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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-11 15:17:58 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-11 15:17:58 +0100 |
commit | 1a8785f75d3e0a7642a8c10b1b9271b88bf2294a (patch) | |
tree | 1806c4e1e2a0f35f2e812134869acbe74b40c9c8 | |
parent | e81c81732ad5313cc99672917bbccaa257cd1a37 (diff) | |
parent | 3f2d6f5f6cd9623d6aa7149bc1871b021d84304c (diff) |
Merge pull request #69559 from timothyqiu/unique-call
Add note about `GROUP_CALL_UNIQUE` not considering arguments
-rw-r--r-- | doc/classes/SceneTree.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index 070b98f21d..bd5b656e1a 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -308,6 +308,7 @@ </constant> <constant name="GROUP_CALL_UNIQUE" value="4" enum="GroupCallFlags"> Call a group only once even if the call is executed many times. + [b]Note:[/b] Arguments are not taken into account when deciding whether the call is unique or not. Therefore when the same method is called with different arguments, only the first call will be performed. </constant> </constants> </class> |