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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-03-25 11:52:34 +0100
committerGitHub <noreply@github.com>2022-03-25 11:52:34 +0100
commit1d4b1b6732c816f98e6c19319d9c1439c05db39d (patch)
treebeb9e1873d7e0e50ccee909d77115f000a00de0a
parentaa200d1eef2ac0f8564b453283bc311d3a571d69 (diff)
parentcc196393e3e593b1331ed39b0470659e943afffa (diff)
Merge pull request #59509 from nevarek/fix-shader-undefined-variable
-rw-r--r--servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
index 33b0ee5fae..4e6e50bc44 100644
--- a/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
+++ b/servers/rendering/renderer_rd/shaders/scene_forward_clustered.glsl
@@ -453,7 +453,7 @@ layout(location = 9) in flat uint instance_index_interp;
//defines to keep compatibility with vertex
-#define model_matrix instances.data[instance_index].transform
+#define model_matrix instances.data[draw_call.instance_index].transform
#ifdef USE_MULTIVIEW
#define projection_matrix scene_data.projection_matrix_view[ViewIndex]
#define inv_projection_matrix scene_data.inv_projection_matrix_view[ViewIndex]