diff options
author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2021-10-11 08:21:34 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2021-10-11 08:21:34 +0300 |
commit | 19a0982d60d3f96f39361e05a769c31d463d068c (patch) | |
tree | 191536c540a0f0ee87cdef955d664881ae0bf216 | |
parent | 09b0293fadebccd6ab15d9f35fa1810aa74dd473 (diff) |
Fix inline IME input not working in the empty LineEdit with the placeholder.
-rw-r--r-- | scene/gui/line_edit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 653885aa08..54e7d8f960 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -241,7 +241,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) { _reset_caret_blink_timer(); if (b->is_pressed()) { - accept_event(); //don't pass event further when clicked on text field + accept_event(); // don't pass event further when clicked on text field if (!text.is_empty() && is_editable() && _is_over_clear_button(b->get_position())) { clear_button_status.press_attempt = true; clear_button_status.pressing_inside = true; @@ -1931,7 +1931,7 @@ void LineEdit::_shape() { TS->shaped_text_clear(text_rid); String t; - if (text.length() == 0) { + if (text.length() == 0 && ime_text.length() == 0) { t = placeholder_translated; } else if (pass) { t = secret_character.repeat(text.length() + ime_text.length()); |