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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2019-04-20 13:39:05 +0200
committerGitHub <noreply@github.com>2019-04-20 13:39:05 +0200
commit175942dcd10a0dc2e35c4e52992404c5c974c45f (patch)
tree7cf176de036615fc12fa4b9d2680a5affccdb4ae
parent725e8b771bba93d3f82bd8b9e596d61b1daf14f6 (diff)
parent0606062268d05581bc80aa6fdf6c32187bab0ede (diff)
Merge pull request #24951 from Mr-Slurpy/local-rpc-sender-id-fix
Sender network id is now set to local network id for local rpc calls.
-rw-r--r--core/io/multiplayer_api.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index 86382939f1..2e76ce68ed 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -659,8 +659,11 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
}
if (call_local_native) {
+ int temp_id = rpc_sender_id;
+ rpc_sender_id = get_network_unique_id();
Variant::CallError ce;
p_node->call(p_method, p_arg, p_argcount, ce);
+ rpc_sender_id = temp_id;
if (ce.error != Variant::CallError::CALL_OK) {
String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
error = "rpc() aborted in local call: - " + error;
@@ -670,9 +673,12 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const
}
if (call_local_script) {
+ int temp_id = rpc_sender_id;
+ rpc_sender_id = get_network_unique_id();
Variant::CallError ce;
ce.error = Variant::CallError::CALL_OK;
p_node->get_script_instance()->call(p_method, p_arg, p_argcount, ce);
+ rpc_sender_id = temp_id;
if (ce.error != Variant::CallError::CALL_OK) {
String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
error = "rpc() aborted in script local call: - " + error;
@@ -708,7 +714,11 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
if (set_local) {
bool valid;
+ int temp_id = rpc_sender_id;
+
+ rpc_sender_id = get_network_unique_id();
p_node->set(p_property, p_value, &valid);
+ rpc_sender_id = temp_id;
if (!valid) {
String error = "rset() aborted in local set, property not found: - " + String(p_property);
@@ -722,8 +732,11 @@ void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const
set_local = _should_call_local(rpc_mode, is_master, skip_rset);
if (set_local) {
+ int temp_id = rpc_sender_id;
+ rpc_sender_id = get_network_unique_id();
bool valid = p_node->get_script_instance()->set(p_property, p_value);
+ rpc_sender_id = temp_id;
if (!valid) {
String error = "rset() aborted in local script set, property not found: - " + String(p_property);