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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-05-13 19:49:09 +0200 |
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committer | GitHub <noreply@github.com> | 2018-05-13 19:49:09 +0200 |
commit | 2014bb485ae9a0c63569f71be9c83c3458e3e8e4 (patch) | |
tree | 30c2bc6539b9f9b008b7b60043077c6b092702c2 | |
parent | 5e297416154fa4d0c4168c26dfc762eb91b512e6 (diff) | |
parent | 430d84769c1f18b82448d242d4a2a33e24b2a630 (diff) |
Merge pull request #18810 from eska014/cmdline
Fix command line II
-rw-r--r-- | main/main.cpp | 32 |
1 files changed, 7 insertions, 25 deletions
diff --git a/main/main.cpp b/main/main.cpp index 36d27f19ec..5836c9c739 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -337,7 +337,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph String video_driver = ""; String audio_driver = ""; - String game_path; + String project_path = "."; bool upwards = false; String debug_mode; String debug_host; @@ -553,7 +553,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph if (OS::get_singleton()->set_cwd(p) == OK) { //nothing } else { - game_path = I->next()->get(); //use game_path instead + project_path = I->next()->get(); //use project_path instead } N = I->next()->next(); } else { @@ -576,7 +576,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph if (OS::get_singleton()->set_cwd(path) == OK) { // path already specified, don't override } else { - game_path = path; + project_path = path; } #ifdef TOOLS_ENABLED editor = true; @@ -672,38 +672,20 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } else if (I->get() == "--disable-crash-handler") { OS::get_singleton()->disable_crash_handler(); } else { - - //test for game path - bool gpfound = false; - - if (!I->get().begins_with("-") && game_path == "") { - DirAccess *da = DirAccess::open(I->get()); - if (da != NULL) { - game_path = I->get(); - gpfound = true; - memdelete(da); - } - } - - if (!gpfound) { - main_args.push_back(I->get()); - } + main_args.push_back(I->get()); } I = N; } - if (game_path.empty()) { - game_path = "."; - } - if (globals->setup(game_path, main_pack, upwards) == OK) { + if (globals->setup(project_path, main_pack, upwards) == OK) { found_project = true; } else { #ifdef TOOLS_ENABLED editor = false; #else - OS::get_singleton()->print("Error: Could not load game path '%s'.\n", game_path.ascii().get_data()); + OS::get_singleton()->print("Error: Could not load game path '%s'.\n", project_path.ascii().get_data()); goto error; #endif @@ -994,7 +976,7 @@ error: video_driver = ""; audio_driver = ""; - game_path = ""; + project_path = ""; args.clear(); main_args.clear(); |