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authorBastiaanOlij <mux213@gmail.com>2017-08-05 17:31:29 +1000
committerBastiaanOlij <mux213@gmail.com>2017-08-05 17:31:29 +1000
commit18dc9d1d5a06b9eddde0113b6ee15badce6fc4ec (patch)
tree721067152dd45c27cc12b229f1aba38e2c77a7a5
parentf79a5c464b95bdd274a4e9e5ff4713c7de2be011 (diff)
Copy point into mouse event as is
-rw-r--r--platform/iphone/os_iphone.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index cb5c022764..ae1d09ecda 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -224,11 +224,9 @@ void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_
Ref<InputEventMouseButton> ev;
ev.instance();
- // swaped it for tilted screen
- //ev->get_pos().x = ev.mouse_button.global_x = video_mode.height - p_y;
- //ev->get_pos().y = ev.mouse_button.global_y = p_x;
- ev->set_position(Vector2(video_mode.height - p_y, p_x));
- ev->set_global_position(Vector2(video_mode.height - p_y, p_x));
+
+ ev->set_position(Vector2(p_x, p_y));
+ ev->set_global_position(Vector2(p_x, p_y));
//mouse_list.pressed[p_idx] = p_pressed;