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authorreduz <reduzio@gmail.com>2015-12-29 18:27:20 -0300
committerreduz <reduzio@gmail.com>2015-12-29 18:27:20 -0300
commit196b3e03fc4887ed90bf6411f457e66d1e697fd8 (patch)
treeb805f847a8a46bd50a5c7a1bb643266882a05310
parent875bff2c4e95e63c0eeca9d3fbe28bae79095a64 (diff)
Fix CanvasItem.draw_set_transform to act according to docs, fixes #2487
-rw-r--r--scene/2d/canvas_item.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 7df6864a65..b1ad50a1b1 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -773,7 +773,7 @@ void CanvasItem::draw_set_transform(const Point2& p_offset, float p_rot, const S
Matrix32 xform(p_rot,p_offset);
xform.scale_basis(p_scale);
- VisualServer::get_singleton()->canvas_item_set_transform(canvas_item,xform);
+ VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item,xform);
}
void CanvasItem::draw_polygon(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture) {