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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-08-29 09:47:07 +0200
committerGitHub <noreply@github.com>2018-08-29 09:47:07 +0200
commit1ff772bb7e46143c59306396d009606c8d455891 (patch)
treef99661fc2645a9e5076d9b3736ac096273e7f12d
parenta8eaf69a680ef464144d4c0cd3a6eba5f4d4e456 (diff)
parent7e79fb80db20337e23d11e2bbde829e9d5e8410f (diff)
Merge pull request #21559 from akien-mga/3d-grid-zfighting
Fix z-fighting on origin grid lines in spatial editor
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 906c51b9f6..202d47dfb3 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -4468,6 +4468,7 @@ void SpatialEditor::_init_indicators() {
VisualServer::get_singleton()->instance_geometry_set_cast_shadows_setting(origin_instance, VS::SHADOW_CASTING_SETTING_OFF);
+ origin_enabled = true;
grid_enabled = true;
last_grid_snap = 1;
}