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authorRafał Mikrut <mikrutrafal@protonmail.com>2021-02-07 21:08:09 +0100
committerRafał Mikrut <mikrutrafal@protonmail.com>2021-02-07 21:08:09 +0100
commit1b8cbcf94648b7baeb3def5464f6f67509081134 (patch)
tree84c87141a493da92cc130b6dd2bc00d214343aaf
parent59125d689bb732951113c1378196e8fcaebd4814 (diff)
Fix nan errors when using VehicleBody
-rw-r--r--scene/3d/vehicle_body_3d.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/3d/vehicle_body_3d.cpp b/scene/3d/vehicle_body_3d.cpp
index ec8a300653..0c51c4effd 100644
--- a/scene/3d/vehicle_body_3d.cpp
+++ b/scene/3d/vehicle_body_3d.cpp
@@ -366,6 +366,7 @@ VehicleWheel3D::VehicleWheel3D() {
m_suspensionRelativeVelocity = 0;
m_clippedInvContactDotSuspension = 1.0;
m_raycastInfo.m_isInContact = false;
+ m_raycastInfo.m_suspensionLength = 0.0;
body = nullptr;
}