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authorhedin <flame.beholder@gmail.com>2018-12-27 19:29:47 +0200
committerhedin <flame.beholder@gmail.com>2018-12-27 19:29:47 +0200
commit1dfdd6834eb5fe515e4edb86cccad19849345f4a (patch)
tree5b9bb68708fe59011e2023152d847dd13fa5d782
parent9c135ad2632b4cc754e0233c03b7a69dcfafe377 (diff)
fixes crash when Body2DSW doesn't have space
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index 45310ec4b3..0eb22c2520 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -1079,6 +1079,7 @@ Physics2DDirectBodyState *Physics2DServerSW::body_get_direct_state(RID p_body) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body, NULL);
+ ERR_FAIL_COND_V(!body->get_space(), NULL);
if (body->get_space()->is_locked()) {