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author | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2019-03-15 01:22:51 -0700 |
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committer | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2019-03-15 01:55:50 -0700 |
commit | 1971c09e5e16c3a956558ec683ae5a1f5acd49b0 (patch) | |
tree | f39111fb5066afc7efdde0a5017f6a39738ace33 | |
parent | 775e74e0d41daa9cf3679c2e215f4ef46eee9cbc (diff) |
Fix scaling issue for texture button focus texture.
-rw-r--r-- | scene/gui/texture_button.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 19bef9fdf5..795b25cce0 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -223,8 +223,7 @@ void TextureButton::_notification(int p_what) { } if (has_focus() && focused.is_valid()) { - Rect2 drect(Point2(), get_size()); - draw_texture_rect(focused, drect, false); + draw_texture_rect(focused, _position_rect, false); }; } break; } |