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author | Juan Linietsky <reduzio@gmail.com> | 2018-11-28 13:09:56 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2018-11-28 13:10:23 -0300 |
commit | 167eb269ec6310d9289a5f33c554af185aa87e9c (patch) | |
tree | 68de718ba90b3fb770247e482b5bad0a6d6cc921 | |
parent | a741f83811668fd89ca0601568c8511185adedc2 (diff) |
Fixes crash, closes #24038
-rw-r--r-- | scene/main/viewport.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index a98ae01c17..9ceac0d7b0 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2498,7 +2498,7 @@ void Viewport::_drop_mouse_focus() { Ref<InputEventMouseButton> mb; mb.instance(); mb->set_position(c->get_local_mouse_position()); - mb->set_global_position(gui.mouse_focus->get_local_mouse_position()); + mb->set_global_position(c->get_local_mouse_position()); mb->set_button_index(i + 1); mb->set_pressed(false); c->call_multilevel(SceneStringNames::get_singleton()->_gui_input, mb); |