230510d628affdb33fbbf4ddbc7eef87fd22fdd9 (patch)
tree210401291cf2b395baae860ec8ef93a2d6a1fb3d
parent6f9aa8727c8905fbc0c10ea8d214c7d31f01f467 (diff)
Fix iOS safe area insets to use pixels and not points
-rw-r--r--platform/iphone/gl_view.mm3
1 files changed, 2 insertions, 1 deletions
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm
index 2925b46007..5b4d1f8226 100644
--- a/platform/iphone/gl_view.mm
+++ b/platform/iphone/gl_view.mm
@@ -84,7 +84,8 @@ Rect2 _get_ios_window_safe_area(float p_window_width, float p_window_height) {
}
ERR_FAIL_COND_V(insets.left < 0 || insets.top < 0 || insets.right < 0 || insets.bottom < 0,
Rect2(0, 0, p_window_width, p_window_height));
- return Rect2(insets.left, insets.top, p_window_width - insets.right - insets.left, p_window_height - insets.bottom - insets.top);
+ UIEdgeInsets window_insets = UIEdgeInsetsMake(_points_to_pixels(insets.top), _points_to_pixels(insets.left), _points_to_pixels(insets.bottom), _points_to_pixels(insets.right));
+ return Rect2(window_insets.left, window_insets.top, p_window_width - window_insets.right - window_insets.left, p_window_height - window_insets.bottom - window_insets.top);
}
bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {