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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-11-22 17:43:07 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-11-22 17:43:07 +0100 |
commit | 1a616726cf1e47f0d94296099890bd3997b44f4d (patch) | |
tree | b3a5ebde8580608f417c8054e63e9cc34948f0de | |
parent | 5ab727b460febd1af6621e078f0eb3a8ea42ef75 (diff) |
Document that WebM videos don't support the alpha channel
-rw-r--r-- | modules/webm/doc_classes/VideoStreamWebm.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml index 2edbc08cc8..f3e13ba31a 100644 --- a/modules/webm/doc_classes/VideoStreamWebm.xml +++ b/modules/webm/doc_classes/VideoStreamWebm.xml @@ -5,6 +5,7 @@ </brief_description> <description> [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension. Both the VP8 and VP9 codecs are supported. The VP8 and VP9 codecs are more efficient than [VideoStreamTheora], but they require more CPU resources to decode (especially VP9). Both the VP8 and VP9 codecs are decoded on the CPU. + [b]Note:[/b] Alpha channel (also known as transparency) is not supported. The video will always appear to have a black background, even if it originally contains an alpha channel. [b]Note:[/b] There are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora] </description> <tutorials> |