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authorRémi Verschelde <rverschelde@gmail.com>2020-01-31 10:46:47 +0100
committerGitHub <noreply@github.com>2020-01-31 10:46:47 +0100
commit22d4caa4bb151c635927b500d72c372d153b98a4 (patch)
treedf9a0af351b02eb99979169724fe848aed496bef
parenta5d5579105d20ebf077f3956dbab464bddb172a8 (diff)
parent1e2118ea22a67db6c5acdcbc9989250ca13c5836 (diff)
Merge pull request #35418 from Calinou/project-manager-viewport-usage-2d
Use a cheaper viewport usage mode in the project manager
-rw-r--r--main/main.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/main/main.cpp b/main/main.cpp
index 88d4dcc1fc..3cc809b813 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -1900,6 +1900,8 @@ bool Main::start() {
ProgressDialog *progress_dialog = memnew(ProgressDialog);
pmanager->add_child(progress_dialog);
sml->get_root()->add_child(pmanager);
+ // Speed up rendering slightly by disabling 3D features while in the project manager.
+ sml->get_root()->set_usage(Viewport::USAGE_2D_NO_SAMPLING);
OS::get_singleton()->set_context(OS::CONTEXT_PROJECTMAN);
project_manager = true;
}