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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-03-13 22:03:40 +0100
committerGitHub <noreply@github.com>2021-03-13 22:03:40 +0100
commit223a06955e6c52ba280469604a5086a2b3af7f25 (patch)
tree12443f57c0c5641311bceeb04dda2cca9f8deb13
parent7015027cbf6ee071198267b6f4ffc3f4e40dfdd5 (diff)
parent31077d875ea9f778d960d9bdfbc6affbab54081a (diff)
Merge pull request #46978 from jmb462/fix-hardcoded-maya-style-pan-key-modifier
Fix hardcoded Maya style navigation pan key modifier (Fix #46973)
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 9643881f96..1d08a7821d 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -1841,9 +1841,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
} else if (m->get_button_mask() & BUTTON_MASK_MIDDLE) {
+ const int mod = _get_key_modifier(m);
if (nav_scheme == NAVIGATION_GODOT) {
- const int mod = _get_key_modifier(m);
-
if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) {
nav_mode = NAVIGATION_PAN;
} else if (mod == _get_key_modifier_setting("editors/3d/navigation/zoom_modifier")) {
@@ -1854,7 +1853,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
} else if (nav_scheme == NAVIGATION_MAYA) {
- if (m->get_alt()) {
+ if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) {
nav_mode = NAVIGATION_PAN;
}
}