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authorRémi Verschelde <rverschelde@gmail.com>2022-12-11 15:17:58 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-12-11 15:17:58 +0100
commit1a8785f75d3e0a7642a8c10b1b9271b88bf2294a (patch)
tree1806c4e1e2a0f35f2e812134869acbe74b40c9c8
parente81c81732ad5313cc99672917bbccaa257cd1a37 (diff)
parent3f2d6f5f6cd9623d6aa7149bc1871b021d84304c (diff)
Merge pull request #69559 from timothyqiu/unique-call
Add note about `GROUP_CALL_UNIQUE` not considering arguments
-rw-r--r--doc/classes/SceneTree.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index 070b98f21d..bd5b656e1a 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -308,6 +308,7 @@
</constant>
<constant name="GROUP_CALL_UNIQUE" value="4" enum="GroupCallFlags">
Call a group only once even if the call is executed many times.
+ [b]Note:[/b] Arguments are not taken into account when deciding whether the call is unique or not. Therefore when the same method is called with different arguments, only the first call will be performed.
</constant>
</constants>
</class>