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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-21 10:29:18 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-21 10:29:18 +0100 |
commit | 1b948a909fa5a40ebd22c0ff8567999cd18cc884 (patch) | |
tree | 9d8fdff8af4fb07fe5bfef2b146626f52a41d40e | |
parent | 23d8d4453559eb605443eb366f69fcba81b00c18 (diff) | |
parent | d9698f0e6ffeb8a39d4fd78b13b6991cb4db55f9 (diff) |
Merge pull request #71788 from PrecisionRender/fix-filter_linear_mipmap-hint
Fix typo in hint when using removed built-in textures
-rw-r--r-- | servers/rendering/shader_language.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index a18fce3d24..ba7ffda00a 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -5402,7 +5402,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons if (identifier == "SCREEN_TEXTURE" || identifier == "DEPTH_TEXTURE" || identifier == "NORMAL_ROUGHNESS_TEXTURE") { String name = String(identifier); String name_lower = name.to_lower(); - _set_error(vformat(RTR("%s has been removed in favor of using hint_%s with a uniform.\nTo continue with minimal code changes add 'uniform sampler2D %s : hint_%s, filter_linear_mipmaps;' near the top of your shader."), name, name_lower, name, name_lower)); + _set_error(vformat(RTR("%s has been removed in favor of using hint_%s with a uniform.\nTo continue with minimal code changes add 'uniform sampler2D %s : hint_%s, filter_linear_mipmap;' near the top of your shader."), name, name_lower, name, name_lower)); return nullptr; } _set_error(vformat(RTR("Unknown identifier in expression: '%s'."), String(identifier))); |