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authorRémi Verschelde <rverschelde@gmail.com>2023-02-18 23:41:44 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-02-18 23:41:44 +0100
commit17da86eb7bf112682102cba66d68af00bb94f05d (patch)
tree0f667db49cb91e2b5050f54a662d80d54fae999f
parent37589edf17320312ed7531261bd633ed7c5563a1 (diff)
CI: Disable debug_symbols for Linux + all sanitizers build
We're running out of disk space so builds are failing...
-rw-r--r--.github/workflows/linux_builds.yml3
1 files changed, 2 insertions, 1 deletions
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml
index 0000a061d7..2c2ab9b6fb 100644
--- a/.github/workflows/linux_builds.yml
+++ b/.github/workflows/linux_builds.yml
@@ -36,7 +36,8 @@ jobs:
cache-name: linux-editor-double-sanitizers
target: editor
tests: true
- sconsflags: dev_build=yes precision=double use_asan=yes use_ubsan=yes linker=gold
+ # Debug symbols disabled as they're huge on this build and we hit the 14 GB limit for runners.
+ sconsflags: dev_build=yes debug_symbols=no precision=double use_asan=yes use_ubsan=yes linker=gold
proj-test: true
# Can be turned off for PRs that intentionally break compat with godot-cpp,
# until both the upstream PR and the matching godot-cpp changes are merged.