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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-01-23 17:52:51 +0100 |
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committer | GitHub <noreply@github.com> | 2020-01-23 17:52:51 +0100 |
commit | 1c0995d4509acd0a750f32517b14c01842220cca (patch) | |
tree | ac7d4e00e2e467d553101498fbfe77574b6a6874 | |
parent | b75fff5a56eb6f44aa7b315db5ef94919d7184e7 (diff) | |
parent | 3631a3cc9ecb18ba33ac044f24c876e33861c9c3 (diff) |
Merge pull request #35476 from clayjohn/GLES3-scene-crash
Fix recently introduced crash in viewport size
-rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 1d4e478223..27173d317b 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -4130,13 +4130,13 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const state.ubo_data.shadow_dual_paraboloid_render_zfar = 0; state.ubo_data.opaque_prepass_threshold = 0.99; - int viewport_width_pixels = storage->frame.current_rt->width; - int viewport_height_pixels = storage->frame.current_rt->height; + if (storage->frame.current_rt) { + int viewport_width_pixels = storage->frame.current_rt->width; + int viewport_height_pixels = storage->frame.current_rt->height; - state.ubo_data.viewport_size[0] = viewport_width_pixels; - state.ubo_data.viewport_size[1] = viewport_height_pixels; + state.ubo_data.viewport_size[0] = viewport_width_pixels; + state.ubo_data.viewport_size[1] = viewport_height_pixels; - if (storage->frame.current_rt) { state.ubo_data.screen_pixel_size[0] = 1.0 / viewport_width_pixels; state.ubo_data.screen_pixel_size[1] = 1.0 / viewport_height_pixels; } |