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authorAnton Yabchinskiy <arn@bestmx.ru>2015-04-04 09:31:21 +0300
committerAnton Yabchinskiy <arn@bestmx.ru>2015-04-04 09:31:21 +0300
commit16746f157f83d666079ba3266acec13d35b84c3f (patch)
tree8c872d18ccdef90a15e72622cd0139e0e64801a6
parent43713810deaadfec6a1656767cf5520073e58a06 (diff)
parent5d99e15e43d5a446b35d48e8a3b08a478f1998a9 (diff)
Merge branch 'master' of github.com:okamstudio/godot
-rw-r--r--bin/tests/test_string.cpp137
-rw-r--r--core/bind/core_bind.cpp91
-rw-r--r--core/bind/core_bind.h20
-rw-r--r--core/event_queue.cpp18
-rw-r--r--core/global_constants.cpp1
-rw-r--r--core/io/file_access_pack.cpp4
-rw-r--r--core/io/file_access_pack.h1
-rw-r--r--core/math/geometry.h4
-rw-r--r--core/os/dir_access.h1
-rw-r--r--core/os/os.h24
-rw-r--r--core/ustring.cpp54
-rw-r--r--core/ustring.h2
-rw-r--r--core/variant_call.cpp10
-rw-r--r--core/variant_op.cpp16
-rw-r--r--demos/2d/area_input/box_area.pngbin0 -> 1246 bytes
-rw-r--r--demos/2d/area_input/circle_area.pngbin0 -> 3030 bytes
-rw-r--r--demos/2d/area_input/engine.cfg4
-rw-r--r--demos/2d/area_input/input.gd16
-rw-r--r--demos/2d/area_input/input.scnbin0 -> 2886 bytes
-rw-r--r--demos/2d/fog_of_war/.fscache11
-rw-r--r--demos/2d/fog_of_war/engine.cfg12
-rw-r--r--demos/2d/fog_of_war/floor.pngbin0 -> 572 bytes
-rw-r--r--demos/2d/fog_of_war/fog.gd86
-rw-r--r--demos/2d/fog_of_war/fog.pngbin0 -> 31448 bytes
-rw-r--r--demos/2d/fog_of_war/fog.scnbin0 -> 3714 bytes
-rw-r--r--demos/2d/fog_of_war/fog.xml29
-rw-r--r--demos/2d/fog_of_war/icon.pngbin0 -> 8681 bytes
-rw-r--r--demos/2d/fog_of_war/icon.png.flags1
-rw-r--r--demos/2d/fog_of_war/tile_edit.scnbin0 -> 1443 bytes
-rw-r--r--demos/2d/fog_of_war/troll.gd43
-rw-r--r--demos/2d/fog_of_war/troll.pngbin0 -> 7246 bytes
-rw-r--r--demos/2d/fog_of_war/troll.scnbin0 -> 1839 bytes
-rw-r--r--demos/2d/hdr/beach_cave.gd26
-rw-r--r--demos/2d/hdr/beach_cave.scnbin0 -> 2972 bytes
-rw-r--r--demos/2d/hdr/engine.cfg13
-rw-r--r--demos/2d/hdr/ocean_beach.pngbin0 -> 443558 bytes
-rw-r--r--demos/2d/hdr/ocean_beach.png.flags1
-rw-r--r--demos/2d/hdr/ocean_cave.pngbin0 -> 745215 bytes
-rw-r--r--demos/2d/hdr/ocean_cave.png.flags1
-rw-r--r--demos/2d/isometric/dungeon.scnbin4582 -> 4721 bytes
-rw-r--r--demos/2d/isometric_light/cubio.scnbin6878 -> 6927 bytes
-rw-r--r--demos/2d/isometric_light/engine.cfg4
-rw-r--r--demos/2d/isometric_light/faceNormal.pngbin131067 -> 54844 bytes
-rw-r--r--demos/2d/isometric_light/floor_shader.resbin972 -> 1026 bytes
-rw-r--r--demos/2d/isometric_light/light2.pngbin60871 -> 3500 bytes
-rw-r--r--demos/2d/isometric_light/map.scnbin8520 -> 8535 bytes
-rw-r--r--demos/2d/isometric_light/tileset_scene.scnbin4813 -> 4812 bytes
-rw-r--r--demos/2d/isometric_light/torch.scnbin4232 -> 4262 bytes
-rw-r--r--demos/2d/isometric_light/torch_light.pngbin28516 -> 1262 bytes
-rw-r--r--demos/2d/isometric_light/wall_shader.resbin1628 -> 1684 bytes
-rw-r--r--demos/2d/light_mask/burano.pngbin0 -> 974437 bytes
-rw-r--r--demos/2d/light_mask/engine.cfg8
-rw-r--r--demos/2d/light_mask/lightmask.scnbin0 -> 2916 bytes
-rw-r--r--demos/2d/light_mask/splat.pngbin0 -> 18255 bytes
-rw-r--r--demos/2d/lights_shadows/bg.pngbin0 -> 294 bytes
-rw-r--r--demos/2d/lights_shadows/caster.pngbin0 -> 122 bytes
-rw-r--r--demos/2d/lights_shadows/engine.cfg8
-rw-r--r--demos/2d/lights_shadows/light.pngbin0 -> 243776 bytes
-rw-r--r--demos/2d/lights_shadows/light_shadows.scnbin0 -> 4293 bytes
-rw-r--r--demos/2d/lights_shadows/spot.pngbin0 -> 3699 bytes
-rw-r--r--demos/2d/normalmaps/diffuse.jpgbin0 -> 535660 bytes
-rw-r--r--demos/2d/normalmaps/diffuse.pngbin0 -> 2392221 bytes
-rw-r--r--demos/2d/normalmaps/engine.cfg4
-rw-r--r--demos/2d/normalmaps/light.pngbin0 -> 243776 bytes
-rw-r--r--demos/2d/normalmaps/normal.pngbin0 -> 2301245 bytes
-rw-r--r--demos/2d/normalmaps/normal_material.resbin0 -> 503 bytes
-rw-r--r--demos/2d/normalmaps/normalmap.scnbin0 -> 2450 bytes
-rw-r--r--demos/2d/platformer/stage.xml35
-rw-r--r--demos/2d/sdf_font/KaushanScript-Regular.otfbin0 -> 89168 bytes
-rw-r--r--demos/2d/sdf_font/engine.cfg4
-rw-r--r--demos/2d/sdf_font/font.fntbin0 -> 180332 bytes
-rw-r--r--demos/2d/sdf_font/sdf.scnbin0 -> 2415 bytes
-rw-r--r--demos/2d/sprite_shaders/cubio.pngbin0 -> 26579 bytes
-rw-r--r--demos/2d/sprite_shaders/engine.cfg4
-rw-r--r--demos/2d/sprite_shaders/sprite_shaders.scnbin0 -> 4079 bytes
-rw-r--r--demos/2d/texscreen/OpenCV_Chessboard.pngbin0 -> 44884 bytes
-rw-r--r--demos/2d/texscreen/bubble.pngbin0 -> 18619 bytes
-rw-r--r--demos/2d/texscreen/bubbles.gd17
-rw-r--r--demos/2d/texscreen/bubbles.scnbin0 -> 1456 bytes
-rw-r--r--demos/2d/texscreen/burano.pngbin0 -> 974437 bytes
-rw-r--r--demos/2d/texscreen/engine.cfg4
-rw-r--r--demos/2d/texscreen/lens.gd37
-rw-r--r--demos/2d/texscreen/lens.scnbin0 -> 1805 bytes
-rw-r--r--demos/gui/drag_and_drop/drag_and_drop.scnbin0 -> 2594 bytes
-rw-r--r--demos/gui/drag_and_drop/drag_drop_script.gd24
-rw-r--r--demos/gui/drag_and_drop/engine.cfg4
-rw-r--r--demos/misc/window_management/control.gd177
-rw-r--r--demos/misc/window_management/engine.cfg19
-rw-r--r--demos/misc/window_management/icon.pngbin0 -> 3639 bytes
-rw-r--r--demos/misc/window_management/icon.png.flags1
-rw-r--r--demos/misc/window_management/observer/observer.gd79
-rw-r--r--demos/misc/window_management/observer/observer.scnbin0 -> 1786 bytes
-rw-r--r--demos/misc/window_management/window_management.scnbin0 -> 5129 bytes
-rw-r--r--demos/viewport/gui_in_3d/gui_3d.gd49
-rw-r--r--demos/viewport/gui_in_3d/gui_3d.scnbin3498 -> 4668 bytes
-rw-r--r--doc/base/classes.xml29
-rw-r--r--drivers/etc1/rg_etc1.cpp2
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp243
-rw-r--r--drivers/gles2/rasterizer_gles2.h5
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp8
-rw-r--r--drivers/gles2/shader_compiler_gles2.h3
-rw-r--r--drivers/gles2/shaders/canvas.glsl88
-rw-r--r--drivers/trex/trex.c2
-rw-r--r--drivers/unix/dir_access_unix.cpp6
-rw-r--r--drivers/unix/dir_access_unix.h2
-rw-r--r--drivers/unix/file_access_unix.cpp2
-rw-r--r--drivers/vorbis/codebook.c2
-rw-r--r--drivers/vorbis/floor1.c2
-rw-r--r--drivers/windows/dir_access_windows.cpp11
-rw-r--r--drivers/windows/dir_access_windows.h2
-rw-r--r--drivers/windows/file_access_windows.cpp8
-rw-r--r--modules/gdscript/gd_functions.cpp2
-rw-r--r--modules/gdscript/gd_script.cpp3
-rw-r--r--platform/android/detect.py2
-rw-r--r--platform/android/dir_access_android.cpp3
-rw-r--r--platform/android/dir_access_android.h1
-rw-r--r--platform/android/dir_access_jandroid.cpp6
-rw-r--r--platform/android/dir_access_jandroid.h1
-rw-r--r--platform/android/export/export.cpp13
-rw-r--r--platform/android/java/src/com/android/godot/Godot.java7
-rw-r--r--platform/android/java/src/com/android/godot/GodotView.java18
-rw-r--r--platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/BuildConfig.java2
-rw-r--r--platform/android/os_android.cpp5
-rw-r--r--platform/android/os_android.h2
-rw-r--r--platform/iphone/os_iphone.cpp5
-rw-r--r--platform/iphone/os_iphone.h2
-rw-r--r--platform/javascript/os_javascript.cpp6
-rw-r--r--platform/javascript/os_javascript.h1
-rw-r--r--platform/osx/os_osx.h34
-rw-r--r--platform/osx/os_osx.mm158
-rw-r--r--platform/server/os_server.cpp7
-rw-r--r--platform/server/os_server.h2
-rw-r--r--platform/windows/detect.py208
-rw-r--r--platform/windows/os_windows.cpp270
-rw-r--r--platform/windows/os_windows.h38
-rw-r--r--platform/x11/detect.py11
-rw-r--r--platform/x11/os_x11.cpp485
-rw-r--r--platform/x11/os_x11.h30
-rw-r--r--scene/2d/area_2d.cpp261
-rw-r--r--scene/2d/area_2d.h37
-rw-r--r--scene/2d/back_buffer_copy.cpp75
-rw-r--r--scene/2d/back_buffer_copy.h41
-rw-r--r--scene/2d/canvas_item.cpp96
-rw-r--r--scene/2d/canvas_item.h16
-rw-r--r--scene/2d/collision_object_2d.cpp71
-rw-r--r--scene/2d/collision_object_2d.h12
-rw-r--r--scene/2d/collision_polygon_2d.cpp12
-rw-r--r--scene/2d/collision_polygon_2d.h1
-rw-r--r--scene/2d/light_2d.cpp68
-rw-r--r--scene/2d/light_2d.h22
-rw-r--r--scene/2d/node_2d.cpp49
-rw-r--r--scene/2d/node_2d.h8
-rw-r--r--scene/2d/particles_2d.cpp5
-rw-r--r--scene/2d/physics_body_2d.cpp3
-rw-r--r--scene/2d/visibility_notifier_2d.cpp7
-rw-r--r--scene/3d/camera.cpp18
-rw-r--r--scene/3d/camera.h2
-rw-r--r--scene/3d/navigation.cpp6
-rw-r--r--scene/3d/navigation.h2
-rw-r--r--scene/3d/spatial.cpp113
-rw-r--r--scene/3d/spatial.h15
-rw-r--r--scene/gui/base_button.cpp5
-rw-r--r--scene/gui/check_box.cpp79
-rw-r--r--scene/gui/check_box.h55
-rw-r--r--scene/gui/color_picker.cpp1
-rw-r--r--scene/gui/control.cpp2
-rw-r--r--scene/gui/file_dialog.cpp40
-rw-r--r--scene/gui/file_dialog.h9
-rw-r--r--scene/gui/label.cpp4
-rw-r--r--scene/gui/text_edit.cpp53
-rw-r--r--scene/main/viewport.cpp71
-rw-r--r--scene/main/viewport.h1
-rw-r--r--scene/register_scene_types.cpp6
-rw-r--r--scene/resources/default_theme/default_theme.cpp38
-rw-r--r--scene/resources/default_theme/radio_checked.pngbin0 -> 569 bytes
-rw-r--r--scene/resources/default_theme/radio_unchecked.pngbin0 -> 421 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h10
-rw-r--r--scene/resources/environment.cpp7
-rw-r--r--scene/resources/environment.h6
-rw-r--r--scene/resources/font.cpp21
-rw-r--r--scene/resources/font.h4
-rw-r--r--scene/resources/shader_graph.cpp15
-rw-r--r--scene/resources/texture.cpp9
-rw-r--r--scene/resources/texture.h2
-rw-r--r--scene/resources/world.cpp6
-rw-r--r--scene/resources/world.h2
-rw-r--r--scene/resources/world_2d.cpp9
-rw-r--r--scene/resources/world_2d.h4
-rw-r--r--scene/scene_string_names.cpp7
-rw-r--r--scene/scene_string_names.h8
-rw-r--r--servers/physics/body_sw.cpp2
-rw-r--r--servers/physics/shape_sw.h2
-rw-r--r--servers/physics/space_sw.cpp2
-rw-r--r--servers/physics_2d/area_2d_sw.cpp71
-rw-r--r--servers/physics_2d/area_2d_sw.h34
-rw-r--r--servers/physics_2d/area_pair_2d_sw.cpp69
-rw-r--r--servers/physics_2d/area_pair_2d_sw.h18
-rw-r--r--servers/physics_2d/body_2d_sw.cpp2
-rw-r--r--servers/physics_2d/collision_object_2d_sw.cpp1
-rw-r--r--servers/physics_2d/collision_object_2d_sw.h4
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp33
-rw-r--r--servers/physics_2d/physics_2d_server_sw.h6
-rw-r--r--servers/physics_2d/shape_2d_sw.cpp63
-rw-r--r--servers/physics_2d/shape_2d_sw.h10
-rw-r--r--servers/physics_2d/space_2d_sw.cpp66
-rw-r--r--servers/physics_2d/space_2d_sw.h1
-rw-r--r--servers/physics_2d_server.cpp31
-rw-r--r--servers/physics_2d_server.h9
-rw-r--r--servers/visual/rasterizer.cpp2
-rw-r--r--servers/visual/rasterizer.h24
-rw-r--r--servers/visual/rasterizer_dummy.cpp32
-rw-r--r--servers/visual/rasterizer_dummy.h10
-rw-r--r--servers/visual/shader_language.cpp2
-rw-r--r--servers/visual/visual_server_raster.cpp160
-rw-r--r--servers/visual/visual_server_raster.h19
-rw-r--r--servers/visual/visual_server_wrap_mt.h12
-rw-r--r--servers/visual_server.h27
-rw-r--r--tools/editor/connections_dialog.cpp11
-rw-r--r--tools/editor/editor_dir_dialog.cpp22
-rw-r--r--tools/editor/editor_node.cpp6
-rw-r--r--tools/editor/editor_settings.cpp1
-rw-r--r--tools/editor/icons/icon_back_buffer_copy.pngbin0 -> 204 bytes
-rw-r--r--tools/editor/icons/icon_check_box.pngbin0 -> 344 bytes
-rw-r--r--tools/editor/io_plugins/editor_font_import_plugin.cpp347
-rw-r--r--tools/editor/io_plugins/editor_import_collada.cpp55
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.cpp486
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.h29
-rw-r--r--tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp15
-rw-r--r--tools/editor/plugins/collision_polygon_2d_editor_plugin.h1
-rw-r--r--tools/editor/plugins/collision_polygon_editor_plugin.cpp17
-rw-r--r--tools/editor/plugins/collision_polygon_editor_plugin.h1
-rw-r--r--tools/editor/plugins/light_occluder_2d_editor_plugin.cpp15
-rw-r--r--tools/editor/plugins/navigation_polygon_editor_plugin.cpp15
-rw-r--r--tools/editor/plugins/navigation_polygon_editor_plugin.h1
-rw-r--r--tools/editor/plugins/path_2d_editor_plugin.cpp31
-rw-r--r--tools/editor/plugins/path_2d_editor_plugin.h1
-rw-r--r--tools/editor/plugins/polygon_2d_editor_plugin.cpp15
-rw-r--r--tools/editor/plugins/polygon_2d_editor_plugin.h1
-rw-r--r--tools/editor/plugins/script_editor_plugin.cpp12
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.cpp71
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.h2
-rw-r--r--tools/editor/plugins/sprite_frames_editor_plugin.cpp37
-rw-r--r--tools/editor/plugins/sprite_frames_editor_plugin.h2
-rw-r--r--tools/editor/plugins/theme_editor_plugin.cpp20
-rw-r--r--tools/editor/plugins/theme_editor_plugin.h2
-rw-r--r--tools/editor/plugins/tile_map_editor_plugin.h1
-rw-r--r--tools/editor/property_editor.cpp26
-rw-r--r--tools/editor/scene_tree_dock.cpp9
-rw-r--r--tools/export/blender25/io_scene_dae/export_dae.py39
-rw-r--r--tools/script_plugins/time/time.gd4
-rw-r--r--version.py4
251 files changed, 5285 insertions, 981 deletions
diff --git a/bin/tests/test_string.cpp b/bin/tests/test_string.cpp
index 4aaddd8ac1..2a048f2f67 100644
--- a/bin/tests/test_string.cpp
+++ b/bin/tests/test_string.cpp
@@ -519,12 +519,13 @@ bool test_28() {
char output_format[] = "\tTest:\t%ls => %ls (%s)\n";
String format, output;
Array args;
+ bool error;
// %%
format = "fish %% frog";
args.clear();
- output = format.sprintf(args);
- success = (output == String("fish % frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish % frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -534,8 +535,8 @@ bool test_28() {
format = "fish %d frog";
args.clear();
args.push_back(5);
- output = format.sprintf(args);
- success = (output == String("fish 5 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 5 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -543,8 +544,8 @@ bool test_28() {
format = "fish %05d frog";
args.clear();
args.push_back(5);
- output = format.sprintf(args);
- success = (output == String("fish 00005 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 00005 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -552,8 +553,8 @@ bool test_28() {
format = "fish %5d frog";
args.clear();
args.push_back(5);
- output = format.sprintf(args);
- success = (output == String("fish 5 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 5 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -561,8 +562,8 @@ bool test_28() {
format = "fish %-5d frog";
args.clear();
args.push_back(5);
- output = format.sprintf(args);
- success = (output == String("fish 5 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 5 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -570,8 +571,8 @@ bool test_28() {
format = "fish %+d frog";
args.clear();
args.push_back(5);
- output = format.sprintf(args);
- success = (output == String("fish +5 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish +5 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -579,8 +580,8 @@ bool test_28() {
format = "fish %d frog";
args.clear();
args.push_back(-5);
- output = format.sprintf(args);
- success = (output == String("fish -5 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish -5 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -588,8 +589,8 @@ bool test_28() {
format = "fish %x frog";
args.clear();
args.push_back(45);
- output = format.sprintf(args);
- success = (output == String("fish 2d frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 2d frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -597,8 +598,8 @@ bool test_28() {
format = "fish %X frog";
args.clear();
args.push_back(45);
- output = format.sprintf(args);
- success = (output == String("fish 2D frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 2D frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -606,8 +607,8 @@ bool test_28() {
format = "fish %o frog";
args.clear();
args.push_back(99);
- output = format.sprintf(args);
- success = (output == String("fish 143 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 143 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -617,8 +618,8 @@ bool test_28() {
format = "fish %f frog";
args.clear();
args.push_back(99.99);
- output = format.sprintf(args);
- success = (output == String("fish 99.990000 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 99.990000 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -626,8 +627,8 @@ bool test_28() {
format = "fish %11f frog";
args.clear();
args.push_back(99.99);
- output = format.sprintf(args);
- success = (output == String("fish 99.990000 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 99.990000 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -635,8 +636,8 @@ bool test_28() {
format = "fish %-11f frog";
args.clear();
args.push_back(99.99);
- output = format.sprintf(args);
- success = (output == String("fish 99.990000 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 99.990000 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -644,8 +645,8 @@ bool test_28() {
format = "fish %f frog";
args.clear();
args.push_back(99);
- output = format.sprintf(args);
- success = (output == String("fish 99.000000 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 99.000000 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -653,8 +654,8 @@ bool test_28() {
format = "fish %+f frog";
args.clear();
args.push_back(99.99);
- output = format.sprintf(args);
- success = (output == String("fish +99.990000 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish +99.990000 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -662,8 +663,8 @@ bool test_28() {
format = "fish %.1f frog";
args.clear();
args.push_back(99.99);
- output = format.sprintf(args);
- success = (output == String("fish 100.0 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 100.0 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -671,8 +672,8 @@ bool test_28() {
format = "fish %.12f frog";
args.clear();
args.push_back(99.99);
- output = format.sprintf(args);
- success = (output == String("fish 99.990000000000 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 99.990000000000 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -680,8 +681,8 @@ bool test_28() {
format = "fish %.f frog";
args.clear();
args.push_back(99.99);
- output = format.sprintf(args);
- success = (output == String("fish 100 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 100 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -691,8 +692,8 @@ bool test_28() {
format = "fish %s frog";
args.clear();
args.push_back("cheese");
- output = format.sprintf(args);
- success = (output == String("fish cheese frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish cheese frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -700,8 +701,8 @@ bool test_28() {
format = "fish %10s frog";
args.clear();
args.push_back("cheese");
- output = format.sprintf(args);
- success = (output == String("fish cheese frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish cheese frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -709,8 +710,8 @@ bool test_28() {
format = "fish %-10s frog";
args.clear();
args.push_back("cheese");
- output = format.sprintf(args);
- success = (output == String("fish cheese frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish cheese frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -720,8 +721,8 @@ bool test_28() {
format = "fish %c frog";
args.clear();
args.push_back("A");
- output = format.sprintf(args);
- success = (output == String("fish A frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish A frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -729,8 +730,8 @@ bool test_28() {
format = "fish %c frog";
args.clear();
args.push_back(65);
- output = format.sprintf(args);
- success = (output == String("fish A frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish A frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -741,8 +742,8 @@ bool test_28() {
args.clear();
args.push_back(10);
args.push_back("cheese");
- output = format.sprintf(args);
- success = (output == String("fish cheese frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish cheese frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -751,8 +752,8 @@ bool test_28() {
args.clear();
args.push_back(10);
args.push_back(99);
- output = format.sprintf(args);
- success = (output == String("fish 99 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 99 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -762,8 +763,8 @@ bool test_28() {
args.push_back(10);
args.push_back(3);
args.push_back(99.99);
- output = format.sprintf(args);
- success = (output == String("fish 99.990 frog"));
+ output = format.sprintf(args, &error);
+ success = (output == String("fish 99.990 frog") && !error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -773,8 +774,8 @@ bool test_28() {
format = "fish %s %s frog";
args.clear();
args.push_back("cheese");
- output = format.sprintf(args);
- success = (output == "");
+ output = format.sprintf(args, &error);
+ success = (output == "not enough arguments for format string" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -783,8 +784,8 @@ bool test_28() {
args.clear();
args.push_back("hello");
args.push_back("cheese");
- output = format.sprintf(args);
- success = (output == "");
+ output = format.sprintf(args, &error);
+ success = (output == "not all arguments converted during string formatting" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -792,8 +793,8 @@ bool test_28() {
format = "fish %10";
args.clear();
args.push_back("cheese");
- output = format.sprintf(args);
- success = (output == "");
+ output = format.sprintf(args, &error);
+ success = (output == "incomplete format" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -801,8 +802,8 @@ bool test_28() {
format = "fish %&f frog";
args.clear();
args.push_back("cheese");
- output = format.sprintf(args);
- success = (output == "");
+ output = format.sprintf(args, &error);
+ success = (output == "unsupported format character" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -810,8 +811,8 @@ bool test_28() {
format = "fish %2.2.2f frog";
args.clear();
args.push_back(99.99);
- output = format.sprintf(args);
- success = (output == "");
+ output = format.sprintf(args, &error);
+ success = (output == "too many decimal points in format" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -820,8 +821,8 @@ bool test_28() {
args.clear();
args.push_back("cheese");
args.push_back(99.99);
- output = format.sprintf(args);
- success = (output == "");
+ output = format.sprintf(args, &error);
+ success = (output == "* wants number" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -829,8 +830,8 @@ bool test_28() {
format = "fish %c frog";
args.clear();
args.push_back("sc");
- output = format.sprintf(args);
- success = (output == "");
+ output = format.sprintf(args, &error);
+ success = (output == "%c requires number or single-character string" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
@@ -838,8 +839,8 @@ bool test_28() {
format = "fish %c frog";
args.clear();
args.push_back(Array());
- output = format.sprintf(args);
- success = (output == "");
+ output = format.sprintf(args, &error);
+ success = (output == "%c requires number or single-character string" && error);
OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL");
if (!success) state = false;
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index 8d18acdc23..5839467388 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -176,6 +176,76 @@ bool _OS::is_video_mode_fullscreen(int p_screen) const {
}
+
+int _OS::get_screen_count() const {
+ return OS::get_singleton()->get_screen_count();
+}
+
+int _OS::get_current_screen() const {
+ return OS::get_singleton()->get_current_screen();
+}
+
+void _OS::set_current_screen(int p_screen) {
+ OS::get_singleton()->set_current_screen(p_screen);
+}
+
+Point2 _OS::get_screen_position(int p_screen) const {
+ return OS::get_singleton()->get_screen_position(p_screen);
+}
+
+Size2 _OS::get_screen_size(int p_screen) const {
+ return OS::get_singleton()->get_screen_size(p_screen);
+}
+
+Point2 _OS::get_window_position() const {
+ return OS::get_singleton()->get_window_position();
+}
+
+void _OS::set_window_position(const Point2& p_position) {
+ OS::get_singleton()->set_window_position(p_position);
+}
+
+Size2 _OS::get_window_size() const {
+ return OS::get_singleton()->get_window_size();
+}
+
+void _OS::set_window_size(const Size2& p_size) {
+ OS::get_singleton()->set_window_size(p_size);
+}
+
+void _OS::set_window_fullscreen(bool p_enabled) {
+ OS::get_singleton()->set_window_fullscreen(p_enabled);
+}
+
+bool _OS::is_window_fullscreen() const {
+ return OS::get_singleton()->is_window_fullscreen();
+}
+
+void _OS::set_window_resizable(bool p_enabled) {
+ OS::get_singleton()->set_window_resizable(p_enabled);
+}
+
+bool _OS::is_window_resizable() const {
+ return OS::get_singleton()->is_window_resizable();
+}
+
+void _OS::set_window_minimized(bool p_enabled) {
+ OS::get_singleton()->set_window_minimized(p_enabled);
+}
+
+bool _OS::is_window_minimized() const {
+ return OS::get_singleton()->is_window_minimized();
+}
+
+void _OS::set_window_maximized(bool p_enabled) {
+ OS::get_singleton()->set_window_maximized(p_enabled);
+}
+
+bool _OS::is_window_maximized() const {
+ return OS::get_singleton()->is_window_maximized();
+}
+
+
void _OS::set_use_file_access_save_and_swap(bool p_enable) {
FileAccess::set_backup_save(p_enable);
@@ -186,7 +256,6 @@ bool _OS::is_video_mode_resizable(int p_screen) const {
OS::VideoMode vm;
vm = OS::get_singleton()->get_video_mode(p_screen);
return vm.resizable;
-
}
Array _OS::get_fullscreen_mode_list(int p_screen) const {
@@ -637,6 +706,26 @@ void _OS::_bind_methods() {
ObjectTypeDB::bind_method(_MD("is_video_mode_resizable","screen"),&_OS::is_video_mode_resizable,DEFVAL(0));
ObjectTypeDB::bind_method(_MD("get_fullscreen_mode_list","screen"),&_OS::get_fullscreen_mode_list,DEFVAL(0));
+
+ ObjectTypeDB::bind_method(_MD("get_screen_count"),&_OS::get_screen_count);
+ ObjectTypeDB::bind_method(_MD("get_current_screen"),&_OS::get_current_screen);
+ ObjectTypeDB::bind_method(_MD("set_current_screen"),&_OS::set_current_screen);
+ ObjectTypeDB::bind_method(_MD("get_screen_position"),&_OS::get_screen_position,DEFVAL(0));
+ ObjectTypeDB::bind_method(_MD("get_screen_size"),&_OS::get_screen_size,DEFVAL(0));
+ ObjectTypeDB::bind_method(_MD("get_window_position"),&_OS::get_window_position);
+ ObjectTypeDB::bind_method(_MD("set_window_position"),&_OS::set_window_position);
+ ObjectTypeDB::bind_method(_MD("get_window_size"),&_OS::get_window_size);
+ ObjectTypeDB::bind_method(_MD("set_window_size"),&_OS::set_window_size);
+ ObjectTypeDB::bind_method(_MD("set_window_fullscreen","enabled"),&_OS::set_window_fullscreen);
+ ObjectTypeDB::bind_method(_MD("is_window_fullscreen"),&_OS::is_window_fullscreen);
+ ObjectTypeDB::bind_method(_MD("set_window_resizable","enabled"),&_OS::set_window_resizable);
+ ObjectTypeDB::bind_method(_MD("is_window_resizable"),&_OS::is_window_resizable);
+ ObjectTypeDB::bind_method(_MD("set_window_minimized", "enabled"),&_OS::set_window_minimized);
+ ObjectTypeDB::bind_method(_MD("is_window_minimized"),&_OS::is_window_minimized);
+ ObjectTypeDB::bind_method(_MD("set_window_maximized", "enabled"),&_OS::set_window_maximized);
+ ObjectTypeDB::bind_method(_MD("is_window_maximized"),&_OS::is_window_maximized);
+
+
ObjectTypeDB::bind_method(_MD("set_iterations_per_second","iterations_per_second"),&_OS::set_iterations_per_second);
ObjectTypeDB::bind_method(_MD("get_iterations_per_second"),&_OS::get_iterations_per_second);
ObjectTypeDB::bind_method(_MD("set_target_fps","target_fps"),&_OS::set_target_fps);
diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h
index 057ad90fe9..f3601e35fb 100644
--- a/core/bind/core_bind.h
+++ b/core/bind/core_bind.h
@@ -108,6 +108,26 @@ public:
bool is_video_mode_resizable(int p_screen=0) const;
Array get_fullscreen_mode_list(int p_screen=0) const;
+
+ virtual int get_screen_count() const;
+ virtual int get_current_screen() const;
+ virtual void set_current_screen(int p_screen);
+ virtual Point2 get_screen_position(int p_screen=0) const;
+ virtual Size2 get_screen_size(int p_screen=0) const;
+ virtual Point2 get_window_position() const;
+ virtual void set_window_position(const Point2& p_position);
+ virtual Size2 get_window_size() const;
+ virtual void set_window_size(const Size2& p_size);
+ virtual void set_window_fullscreen(bool p_enabled);
+ virtual bool is_window_fullscreen() const;
+ virtual void set_window_resizable(bool p_enabled);
+ virtual bool is_window_resizable() const;
+ virtual void set_window_minimized(bool p_enabled);
+ virtual bool is_window_minimized() const;
+ virtual void set_window_maximized(bool p_enabled);
+ virtual bool is_window_maximized() const;
+
+
Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
bool native_video_is_playing();
void native_video_pause();
diff --git a/core/event_queue.cpp b/core/event_queue.cpp
index cf6e742f79..161fb4fedd 100644
--- a/core/event_queue.cpp
+++ b/core/event_queue.cpp
@@ -56,28 +56,36 @@ Error EventQueue::push_call(uint32_t p_instance_ID, const StringName& p_method,
buffer_end+=sizeof(Event);
- if (args==1) {
+ if (args>=1) {
Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant );
buffer_end+=sizeof(Variant);
*v=p_arg1;
- } else if (args==2) {
+ }
+
+ if (args>=2) {
Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant );
buffer_end+=sizeof(Variant);
*v=p_arg2;
- } else if (args==3) {
+ }
+
+ if (args>=3) {
Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant );
buffer_end+=sizeof(Variant);
*v=p_arg3;
- } else if (args==4) {
+ }
+
+ if (args>=4) {
Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant );
buffer_end+=sizeof(Variant);
*v=p_arg4;
- } else if (args==5) {
+ }
+
+ if (args>=5) {
Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant );
buffer_end+=sizeof(Variant);
diff --git a/core/global_constants.cpp b/core/global_constants.cpp
index ae4abc627d..fc48a105db 100644
--- a/core/global_constants.cpp
+++ b/core/global_constants.cpp
@@ -313,6 +313,7 @@ static _GlobalConstant _global_constants[]={
BIND_GLOBAL_CONSTANT( KEY_MASK_ALT ),
BIND_GLOBAL_CONSTANT( KEY_MASK_META ),
BIND_GLOBAL_CONSTANT( KEY_MASK_CTRL ),
+ BIND_GLOBAL_CONSTANT( KEY_MASK_CMD ),
BIND_GLOBAL_CONSTANT( KEY_MASK_KPAD ),
BIND_GLOBAL_CONSTANT( KEY_MASK_GROUP_SWITCH ),
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index 6e03819aac..afbd7e3d46 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -362,6 +362,10 @@ bool DirAccessPack::current_is_dir() const{
return cdir;
}
+bool DirAccessPack::current_is_hidden() const{
+
+ return false;
+}
void DirAccessPack::list_dir_end() {
list_dirs.clear();
diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h
index 5fcc79aaf4..2d0cf5b32e 100644
--- a/core/io/file_access_pack.h
+++ b/core/io/file_access_pack.h
@@ -208,6 +208,7 @@ public:
virtual bool list_dir_begin();
virtual String get_next();
virtual bool current_is_dir() const;
+ virtual bool current_is_hidden() const;
virtual void list_dir_end();
virtual int get_drive_count();
diff --git a/core/math/geometry.h b/core/math/geometry.h
index 7e0cc01a22..4ad4db8523 100644
--- a/core/math/geometry.h
+++ b/core/math/geometry.h
@@ -519,9 +519,9 @@ public:
bool s_ab = (b.x-a.x)*as_y-(b.y-a.y)*as_x > 0;
- if((c.x-a.x)*as_y-(c.y-a.y)*as_x > 0 == s_ab) return false;
+ if(((c.x-a.x)*as_y-(c.y-a.y)*as_x > 0) == s_ab) return false;
- if((c.x-b.x)*(s.y-b.y)-(c.y-b.y)*(s.x-b.x) > 0 != s_ab) return false;
+ if(((c.x-b.x)*(s.y-b.y)-(c.y-b.y)*(s.x-b.x) > 0) != s_ab) return false;
return true;
}
diff --git a/core/os/dir_access.h b/core/os/dir_access.h
index d8672218bd..dc56f2308e 100644
--- a/core/os/dir_access.h
+++ b/core/os/dir_access.h
@@ -78,6 +78,7 @@ public:
virtual String get_next(bool* p_is_dir); // compatibility
virtual String get_next()=0;
virtual bool current_is_dir() const=0;
+ virtual bool current_is_hidden() const=0;
virtual void list_dir_end()=0; ///<
diff --git a/core/os/os.h b/core/os/os.h
index d4deff2f5e..d4ac433644 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -73,7 +73,7 @@ public:
bool fullscreen;
bool resizable;
float get_aspect() const { return (float)width/(float)height; }
- VideoMode(int p_width=640,int p_height=480,bool p_fullscreen=false, bool p_resizable = true) { width=p_width; height=p_height; fullscreen=p_fullscreen; resizable = p_resizable; }
+ VideoMode(int p_width=640,int p_height=480,bool p_fullscreen=false, bool p_resizable = true) {width=p_width; height=p_height; fullscreen=p_fullscreen; resizable = p_resizable; }
};
protected:
friend class Main;
@@ -149,7 +149,27 @@ public:
virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0)=0;
virtual VideoMode get_video_mode(int p_screen=0) const=0;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const=0;
-
+
+
+ virtual int get_screen_count() const{ return 1; }
+ virtual int get_current_screen() const { return 0; }
+ virtual void set_current_screen(int p_screen) { }
+ virtual Point2 get_screen_position(int p_screen=0) { return Point2(); }
+ virtual Size2 get_screen_size(int p_screen=0) const { return get_window_size(); }
+ virtual Point2 get_window_position() const { return Vector2(); }
+ virtual void set_window_position(const Point2& p_position) {}
+ virtual Size2 get_window_size() const=0;
+ virtual void set_window_size(const Size2 p_size){}
+ virtual void set_window_fullscreen(bool p_enabled) {}
+ virtual bool is_window_fullscreen() const { return true; }
+ virtual void set_window_resizable(bool p_enabled) {}
+ virtual bool is_window_resizable() const { return false; }
+ virtual void set_window_minimized(bool p_enabled) {}
+ virtual bool is_window_minimized() const { return false; }
+ virtual void set_window_maximized(bool p_enabled) {}
+ virtual bool is_window_maximized() const { return true; }
+
+
virtual void set_iterations_per_second(int p_ips);
virtual int get_iterations_per_second() const;
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 476ab3f936..09d3d95b68 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -3550,8 +3550,8 @@ String String::lpad(int min_length, const String& character) const {
// sprintf is implemented in GDScript via:
// "fish %s pie" % "frog"
// "fish %s %d pie" % ["frog", 12]
-String String::sprintf(const Array& values) const {
-
+// In case of an error, the string returned is the error description and "error" is true.
+String String::sprintf(const Array& values, bool* error) const {
String formatted;
CharType* self = (CharType*)c_str();
int num_items = values.size();
@@ -3564,6 +3564,7 @@ String String::sprintf(const Array& values) const {
bool left_justified;
bool show_sign;
+ *error = true;
for (; *self; self++) {
const CharType c = *self;
@@ -3580,13 +3581,11 @@ String String::sprintf(const Array& values) const {
case 'x': // Hexadecimal (lowercase)
case 'X': { // Hexadecimal (uppercase)
if (value_index >= values.size()) {
- ERR_EXPLAIN("not enough arguments for format string");
- ERR_FAIL_V("");
+ return "not enough arguments for format string";
}
if (!values[value_index].is_num()) {
- ERR_EXPLAIN("a number is required");
- ERR_FAIL_V("");
+ return "a number is required";
}
int64_t value = values[value_index];
@@ -3622,13 +3621,11 @@ String String::sprintf(const Array& values) const {
}
case 'f': { // Float
if (value_index >= values.size()) {
- ERR_EXPLAIN("not enough arguments for format string");
- ERR_FAIL_V("");
+ return "not enough arguments for format string";
}
if (!values[value_index].is_num()) {
- ERR_EXPLAIN("a number is required");
- ERR_FAIL_V("");
+ return "a number is required";
}
double value = values[value_index];
@@ -3657,8 +3654,7 @@ String String::sprintf(const Array& values) const {
}
case 's': { // String
if (value_index >= values.size()) {
- ERR_EXPLAIN("not enough arguments for format string");
- ERR_FAIL_V("");
+ return "not enough arguments for format string";
}
String str = values[value_index];
@@ -3676,8 +3672,7 @@ String String::sprintf(const Array& values) const {
}
case 'c': {
if (value_index >= values.size()) {
- ERR_EXPLAIN("not enough arguments for format string");
- ERR_FAIL_V("");
+ return "not enough arguments for format string";
}
// Convert to character.
@@ -3685,22 +3680,18 @@ String String::sprintf(const Array& values) const {
if (values[value_index].is_num()) {
int value = values[value_index];
if (value < 0) {
- ERR_EXPLAIN("unsigned byte integer is lower than maximum")
- ERR_FAIL_V("");
+ return "unsigned byte integer is lower than maximum";
} else if (value > 255) {
- ERR_EXPLAIN("unsigned byte integer is greater than maximum")
- ERR_FAIL_V("");
+ return "unsigned byte integer is greater than maximum";
}
str = chr(values[value_index]);
} else if (values[value_index].get_type() == Variant::STRING) {
str = values[value_index];
if (str.length() != 1) {
- ERR_EXPLAIN("%c requires number or single-character string");
- ERR_FAIL_V("");
+ return "%c requires number or single-character string";
}
} else {
- ERR_EXPLAIN("%c requires number or single-character string");
- ERR_FAIL_V("");
+ return "%c requires number or single-character string";
}
// Padding.
@@ -3741,8 +3732,7 @@ String String::sprintf(const Array& values) const {
}
case '.': { // Float separtor.
if (in_decimals) {
- ERR_EXPLAIN("too many decimal points in format");
- ERR_FAIL_V("");
+ return "too many decimal points in format";
}
in_decimals = true;
min_decimals = 0; // We want to add the value manually.
@@ -3751,13 +3741,11 @@ String String::sprintf(const Array& values) const {
case '*': { // Dyanmic width, based on value.
if (value_index >= values.size()) {
- ERR_EXPLAIN("not enough arguments for format string");
- ERR_FAIL_V("");
+ return "not enough arguments for format string";
}
if (!values[value_index].is_num()) {
- ERR_EXPLAIN("* wants number");
- ERR_FAIL_V("");
+ return "* wants number";
}
int size = values[value_index];
@@ -3773,8 +3761,7 @@ String String::sprintf(const Array& values) const {
}
default: {
- ERR_EXPLAIN("unsupported format character");
- ERR_FAIL_V("");
+ return "unsupported format character";
}
}
} else { // Not in format string.
@@ -3796,14 +3783,13 @@ String String::sprintf(const Array& values) const {
}
if (in_format) {
- ERR_EXPLAIN("incomplete format");
- ERR_FAIL_V("");
+ return "incomplete format";
}
if (value_index != values.size()) {
- ERR_EXPLAIN("not all arguments converted during string formatting");
- ERR_FAIL_V("");
+ return "not all arguments converted during string formatting";
}
+ *error = false;
return formatted;
}
diff --git a/core/ustring.h b/core/ustring.h
index af5ffb7c35..d4b854ea76 100644
--- a/core/ustring.h
+++ b/core/ustring.h
@@ -130,7 +130,7 @@ public:
String pad_zeros(int p_digits) const;
String lpad(int min_length,const String& character=" ") const;
String rpad(int min_length,const String& character=" ") const;
- String sprintf(const Array& values) const;
+ String sprintf(const Array& values, bool* error) const;
static String num(double p_num,int p_decimals=-1);
static String num_scientific(double p_num);
static String num_real(double p_num);
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 50a60390e5..c6b498ff28 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -511,7 +511,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
VCALL_LOCALMEM1(ColorArray,append_array);
#define VCALL_PTR0(m_type,m_method)\
-static void _call_##m_type##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(); }
+static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(); }
#define VCALL_PTR0R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(); }
#define VCALL_PTR1(m_type,m_method)\
@@ -519,7 +519,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
#define VCALL_PTR1R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0]); }
#define VCALL_PTR2(m_type,m_method)\
-static void _call_##m_type##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1]); }
+static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1]); }
#define VCALL_PTR2R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1]); }
#define VCALL_PTR3(m_type,m_method)\
@@ -531,7 +531,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
#define VCALL_PTR4R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3]); }
#define VCALL_PTR5(m_type,m_method)\
-static void _call_##m_type##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3],*p_args[4]); }
+static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3],*p_args[4]); }
#define VCALL_PTR5R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3],*p_args[4]); }
@@ -685,7 +685,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
VCALL_PTR0R( InputEvent, is_pressed );
VCALL_PTR1R( InputEvent, is_action );
VCALL_PTR0R( InputEvent, is_echo );
- //VCALL_PTR2( InputEvent, set_as_action );
+ VCALL_PTR2( InputEvent, set_as_action );
struct ConstructData {
@@ -1496,7 +1496,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray());
ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray());
ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_echo,varray());
- //ADDFUNC2(INPUT_EVENT,NIL,InputEvent,set_as_action,STRING,"action",BOOL,"pressed",varray());
+ ADDFUNC2(INPUT_EVENT,NIL,InputEvent,set_as_action,STRING,"action",BOOL,"pressed",varray());
/* REGISTER CONSTRUCTORS */
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index d6129e150c..87d9738b06 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -741,18 +741,22 @@ void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant&
_RETURN( p_a._data._int % p_b._data._int );
} else if (p_a.type==STRING) {
- const String *str=reinterpret_cast<const String*>(p_a._data._mem);
+ const String* format=reinterpret_cast<const String*>(p_a._data._mem);
+ String result;
+ bool error;
if (p_b.type==ARRAY) {
// e.g. "frog %s %d" % ["fish", 12]
- const Array *arr=reinterpret_cast<const Array*>(p_b._data._mem);
- _RETURN(str->sprintf(*arr));
+ const Array* args=reinterpret_cast<const Array*>(p_b._data._mem);
+ result=format->sprintf(*args, &error);
} else {
// e.g. "frog %d" % 12
- Array arr;
- arr.push_back(p_b);
- _RETURN(str->sprintf(arr));
+ Array args;
+ args.push_back(p_b);
+ result=format->sprintf(args, &error);
}
+ r_valid = !error;
+ _RETURN(result);
}
r_valid=false;
diff --git a/demos/2d/area_input/box_area.png b/demos/2d/area_input/box_area.png
new file mode 100644
index 0000000000..ba7c37f7de
--- /dev/null
+++ b/demos/2d/area_input/box_area.png
Binary files differ
diff --git a/demos/2d/area_input/circle_area.png b/demos/2d/area_input/circle_area.png
new file mode 100644
index 0000000000..3cc24c8a0c
--- /dev/null
+++ b/demos/2d/area_input/circle_area.png
Binary files differ
diff --git a/demos/2d/area_input/engine.cfg b/demos/2d/area_input/engine.cfg
new file mode 100644
index 0000000000..3227e9278f
--- /dev/null
+++ b/demos/2d/area_input/engine.cfg
@@ -0,0 +1,4 @@
+[application]
+
+name="Area 2D Input Events"
+main_scene="res://input.scn"
diff --git a/demos/2d/area_input/input.gd b/demos/2d/area_input/input.gd
new file mode 100644
index 0000000000..3f719fc853
--- /dev/null
+++ b/demos/2d/area_input/input.gd
@@ -0,0 +1,16 @@
+
+extends Area2D
+
+#virtual from CollisionObject2D (also available as signal)
+func _input_event(viewport, event, shape_idx):
+ #convert event to local coordinates
+ if (event.type==InputEvent.MOUSE_MOTION):
+ event = make_input_local( event )
+ get_node("label").set_text(str(event.pos))
+
+#virtual from CollisionObject2D (also available as signal)
+func _mouse_exit():
+ get_node("label").set_text("")
+
+
+
diff --git a/demos/2d/area_input/input.scn b/demos/2d/area_input/input.scn
new file mode 100644
index 0000000000..1a2dcbc5f4
--- /dev/null
+++ b/demos/2d/area_input/input.scn
Binary files differ
diff --git a/demos/2d/fog_of_war/.fscache b/demos/2d/fog_of_war/.fscache
new file mode 100644
index 0000000000..ba5e3995f3
--- /dev/null
+++ b/demos/2d/fog_of_war/.fscache
@@ -0,0 +1,11 @@
+::res://::1422910453
+floor.png::ImageTexture::1422910453::
+fog.gd::GDScript::1422910025::
+fog.png::ImageTexture::1422908128::
+fog.scn::PackedScene::1422909435::
+fog.xml::TileSet::1422909324::
+icon.png::ImageTexture::1422811193::
+tile_edit.scn::PackedScene::1422909313::
+troll.gd::GDScript::1422909940::
+troll.png::ImageTexture::1418669358::
+troll.scn::PackedScene::1418669358::
diff --git a/demos/2d/fog_of_war/engine.cfg b/demos/2d/fog_of_war/engine.cfg
new file mode 100644
index 0000000000..5c4307b5bc
--- /dev/null
+++ b/demos/2d/fog_of_war/engine.cfg
@@ -0,0 +1,12 @@
+[application]
+
+name="Fog of War"
+main_scene="res://fog.scn"
+icon="icon.png"
+
+[input]
+
+move_up=[key(Up)]
+move_bottom=[key(Down)]
+move_left=[key(Left)]
+move_right=[key(Right)]
diff --git a/demos/2d/fog_of_war/floor.png b/demos/2d/fog_of_war/floor.png
new file mode 100644
index 0000000000..07b4f8c98f
--- /dev/null
+++ b/demos/2d/fog_of_war/floor.png
Binary files differ
diff --git a/demos/2d/fog_of_war/fog.gd b/demos/2d/fog_of_war/fog.gd
new file mode 100644
index 0000000000..9da5680e4d
--- /dev/null
+++ b/demos/2d/fog_of_war/fog.gd
@@ -0,0 +1,86 @@
+
+extends TileMap
+
+# member variables here, example:
+# var a=2
+# var b="textvar"
+
+# boundarys for the fog rectangle
+var x_min = -20 # left start tile
+var x_max = 20 # right end tile
+var y_min = -20 # top start tile
+var y_max = 20 # bottom end tile
+
+var position # players position
+
+# iteration variables
+var x
+var y
+
+# variable to check if player moved
+var x_old
+var y_old
+
+# array to build up the visible area like a square
+# first value determines the width/height of the tip
+# here it would be 2*2 + 1 = 5 tiles wide/high
+# second value determines the total squares size
+# here it would be 5*2 + 1 = 10 tiles wide/high
+var l = range(2,5)
+
+# process that runs in realtime
+func _fixed_process(delta):
+ position = get_node("../troll").get_pos()
+
+ # calculate the corresponding tile
+ # from the players position
+ x = int(position.x/get_cell_size().x)
+ # switching from positive to negative tile positions
+ # causes problems because of rounding problems
+ if position.x < 0:
+ x -= 1 # correct negative values
+
+ y = int(position.y/get_cell_size().y)
+ if position.y < 0:
+ y -= 1
+
+ # check if the player moved one tile further
+ if (x_old != x) or (y_old != y):
+
+ # create the transparent part (visited area)
+ var end = l.size()-1
+ var start = 0
+ for steps in range(l.size()):
+ for m in range(x-l[end]-1,x+l[end]+2):
+ for n in range(y-l[start]-1,y+l[start]+2):
+ if get_cell(m,n) != 0:
+ set_cell(m,n,1,0,0)
+ end -= 1
+ start += 1
+
+ # create the actual and active visible part
+ var end = l.size()-1
+ var start = 0
+ for steps in range(l.size()):
+ for m in range(x-l[end],x+l[end]+1):
+ for n in range(y-l[start],y+l[start]+1):
+ set_cell(m,n,-1)
+ end -= 1
+ start += 1
+
+ x_old = x
+ y_old = y
+
+ pass
+
+func _ready():
+ # Initalization here
+
+ # create a square filled with the 100% opaque fog
+ for x in range(x_min,x_max):
+ for y in range(y_min,y_max):
+ set_cell(x,y,0,0,0)
+ set_fixed_process(true)
+ pass
+
+
diff --git a/demos/2d/fog_of_war/fog.png b/demos/2d/fog_of_war/fog.png
new file mode 100644
index 0000000000..56980c298d
--- /dev/null
+++ b/demos/2d/fog_of_war/fog.png
Binary files differ
diff --git a/demos/2d/fog_of_war/fog.scn b/demos/2d/fog_of_war/fog.scn
new file mode 100644
index 0000000000..4987f1ead5
--- /dev/null
+++ b/demos/2d/fog_of_war/fog.scn
Binary files differ
diff --git a/demos/2d/fog_of_war/fog.xml b/demos/2d/fog_of_war/fog.xml
new file mode 100644
index 0000000000..ed08d84a1f
--- /dev/null
+++ b/demos/2d/fog_of_war/fog.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<resource_file type="TileSet" subresource_count="3" version="1.0" version_name="Godot Engine v1.0.stable.custom_build">
+ <ext_resource path="res://floor.png" type="Texture"></ext_resource>
+ <ext_resource path="res://fog.png" type="Texture"></ext_resource>
+ <main_resource>
+ <string name="0/name"> "fog opaque" </string>
+ <resource name="0/texture" resource_type="Texture" path="res://fog.png"> </resource>
+ <vector2 name="0/tex_offset"> -48, -48 </vector2>
+ <vector2 name="0/shape_offset"> 0, 0 </vector2>
+ <rect2 name="0/region"> 0, 0, 144, 144 </rect2>
+ <array name="0/shapes" len="0" shared="false">
+ </array>
+ <string name="1/name"> "fog transparent" </string>
+ <resource name="1/texture" resource_type="Texture" path="res://fog.png"> </resource>
+ <vector2 name="1/tex_offset"> -48, -48 </vector2>
+ <vector2 name="1/shape_offset"> 0, 0 </vector2>
+ <rect2 name="1/region"> 144, 0, 144, 144 </rect2>
+ <array name="1/shapes" len="0" shared="false">
+ </array>
+ <string name="2/name"> "floor" </string>
+ <resource name="2/texture" resource_type="Texture" path="res://floor.png"> </resource>
+ <vector2 name="2/tex_offset"> 0, 0 </vector2>
+ <vector2 name="2/shape_offset"> 0, 0 </vector2>
+ <rect2 name="2/region"> 0, 0, 0, 0 </rect2>
+ <array name="2/shapes" len="0" shared="false">
+ </array>
+
+ </main_resource>
+</resource_file> \ No newline at end of file
diff --git a/demos/2d/fog_of_war/icon.png b/demos/2d/fog_of_war/icon.png
new file mode 100644
index 0000000000..a483390048
--- /dev/null
+++ b/demos/2d/fog_of_war/icon.png
Binary files differ
diff --git a/demos/2d/fog_of_war/icon.png.flags b/demos/2d/fog_of_war/icon.png.flags
new file mode 100644
index 0000000000..dbef2209e8
--- /dev/null
+++ b/demos/2d/fog_of_war/icon.png.flags
@@ -0,0 +1 @@
+gen_mipmaps=true
diff --git a/demos/2d/fog_of_war/tile_edit.scn b/demos/2d/fog_of_war/tile_edit.scn
new file mode 100644
index 0000000000..aaca19d370
--- /dev/null
+++ b/demos/2d/fog_of_war/tile_edit.scn
Binary files differ
diff --git a/demos/2d/fog_of_war/troll.gd b/demos/2d/fog_of_war/troll.gd
new file mode 100644
index 0000000000..d118d3a2ba
--- /dev/null
+++ b/demos/2d/fog_of_war/troll.gd
@@ -0,0 +1,43 @@
+
+extends KinematicBody2D
+
+# This is a simple collision demo showing how
+# the kinematic cotroller works.
+# move() will allow to move the node, and will
+# always move it to a non-colliding spot,
+# as long as it starts from a non-colliding spot too.
+
+
+#pixels / second
+const MOTION_SPEED=160
+
+func _fixed_process(delta):
+
+ var motion = Vector2()
+
+ if (Input.is_action_pressed("move_up")):
+ motion+=Vector2(0,-1)
+ if (Input.is_action_pressed("move_bottom")):
+ motion+=Vector2(0,1)
+ if (Input.is_action_pressed("move_left")):
+ motion+=Vector2(-1,0)
+ if (Input.is_action_pressed("move_right")):
+ motion+=Vector2(1,0)
+
+ motion = motion.normalized() * MOTION_SPEED * delta
+ motion = move(motion)
+
+ #make character slide nicely through the world
+ var slide_attempts = 4
+ while(is_colliding() and slide_attempts>0):
+ motion = get_collision_normal().slide(motion)
+ motion=move(motion)
+ slide_attempts-=1
+
+
+func _ready():
+ # Initalization here
+ set_fixed_process(true)
+ pass
+
+
diff --git a/demos/2d/fog_of_war/troll.png b/demos/2d/fog_of_war/troll.png
new file mode 100644
index 0000000000..69f195d034
--- /dev/null
+++ b/demos/2d/fog_of_war/troll.png
Binary files differ
diff --git a/demos/2d/fog_of_war/troll.scn b/demos/2d/fog_of_war/troll.scn
new file mode 100644
index 0000000000..f5d87c3631
--- /dev/null
+++ b/demos/2d/fog_of_war/troll.scn
Binary files differ
diff --git a/demos/2d/hdr/beach_cave.gd b/demos/2d/hdr/beach_cave.gd
new file mode 100644
index 0000000000..9dffbc4662
--- /dev/null
+++ b/demos/2d/hdr/beach_cave.gd
@@ -0,0 +1,26 @@
+
+extends Node2D
+
+# member variables here, example:
+# var a=2
+# var b="textvar"
+const CAVE_LIMIT=1000
+
+func _input(ev):
+ if (ev.type==InputEvent.MOUSE_MOTION and ev.button_mask&1):
+ var rel_x = ev.relative_x
+ var cavepos = get_node("cave").get_pos()
+ cavepos.x+=rel_x
+ if (cavepos.x<-CAVE_LIMIT):
+ cavepos.x=-CAVE_LIMIT
+ elif (cavepos.x>0):
+ cavepos.x=0
+ get_node("cave").set_pos(cavepos)
+
+
+func _ready():
+ set_process_input(true)
+ # Initialization here
+ pass
+
+
diff --git a/demos/2d/hdr/beach_cave.scn b/demos/2d/hdr/beach_cave.scn
new file mode 100644
index 0000000000..4147a130ad
--- /dev/null
+++ b/demos/2d/hdr/beach_cave.scn
Binary files differ
diff --git a/demos/2d/hdr/engine.cfg b/demos/2d/hdr/engine.cfg
new file mode 100644
index 0000000000..3d8b4222d5
--- /dev/null
+++ b/demos/2d/hdr/engine.cfg
@@ -0,0 +1,13 @@
+[application]
+
+name="HDR for 2D"
+main_scene="res://beach_cave.scn"
+
+[display]
+
+width=1080
+height=720
+
+[rasterizer]
+
+blur_buffer_size=128
diff --git a/demos/2d/hdr/ocean_beach.png b/demos/2d/hdr/ocean_beach.png
new file mode 100644
index 0000000000..a873d4f61d
--- /dev/null
+++ b/demos/2d/hdr/ocean_beach.png
Binary files differ
diff --git a/demos/2d/hdr/ocean_beach.png.flags b/demos/2d/hdr/ocean_beach.png.flags
new file mode 100644
index 0000000000..82127bd7d5
--- /dev/null
+++ b/demos/2d/hdr/ocean_beach.png.flags
@@ -0,0 +1 @@
+tolinear=true
diff --git a/demos/2d/hdr/ocean_cave.png b/demos/2d/hdr/ocean_cave.png
new file mode 100644
index 0000000000..8875499df3
--- /dev/null
+++ b/demos/2d/hdr/ocean_cave.png
Binary files differ
diff --git a/demos/2d/hdr/ocean_cave.png.flags b/demos/2d/hdr/ocean_cave.png.flags
new file mode 100644
index 0000000000..82127bd7d5
--- /dev/null
+++ b/demos/2d/hdr/ocean_cave.png.flags
@@ -0,0 +1 @@
+tolinear=true
diff --git a/demos/2d/isometric/dungeon.scn b/demos/2d/isometric/dungeon.scn
index 76532a44aa..58c530d5c5 100644
--- a/demos/2d/isometric/dungeon.scn
+++ b/demos/2d/isometric/dungeon.scn
Binary files differ
diff --git a/demos/2d/isometric_light/cubio.scn b/demos/2d/isometric_light/cubio.scn
index 29fa077389..c8ab7ddd4e 100644
--- a/demos/2d/isometric_light/cubio.scn
+++ b/demos/2d/isometric_light/cubio.scn
Binary files differ
diff --git a/demos/2d/isometric_light/engine.cfg b/demos/2d/isometric_light/engine.cfg
index bd65a38921..0d9e432d5d 100644
--- a/demos/2d/isometric_light/engine.cfg
+++ b/demos/2d/isometric_light/engine.cfg
@@ -9,6 +9,10 @@ down=[key(S), key(Down)]
left=[key(Left), key(A)]
right=[key(Right), key(D)]
+[rasterizer]
+
+shadow_filter=0
+
[render]
default_clear_color=#ff000000
diff --git a/demos/2d/isometric_light/faceNormal.png b/demos/2d/isometric_light/faceNormal.png
index c6498dd1df..651f075fa1 100644
--- a/demos/2d/isometric_light/faceNormal.png
+++ b/demos/2d/isometric_light/faceNormal.png
Binary files differ
diff --git a/demos/2d/isometric_light/floor_shader.res b/demos/2d/isometric_light/floor_shader.res
index d4fac5b933..446c71d227 100644
--- a/demos/2d/isometric_light/floor_shader.res
+++ b/demos/2d/isometric_light/floor_shader.res
Binary files differ
diff --git a/demos/2d/isometric_light/light2.png b/demos/2d/isometric_light/light2.png
index dd035e9911..cd473251aa 100644
--- a/demos/2d/isometric_light/light2.png
+++ b/demos/2d/isometric_light/light2.png
Binary files differ
diff --git a/demos/2d/isometric_light/map.scn b/demos/2d/isometric_light/map.scn
index 10de40d4ac..c939a4b392 100644
--- a/demos/2d/isometric_light/map.scn
+++ b/demos/2d/isometric_light/map.scn
Binary files differ
diff --git a/demos/2d/isometric_light/tileset_scene.scn b/demos/2d/isometric_light/tileset_scene.scn
index e76a22c892..3d0773c9c5 100644
--- a/demos/2d/isometric_light/tileset_scene.scn
+++ b/demos/2d/isometric_light/tileset_scene.scn
Binary files differ
diff --git a/demos/2d/isometric_light/torch.scn b/demos/2d/isometric_light/torch.scn
index 2daa199e92..d1cb7fe7e6 100644
--- a/demos/2d/isometric_light/torch.scn
+++ b/demos/2d/isometric_light/torch.scn
Binary files differ
diff --git a/demos/2d/isometric_light/torch_light.png b/demos/2d/isometric_light/torch_light.png
index 60e5838043..a98113d36f 100644
--- a/demos/2d/isometric_light/torch_light.png
+++ b/demos/2d/isometric_light/torch_light.png
Binary files differ
diff --git a/demos/2d/isometric_light/wall_shader.res b/demos/2d/isometric_light/wall_shader.res
index a1318746a5..78c8fe57e1 100644
--- a/demos/2d/isometric_light/wall_shader.res
+++ b/demos/2d/isometric_light/wall_shader.res
Binary files differ
diff --git a/demos/2d/light_mask/burano.png b/demos/2d/light_mask/burano.png
new file mode 100644
index 0000000000..6eec09d585
--- /dev/null
+++ b/demos/2d/light_mask/burano.png
Binary files differ
diff --git a/demos/2d/light_mask/engine.cfg b/demos/2d/light_mask/engine.cfg
new file mode 100644
index 0000000000..8b0ae6f61d
--- /dev/null
+++ b/demos/2d/light_mask/engine.cfg
@@ -0,0 +1,8 @@
+[application]
+
+name="Using Lights As Mask"
+main_scene="res://lightmask.scn"
+
+[rasterizer]
+
+shadow_filter=3
diff --git a/demos/2d/light_mask/lightmask.scn b/demos/2d/light_mask/lightmask.scn
new file mode 100644
index 0000000000..08805f44c6
--- /dev/null
+++ b/demos/2d/light_mask/lightmask.scn
Binary files differ
diff --git a/demos/2d/light_mask/splat.png b/demos/2d/light_mask/splat.png
new file mode 100644
index 0000000000..8c35f068a0
--- /dev/null
+++ b/demos/2d/light_mask/splat.png
Binary files differ
diff --git a/demos/2d/lights_shadows/bg.png b/demos/2d/lights_shadows/bg.png
new file mode 100644
index 0000000000..4a3376f484
--- /dev/null
+++ b/demos/2d/lights_shadows/bg.png
Binary files differ
diff --git a/demos/2d/lights_shadows/caster.png b/demos/2d/lights_shadows/caster.png
new file mode 100644
index 0000000000..bf53a4565b
--- /dev/null
+++ b/demos/2d/lights_shadows/caster.png
Binary files differ
diff --git a/demos/2d/lights_shadows/engine.cfg b/demos/2d/lights_shadows/engine.cfg
new file mode 100644
index 0000000000..bb9d1ef256
--- /dev/null
+++ b/demos/2d/lights_shadows/engine.cfg
@@ -0,0 +1,8 @@
+[application]
+
+name="2D Lighting"
+main_scene="res://light_shadows.scn"
+
+[rasterizer]
+
+shadow_filter=2
diff --git a/demos/2d/lights_shadows/light.png b/demos/2d/lights_shadows/light.png
new file mode 100644
index 0000000000..936860de52
--- /dev/null
+++ b/demos/2d/lights_shadows/light.png
Binary files differ
diff --git a/demos/2d/lights_shadows/light_shadows.scn b/demos/2d/lights_shadows/light_shadows.scn
new file mode 100644
index 0000000000..a13e31376e
--- /dev/null
+++ b/demos/2d/lights_shadows/light_shadows.scn
Binary files differ
diff --git a/demos/2d/lights_shadows/spot.png b/demos/2d/lights_shadows/spot.png
new file mode 100644
index 0000000000..9ab2d34963
--- /dev/null
+++ b/demos/2d/lights_shadows/spot.png
Binary files differ
diff --git a/demos/2d/normalmaps/diffuse.jpg b/demos/2d/normalmaps/diffuse.jpg
new file mode 100644
index 0000000000..87bc9cf158
--- /dev/null
+++ b/demos/2d/normalmaps/diffuse.jpg
Binary files differ
diff --git a/demos/2d/normalmaps/diffuse.png b/demos/2d/normalmaps/diffuse.png
new file mode 100644
index 0000000000..634d955f8d
--- /dev/null
+++ b/demos/2d/normalmaps/diffuse.png
Binary files differ
diff --git a/demos/2d/normalmaps/engine.cfg b/demos/2d/normalmaps/engine.cfg
new file mode 100644
index 0000000000..3fc2048716
--- /dev/null
+++ b/demos/2d/normalmaps/engine.cfg
@@ -0,0 +1,4 @@
+[application]
+
+name="2D Normal Mapping"
+main_scene="res://normalmap.scn"
diff --git a/demos/2d/normalmaps/light.png b/demos/2d/normalmaps/light.png
new file mode 100644
index 0000000000..9568298086
--- /dev/null
+++ b/demos/2d/normalmaps/light.png
Binary files differ
diff --git a/demos/2d/normalmaps/normal.png b/demos/2d/normalmaps/normal.png
new file mode 100644
index 0000000000..d5b3d53a24
--- /dev/null
+++ b/demos/2d/normalmaps/normal.png
Binary files differ
diff --git a/demos/2d/normalmaps/normal_material.res b/demos/2d/normalmaps/normal_material.res
new file mode 100644
index 0000000000..34129cccdc
--- /dev/null
+++ b/demos/2d/normalmaps/normal_material.res
Binary files differ
diff --git a/demos/2d/normalmaps/normalmap.scn b/demos/2d/normalmaps/normalmap.scn
new file mode 100644
index 0000000000..ab737e83f3
--- /dev/null
+++ b/demos/2d/normalmaps/normalmap.scn
Binary files differ
diff --git a/demos/2d/platformer/stage.xml b/demos/2d/platformer/stage.xml
index 35517f747d..610057183b 100644
--- a/demos/2d/platformer/stage.xml
+++ b/demos/2d/platformer/stage.xml
@@ -2,16 +2,16 @@
<resource_file type="PackedScene" subresource_count="9" version="1.0" version_name="Godot Engine v1.0.stable.custom_build">
<ext_resource path="res://music.ogg" type="AudioStream"></ext_resource>
<ext_resource path="res://tileset.xml" type="TileSet"></ext_resource>
- <ext_resource path="res://coin.xml" type="PackedScene"></ext_resource>
- <ext_resource path="res://seesaw.xml" type="PackedScene"></ext_resource>
+ <ext_resource path="res://parallax_bg.xml" type="PackedScene"></ext_resource>
<ext_resource path="res://player.xml" type="PackedScene"></ext_resource>
<ext_resource path="res://moving_platform.xml" type="PackedScene"></ext_resource>
+ <ext_resource path="res://seesaw.xml" type="PackedScene"></ext_resource>
+ <ext_resource path="res://coin.xml" type="PackedScene"></ext_resource>
<ext_resource path="res://enemy.xml" type="PackedScene"></ext_resource>
- <ext_resource path="res://parallax_bg.xml" type="PackedScene"></ext_resource>
<main_resource>
<dictionary name="_bundled" shared="false">
<string> "names" </string>
- <string_array len="127">
+ <string_array len="130">
<string> "stage" </string>
<string> "Node" </string>
<string> "_import_path" </string>
@@ -21,6 +21,7 @@
<string> "visibility/visible" </string>
<string> "visibility/opacity" </string>
<string> "visibility/self_opacity" </string>
+ <string> "visibility/light_mask" </string>
<string> "transform/pos" </string>
<string> "transform/rot" </string>
<string> "transform/scale" </string>
@@ -32,7 +33,9 @@
<string> "cell/quadrant_size" </string>
<string> "cell/custom_transform" </string>
<string> "cell/half_offset" </string>
- <string> "collision/body_mode" </string>
+ <string> "cell/tile_origin" </string>
+ <string> "cell/y_sort" </string>
+ <string> "collision/use_kinematic" </string>
<string> "collision/friction" </string>
<string> "collision/bounce" </string>
<string> "collision/layers" </string>
@@ -172,10 +175,10 @@
<real> 0.814506 </real>
<string> "use_snap" </string>
<bool> False </bool>
+ <string> "snap_vec" </string>
+ <vector2> 10, 10 </vector2>
<string> "ofs" </string>
- <vector2> -121.031, 464.121 </vector2>
- <string> "snap" </string>
- <int> 10 </int>
+ <vector2> 177.488, 709.633 </vector2>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
@@ -278,10 +281,11 @@
<int> 0 </int>
</dictionary>
<string> "__editor_plugin_screen__" </string>
- <string> "2D" </string>
+ <string> "3D" </string>
</dictionary>
<bool> True </bool>
<real> 1 </real>
+ <int> 1 </int>
<vector2> 0, 0 </vector2>
<real> 0 </real>
<vector2> 1, 1 </vector2>
@@ -291,7 +295,7 @@
<int> 8 </int>
<matrix32> 1, 0, 0, 1, 0, 0 </matrix32>
<int> 2 </int>
- <int> 1 </int>
+ <bool> False </bool>
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1310774, 536870919, 1310775, 7, 1310776, 536870919, 1310782, 536870914, 1310783, 10, 1310784, 10, 1310785, 10, 1310786, 10, 1310787, 10, 1310788, 10, 1310789, 10, 1310790, 10, 1310791, 10, 1310792, 10, 1310793, 10, 1376256, 10, 1376257, 10, 1376258, 10, 1376259, 10, 1376260, 10, 1376261, 10, 1376262, 4, 1376263, 0, 1376264, 0, 1376265, 0, 1376266, 536870916, 1376267, 4, 1376268, 0, 1376269, 0, 1376270, 536870916, 1376271, 10, 1376272, 10, 1376273, 10, 1376274, 10, 1376275, 10, 1376276, 10, 1376277, 10, 1376278, 10, 1376279, 10, 1376280, 4, 1376281, 12, 1376283, 8, 1376284, 8, 1376285, 536870920, 1376287, 536870924, 1376288, 0, 1376289, 5, 1376290, 536870917, 1376291, 0, 1376292, 536870916, 1376293, 10, 1376294, 10, 1376295, 10, 1376296, 10, 1376297, 10, 1376298, 10, 1376299, 10, 1376300, 10, 1376301, 10, 1376302, 10, 1376303, 10, 1376305, 12, 1376309, 7, 1376310, 536870920, 1376311, 7, 1376312, 536870920, 1376318, 536870914, 1376319, 10, 1376320, 10, 1376321, 10, 1376322, 10, 1376323, 10, 1376324, 10, 1376325, 10, 1376326, 10, 1376327, 10, 1376328, 10, 1441792, 10, 1441793, 10, 1441794, 10, 1441795, 10, 1441796, 10, 1441797, 10, 1441798, 10, 1441799, 10, 1441800, 10, 1441801, 10, 1441802, 10, 1441803, 10, 1441804, 10, 1441805, 10, 1441806, 10, 1441807, 10, 1441808, 10, 1441809, 10, 1441810, 10, 1441811, 10, 1441812, 10, 1441813, 10, 1441814, 10, 1441815, 10, 1441816, 10, 1441818, 0, 1441819, 6, 1441820, 6, 1441821, 536870918, 1441822, 5, 1441824, 10, 1441825, 10, 1441826, 10, 1441827, 10, 1441828, 10, 1441829, 10, 1441830, 10, 1441831, 10, 1441832, 10, 1441833, 10, 1441834, 10, 1441835, 10, 1441836, 10, 1441837, 10, 1441838, 10, 1441839, 10, 1441840, 10, 1441842, 0, 1441843, 0, 1441844, 0, 1441845, 6, 1441846, 536870918, 1441847, 6, 1441848, 536870918, 1441849, 0, 1441850, 5, 1441851, 536870917, 1441852, 5, 1441853, 0, 1441854, 536870916, 1441855, 10, 1441856, 10, 1441857, 10, 1441858, 10, 1441859, 10, 1441860, 10, 1441861, 10, 1441862, 10, 1441863, 10, 1507328, 10, 1507329, 10, 1507330, 10, 1507331, 10, 1507332, 10, 1507333, 10, 1507334, 10, 1507335, 10, 1507336, 10, 1507337, 10, 1507338, 10, 1507339, 10, 1507340, 10, 1507341, 10, 1507342, 10, 1507343, 10, 1507344, 10, 1507345, 10, 1507346, 10, 1507347, 10, 1507348, 10, 1507349, 10, 1507350, 10, 1507351, 10, 1507352, 10, 1507353, 10, 1507354, 10, 1507355, 10, 1507356, 10, 1507357, 10, 1507358, 10, 1507359, 10, 1507360, 10, 1507361, 10, 1507362, 10, 1507363, 10, 1507364, 10, 1507365, 10, 1507366, 10, 1507367, 10, 1507368, 10, 1507369, 10, 1507370, 10, 1507371, 10, 1507372, 10, 1507373, 10, 1507374, 10, 1507375, 10, 1507376, 10, 1507377, 10, 1507378, 10, 1507379, 10, 1507380, 10, 1507381, 10, 1507382, 10, 1507383, 10, 1507384, 10, 1507385, 10, 1507386, 10, 1507387, 10, 1507388, 10, 1507389, 10, 1507390, 10, 1507391, 10, 1507392, 10, 1507393, 10, 1507394, 10, 1507395, 10, 1507396, 10, 1507397, 10, 1507398, 10, 1507399, 10, 1572864, 10, 1572865, 10, 1572866, 10, 1572867, 10, 1572868, 10, 1572869, 10, 1572870, 10, 1572871, 10, 1572872, 10, 1572873, 10, 1572874, 10, 1572875, 10, 1572876, 10, 1572877, 10, 1572878, 10, 1572879, 10, 1572880, 10, 1572881, 10, 1572882, 10, 1572883, 10, 1572884, 10, 1572885, 10, 1572886, 10, 1572887, 10, 1572888, 10, 1572889, 10, 1572890, 10, 1572891, 10, 1572892, 10, 1572893, 10, 1572894, 10, 1572895, 10, 1572896, 10, 1572897, 10, 1572898, 10, 1572899, 10, 1572900, 10, 1572901, 10, 1572902, 10, 1572903, 10, 1572904, 10, 1572905, 10, 1572906, 10, 1572907, 10, 1572908, 10, 1572909, 10, 1572910, 10, 1572911, 10, 1572912, 10, 1572913, 10, 1572914, 10, 1572915, 10, 1572916, 10, 1572917, 10, 1572918, 10, 1572919, 10, 1572920, 10, 1572921, 10, 1572922, 10, 1572923, 10, 1572924, 10, 1572925, 10, 1572926, 10, 1572927, 10, 1572928, 10, 1572929, 10, 1572930, 10, 1572931, 10, 1572932, 10, 1572933, 10, 1572934, 10, 1572935, 10, 1638400, 10, 1638401, 10, 1638402, 10, 1638403, 10, 1638404, 10, 1638405, 10, 1638406, 10, 1638407, 10, 1638408, 10, 1638409, 10, 1638410, 10, 1638411, 10, 1638412, 10, 1638413, 10, 1638414, 10, 1638415, 10, 1638416, 10, 1638417, 10, 1638418, 10, 1638419, 10, 1638420, 10, 1638421, 10, 1638422, 10, 1638423, 10, 1638424, 10, 1638425, 10, 1638426, 10, 1638427, 10, 1638428, 10, 1638429, 10, 1638430, 10, 1638431, 10, 1638432, 10, 1638433, 10, 1638434, 10, 1638435, 10, 1638436, 10, 1638437, 10, 1638438, 10, 1638439, 10, 1638440, 10, 1638441, 10, 1638442, 10, 1638443, 10, 1638444, 10, 1638445, 10, 1638446, 10, 1638447, 10, 1638448, 10, 1638449, 10, 1638450, 10, 1638451, 10, 1638452, 10, 1638453, 10, 1638454, 10, 1638455, 10, 1638456, 10, 1638457, 10, 1638458, 10, 1638459, 10, 1638460, 10, 1638461, 10, 1638462, 10, 1638463, 10, 1638464, 10, 1638465, 10, 1638466, 10, 1638467, 10, 1638468, 10, 1638469, 10, 1638470, 10, 1638471, 10, 1703952, 10, 1703953, 10, 1703954, 10, 1703955, 10, 1703956, 10, 1703957, 10, 1703958, 10, 1703959, 10, 1703960, 10, 1703961, 10, 1703962, 10, 1703963, 10, 1703964, 10, 1703965, 10, 1703966, 10, 1703967, 10, 1703968, 10, 1703969, 10, 1703970, 10, 1703971, 10, 1703972, 10, 1703973, 10, 1703974, 10, 1703975, 10, 1703976, 10, 1703977, 10, 1703978, 10, 1703979, 10, 1703980, 10, 1703981, 10, 1703982, 10, 1703983, 10, 1703984, 10, 1703985, 10, 1703986, 10, 1703987, 10, 1703988, 10, 1703989, 10, 1703990, 10, 1703991, 10, 1703992, 10, 1703993, 10, 1703994, 10, 1703995, 10, 1703996, 10, 1703997, 10, 1703998, 10, 1703999, 10, 1704000, 10, 1704001, 10, 1704002, 10, 1704003, 10, 1704004, 10, 1704005, 10, 1704006, 10, 1704007, 10, 1769488, 10, 1769489, 10, 1769490, 10, 1769491, 10, 1769492, 10, 1769493, 10, 1769494, 10, 1769495, 10, 1769496, 10, 1769497, 10, 1769498, 10, 1769499, 10, 1769500, 10, 1769501, 10, 1769502, 10, 1769503, 10, 1769504, 10, 1769505, 10, 1769506, 10, 1769507, 10, 1769508, 10, 1769509, 10, 1769510, 10, 1769511, 10, 1769512, 10, 1769513, 10, 1769514, 10, 1769515, 10, 1769516, 10, 1769517, 10, 1769518, 10, 1769519, 10, 1769520, 10, 1769521, 10, 1769522, 10, 1769523, 10, 1769524, 10, 1769525, 10, 1769526, 10, 1769527, 10, 1769528, 10, 1769529, 10, 1769530, 10, 1769531, 10, 1769532, 10, 1769533, 10, 1769534, 10, 1769535, 10, 1769536, 10, 1769537, 10, 1769538, 10, 1769539, 10, 1769540, 10, 1769541, 10 </int_array>
<dictionary shared="false">
<string> "_edit_lock_" </string>
@@ -483,12 +487,10 @@
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
- <string> "deflight_rot_y" </string>
- <real> 0.628319 </real>
- <string> "zfar" </string>
- <real> 500 </real>
<string> "fov" </string>
<real> 45 </real>
+ <string> "zfar" </string>
+ <real> 500 </real>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
@@ -556,6 +558,8 @@
<vector3> 0, 0, 0 </vector3>
</dictionary>
</array>
+ <string> "deflight_rot_y" </string>
+ <real> 0.628319 </real>
<string> "default_light" </string>
<bool> True </bool>
<string> "viewport_mode" </string>
@@ -806,7 +810,6 @@
<string> "2D" </string>
</dictionary>
<resource resource_type="AudioStream" path="res://music.ogg"> </resource>
- <bool> False </bool>
<real> 2 </real>
<resource resource_type="PackedScene" path="res://enemy.xml"> </resource>
<vector2> 834.664, 1309.6 </vector2>
@@ -1000,7 +1003,7 @@
<real> -1 </real>
</array>
<string> "nodes" </string>
- <int_array len="952"> -1, -1, 1, 0, -1, 2, 2, 0, 3, 1, 0, 0, 0, 5, 4, -1, 21, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 10, 5, 11, 6, 12, 7, 13, 2, 14, 7, 15, 8, 16, 9, 17, 10, 18, 11, 19, 12, 20, 7, 21, 3, 22, 5, 23, 13, 24, 14, 3, 15, 0, 0, 0, 1, 25, -1, 2, 2, 0, 3, 16, 0, 2, 0, 27, 26, 17, 3, 2, 0, 9, 18, 3, 19, 0, 2, 0, 27, 28, 17, 3, 2, 0, 9, 20, 3, 19, 0, 2, 0, 27, 29, 17, 3, 2, 0, 9, 21, 3, 19, 0, 2, 0, 27, 30, 17, 3, 2, 0, 9, 22, 3, 19, 0, 2, 0, 27, 31, 17, 3, 2, 0, 9, 23, 3, 19, 0, 2, 0, 27, 32, 17, 3, 2, 0, 9, 24, 3, 19, 0, 2, 0, 27, 33, 17, 3, 2, 0, 9, 25, 3, 19, 0, 2, 0, 27, 34, 17, 3, 2, 0, 9, 26, 3, 19, 0, 2, 0, 27, 35, 17, 3, 2, 0, 9, 27, 3, 19, 0, 2, 0, 27, 36, 17, 3, 2, 0, 9, 28, 3, 19, 0, 2, 0, 27, 37, 17, 3, 2, 0, 9, 29, 3, 19, 0, 2, 0, 27, 38, 17, 3, 2, 0, 9, 30, 3, 19, 0, 2, 0, 27, 39, 17, 3, 2, 0, 9, 31, 3, 19, 0, 2, 0, 27, 40, 17, 3, 2, 0, 9, 32, 3, 19, 0, 2, 0, 27, 41, 17, 3, 2, 0, 9, 33, 3, 19, 0, 2, 0, 27, 42, 17, 3, 2, 0, 9, 34, 3, 19, 0, 2, 0, 27, 43, 17, 3, 2, 0, 9, 35, 3, 19, 0, 2, 0, 27, 44, 17, 3, 2, 0, 9, 36, 3, 19, 0, 2, 0, 27, 45, 17, 3, 2, 0, 9, 37, 3, 19, 0, 2, 0, 27, 46, 17, 3, 2, 0, 9, 38, 3, 19, 0, 2, 0, 27, 47, 17, 3, 2, 0, 9, 39, 3, 19, 0, 2, 0, 27, 48, 17, 3, 2, 0, 9, 40, 3, 19, 0, 2, 0, 27, 49, 17, 3, 2, 0, 9, 41, 3, 19, 0, 2, 0, 27, 50, 17, 3, 2, 0, 9, 42, 3, 19, 0, 2, 0, 27, 51, 17, 3, 2, 0, 9, 43, 3, 19, 0, 2, 0, 27, 52, 17, 3, 2, 0, 9, 44, 3, 19, 0, 2, 0, 27, 53, 17, 3, 2, 0, 9, 45, 3, 19, 0, 2, 0, 27, 54, 17, 3, 2, 0, 9, 46, 3, 19, 0, 2, 0, 27, 55, 17, 3, 2, 0, 9, 47, 3, 19, 0, 2, 0, 27, 56, 17, 3, 2, 0, 9, 48, 3, 19, 0, 2, 0, 27, 57, 17, 3, 2, 0, 9, 49, 3, 19, 0, 2, 0, 27, 58, 17, 3, 2, 0, 9, 50, 3, 19, 0, 2, 0, 27, 59, 17, 3, 2, 0, 9, 51, 3, 19, 0, 2, 0, 27, 60, 17, 3, 2, 0, 9, 52, 3, 19, 0, 2, 0, 27, 61, 17, 3, 2, 0, 9, 53, 3, 19, 0, 2, 0, 27, 62, 17, 3, 2, 0, 9, 54, 3, 19, 0, 2, 0, 27, 63, 17, 3, 2, 0, 9, 55, 3, 19, 0, 2, 0, 27, 64, 17, 3, 2, 0, 9, 56, 3, 19, 0, 2, 0, 27, 65, 17, 3, 2, 0, 9, 57, 3, 19, 0, 2, 0, 27, 66, 17, 3, 2, 0, 9, 58, 3, 19, 0, 2, 0, 27, 67, 17, 3, 2, 0, 9, 59, 3, 19, 0, 2, 0, 27, 68, 17, 3, 2, 0, 9, 60, 3, 19, 0, 0, 0, 70, 69, 61, 3, 2, 0, 9, 62, 3, 63, 0, 0, 0, 1, 71, -1, 1, 2, 0, 0, 46, 0, 73, 72, 64, 5, 2, 0, 9, 65, 3, 66, 74, 67, 75, 68, 0, 46, 0, 73, 76, 64, 5, 2, 0, 9, 69, 3, 66, 74, 70, 75, 71, 0, 46, 0, 73, 77, 64, 5, 2, 0, 9, 72, 3, 66, 74, 73, 75, 71, 0, 46, 0, 73, 78, 74, 3, 2, 0, 9, 75, 3, 76, 0, 0, 0, 80, 79, -1, 7, 2, 0, 81, 77, 82, 78, 83, 2, 84, 79, 85, 2, 86, 78, 0, 0, 0, 1, 87, -1, 1, 2, 0, 0, 52, 0, 70, 88, 80, 3, 2, 0, 9, 81, 3, 82, 0, 52, 0, 70, 89, 80, 3, 2, 0, 9, 83, 3, 82, 0, 52, 0, 70, 90, 80, 3, 2, 0, 9, 84, 3, 82, 0, 52, 0, 70, 91, 80, 3, 2, 0, 9, 85, 3, 82, 0, 52, 0, 70, 92, 80, 3, 2, 0, 9, 86, 3, 82, 0, 52, 0, 70, 93, 80, 3, 2, 0, 9, 87, 3, 82, 0, 52, 0, 70, 94, 80, 3, 2, 0, 9, 88, 3, 82, 0, 52, 0, 70, 95, 80, 3, 2, 0, 9, 89, 3, 82, 0, 52, 0, 70, 96, 80, 3, 2, 0, 9, 90, 3, 82, 0, 52, 0, 70, 97, 80, 3, 2, 0, 9, 91, 3, 82, 0, 52, 0, 70, 98, 80, 3, 2, 0, 9, 92, 3, 82, 0, 0, 0, 100, 99, 93, 2, 2, 0, 3, 94, 0, 0, 0, 101, 101, -1, 29, 2, 0, 6, 2, 7, 3, 8, 3, 102, 95, 103, 96, 104, 97, 105, 98, 106, 0, 107, 0, 108, 0, 109, 0, 110, 2, 111, 2, 112, 12, 113, 3, 114, 5, 115, 99, 116, 3, 117, 100, 118, 5, 119, 78, 120, 78, 121, 101, 122, 7, 123, 7, 124, 2, 125, 78, 126, 102, 0 </int_array>
+ <int_array len="960"> -1, -1, 1, 0, -1, 2, 2, 0, 3, 1, 0, 0, 0, 5, 4, -1, 24, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 10, 5, 11, 6, 12, 7, 13, 8, 14, 2, 15, 8, 16, 9, 17, 10, 18, 11, 19, 12, 20, 13, 21, 8, 22, 14, 23, 14, 24, 3, 25, 6, 26, 4, 27, 15, 3, 16, 0, 0, 0, 1, 28, -1, 2, 2, 0, 3, 17, 0, 2, 0, 30, 29, 18, 3, 2, 0, 10, 19, 3, 20, 0, 2, 0, 30, 31, 18, 3, 2, 0, 10, 21, 3, 20, 0, 2, 0, 30, 32, 18, 3, 2, 0, 10, 22, 3, 20, 0, 2, 0, 30, 33, 18, 3, 2, 0, 10, 23, 3, 20, 0, 2, 0, 30, 34, 18, 3, 2, 0, 10, 24, 3, 20, 0, 2, 0, 30, 35, 18, 3, 2, 0, 10, 25, 3, 20, 0, 2, 0, 30, 36, 18, 3, 2, 0, 10, 26, 3, 20, 0, 2, 0, 30, 37, 18, 3, 2, 0, 10, 27, 3, 20, 0, 2, 0, 30, 38, 18, 3, 2, 0, 10, 28, 3, 20, 0, 2, 0, 30, 39, 18, 3, 2, 0, 10, 29, 3, 20, 0, 2, 0, 30, 40, 18, 3, 2, 0, 10, 30, 3, 20, 0, 2, 0, 30, 41, 18, 3, 2, 0, 10, 31, 3, 20, 0, 2, 0, 30, 42, 18, 3, 2, 0, 10, 32, 3, 20, 0, 2, 0, 30, 43, 18, 3, 2, 0, 10, 33, 3, 20, 0, 2, 0, 30, 44, 18, 3, 2, 0, 10, 34, 3, 20, 0, 2, 0, 30, 45, 18, 3, 2, 0, 10, 35, 3, 20, 0, 2, 0, 30, 46, 18, 3, 2, 0, 10, 36, 3, 20, 0, 2, 0, 30, 47, 18, 3, 2, 0, 10, 37, 3, 20, 0, 2, 0, 30, 48, 18, 3, 2, 0, 10, 38, 3, 20, 0, 2, 0, 30, 49, 18, 3, 2, 0, 10, 39, 3, 20, 0, 2, 0, 30, 50, 18, 3, 2, 0, 10, 40, 3, 20, 0, 2, 0, 30, 51, 18, 3, 2, 0, 10, 41, 3, 20, 0, 2, 0, 30, 52, 18, 3, 2, 0, 10, 42, 3, 20, 0, 2, 0, 30, 53, 18, 3, 2, 0, 10, 43, 3, 20, 0, 2, 0, 30, 54, 18, 3, 2, 0, 10, 44, 3, 20, 0, 2, 0, 30, 55, 18, 3, 2, 0, 10, 45, 3, 20, 0, 2, 0, 30, 56, 18, 3, 2, 0, 10, 46, 3, 20, 0, 2, 0, 30, 57, 18, 3, 2, 0, 10, 47, 3, 20, 0, 2, 0, 30, 58, 18, 3, 2, 0, 10, 48, 3, 20, 0, 2, 0, 30, 59, 18, 3, 2, 0, 10, 49, 3, 20, 0, 2, 0, 30, 60, 18, 3, 2, 0, 10, 50, 3, 20, 0, 2, 0, 30, 61, 18, 3, 2, 0, 10, 51, 3, 20, 0, 2, 0, 30, 62, 18, 3, 2, 0, 10, 52, 3, 20, 0, 2, 0, 30, 63, 18, 3, 2, 0, 10, 53, 3, 20, 0, 2, 0, 30, 64, 18, 3, 2, 0, 10, 54, 3, 20, 0, 2, 0, 30, 65, 18, 3, 2, 0, 10, 55, 3, 20, 0, 2, 0, 30, 66, 18, 3, 2, 0, 10, 56, 3, 20, 0, 2, 0, 30, 67, 18, 3, 2, 0, 10, 57, 3, 20, 0, 2, 0, 30, 68, 18, 3, 2, 0, 10, 58, 3, 20, 0, 2, 0, 30, 69, 18, 3, 2, 0, 10, 59, 3, 20, 0, 2, 0, 30, 70, 18, 3, 2, 0, 10, 60, 3, 20, 0, 2, 0, 30, 71, 18, 3, 2, 0, 10, 61, 3, 20, 0, 0, 0, 73, 72, 62, 3, 2, 0, 10, 63, 3, 64, 0, 0, 0, 1, 74, -1, 1, 2, 0, 0, 46, 0, 76, 75, 65, 5, 2, 0, 10, 66, 3, 67, 77, 68, 78, 69, 0, 46, 0, 76, 79, 65, 5, 2, 0, 10, 70, 3, 67, 77, 71, 78, 72, 0, 46, 0, 76, 80, 65, 5, 2, 0, 10, 73, 3, 67, 77, 74, 78, 72, 0, 46, 0, 76, 81, 75, 3, 2, 0, 10, 76, 3, 77, 0, 0, 0, 83, 82, -1, 7, 2, 0, 84, 78, 85, 14, 86, 2, 87, 79, 88, 2, 89, 14, 0, 0, 0, 1, 90, -1, 1, 2, 0, 0, 52, 0, 73, 91, 80, 3, 2, 0, 10, 81, 3, 82, 0, 52, 0, 73, 92, 80, 3, 2, 0, 10, 83, 3, 82, 0, 52, 0, 73, 93, 80, 3, 2, 0, 10, 84, 3, 82, 0, 52, 0, 73, 94, 80, 3, 2, 0, 10, 85, 3, 82, 0, 52, 0, 73, 95, 80, 3, 2, 0, 10, 86, 3, 82, 0, 52, 0, 73, 96, 80, 3, 2, 0, 10, 87, 3, 82, 0, 52, 0, 73, 97, 80, 3, 2, 0, 10, 88, 3, 82, 0, 52, 0, 73, 98, 80, 3, 2, 0, 10, 89, 3, 82, 0, 52, 0, 73, 99, 80, 3, 2, 0, 10, 90, 3, 82, 0, 52, 0, 73, 100, 80, 3, 2, 0, 10, 91, 3, 82, 0, 52, 0, 73, 101, 80, 3, 2, 0, 10, 92, 3, 82, 0, 0, 0, 103, 102, 93, 2, 2, 0, 3, 94, 0, 0, 0, 104, 104, -1, 30, 2, 0, 6, 2, 7, 3, 8, 3, 9, 4, 105, 95, 106, 96, 107, 97, 108, 98, 109, 0, 110, 0, 111, 0, 112, 0, 113, 2, 114, 2, 115, 13, 116, 3, 117, 6, 118, 99, 119, 3, 120, 100, 121, 6, 122, 14, 123, 14, 124, 101, 125, 8, 126, 8, 127, 2, 128, 14, 129, 102, 0 </int_array>
<string> "conns" </string>
<int_array len="0"> </int_array>
</dictionary>
diff --git a/demos/2d/sdf_font/KaushanScript-Regular.otf b/demos/2d/sdf_font/KaushanScript-Regular.otf
new file mode 100644
index 0000000000..bd29502100
--- /dev/null
+++ b/demos/2d/sdf_font/KaushanScript-Regular.otf
Binary files differ
diff --git a/demos/2d/sdf_font/engine.cfg b/demos/2d/sdf_font/engine.cfg
new file mode 100644
index 0000000000..bdf26ce741
--- /dev/null
+++ b/demos/2d/sdf_font/engine.cfg
@@ -0,0 +1,4 @@
+[application]
+
+name="Signed Distance Field Font"
+main_scene="res://sdf.scn"
diff --git a/demos/2d/sdf_font/font.fnt b/demos/2d/sdf_font/font.fnt
new file mode 100644
index 0000000000..c2b6b0177d
--- /dev/null
+++ b/demos/2d/sdf_font/font.fnt
Binary files differ
diff --git a/demos/2d/sdf_font/sdf.scn b/demos/2d/sdf_font/sdf.scn
new file mode 100644
index 0000000000..89d6245bf0
--- /dev/null
+++ b/demos/2d/sdf_font/sdf.scn
Binary files differ
diff --git a/demos/2d/sprite_shaders/cubio.png b/demos/2d/sprite_shaders/cubio.png
new file mode 100644
index 0000000000..6f76220225
--- /dev/null
+++ b/demos/2d/sprite_shaders/cubio.png
Binary files differ
diff --git a/demos/2d/sprite_shaders/engine.cfg b/demos/2d/sprite_shaders/engine.cfg
new file mode 100644
index 0000000000..09f9a59566
--- /dev/null
+++ b/demos/2d/sprite_shaders/engine.cfg
@@ -0,0 +1,4 @@
+[application]
+
+name="2D Shaders for Sprites"
+main_scene="res://sprite_shaders.scn"
diff --git a/demos/2d/sprite_shaders/sprite_shaders.scn b/demos/2d/sprite_shaders/sprite_shaders.scn
new file mode 100644
index 0000000000..7c36f2137c
--- /dev/null
+++ b/demos/2d/sprite_shaders/sprite_shaders.scn
Binary files differ
diff --git a/demos/2d/texscreen/OpenCV_Chessboard.png b/demos/2d/texscreen/OpenCV_Chessboard.png
new file mode 100644
index 0000000000..31b7f8ccd8
--- /dev/null
+++ b/demos/2d/texscreen/OpenCV_Chessboard.png
Binary files differ
diff --git a/demos/2d/texscreen/bubble.png b/demos/2d/texscreen/bubble.png
new file mode 100644
index 0000000000..021abba601
--- /dev/null
+++ b/demos/2d/texscreen/bubble.png
Binary files differ
diff --git a/demos/2d/texscreen/bubbles.gd b/demos/2d/texscreen/bubbles.gd
new file mode 100644
index 0000000000..2ee227a928
--- /dev/null
+++ b/demos/2d/texscreen/bubbles.gd
@@ -0,0 +1,17 @@
+
+extends Control
+
+# member variables here, example:
+# var a=2
+# var b="textvar"
+
+const MAX_BUBBLES=10
+
+func _ready():
+ # Initialization here
+ for i in range(MAX_BUBBLES):
+ var bubble = preload("res://lens.scn").instance()
+ add_child(bubble)
+ pass
+
+
diff --git a/demos/2d/texscreen/bubbles.scn b/demos/2d/texscreen/bubbles.scn
new file mode 100644
index 0000000000..779cba6930
--- /dev/null
+++ b/demos/2d/texscreen/bubbles.scn
Binary files differ
diff --git a/demos/2d/texscreen/burano.png b/demos/2d/texscreen/burano.png
new file mode 100644
index 0000000000..6eec09d585
--- /dev/null
+++ b/demos/2d/texscreen/burano.png
Binary files differ
diff --git a/demos/2d/texscreen/engine.cfg b/demos/2d/texscreen/engine.cfg
new file mode 100644
index 0000000000..58193c8c4a
--- /dev/null
+++ b/demos/2d/texscreen/engine.cfg
@@ -0,0 +1,4 @@
+[application]
+
+name="Glass Bubbles (Texscreen)"
+main_scene="res://bubbles.scn"
diff --git a/demos/2d/texscreen/lens.gd b/demos/2d/texscreen/lens.gd
new file mode 100644
index 0000000000..2ccbfba497
--- /dev/null
+++ b/demos/2d/texscreen/lens.gd
@@ -0,0 +1,37 @@
+
+extends BackBufferCopy
+
+# member variables here, example:
+# var a=2
+# var b="textvar"
+const MOTION_SPEED=150
+
+var vsize;
+var dir;
+
+func _process(delta):
+ var pos = get_pos() + dir * delta * MOTION_SPEED
+
+ if (pos.x<0):
+ dir.x=abs(dir.x)
+ elif (pos.x>vsize.x):
+ dir.x=-abs(dir.x)
+
+ if (pos.y<0):
+ dir.y=abs(dir.y)
+ elif (pos.y>vsize.y):
+ dir.y=-abs(dir.y)
+
+ set_pos(pos)
+
+func _ready():
+ vsize = get_viewport_rect().size
+ var pos = vsize * Vector2(randf(),randf());
+ set_pos(pos);
+ dir = Vector2(randf()*2.0-1,randf()*2.0-1).normalized()
+ set_process(true)
+
+ # Initialization here
+ pass
+
+
diff --git a/demos/2d/texscreen/lens.scn b/demos/2d/texscreen/lens.scn
new file mode 100644
index 0000000000..5c6f8b7af8
--- /dev/null
+++ b/demos/2d/texscreen/lens.scn
Binary files differ
diff --git a/demos/gui/drag_and_drop/drag_and_drop.scn b/demos/gui/drag_and_drop/drag_and_drop.scn
new file mode 100644
index 0000000000..94a25cc53e
--- /dev/null
+++ b/demos/gui/drag_and_drop/drag_and_drop.scn
Binary files differ
diff --git a/demos/gui/drag_and_drop/drag_drop_script.gd b/demos/gui/drag_and_drop/drag_drop_script.gd
new file mode 100644
index 0000000000..21a737ce1a
--- /dev/null
+++ b/demos/gui/drag_and_drop/drag_drop_script.gd
@@ -0,0 +1,24 @@
+
+extends ColorPickerButton
+
+
+#virtual function
+func get_drag_data(pos):
+
+ #use another colorpicker as drag preview
+ var cpb = ColorPickerButton.new()
+ cpb.set_color( get_color() )
+ cpb.set_size(Vector2(50,50))
+ set_drag_preview(cpb)
+ #return color as drag data
+ return get_color()
+
+#virtual function
+func can_drop_data(pos, data):
+ return typeof(data)==TYPE_COLOR
+
+#virtual function
+func drop_data(pos, data):
+ set_color(data)
+
+
diff --git a/demos/gui/drag_and_drop/engine.cfg b/demos/gui/drag_and_drop/engine.cfg
new file mode 100644
index 0000000000..448939c61d
--- /dev/null
+++ b/demos/gui/drag_and_drop/engine.cfg
@@ -0,0 +1,4 @@
+[application]
+
+name="Drag &amp; Drop (GUI)"
+main_scene="res://drag_and_drop.scn"
diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd
new file mode 100644
index 0000000000..5eb5817619
--- /dev/null
+++ b/demos/misc/window_management/control.gd
@@ -0,0 +1,177 @@
+
+extends Control
+
+func _fixed_process(delta):
+
+ var modetext = "Mode:\n"
+
+ if(OS.is_window_fullscreen()):
+ modetext += "Fullscreen\n"
+ else:
+ modetext += "Windowed\n"
+
+ if(!OS.is_window_resizable()):
+ modetext += "FixedSize\n"
+
+ if(OS.is_window_minimized()):
+ modetext += "Minimized\n"
+
+ if(OS.is_window_maximized()):
+ modetext += "Maximized\n"
+
+ if(Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED):
+ modetext += "MouseGrab\n"
+ get_node("Label_MouseGrab_KeyInfo").show()
+ else:
+ get_node("Label_MouseGrab_KeyInfo").hide()
+
+ get_node("Label_Mode").set_text(modetext)
+
+ get_node("Label_Position").set_text( str("Position:\n", OS.get_window_position() ) )
+
+ get_node("Label_Size").set_text(str("Size:\n", OS.get_window_size() ) )
+
+ get_node("Label_MousePosition").set_text(str("Mouse Position:\n", Input.get_mouse_pos() ) )
+
+ get_node("Label_Screen_Count").set_text( str("Screen_Count:\n", OS.get_screen_count() ) )
+
+ get_node("Label_Screen_Current").set_text( str("Screen:\n", OS.get_current_screen() ) )
+
+ get_node("Label_Screen0_Resolution").set_text( str("Screen0 Resolution:\n", OS.get_screen_size() ) )
+
+ get_node("Label_Screen0_Position").set_text(str("Screen0 Position:\n",OS.get_screen_position() ) )
+
+ if(OS.get_screen_count() > 1):
+ get_node("Button_Screen0").show()
+ get_node("Button_Screen1").show()
+ get_node("Label_Screen1_Resolution").show()
+ get_node("Label_Screen1_Position").show()
+ get_node("Label_Screen1_Resolution").set_text( str("Screen1 Resolution:\n", OS.get_screen_size(1) ) )
+ get_node("Label_Screen1_Position").set_text( str("Screen1 Position:\n", OS.get_screen_position(1) ) )
+ else:
+ get_node("Button_Screen0").hide()
+ get_node("Button_Screen1").hide()
+ get_node("Label_Screen1_Resolution").hide()
+ get_node("Label_Screen1_Position").hide()
+
+ get_node("Button_Fullscreen").set_pressed( OS.is_window_fullscreen() )
+ get_node("Button_FixedSize").set_pressed( !OS.is_window_resizable() )
+ get_node("Button_Minimized").set_pressed( OS.is_window_minimized() )
+ get_node("Button_Maximized").set_pressed( OS.is_window_maximized() )
+ get_node("Button_Mouse_Grab").set_pressed( Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED )
+
+
+func check_wm_api():
+ var s = ""
+ if( !OS.has_method("get_screen_count") ):
+ s += " - get_screen_count()\n"
+
+ if( !OS.has_method("get_current_screen") ):
+ s += " - get_current_screen()\n"
+
+ if( !OS.has_method("set_current_screen") ):
+ s += " - set_current_screen()\n"
+
+ if( !OS.has_method("get_screen_position") ):
+ s += " - get_screen_position()\n"
+
+ if( !OS.has_method("get_screen_size") ):
+ s += " - get_screen_size()\n"
+
+ if( !OS.has_method("get_window_position") ):
+ s += " - get_window_position()\n"
+
+ if( !OS.has_method("set_window_position") ):
+ s += " - set_window_position()\n"
+
+ if( !OS.has_method("get_window_size") ):
+ s += " - get_window_size()\n"
+
+ if( !OS.has_method("set_window_size") ):
+ s += " - set_window_size()\n"
+
+ if( !OS.has_method("set_window_fullscreen") ):
+ s += " - set_window_fullscreen()\n"
+
+ if( !OS.has_method("is_window_fullscreen") ):
+ s += " - is_window_fullscreen()\n"
+
+ if( !OS.has_method("set_window_resizable") ):
+ s += " - set_window_resizable()\n"
+
+ if( !OS.has_method("is_window_resizable") ):
+ s += " - is_window_resizable()\n"
+
+ if( !OS.has_method("set_window_minimized") ):
+ s += " - set_window_minimized()\n"
+
+ if( !OS.has_method("is_window_minimized") ):
+ s += " - is_window_minimized()\n"
+
+ if( !OS.has_method("set_window_maximized") ):
+ s += " - set_window_maximized()\n"
+
+ if( !OS.has_method("is_window_maximized") ):
+ s += " - is_window_maximized()\n"
+
+ if( s.length() == 0 ):
+ return true
+ else:
+ var text = get_node("ImplementationDialog/Text").get_text()
+ get_node("ImplementationDialog/Text").set_text( text + s )
+ get_node("ImplementationDialog").show()
+ return false
+
+
+func _ready():
+ if( check_wm_api() ):
+ set_fixed_process(true)
+
+
+func _on_Button_MoveTo_pressed():
+ OS.set_window_position( Vector2(100,100) )
+
+
+func _on_Button_Resize_pressed():
+ OS.set_window_size( Vector2(1024,768) )
+
+
+func _on_Button_Screen0_pressed():
+ OS.set_current_screen(0)
+
+
+func _on_Button_Screen1_pressed():
+ OS.set_current_screen(1)
+
+
+func _on_Button_Fullscreen_pressed():
+ if(OS.is_window_fullscreen()):
+ OS.set_window_fullscreen(false)
+ else:
+ OS.set_window_fullscreen(true)
+
+
+func _on_Button_FixedSize_pressed():
+ if(OS.is_window_resizable()):
+ OS.set_window_resizable(false)
+ else:
+ OS.set_window_resizable(true)
+
+
+func _on_Button_Minimized_pressed():
+ if(OS.is_window_minimized()):
+ OS.set_window_minimized(false)
+ else:
+ OS.set_window_minimized(true)
+
+
+func _on_Button_Maximized_pressed():
+ if(OS.is_window_maximized()):
+ OS.set_window_maximized(false)
+ else:
+ OS.set_window_maximized(true)
+
+
+func _on_Button_Mouse_Grab_pressed():
+ var observer = get_node("../Observer")
+ observer.state = observer.STATE_GRAB
diff --git a/demos/misc/window_management/engine.cfg b/demos/misc/window_management/engine.cfg
new file mode 100644
index 0000000000..c53bd45fb7
--- /dev/null
+++ b/demos/misc/window_management/engine.cfg
@@ -0,0 +1,19 @@
+[application]
+
+name="window_management"
+main_scene="res://window_management.scn"
+icon="icon.png"
+
+[display]
+
+fullscreen=false
+resizable=true
+width=800
+height=600
+
+[input]
+
+move_forward=[key(W)]
+move_backwards=[key(S)]
+move_left=[key(A)]
+move_right=[key(D)]
diff --git a/demos/misc/window_management/icon.png b/demos/misc/window_management/icon.png
new file mode 100644
index 0000000000..0c422e37b0
--- /dev/null
+++ b/demos/misc/window_management/icon.png
Binary files differ
diff --git a/demos/misc/window_management/icon.png.flags b/demos/misc/window_management/icon.png.flags
new file mode 100644
index 0000000000..5130fd1aab
--- /dev/null
+++ b/demos/misc/window_management/icon.png.flags
@@ -0,0 +1 @@
+gen_mipmaps=false
diff --git a/demos/misc/window_management/observer/observer.gd b/demos/misc/window_management/observer/observer.gd
new file mode 100644
index 0000000000..d27912a670
--- /dev/null
+++ b/demos/misc/window_management/observer/observer.gd
@@ -0,0 +1,79 @@
+
+extends Spatial
+
+var r_pos = Vector2()
+var state
+
+const STATE_MENU=0
+const STATE_GRAB=1
+
+func direction(vector):
+ var v = get_node("Camera").get_global_transform().basis * vector
+ v = v.normalized()
+
+ return v
+
+
+func impulse(event, action):
+ if(event.is_action(action) && event.is_pressed() && !event.is_echo()):
+ return true
+ else:
+ return false
+
+
+func _fixed_process(delta):
+
+ if(state != STATE_GRAB):
+ return
+
+ if(Input.get_mouse_mode() != Input.MOUSE_MODE_CAPTURED):
+ Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
+
+ var dir = Vector3()
+ var cam = get_global_transform()
+ var org = get_translation()
+
+ if (Input.is_action_pressed("move_forward")):
+ dir += direction(Vector3(0,0,-1))
+ if (Input.is_action_pressed("move_backwards")):
+ dir += direction(Vector3(0,0,1))
+ if (Input.is_action_pressed("move_left")):
+ dir += direction(Vector3(-1,0,0))
+ if (Input.is_action_pressed("move_right")):
+ dir += direction(Vector3(1,0,0))
+
+ dir = dir.normalized()
+
+ move(dir * 10 * delta)
+ var d = delta * 0.1
+
+ var yaw = get_transform().rotated(Vector3(0,1,0), d * r_pos.x)
+ set_transform(yaw)
+
+ var cam = get_node("Camera")
+ var pitch = cam.get_transform().rotated(Vector3(1,0,0), d * r_pos.y)
+ cam.set_transform(pitch)
+
+ r_pos.x = 0.0
+ r_pos.y = 0.0
+
+
+func _input( event ):
+ if(event.type == InputEvent.MOUSE_MOTION):
+ r_pos = event.relative_pos
+
+ if(impulse(event, "ui_cancel")):
+ if(state == STATE_GRAB):
+ Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
+ state = STATE_MENU
+ else:
+ Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
+ state = STATE_GRAB
+
+
+func _ready():
+ set_fixed_process(true)
+ set_process_input(true)
+
+ state = STATE_MENU
+
diff --git a/demos/misc/window_management/observer/observer.scn b/demos/misc/window_management/observer/observer.scn
new file mode 100644
index 0000000000..da29ad62b8
--- /dev/null
+++ b/demos/misc/window_management/observer/observer.scn
Binary files differ
diff --git a/demos/misc/window_management/window_management.scn b/demos/misc/window_management/window_management.scn
new file mode 100644
index 0000000000..c7d6260df6
--- /dev/null
+++ b/demos/misc/window_management/window_management.scn
Binary files differ
diff --git a/demos/viewport/gui_in_3d/gui_3d.gd b/demos/viewport/gui_in_3d/gui_3d.gd
index 5309db9acb..c2a9df0069 100644
--- a/demos/viewport/gui_in_3d/gui_3d.gd
+++ b/demos/viewport/gui_in_3d/gui_3d.gd
@@ -7,38 +7,39 @@ extends Spatial
var prev_pos=null
-func _input(ev):
- if (ev.type in [InputEvent.MOUSE_BUTTON,InputEvent.MOUSE_MOTION]):
- var pos = ev.pos
- var rfrom = get_node("camera").project_ray_origin(pos)
- var rnorm = get_node("camera").project_ray_normal(pos)
+
+func _input( ev ):
+ #all other (non-mouse) events
+ if (not ev.type in [InputEvent.MOUSE_BUTTON,InputEvent.MOUSE_MOTION,InputEvent.SCREEN_DRAG,InputEvent.SCREEN_TOUCH]):
+ get_node("viewport").input(ev)
- #simple collision test against aligned plane
- #for game UIs of this kind consider more complex collision against plane
- var p = Plane(Vector3(0,0,1),0).intersects_ray(rfrom,rnorm)
- if (p==null):
- return
-
- pos.x=(p.x+1.5)*100
- pos.y=(-p.y+0.75)*100
- ev.pos=pos
- ev.global_pos=pos
- if (prev_pos==null):
- prev_pos=pos
- if (ev.type==InputEvent.MOUSE_MOTION):
- ev.relative_pos=pos-prev_pos
+
+#mouse events for area
+func _on_area_input_event( camera, ev, click_pos, click_normal, shape_idx ):
+
+ #use click pos (click in 3d space, convert to area space
+ var pos = get_node("area").get_global_transform().affine_inverse() * click_pos
+ #convert to 2D
+ pos = Vector2(pos.x,pos.y)
+ #convert to viewport coordinate system
+ pos.x=(pos.x+1.5)*100
+ pos.y=(-pos.y+0.75)*100
+ #set to event
+ ev.pos=pos
+ ev.global_pos=pos
+ if (prev_pos==null):
prev_pos=pos
+ if (ev.type==InputEvent.MOUSE_MOTION):
+ ev.relative_pos=pos-prev_pos
+ prev_pos=pos
get_node("viewport").input(ev)
-
-
+
func _ready():
# Initalization here
- get_node("quad").get_material_override().set_texture(FixedMaterial.PARAM_DIFFUSE, get_node("viewport").get_render_target_texture() )
+ get_node("area/quad").get_material_override().set_texture(FixedMaterial.PARAM_DIFFUSE, get_node("viewport").get_render_target_texture() )
set_process_input(true)
-
pass
-
diff --git a/demos/viewport/gui_in_3d/gui_3d.scn b/demos/viewport/gui_in_3d/gui_3d.scn
index df8f7d6dc5..c69d4dc73f 100644
--- a/demos/viewport/gui_in_3d/gui_3d.scn
+++ b/demos/viewport/gui_in_3d/gui_3d.scn
Binary files differ
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index e5bdcfbc6a..342941970f 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -257,13 +257,14 @@
<method name="lerp" >
<return type="float">
</return>
- <argument index="0" name="a" type="float">
+ <argument index="0" name="from" type="float">
</argument>
- <argument index="1" name="b" type="float">
+ <argument index="1" name="to" type="float">
</argument>
- <argument index="2" name="c" type="float">
+ <argument index="2" name="weight" type="float">
</argument>
<description>
+ Linear interpolates between two values by a normalized value.
</description>
</method>
<method name="dectime" >
@@ -276,6 +277,7 @@
<argument index="2" name="step" type="float">
</argument>
<description>
+ Decreases time by a specified amount.
</description>
</method>
<method name="randomize" >
@@ -421,6 +423,7 @@
<argument index="1" name="funcname" type="String">
</argument>
<description>
+ Returns a reference to the specified function
</description>
</method>
<method name="convert" >
@@ -475,6 +478,7 @@
<argument index="1" name="..." type="var">
</argument>
<description>
+ Print one or more arguments to the console with a tab between each argument.
</description>
</method>
<method name="printerr" >
@@ -499,6 +503,24 @@
Print one or more arguments to strings in the best way possible to console. No newline is added at the end.
</description>
</method>
+ <method name="var2str" >
+ <return type="String">
+ </return>
+ <argument index="0" name="var" type="var">
+ </argument>
+ <description>
+ Converts the value of a variable to a String.
+ </description>
+ </method>
+ <method name="str2var:var" >
+ <return type="String">
+ </return>
+ <argument index="0" name="str" type="String">
+ </argument>
+ <description>
+ Converts the value of a String to a variable.
+ </description>
+ </method>
<method name="range" >
<return type="Array">
</return>
@@ -544,6 +566,7 @@
<argument index="0" name="var:var" type="var">
</argument>
<description>
+ Hashes the variable passed and returns an integer.
</description>
</method>
<method name="print_stack" >
diff --git a/drivers/etc1/rg_etc1.cpp b/drivers/etc1/rg_etc1.cpp
index cad9af8830..63877e6d12 100644
--- a/drivers/etc1/rg_etc1.cpp
+++ b/drivers/etc1/rg_etc1.cpp
@@ -2367,7 +2367,7 @@ found_perfect_match:
int dr = best_results[1].m_block_color_unscaled.r - best_results[0].m_block_color_unscaled.r;
int dg = best_results[1].m_block_color_unscaled.g - best_results[0].m_block_color_unscaled.g;
int db = best_results[1].m_block_color_unscaled.b - best_results[0].m_block_color_unscaled.b;
- RG_ETC1_ASSERT(best_use_color4 || (rg_etc1::minimum(dr, dg, db) >= cETC1ColorDeltaMin) && (rg_etc1::maximum(dr, dg, db) <= cETC1ColorDeltaMax));
+ RG_ETC1_ASSERT(best_use_color4 || ((rg_etc1::minimum(dr, dg, db) >= cETC1ColorDeltaMin) && (rg_etc1::maximum(dr, dg, db) <= cETC1ColorDeltaMax)));
if (best_use_color4)
{
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index b6444b2978..3660be20db 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -989,8 +989,14 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu
if (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps)
glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,use_fast_texture_filter?GL_LINEAR_MIPMAP_NEAREST:GL_LINEAR_MIPMAP_LINEAR);
- else
- glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
+ else {
+ if (texture->flags&VS::TEXTURE_FLAG_FILTER) {
+ glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
+ } else {
+ glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
+
+ }
+ }
if (texture->flags&VS::TEXTURE_FLAG_FILTER) {
@@ -1283,8 +1289,14 @@ void RasterizerGLES2::texture_set_flags(RID p_texture,uint32_t p_flags) {
if (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps)
glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,use_fast_texture_filter?GL_LINEAR_MIPMAP_NEAREST:GL_LINEAR_MIPMAP_LINEAR);
- else
- glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
+ else{
+ if (texture->flags&VS::TEXTURE_FLAG_FILTER) {
+ glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
+ } else {
+ glTexParameteri(texture->target,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
+
+ }
+ }
if (texture->flags&VS::TEXTURE_FLAG_FILTER) {
@@ -4276,7 +4288,7 @@ void RasterizerGLES2::capture_viewport(Image* r_capture) {
void RasterizerGLES2::clear_viewport(const Color& p_color) {
- if (current_rt) {
+ if (current_rt || using_canvas_bg) {
glScissor( 0, 0, viewport.width, viewport.height );
} else {
@@ -4599,6 +4611,9 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const {
if (fragment_flags.uses_texpixel_size) {
enablers.push_back("#define USE_TEXPIXEL_SIZE\n");
}
+ if (light_flags.uses_shadow_color) {
+ enablers.push_back("#define USE_LIGHT_SHADOW_COLOR\n");
+ }
if (vertex_flags.uses_worldvec) {
enablers.push_back("#define USE_WORLD_VEC\n");
@@ -6932,7 +6947,7 @@ void RasterizerGLES2::_draw_tex_bg() {
RID texture;
- if (current_env->bg_mode==VS::ENV_BG_TEXTURE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) {
+ if (current_env->bg_mode==VS::ENV_BG_TEXTURE) {
texture=current_env->bg_param[VS::ENV_BG_PARAM_TEXTURE];
} else {
texture=current_env->bg_param[VS::ENV_BG_PARAM_CUBEMAP];
@@ -6949,25 +6964,20 @@ void RasterizerGLES2::_draw_tex_bg() {
copy_shader.set_conditional(CopyShaderGLES2::USE_ENERGY,true);
- if (current_env->bg_mode==VS::ENV_BG_TEXTURE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) {
+ if (current_env->bg_mode==VS::ENV_BG_TEXTURE) {
copy_shader.set_conditional(CopyShaderGLES2::USE_CUBEMAP,false);
} else {
copy_shader.set_conditional(CopyShaderGLES2::USE_CUBEMAP,true);
}
- if (current_env->bg_mode==VS::ENV_BG_CUBEMAP_RGBE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) {
- copy_shader.set_conditional(CopyShaderGLES2::USE_RGBE,true);
- } else {
- copy_shader.set_conditional(CopyShaderGLES2::USE_RGBE,false);
- }
copy_shader.set_conditional(CopyShaderGLES2::USE_CUSTOM_ALPHA,true);
copy_shader.bind();
- if (current_env->bg_mode==VS::ENV_BG_TEXTURE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) {
+ if (current_env->bg_mode==VS::ENV_BG_TEXTURE) {
glUniform1i( copy_shader.get_uniform_location(CopyShaderGLES2::SOURCE),0);
} else {
glUniform1i( copy_shader.get_uniform_location(CopyShaderGLES2::SOURCE_CUBE),0);
@@ -6994,7 +7004,7 @@ void RasterizerGLES2::_draw_tex_bg() {
Vector3( 0, 0, 0)
};
- if (current_env->bg_mode==VS::ENV_BG_TEXTURE || current_env->bg_mode==VS::ENV_BG_TEXTURE_RGBE) {
+ if (current_env->bg_mode==VS::ENV_BG_TEXTURE) {
//regular texture
//adjust aspect
@@ -7064,7 +7074,7 @@ void RasterizerGLES2::end_scene() {
if (framebuffer.active) {
//detect when to use the framebuffer object
- if (texscreen_used || framebuffer.scale!=1) {
+ if (using_canvas_bg || texscreen_used || framebuffer.scale!=1) {
use_fb=true;
} else if (current_env) {
use_fb=false;
@@ -7116,6 +7126,7 @@ void RasterizerGLES2::end_scene() {
switch(current_env->bg_mode) {
+ case VS::ENV_BG_CANVAS:
case VS::ENV_BG_KEEP: {
//copy from framebuffer if framebuffer
glClear(GL_DEPTH_BUFFER_BIT);
@@ -7128,7 +7139,7 @@ void RasterizerGLES2::end_scene() {
bgcolor = current_env->bg_param[VS::ENV_BG_PARAM_COLOR];
else
bgcolor = Globals::get_singleton()->get("render/default_clear_color");
- bgcolor = _convert_color(bgcolor);
+ bgcolor = _convert_color(bgcolor);
float a = use_fb ? float(current_env->bg_param[VS::ENV_BG_PARAM_GLOW]) : 1.0;
glClearColor(bgcolor.r,bgcolor.g,bgcolor.b,a);
_glClearDepth(1.0);
@@ -7136,9 +7147,7 @@ void RasterizerGLES2::end_scene() {
} break;
case VS::ENV_BG_TEXTURE:
- case VS::ENV_BG_CUBEMAP:
- case VS::ENV_BG_TEXTURE_RGBE:
- case VS::ENV_BG_CUBEMAP_RGBE: {
+ case VS::ENV_BG_CUBEMAP: {
glClear(GL_DEPTH_BUFFER_BIT);
@@ -7357,8 +7366,12 @@ void RasterizerGLES2::end_scene() {
_debug_shadows();
}
// _debug_luminances();
- _debug_samplers();
+// _debug_samplers();
+ if (using_canvas_bg) {
+ using_canvas_bg=false;
+ glColorMask(1,1,1,1); //don't touch alpha
+ }
}
void RasterizerGLES2::end_shadow_map() {
@@ -7827,8 +7840,26 @@ void RasterizerGLES2::flush_frame() {
/* CANVAS API */
+void RasterizerGLES2::begin_canvas_bg() {
+
+ if (framebuffer.active) {
+ using_canvas_bg=true;
+ glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.fbo);
+ glViewport( 0,0,viewport.width , viewport.height );
+ } else {
+ using_canvas_bg=false;
+ }
+
+}
+
void RasterizerGLES2::canvas_begin() {
+
+ if (using_canvas_bg) {
+ glBindFramebuffer(GL_FRAMEBUFFER, framebuffer.fbo);
+ glColorMask(1,1,1,0); //don't touch alpha
+ }
+
glDisable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
glDisable(GL_SCISSOR_TEST);
@@ -8531,6 +8562,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) {
#ifdef GLEW_ENABLED
glDrawBuffer(GL_NONE);
#endif
+
} else {
// We'll use a RGBA texture into which we pack the depth info
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, cls->size, cls->height, 0,
@@ -8539,6 +8571,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) {
// Attach the RGBA texture to FBO color attachment point
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D, cls->depth, 0);
+ cls->rgba=cls->depth;
// Allocate 16-bit depth buffer
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, cls->size, cls->height);
@@ -8554,7 +8587,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) {
//printf("errnum: %x\n",status);
#ifdef GLEW_ENABLED
if (read_depth_supported) {
- glDrawBuffer(GL_BACK);
+ //glDrawBuffer(GL_BACK);
}
#endif
glBindFramebuffer(GL_FRAMEBUFFER, base_framebuffer);
@@ -8563,7 +8596,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) {
#ifdef GLEW_ENABLED
if (read_depth_supported) {
- glDrawBuffer(GL_BACK);
+ //glDrawBuffer(GL_BACK);
}
#endif
@@ -8817,10 +8850,14 @@ void RasterizerGLES2::canvas_debug_viewport_shadows(CanvasLight* p_lights_with_s
int h = 10;
int w = viewport.width;
int ofs = h;
+
+ //print_line(" debug lights ");
while(light) {
+ // print_line("debug light");
if (light->shadow_buffer.is_valid()) {
+ // print_line("sb is valid");
CanvasLightShadow * sb = canvas_light_shadow_owner.get(light->shadow_buffer);
if (sb) {
glActiveTexture(GL_TEXTURE0);
@@ -9099,8 +9136,11 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
canvas_use_modulate=p_modulate!=Color(1,1,1,1);
canvas_modulate=p_modulate;
canvas_shader.set_conditional(CanvasShaderGLES2::USE_MODULATE,canvas_use_modulate);
+ canvas_shader.set_conditional(CanvasShaderGLES2::USE_DISTANCE_FIELD,false);
+
bool reset_modulate=false;
+ bool prev_distance_field=false;
while(p_item_list) {
@@ -9116,12 +9156,22 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
canvas_use_modulate=p_modulate!=Color(1,1,1,1);
canvas_modulate=p_modulate;
canvas_shader.set_conditional(CanvasShaderGLES2::USE_MODULATE,canvas_use_modulate);
+ canvas_shader.set_conditional(CanvasShaderGLES2::USE_DISTANCE_FIELD,false);
+ prev_distance_field=false;
rebind_shader=true;
reset_modulate=true;
}
+ if (prev_distance_field!=ci->distance_field) {
+
+ canvas_shader.set_conditional(CanvasShaderGLES2::USE_DISTANCE_FIELD,ci->distance_field);
+ prev_distance_field=ci->distance_field;
+ rebind_shader=true;
+ }
+
+
if (current_clip!=ci->final_clip_owner) {
current_clip=ci->final_clip_owner;
@@ -9138,6 +9188,40 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
}
}
+ if (ci->copy_back_buffer && framebuffer.active && framebuffer.scale==1) {
+
+ Rect2 rect;
+ int x,y,w,h;
+
+ if (ci->copy_back_buffer->full) {
+
+ x = viewport.x;
+ y = window_size.height-(viewport.height+viewport.y);
+ w = viewport.width;
+ h = viewport.height;
+ } else {
+ x = viewport.x+ci->copy_back_buffer->screen_rect.pos.x;
+ y = window_size.height-(viewport.y+ci->copy_back_buffer->screen_rect.pos.y+ci->copy_back_buffer->screen_rect.size.y);
+ w = ci->copy_back_buffer->screen_rect.size.x;
+ h = ci->copy_back_buffer->screen_rect.size.y;
+ }
+ glActiveTexture(GL_TEXTURE0+max_texture_units-1);
+ glBindTexture(GL_TEXTURE_2D,framebuffer.sample_color);
+
+#ifdef GLEW_ENABLED
+ glReadBuffer(GL_COLOR_ATTACHMENT0);
+#endif
+ glCopyTexSubImage2D(GL_TEXTURE_2D,0,x,y,x,y,w,h);
+// if (current_clip) {
+// // print_line(" a clip ");
+// }
+
+ canvas_texscreen_used=true;
+ glActiveTexture(GL_TEXTURE0);
+ }
+
+
+
//begin rect
CanvasItem *material_owner = ci->material_owner?ci->material_owner:ci;
@@ -9179,7 +9263,9 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
_canvas_item_setup_shader_uniforms(material,shader_cache);
}
- if (material && material->unshaded) {
+ bool unshaded = material && material->shading_mode==VS::CANVAS_ITEM_SHADING_UNSHADED;
+
+ if (unshaded) {
canvas_shader.set_uniform(CanvasShaderGLES2::MODULATE,Color(1,1,1,1));
reset_modulate=true;
} else if (reset_modulate) {
@@ -9236,13 +9322,15 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
canvas_opacity = ci->final_opacity;
- _canvas_item_render_commands<false>(ci,current_clip,reclip);
- if (canvas_blend_mode==VS::MATERIAL_BLEND_MODE_MIX && p_light && (!material || !material->unshaded)) {
+ if (unshaded || (p_modulate.a>0.001 && (!material || material->shading_mode!=VS::CANVAS_ITEM_SHADING_ONLY_LIGHT)))
+ _canvas_item_render_commands<false>(ci,current_clip,reclip);
+
+ if (canvas_blend_mode==VS::MATERIAL_BLEND_MODE_MIX && p_light && !unshaded) {
CanvasLight *light = p_light;
bool light_used=false;
- bool subtract=false;
+ VS::CanvasLightMode mode=VS::CANVAS_LIGHT_MODE_ADD;
while(light) {
@@ -9251,21 +9339,28 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
//intersects this light
- if (!light_used || subtract!=light->subtract) {
+ if (!light_used || mode!=light->mode) {
- subtract=light->subtract;
+ mode=light->mode;
- if (subtract) {
+ switch(mode) {
- glBlendEquation(GL_FUNC_REVERSE_SUBTRACT);
- glBlendFunc(GL_SRC_ALPHA,GL_ONE);
+ case VS::CANVAS_LIGHT_MODE_ADD: {
+ glBlendEquation(GL_FUNC_ADD);
+ glBlendFunc(GL_SRC_ALPHA,GL_ONE);
- } else {
-
- glBlendEquation(GL_FUNC_ADD);
- glBlendFunc(GL_SRC_ALPHA,GL_ONE);
+ } break;
+ case VS::CANVAS_LIGHT_MODE_SUB: {
+ glBlendEquation(GL_FUNC_REVERSE_SUBTRACT);
+ glBlendFunc(GL_SRC_ALPHA,GL_ONE);
+ } break;
+ case VS::CANVAS_LIGHT_MODE_MIX: {
+ glBlendEquation(GL_FUNC_ADD);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ } break;
}
+
}
if (!light_used) {
@@ -9303,7 +9398,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_MATRIX,light->light_shader_xform);
canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_POS,light->light_shader_pos);
- canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_COLOR,light->color);
+ canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_COLOR,Color(light->color.r*light->energy,light->color.g*light->energy,light->color.b*light->energy,light->color.a));
canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_HEIGHT,light->height);
canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_LOCAL_MATRIX,light->xform_cache.affine_inverse());
@@ -9783,9 +9878,9 @@ void RasterizerGLES2::free(const RID& p_rid) {
glDeleteFramebuffers(1,&cls->fbo);
glDeleteRenderbuffers(1,&cls->rbo);
glDeleteTextures(1,&cls->depth);
- if (!read_depth_supported) {
- glDeleteTextures(1,&cls->rgba);
- }
+ //if (!read_depth_supported) {
+ // glDeleteTextures(1,&cls->rgba);
+ //}
canvas_light_shadow_owner.free(p_rid);
memdelete(cls);
@@ -9904,7 +9999,7 @@ bool RasterizerGLES2::ShadowBuffer::init(int p_size,bool p_use_depth) {
//printf("errnum: %x\n",status);
#ifdef GLEW_ENABLED
if (p_use_depth) {
- glDrawBuffer(GL_BACK);
+ //glDrawBuffer(GL_BACK);
}
#endif
glBindFramebuffer(GL_FRAMEBUFFER, 0);
@@ -9913,7 +10008,7 @@ bool RasterizerGLES2::ShadowBuffer::init(int p_size,bool p_use_depth) {
#ifdef GLEW_ENABLED
if (p_use_depth) {
- glDrawBuffer(GL_BACK);
+ //glDrawBuffer(GL_BACK);
}
#endif
@@ -10291,6 +10386,62 @@ void RasterizerGLES2::_update_blur_buffer() {
}
#endif
+
+
+bool RasterizerGLES2::_test_depth_shadow_buffer() {
+
+
+ int size=16;
+
+ GLuint fbo;
+ GLuint rbo;
+ GLuint depth;
+
+ glActiveTexture(GL_TEXTURE0);
+
+ glGenFramebuffers(1, &fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+
+ // Create a render buffer
+ glGenRenderbuffers(1, &rbo);
+ glBindRenderbuffer(GL_RENDERBUFFER, rbo);
+
+ // Create a texture for storing the depth
+ glGenTextures(1, &depth);
+ glBindTexture(GL_TEXTURE_2D, depth);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ // Remove artifact on the edges of the shadowmap
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+
+
+ // We'll use a depth texture to store the depths in the shadow map
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, size, size, 0,
+ GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
+
+#ifdef GLEW_ENABLED
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+#endif
+
+ // Attach the depth texture to FBO depth attachment point
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
+ GL_TEXTURE_2D, depth, 0);
+
+
+ GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
+
+ glDeleteFramebuffers(1,&fbo);
+ glDeleteRenderbuffers(1,&rbo);
+ glDeleteTextures(1,&depth);
+
+ return status == GL_FRAMEBUFFER_COMPLETE;
+
+}
+
void RasterizerGLES2::init() {
#ifdef GLEW_ENABLED
@@ -10363,7 +10514,7 @@ void RasterizerGLES2::init() {
#ifdef GLEW_ENABLED
- read_depth_supported=true;
+
pvr_supported=false;
etc_supported=false;
use_depth24 =true;
@@ -10381,7 +10532,10 @@ void RasterizerGLES2::init() {
use_anisotropic_filter=true;
float_linear_supported=true;
float_supported=true;
- use_rgba_shadowmaps=false;
+
+ read_depth_supported=_test_depth_shadow_buffer();
+ use_rgba_shadowmaps=!read_depth_supported;
+ //print_line("read depth support? "+itos(read_depth_supported));
glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,&anisotropic_level);
anisotropic_level=MIN(anisotropic_level,float(GLOBAL_DEF("rasterizer/anisotropic_filter_level",4.0)));
@@ -10504,6 +10658,7 @@ void RasterizerGLES2::init() {
shadow_mat_ptr = material_owner.get(shadow_material);
overdraw_material = create_overdraw_debug_material();
copy_shader.set_conditional(CopyShaderGLES2::USE_8BIT_HDR,!use_fp16_fb);
+ canvas_shader.set_conditional(CanvasShaderGLES2::USE_DEPTH_SHADOWS,read_depth_supported);
canvas_shader.set_conditional(CanvasShaderGLES2::USE_PIXEL_SNAP,GLOBAL_DEF("rasterizer/use_pixel_snap",false));
@@ -10521,7 +10676,7 @@ void RasterizerGLES2::init() {
glBindBuffer(GL_ARRAY_BUFFER,0); //unbind
-
+ using_canvas_bg=false;
_update_framebuffer();
DEBUG_TEST_ERROR("Initializing");
}
diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h
index f09714f50c..ad18c8e7a1 100644
--- a/drivers/gles2/rasterizer_gles2.h
+++ b/drivers/gles2/rasterizer_gles2.h
@@ -677,6 +677,7 @@ class RasterizerGLES2 : public Rasterizer {
bg_param[VS::ENV_BG_PARAM_ENERGY]=1.0;
bg_param[VS::ENV_BG_PARAM_SCALE]=1.0;
bg_param[VS::ENV_BG_PARAM_GLOW]=0.0;
+ bg_param[VS::ENV_BG_PARAM_CANVAS_MAX_LAYER]=0;
for(int i=0;i<VS::ENV_FX_MAX;i++)
fx_enabled[i]=false;
@@ -1258,6 +1259,7 @@ class RasterizerGLES2 : public Rasterizer {
void _process_hdr();
void _draw_tex_bg();
+ bool using_canvas_bg;
Size2 window_size;
VS::ViewportRect viewport;
double last_time;
@@ -1286,6 +1288,7 @@ class RasterizerGLES2 : public Rasterizer {
void _copy_screen_quad();
void _copy_to_texscreen();
+ bool _test_depth_shadow_buffer();
Vector3 chunk_vertex;
Vector3 chunk_normal;
@@ -1600,6 +1603,8 @@ public:
/* CANVAS API */
+ virtual void begin_canvas_bg();
+
virtual void canvas_begin();
virtual void canvas_disable_blending();
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index 8d378ceec1..69bd269948 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -266,6 +266,9 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a
uses_normal=true;
}
+ if (vnode->name==vname_shadow) {
+ uses_shadow_color=true;
+ }
}
@@ -616,6 +619,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT
uses_texpixel_size=false;
uses_worldvec=false;
vertex_code_writes_vertex=false;
+ uses_shadow_color=false;
uniforms=r_uniforms;
flags=&r_flags;
r_flags.use_color_interp=false;
@@ -651,6 +655,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT
r_flags.uses_normal=uses_normal;
r_flags.uses_texpixel_size=uses_texpixel_size;
r_flags.uses_worldvec=uses_worldvec;
+ r_flags.uses_shadow_color=uses_shadow_color;
r_code_line=code;
r_globals_line=global_code;
@@ -827,7 +832,9 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() {
mode_replace_table[5]["LIGHT_VEC"]="light_vec";
mode_replace_table[5]["LIGHT_HEIGHT"]="light_height";
mode_replace_table[5]["LIGHT_COLOR"]="light";
+ mode_replace_table[5]["LIGHT_UV"]="light_uv";
mode_replace_table[5]["LIGHT"]="light_out";
+ mode_replace_table[5]["SHADOW"]="shadow_color";
mode_replace_table[5]["SCREEN_UV"]="screen_uv";
mode_replace_table[5]["POINT_COORD"]="gl_PointCoord";
mode_replace_table[5]["TIME"]="time";
@@ -857,5 +864,6 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() {
vname_normal="NORMAL";
vname_texpixel_size="TEXTURE_PIXEL_SIZE";
vname_world_vec="WORLD_VERTEX";
+ vname_shadow="SHADOW";
}
diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h
index 87722602fd..87016fd968 100644
--- a/drivers/gles2/shader_compiler_gles2.h
+++ b/drivers/gles2/shader_compiler_gles2.h
@@ -55,6 +55,7 @@ private:
bool uses_texpixel_size;
bool uses_worldvec;
bool vertex_code_writes_vertex;
+ bool uses_shadow_color;
Flags *flags;
StringName vname_discard;
@@ -74,6 +75,7 @@ private:
StringName vname_normal;
StringName vname_texpixel_size;
StringName vname_world_vec;
+ StringName vname_shadow;
Map<StringName,ShaderLanguage::Uniform> *uniforms;
@@ -110,6 +112,7 @@ public:
bool uses_normal;
bool uses_texpixel_size;
bool uses_worldvec;
+ bool uses_shadow_color;
};
Error compile(const String& p_code, ShaderLanguage::ShaderType p_type, String& r_code_line, String& r_globals_line, Flags& r_flags, Map<StringName,ShaderLanguage::Uniform> *r_uniforms=NULL);
diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl
index 0e19736fd5..c4f0847870 100644
--- a/drivers/gles2/shaders/canvas.glsl
+++ b/drivers/gles2/shaders/canvas.glsl
@@ -36,7 +36,7 @@ uniform vec2 normal_flip;
#endif
#ifdef USE_SHADOWS
-highp varying vec2 pos;
+varying highp vec2 pos;
#endif
#endif
@@ -161,11 +161,11 @@ varying vec4 local_rot;
#ifdef USE_SHADOWS
-uniform sampler2D shadow_texture;
+uniform highp sampler2D shadow_texture;
uniform float shadow_attenuation;
uniform highp mat4 shadow_matrix;
-highp varying vec2 pos;
+varying highp vec2 pos;
uniform float shadowpixel_size;
#ifdef SHADOW_ESM
@@ -191,8 +191,16 @@ void main() {
vec3 normal = vec3(0.0,0.0,1.0);
#endif
-
+#ifdef USE_DISTANCE_FIELD
+ const float smoothing = 1.0/32.0;
+ float distance = texture2D(texture, uv_interp).a;
+ color.a = smoothstep(0.5 - smoothing, 0.5 + smoothing, distance);
+#else
color *= texture2D( texture, uv_interp );
+
+#endif
+
+
#if defined(ENABLE_SCREEN_UV)
vec2 screen_uv = gl_FragCoord.xy*screen_uv_mult;
#endif
@@ -222,12 +230,16 @@ FRAGMENT_SHADER_CODE
float att=1.0;
- vec4 light = texture2D(light_texture,light_uv_interp.xy) * light_color;
+ vec2 light_uv = light_uv_interp.xy;
+ vec4 light = texture2D(light_texture,light_uv) * light_color;
+#if defined(USE_LIGHT_SHADOW_COLOR)
+ vec4 shadow_color=vec4(0.0,0.0,0.0,0.0);
+#endif
#if defined(USE_LIGHT_SHADER_CODE)
//light is written by the light shader
{
- vec4 light_out=vec4(0.0,0.0,0.0,0.0);
+ vec4 light_out=light*color;
LIGHT_SHADER_CODE
color=light_out;
}
@@ -284,39 +296,51 @@ LIGHT_SHADER_CODE
}
- vec4 s = shadow_matrix * vec4(point,0.0,1.0);
+ highp vec4 s = shadow_matrix * highp vec4(point,0.0,1.0);
s.xyz/=s.w;
su=s.x*0.5+0.5;
sz=s.z*0.5+0.5;
- float shadow_attenuation;
+ highp float shadow_attenuation=0.0;
+
+#ifdef USE_DEPTH_SHADOWS
+
+#define SHADOW_DEPTH(m_tex,m_uv) (texture2D((m_tex),(m_uv)).z)
+
+#else
+
+//#define SHADOW_DEPTH(m_tex,m_uv) dot(texture2D((m_tex),(m_uv)),highp vec4(1.0 / (256.0 * 256.0 * 256.0),1.0 / (256.0 * 256.0),1.0 / 256.0,1) )
+#define SHADOW_DEPTH(m_tex,m_uv) dot(texture2D((m_tex),(m_uv)),vec4(1.0 / (256.0 * 256.0 * 256.0),1.0 / (256.0 * 256.0),1.0 / 256.0,1) )
+
+#endif
+
+
#ifdef SHADOW_PCF5
- shadow_attenuation=0.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size*2.0,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size*2.0,sh)).z<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size*2.0,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size*2.0,sh))<sz?0.0:1.0;
shadow_attenuation/=5.0;
#endif
#ifdef SHADOW_PCF13
- shadow_attenuation += texture2D(shadow_texture,vec2(su,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size*2.0,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size*3.0,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size*4.0,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size*5.0,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size*6.0,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size*2.0,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size*3.0,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size*4.0,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size*5.0,sh)).z<sz?0.0:1.0;
- shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size*6.0,sh)).z<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size*2.0,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size*3.0,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size*4.0,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size*5.0,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size*6.0,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size*2.0,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size*3.0,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size*4.0,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size*5.0,sh))<sz?0.0:1.0;
+ shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size*6.0,sh))<sz?0.0:1.0;
shadow_attenuation/=13.0;
#endif
@@ -328,8 +352,8 @@ LIGHT_SHADER_CODE
float unnormalized = su/shadowpixel_size;
float fractional = fract(unnormalized);
unnormalized = floor(unnormalized);
- float zc = texture2D(shadow_texture,vec2((unnormalized-0.5)*shadowpixel_size,sh)).z;
- float zn = texture2D(shadow_texture,vec2((unnormalized+0.5)*shadowpixel_size,sh)).z;
+ float zc = SHADOW_DEPTH(shadow_texture,vec2((unnormalized-0.5)*shadowpixel_size,sh));
+ float zn = SHADOW_DEPTH(shadow_texture,vec2((unnormalized+0.5)*shadowpixel_size,sh));
float z = mix(zc,zn,fractional);
shadow_attenuation=clamp(exp(shadow_esm_multiplier* ( z - sz )),0.0,1.0);
}
@@ -338,11 +362,15 @@ LIGHT_SHADER_CODE
#if !defined(SHADOW_PCF5) && !defined(SHADOW_PCF13) && !defined(SHADOW_ESM)
- shadow_attenuation = texture2D(shadow_texture,vec2(su+shadowpixel_size,sh)).z<sz?0.0:1.0;
+ shadow_attenuation = SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size,sh))<sz?0.0:1.0;
#endif
- color.rgb*=shadow_attenuation;
+#if defined(USE_LIGHT_SHADOW_COLOR)
+ color=mix(shadow_color,color,shadow_attenuation);
+#else
+ color*=shadow_attenuation;
+#endif
//use shadows
#endif
}
diff --git a/drivers/trex/trex.c b/drivers/trex/trex.c
index e63a248e9e..b3668c3a11 100644
--- a/drivers/trex/trex.c
+++ b/drivers/trex/trex.c
@@ -489,7 +489,7 @@ static const TRexChar *trex_matchnode(TRex* exp,TRexNode *node,const TRexChar *s
return cur;
}
case OP_WB:
- if(str == exp->_bol && !isspace(*str)
+ if((str == exp->_bol && !isspace(*str))
|| (str == exp->_eol && !isspace(*(str-1)))
|| (!isspace(*str) && isspace(*(str+1)))
|| (isspace(*str) && !isspace(*(str+1))) ) {
diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp
index 452d791d96..5f51865432 100644
--- a/drivers/unix/dir_access_unix.cpp
+++ b/drivers/unix/dir_access_unix.cpp
@@ -161,6 +161,7 @@ String DirAccessUnix::get_next() {
}
+ _cishidden=(fname!="." && fname!=".." && fname.begins_with("."));
@@ -173,6 +174,11 @@ bool DirAccessUnix::current_is_dir() const {
return _cisdir;
}
+bool DirAccessUnix::current_is_hidden() const {
+
+ return _cishidden;
+}
+
void DirAccessUnix::list_dir_end() {
diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h
index 119cb5c3f4..f6089ccfe1 100644
--- a/drivers/unix/dir_access_unix.h
+++ b/drivers/unix/dir_access_unix.h
@@ -50,12 +50,14 @@ class DirAccessUnix : public DirAccess {
String current_dir;
bool _cisdir;
+ bool _cishidden;
public:
virtual bool list_dir_begin(); ///< This starts dir listing
virtual String get_next();
virtual bool current_is_dir() const;
+ virtual bool current_is_hidden() const;
virtual void list_dir_end(); ///<
diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp
index 7f85526852..2f91eee90e 100644
--- a/drivers/unix/file_access_unix.cpp
+++ b/drivers/unix/file_access_unix.cpp
@@ -74,7 +74,7 @@ Error FileAccessUnix::_open(const String& p_path, int p_mode_flags) {
else if (p_mode_flags==WRITE)
mode_string="wb";
else if (p_mode_flags==READ_WRITE)
- mode_string="wb+";
+ mode_string="rb+";
else
return ERR_INVALID_PARAMETER;
diff --git a/drivers/vorbis/codebook.c b/drivers/vorbis/codebook.c
index 759d7b4254..8a928cebb9 100644
--- a/drivers/vorbis/codebook.c
+++ b/drivers/vorbis/codebook.c
@@ -248,7 +248,7 @@ static_codebook *vorbis_staticbook_unpack(oggpack_buffer *opb){
}
/* quantized values */
- if((quantvals*s->q_quant+7>>3)>opb->storage-oggpack_bytes(opb))
+ if(((quantvals*s->q_quant+7)>>3)>opb->storage-oggpack_bytes(opb))
goto _eofout;
s->quantlist=_ogg_malloc(sizeof(*s->quantlist)*quantvals);
for(i=0;i<quantvals;i++)
diff --git a/drivers/vorbis/floor1.c b/drivers/vorbis/floor1.c
index 9f3154a6a3..ae3dcedb1f 100644
--- a/drivers/vorbis/floor1.c
+++ b/drivers/vorbis/floor1.c
@@ -1035,7 +1035,7 @@ static void *floor1_inverse1(vorbis_block *vb,vorbis_look_floor *in){
}
}
- fit_value[i]=val+predicted&0x7fff;
+ fit_value[i]=(val+predicted)&0x7fff;
fit_value[look->loneighbor[i-2]]&=0x7fff;
fit_value[look->hineighbor[i-2]]&=0x7fff;
diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp
index d1e9766105..4c265a1ab2 100644
--- a/drivers/windows/dir_access_windows.cpp
+++ b/drivers/windows/dir_access_windows.cpp
@@ -68,6 +68,7 @@ struct DirAccessWindowsPrivate {
bool DirAccessWindows::list_dir_begin() {
_cisdir=false;
+ _cishidden=false;
if (unicode) {
list_dir_end();
@@ -95,6 +96,8 @@ String DirAccessWindows::get_next() {
if (unicode) {
_cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
+ _cishidden=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN);
+
String name=p->fu.cFileName;
if (FindNextFileW(p->h, &p->fu) == 0) {
@@ -108,6 +111,7 @@ String DirAccessWindows::get_next() {
#ifndef WINRT_ENABLED
_cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
+ _cishidden=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN);
String name=p->f.cFileName;
@@ -128,6 +132,11 @@ bool DirAccessWindows::current_is_dir() const {
return _cisdir;
}
+bool DirAccessWindows::current_is_hidden() const {
+
+ return _cishidden;
+}
+
void DirAccessWindows::list_dir_end() {
if (p->h!=INVALID_HANDLE_VALUE) {
@@ -270,7 +279,7 @@ Error DirAccessWindows::make_dir(String p_dir) {
return OK;
};
- if (err == ERROR_ALREADY_EXISTS) {
+ if (err == ERROR_ALREADY_EXISTS || err == ERROR_ACCESS_DENIED) {
return ERR_ALREADY_EXISTS;
};
diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h
index 36530ba9b3..4a668a7364 100644
--- a/drivers/windows/dir_access_windows.h
+++ b/drivers/windows/dir_access_windows.h
@@ -58,12 +58,14 @@ class DirAccessWindows : public DirAccess {
bool unicode;
bool _cisdir;
+ bool _cishidden;
public:
virtual bool list_dir_begin(); ///< This starts dir listing
virtual String get_next();
virtual bool current_is_dir() const;
+ virtual bool current_is_hidden() const;
virtual void list_dir_end(); ///<
virtual int get_drive_count();
diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp
index e24685432c..19a62967ea 100644
--- a/drivers/windows/file_access_windows.cpp
+++ b/drivers/windows/file_access_windows.cpp
@@ -28,8 +28,10 @@
/*************************************************************************/
#ifdef WINDOWS_ENABLED
-#include <Windows.h>
-#include "Shlwapi.h"
+#define WINVER 0x0500
+
+#include <windows.h>
+#include "shlwapi.h"
#include "file_access_windows.h"
@@ -69,7 +71,7 @@ Error FileAccessWindows::_open(const String& p_filename, int p_mode_flags) {
else if (p_mode_flags==WRITE)
mode_string=L"wb";
else if (p_mode_flags==READ_WRITE)
- mode_string=L"wb+";
+ mode_string=L"rb+";
else
return ERR_INVALID_PARAMETER;
diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp
index b616d8f228..f37b2f645a 100644
--- a/modules/gdscript/gd_functions.cpp
+++ b/modules/gdscript/gd_functions.cpp
@@ -1101,7 +1101,7 @@ MethodInfo GDFunctions::get_info(Function p_func) {
return mi;
} break;
case MATH_LERP: {
- MethodInfo mi("lerp",PropertyInfo(Variant::REAL,"a"),PropertyInfo(Variant::REAL,"b"), PropertyInfo(Variant::REAL,"c"));
+ MethodInfo mi("lerp",PropertyInfo(Variant::REAL,"from"),PropertyInfo(Variant::REAL,"to"), PropertyInfo(Variant::REAL,"weight"));
mi.return_val.type=Variant::REAL;
return mi;
} break;
diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp
index d3a9abf4b7..06c746c4fb 100644
--- a/modules/gdscript/gd_script.cpp
+++ b/modules/gdscript/gd_script.cpp
@@ -337,9 +337,10 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
Variant::evaluate(op,*a,*b,*dst,valid);
if (!valid) {
- if (false && dst->get_type()==Variant::STRING) {
+ if (dst->get_type()==Variant::STRING) {
//return a string when invalid with the error
err_text=*dst;
+ err_text += " in operator '"+Variant::get_operator_name(op)+"'.";
} else {
err_text="Invalid operands '"+Variant::get_type_name(a->get_type())+"' and '"+Variant::get_type_name(b->get_type())+"' in operator '"+Variant::get_operator_name(op)+"'.";
}
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 4cf12538db..5ef405f7b6 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -91,7 +91,7 @@ def configure(env):
gcc_path=gcc_path+"/darwin-x86_64/bin" #this may be wrong
env['SHLINKFLAGS'][1] = '-shared'
elif (os.name=="nt"):
- gcc_path=gcc_path+"/windows/bin" #this may be wrong
+ gcc_path=gcc_path+"/windows-x86_64/bin" #this may be wrong
diff --git a/platform/android/dir_access_android.cpp b/platform/android/dir_access_android.cpp
index 60bde61fc4..80311e5a08 100644
--- a/platform/android/dir_access_android.cpp
+++ b/platform/android/dir_access_android.cpp
@@ -79,6 +79,9 @@ bool DirAccessAndroid::current_is_dir() const{
return false;
}
+bool DirAccessAndroid::current_is_hidden() const{
+ return current!="." && current!=".." && current.begins_with(".");
+}
void DirAccessAndroid::list_dir_end(){
if (aad==NULL)
diff --git a/platform/android/dir_access_android.h b/platform/android/dir_access_android.h
index a6aead6eb3..57683542fa 100644
--- a/platform/android/dir_access_android.h
+++ b/platform/android/dir_access_android.h
@@ -52,6 +52,7 @@ public:
virtual bool list_dir_begin(); ///< This starts dir listing
virtual String get_next();
virtual bool current_is_dir() const;
+ virtual bool current_is_hidden() const;
virtual void list_dir_end(); ///<
virtual int get_drive_count();
diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp
index f32e16e7d8..98f20b2636 100644
--- a/platform/android/dir_access_jandroid.cpp
+++ b/platform/android/dir_access_jandroid.cpp
@@ -105,6 +105,12 @@ bool DirAccessJAndroid::current_is_dir() const{
return true;
}
+
+bool DirAccessJAndroid::current_is_hidden() const {
+
+ return current!="." && current!=".." && current.begins_with(".");
+}
+
void DirAccessJAndroid::list_dir_end(){
if (id==0)
diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h
index 958ea34891..0a696506e6 100644
--- a/platform/android/dir_access_jandroid.h
+++ b/platform/android/dir_access_jandroid.h
@@ -60,6 +60,7 @@ public:
virtual bool list_dir_begin(); ///< This starts dir listing
virtual String get_next();
virtual bool current_is_dir() const;
+ virtual bool current_is_hidden() const;
virtual void list_dir_end(); ///<
virtual int get_drive_count();
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 3e4ea8a4e0..8199e7c622 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -185,6 +185,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
bool _signed;
bool apk_expansion;
bool remove_prev;
+ bool use_32_fb;
String apk_expansion_salt;
String apk_expansion_pkey;
int orientation;
@@ -279,6 +280,8 @@ bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant&
icon=p_value;
else if (n=="package/signed")
_signed=p_value;
+ else if (n=="screen/use_32_bits_view")
+ use_32_fb=p_value;
else if (n=="screen/orientation")
orientation=p_value;
else if (n=="screen/support_small")
@@ -344,6 +347,8 @@ bool EditorExportPlatformAndroid::_get(const StringName& p_name,Variant &r_ret)
r_ret=icon;
else if (n=="package/signed")
r_ret=_signed;
+ else if (n=="screen/use_32_bits_view")
+ r_ret=use_32_fb;
else if (n=="screen/orientation")
r_ret=orientation;
else if (n=="screen/support_small")
@@ -393,6 +398,7 @@ void EditorExportPlatformAndroid::_get_property_list( List<PropertyInfo> *p_list
p_list->push_back( PropertyInfo( Variant::STRING, "package/name") );
p_list->push_back( PropertyInfo( Variant::STRING, "package/icon",PROPERTY_HINT_FILE,"png") );
p_list->push_back( PropertyInfo( Variant::BOOL, "package/signed") );
+ p_list->push_back( PropertyInfo( Variant::BOOL, "screen/use_32_bits_view") );
p_list->push_back( PropertyInfo( Variant::INT, "screen/orientation",PROPERTY_HINT_ENUM,"Landscape,Portrait") );
p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_small") );
p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_normal") );
@@ -1158,8 +1164,14 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d
err = export_project_files(save_apk_file,&ed,false);
}
+
+
}
+ if (use_32_fb)
+ cl.push_back("-use_depth_32");
+
+
if (cl.size()) {
//add comandline
Vector<uint8_t> clf;
@@ -1534,6 +1546,7 @@ EditorExportPlatformAndroid::EditorExportPlatformAndroid() {
quit_request=false;
orientation=0;
remove_prev=true;
+ use_32_fb=true;
device_thread=Thread::create(_device_poll_thread,this);
devices_changed=true;
diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java
index 1a7659a473..1fd37c98cd 100644
--- a/platform/android/java/src/com/android/godot/Godot.java
+++ b/platform/android/java/src/com/android/godot/Godot.java
@@ -109,6 +109,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
private Button mPauseButton;
private Button mWiFiSettingsButton;
+ private boolean use_32_bits=false;
private boolean mStatePaused;
private int mState;
@@ -255,7 +256,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
// ...add to FrameLayout
layout.addView(edittext);
- mView = new GodotView(getApplication(),io,use_gl2, this);
+ mView = new GodotView(getApplication(),io,use_gl2,use_32_bits, this);
layout.addView(mView,new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
mView.setKeepScreenOn(true);
@@ -399,7 +400,9 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
for(int i=0;i<command_line.length;i++) {
boolean has_extra = i< command_line.length -1;
- if (command_line[i].equals("-use_apk_expansion")) {
+ if (command_line[i].equals("-use_depth_32")) {
+ use_32_bits=true;
+ } else if (command_line[i].equals("-use_apk_expansion")) {
use_apk_expansion=true;
} else if (has_extra && command_line[i].equals("-apk_expansion_md5")) {
main_pack_md5=command_line[i+1];
diff --git a/platform/android/java/src/com/android/godot/GodotView.java b/platform/android/java/src/com/android/godot/GodotView.java
index f62431b94b..bd81b7f9af 100644
--- a/platform/android/java/src/com/android/godot/GodotView.java
+++ b/platform/android/java/src/com/android/godot/GodotView.java
@@ -71,14 +71,16 @@ public class GodotView extends GLSurfaceView {
private static GodotIO io;
private static boolean firsttime=true;
private static boolean use_gl2=false;
+ private static boolean use_32=false;
private Godot activity;
- public GodotView(Context context,GodotIO p_io,boolean p_use_gl2, Godot p_activity) {
+ public GodotView(Context context,GodotIO p_io,boolean p_use_gl2, boolean p_use_32_bits, Godot p_activity) {
super(context);
ctx=context;
io=p_io;
use_gl2=p_use_gl2;
+ use_32=p_use_32_bits;
activity = p_activity;
@@ -366,9 +368,17 @@ public class GodotView extends GLSurfaceView {
* custom config chooser. See ConfigChooser class definition
* below.
*/
- setEGLConfigChooser( translucent ?
- new ConfigChooser(8, 8, 8, 8, depth, stencil) :
- new ConfigChooser(5, 6, 5, 0, depth, stencil) );
+
+ if (use_32) {
+ setEGLConfigChooser( translucent ?
+ new ConfigChooser(8, 8, 8, 8, 24, stencil) :
+ new ConfigChooser(8, 8, 8, 8, 24, stencil) );
+
+ } else {
+ setEGLConfigChooser( translucent ?
+ new ConfigChooser(8, 8, 8, 8, 16, stencil) :
+ new ConfigChooser(5, 6, 5, 0, 16, stencil) );
+ }
/* Set the renderer responsible for frame rendering */
setRenderer(new Renderer());
diff --git a/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/BuildConfig.java b/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/BuildConfig.java
index 77ebb4b780..da9d06e63c 100644
--- a/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/BuildConfig.java
+++ b/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/BuildConfig.java
@@ -2,5 +2,5 @@
package com.android.vending.expansion.downloader;
public final class BuildConfig {
- public final static boolean DEBUG = true;
+ public final static boolean DEBUG = false;
} \ No newline at end of file
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 6b91c01dfc..f00e9c2d77 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -291,6 +291,11 @@ void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen)
p_list->push_back(default_videomode);
}
+Size2 OS_Android::get_window_size() const {
+
+ return Vector2(default_videomode.width,default_videomode.height);
+}
+
String OS_Android::get_name() {
return "Android";
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index 26dbf4a509..bea5371bbc 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -170,6 +170,8 @@ public:
virtual VideoMode get_video_mode(int p_screen=0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
+ virtual Size2 get_window_size() const;
+
virtual String get_name();
virtual MainLoop *get_main_loop() const;
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index aee5f76684..06b48318ec 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -474,6 +474,11 @@ String OSIPhone::get_name() {
return "iOS";
};
+Size2 OSIPhone::get_window_size() const {
+
+ return Vector2(video_mode.width, video_mode.height);
+}
+
bool OSIPhone::has_touchscreen_ui_hint() const {
return true;
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index cb294d07eb..2585a26479 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -167,6 +167,8 @@ public:
virtual void hide_virtual_keyboard();
virtual void set_cursor_shape(CursorShape p_shape);
+
+ virtual Size2 get_window_size() const;
virtual bool has_touchscreen_ui_hint() const;
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 581df84925..4c8d8a4205 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -230,6 +230,12 @@ OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const {
return default_videomode;
}
+
+Size2 OS_JavaScript::get_window_size() const {
+
+ return Vector2(default_videomode.width,default_videomode.height);
+}
+
void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
p_list->push_back(default_videomode);
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index dfc93d3ff0..2e9c8e14c2 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -127,6 +127,7 @@ public:
virtual VideoMode get_video_mode(int p_screen=0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
+ virtual Size2 get_window_size() const;
virtual String get_name();
virtual MainLoop *get_main_loop() const;
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 24f7115938..9ffd4fc3f8 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -99,6 +99,13 @@ public:
CursorShape cursor_shape;
MouseMode mouse_mode;
+
+ bool minimized;
+ bool maximized;
+ bool zoomed;
+ Vector<Rect2> screens;
+ int current_screen;
+ Rect2 restore_rect;
protected:
virtual int get_video_driver_count() const;
@@ -112,16 +119,13 @@ protected:
virtual void set_main_loop( MainLoop * p_main_loop );
virtual void delete_main_loop();
-
public:
-
-
-
-
static OS_OSX* singleton;
+ void wm_minimized(bool p_minimized);
+
virtual String get_name();
virtual void set_cursor_shape(CursorShape p_shape);
@@ -133,6 +137,8 @@ public:
virtual Point2 get_mouse_pos() const;
virtual int get_mouse_button_state() const;
virtual void set_window_title(const String& p_title);
+
+ virtual Size2 get_window_size() const;
virtual void set_icon(const Image& p_icon);
@@ -160,6 +166,24 @@ public:
virtual void move_window_to_foreground();
+ virtual int get_screen_count() const;
+ virtual int get_current_screen() const;
+ virtual void set_current_screen(int p_screen);
+ virtual Point2 get_screen_position(int p_screen=0);
+ virtual Point2 get_window_position() const;
+ virtual void set_window_position(const Point2& p_position);
+ virtual void set_window_size(const Size2 p_size);
+ virtual void set_window_fullscreen(bool p_enabled);
+ virtual bool is_window_fullscreen() const;
+ virtual void set_window_resizable(bool p_enabled);
+ virtual bool is_window_resizable() const;
+ virtual void set_window_minimized(bool p_enabled);
+ virtual bool is_window_minimized() const;
+ virtual void set_window_maximized(bool p_enabled);
+ virtual bool is_window_maximized() const;
+ Size2 get_screen_size(int p_screen);
+
+
void run();
void set_mouse_mode(MouseMode p_mode);
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 1c0d1f9991..a20263f9b2 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -227,19 +227,6 @@ static int button_mask=0;
// centerCursor(window);
}
-- (void)windowDidMiniaturize:(NSNotification *)notification
-{
- // _GodotInputWindowIconify(window, GL_TRUE);
-}
-
-- (void)windowDidDeminiaturize:(NSNotification *)notification
-{
- //if (window->monitor)
-// enterFullscreenMode(window);
-
- // _GodotInputWindowIconify(window, GL_FALSE);
-}
-
- (void)windowDidBecomeKey:(NSNotification *)notification
{
// _GodotInputWindowFocus(window, GL_TRUE);
@@ -256,6 +243,21 @@ static int button_mask=0;
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
}
+- (void)windowDidMiniaturize:(NSNotification*)notification
+{
+ OS_OSX::singleton->wm_minimized(true);
+ if (OS_OSX::singleton->get_main_loop())
+ OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
+};
+
+- (void)windowDidDeminiaturize:(NSNotification*)notification
+{
+
+ OS_OSX::singleton->wm_minimized(false);
+ if (OS_OSX::singleton->get_main_loop())
+ OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
+};
+
@end
@interface GodotContentView : NSView
@@ -903,7 +905,7 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
unsigned int attributeCount = 0;
// OS X needs non-zero color size, so set resonable values
- int colorBits = 24;
+ int colorBits = 32;
// Fail if a robustness strategy was requested
@@ -1018,7 +1020,15 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
_ensure_data_dir();
+ NSArray *screenArray = [NSScreen screens];
+ printf("nscreen count %i\n", (int)[screenArray count]);
+ for (int i=0; i<[screenArray count]; i++) {
+ NSRect nsrect = [[screenArray objectAtIndex: i] visibleFrame];
+ screens.push_back(Rect2(nsrect.origin.x, nsrect.origin.y, nsrect.size.width, nsrect.size.height));
+ printf("added screen %i\n", screens.size());
+ };
+ restore_rect = Rect2(get_window_position(), get_window_size());
}
void OS_OSX::finalize() {
@@ -1231,7 +1241,10 @@ void OS_OSX::swap_buffers() {
}
+void OS_OSX::wm_minimized(bool p_minimized) {
+ minimized = p_minimized;
+};
void OS_OSX::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
@@ -1245,6 +1258,119 @@ void OS_OSX::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) cons
}
+
+int OS_OSX::get_screen_count() const {
+
+ return screens.size();
+};
+
+int OS_OSX::get_current_screen() const {
+
+ return current_screen;
+};
+
+void OS_OSX::set_current_screen(int p_screen) {
+
+ current_screen = p_screen;
+};
+
+Point2 OS_OSX::get_screen_position(int p_screen) {
+
+ ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2());
+ return screens[p_screen].pos;
+};
+
+Size2 OS_OSX::get_screen_size(int p_screen) {
+
+ ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2());
+ return screens[p_screen].size;
+};
+
+Point2 OS_OSX::get_window_position() const {
+
+ return Size2([window_object frame].origin.x, [window_object frame].origin.y);
+};
+
+
+void OS_OSX::set_window_position(const Point2& p_position) {
+
+ [window_object setFrame:NSMakeRect(p_position.x, p_position.y, [window_object frame].size.width, [window_object frame].size.height) display:YES];
+};
+
+Size2 OS_OSX::get_window_size() const {
+
+ return Size2([window_object frame].size.width, [window_object frame].size.height);
+};
+
+void OS_OSX::set_window_size(const Size2 p_size) {
+
+ NSRect frame = [window_object frame];
+ [window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, p_size.x, p_size.y) display:YES];
+};
+
+void OS_OSX::set_window_fullscreen(bool p_enabled) {
+
+ [window_object performZoom:nil];
+ zoomed = p_enabled;
+};
+
+bool OS_OSX::is_window_fullscreen() const {
+
+ if ( [window_object respondsToSelector:@selector(isZoomed)] )
+ return [window_object isZoomed];
+
+ return zoomed;
+};
+
+void OS_OSX::set_window_resizable(bool p_enabled) {
+
+ if (p_enabled)
+ [window_object setStyleMask:[window_object styleMask] | NSResizableWindowMask ];
+ else
+ [window_object setStyleMask:[window_object styleMask] & ~NSResizableWindowMask ];
+};
+
+bool OS_OSX::is_window_resizable() const {
+
+ return [window_object styleMask] & NSResizableWindowMask;
+};
+
+void OS_OSX::set_window_minimized(bool p_enabled) {
+
+ if (p_enabled)
+ [window_object performMiniaturize:nil];
+ else
+ [window_object deminiaturize:nil];
+};
+
+bool OS_OSX::is_window_minimized() const {
+
+ if ( [window_object respondsToSelector:@selector(isMiniaturized)])
+ return [window_object isMiniaturized];
+
+ return minimized;
+};
+
+
+void OS_OSX::set_window_maximized(bool p_enabled) {
+
+ if (p_enabled) {
+ restore_rect = Rect2(get_window_position(), get_window_size());
+ [window_object setFrame:[[[NSScreen screens] objectAtIndex:current_screen] visibleFrame] display:YES];
+ } else {
+ set_window_size(restore_rect.size);
+ set_window_position(restore_rect.pos);
+ };
+ maximized = p_enabled;
+};
+
+bool OS_OSX::is_window_maximized() const {
+
+ // don't know
+ return maximized;
+};
+
+
void OS_OSX::move_window_to_foreground() {
[window_object orderFrontRegardless];
@@ -1473,5 +1599,9 @@ OS_OSX::OS_OSX() {
last_id=1;
cursor_shape=CURSOR_ARROW;
+ current_screen = 0;
+ maximized = false;
+ minimized = false;
+ zoomed = false;
}
diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp
index 7bc8f61744..1aabf5337b 100644
--- a/platform/server/os_server.cpp
+++ b/platform/server/os_server.cpp
@@ -56,7 +56,6 @@ void OS_Server::initialize(const VideoMode& p_desired,int p_video_driver,int p_a
args=OS::get_singleton()->get_cmdline_args();
current_videomode=p_desired;
main_loop=NULL;
-
rasterizer = memnew( RasterizerDummy );
@@ -163,6 +162,12 @@ OS::VideoMode OS_Server::get_video_mode(int p_screen) const {
return current_videomode;
}
+
+Size2 OS_Server::get_window_size() const {
+
+ return Vector2(current_videomode.width,current_videomode.height) ;
+}
+
void OS_Server::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index fcf96253ad..f8d346ce48 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -109,6 +109,8 @@ public:
virtual VideoMode get_video_mode(int p_screen=0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
+ virtual Size2 get_window_size() const;
+
virtual void move_window_to_foreground();
void run();
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 62bab00f7b..9cdf04797c 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -1,4 +1,90 @@
-
+#
+# tested on | Windows native | Linux cross-compilation
+# ------------------------+-------------------+---------------------------
+# MSVS C++ 2010 Express | WORKS | n/a
+# Mingw-w64 | WORKS | WORKS
+# Mingw-w32 | WORKS | WORKS
+# MinGW | WORKS | untested
+#
+#####
+# Notes about MSVS C++ :
+#
+# - MSVC2010-Express compiles to 32bits only.
+#
+#####
+# Notes about Mingw-w64 and Mingw-w32 under Windows :
+#
+# - both can be installed using the official installer :
+# http://mingw-w64.sourceforge.net/download.php#mingw-builds
+#
+# - if you want to compile both 32bits and 64bits, don't forget to
+# run the installer twice to install them both.
+#
+# - install them into a path that does not contain spaces
+# ( example : "C:/Mingw-w32", "C:/Mingw-w64" )
+#
+# - if you want to compile faster using the "-j" option, don't forget
+# to install the appropriate version of the Pywin32 python extension
+# available from : http://sourceforge.net/projects/pywin32/files/
+#
+# - before running scons, you must add into the environment path
+# the path to the "/bin" directory of the Mingw version you want
+# to use :
+#
+# set PATH=C:/Mingw-w32/bin;%PATH%
+#
+# - then, scons should be able to detect gcc.
+# - Mingw-w32 only compiles 32bits.
+# - Mingw-w64 only compiles 64bits.
+#
+# - it is possible to add them both at the same time into the PATH env,
+# if you also define the MINGW32_PREFIX and MINGW64_PREFIX environment
+# variables.
+# For instance, you could store that set of commands into a .bat script
+# that you would run just before scons :
+#
+# set PATH=C:\mingw-w32\bin;%PATH%
+# set PATH=C:\mingw-w64\bin;%PATH%
+# set MINGW32_PREFIX=C:\mingw-w32\bin\
+# set MINGW64_PREFIX=C:\mingw-w64\bin\
+#
+#####
+# Notes about Mingw, Mingw-w64 and Mingw-w32 under Linux :
+#
+# - default toolchain prefixes are :
+# "i586-mingw32msvc-" for MinGW
+# "i686-w64-mingw32-" for Mingw-w32
+# "x86_64-w64-mingw32-" for Mingw-w64
+#
+# - if both MinGW and Mingw-w32 are installed on your system
+# Mingw-w32 should take the priority over MinGW.
+#
+# - it is possible to manually override prefixes by defining
+# the MINGW32_PREFIX and MINGW64_PREFIX environment variables.
+#
+#####
+# Notes about Mingw under Windows :
+#
+# - this is the MinGW version from http://mingw.org/
+# - install it into a path that does not contain spaces
+# ( example : "C:/MinGW" )
+# - several DirectX headers might be missing. You can copy them into
+# the C:/MinGW/include" directory from this page :
+# https://code.google.com/p/mingw-lib/source/browse/trunk/working/avcodec_to_widget_5/directx_include/
+# - before running scons, add the path to the "/bin" directory :
+# set PATH=C:/MinGW/bin;%PATH%
+# - scons should be able to detect gcc.
+#
+
+#####
+# TODO :
+#
+# - finish to cleanup this script to remove all the remains of previous hacks and workarounds
+# - make it work with the Windows7 SDK that is supposed to enable 64bits compilation for MSVC2010-Express
+# - confirm it works well with other Visual Studio versions.
+# - update the wiki about the pywin32 extension required for the "-j" option under Windows.
+# - update the wiki to document MINGW32_PREFIX and MINGW64_PREFIX
+#
import os
@@ -13,50 +99,70 @@ def get_name():
def can_build():
-
if (os.name=="nt"):
#building natively on windows!
if (os.getenv("VSINSTALLDIR")):
return True
else:
- print("MSVC Not detected, attempting mingw.")
+ print("\nMSVC not detected, attempting Mingw.")
+ mingw32 = ""
+ mingw64 = ""
+ if ( os.getenv("MINGW32_PREFIX") ) :
+ mingw32 = os.getenv("MINGW32_PREFIX")
+ if ( os.getenv("MINGW64_PREFIX") ) :
+ mingw64 = os.getenv("MINGW64_PREFIX")
+
+ test = "gcc --version > NUL 2>&1"
+ if os.system(test)!= 0 and os.system(mingw32+test)!=0 and os.system(mingw64+test)!=0 :
+ print("- could not detect gcc.")
+ print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n")
+ return False
+ else:
+ print("- gcc detected.")
+
return True
-
-
if (os.name=="posix"):
mingw = "i586-mingw32msvc-"
- mingw64 = "i686-w64-mingw32-"
+ mingw64 = "x86_64-w64-mingw32-"
+ mingw32 = "i686-w64-mingw32-"
+
if (os.getenv("MINGW32_PREFIX")):
- mingw=os.getenv("MINGW32_PREFIX")
+ mingw32=os.getenv("MINGW32_PREFIX")
+ mingw = mingw32
if (os.getenv("MINGW64_PREFIX")):
mingw64=os.getenv("MINGW64_PREFIX")
-
- if os.system(mingw+"gcc --version >/dev/null") == 0 or os.system(mingw64+"gcc --version >/dev/null") ==0:
+
+ test = "gcc --version >/dev/null"
+ if os.system(mingw+test) == 0 or os.system(mingw64+test) ==0 or os.system(mingw32+test) ==0 :
return True
-
-
return False
def get_opts():
mingw=""
+ mingw32=""
mingw64=""
- if (os.name!="nt"):
+ if ( os.name == "posix" ):
mingw = "i586-mingw32msvc-"
- mingw64 = "i686-w64-mingw32-"
- if (os.getenv("MINGW32_PREFIX")):
- mingw=os.getenv("MINGW32_PREFIX")
- if (os.getenv("MINGW64_PREFIX")):
- mingw64=os.getenv("MINGW64_PREFIX")
+ mingw32 = "i686-w64-mingw32-"
+ mingw64 = "x86_64-w64-mingw32-"
+
+ if os.system(mingw32+"gcc --version >/dev/null") != 0 :
+ mingw32 = mingw
+
+ if (os.getenv("MINGW32_PREFIX")):
+ mingw32=os.getenv("MINGW32_PREFIX")
+ mingw = mingw32
+ if (os.getenv("MINGW64_PREFIX")):
+ mingw64=os.getenv("MINGW64_PREFIX")
return [
- ('mingw_prefix','Mingw Prefix',mingw),
+ ('mingw_prefix','Mingw Prefix',mingw32),
('mingw_prefix_64','Mingw Prefix 64 bits',mingw64),
- ('mingw64_for_32','Use Mingw 64 for 32 Bits Build',"no"),
]
def get_flags():
@@ -140,13 +246,13 @@ def configure(env):
# http://www.scons.org/wiki/LongCmdLinesOnWin32
if (os.name=="nt"):
import subprocess
- def mySpawn(sh, escape, cmd, args, env):
- newargs = ' '.join(args[1:])
- cmdline = cmd + " " + newargs
+
+ def mySubProcess(cmdline,env):
+ #print "SPAWNED : " + cmdline
startupinfo = subprocess.STARTUPINFO()
startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
- stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env)
+ stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env)
data, err = proc.communicate()
rv = proc.wait()
if rv:
@@ -154,35 +260,45 @@ def configure(env):
print err
print "====="
return rv
+
+ def mySpawn(sh, escape, cmd, args, env):
+
+ newargs = ' '.join(args[1:])
+ cmdline = cmd + " " + newargs
+
+ rv=0
+ if len(cmdline) > 32000 and cmd.endswith("ar") :
+ cmdline = cmd + " " + args[1] + " " + args[2] + " "
+ for i in range(3,len(args)) :
+ rv = mySubProcess( cmdline + args[i], env )
+ if rv :
+ break
+ else:
+ rv = mySubProcess( cmdline, env )
+
+ return rv
+
env['SPAWN'] = mySpawn
#build using mingw
if (os.name=="nt"):
env['ENV']['TMP'] = os.environ['TMP'] #way to go scons, you can be so stupid sometimes
else:
- env["PROGSUFFIX"]=env["PROGSUFFIX"]+".exe"
+ env["PROGSUFFIX"]=env["PROGSUFFIX"]+".exe" # for linux cross-compilation
mingw_prefix=""
if (env["bits"]=="default"):
env["bits"]="32"
- use64=False
if (env["bits"]=="32"):
-
- if (env["mingw64_for_32"]=="yes"):
- env.Append(CCFLAGS=['-m32'])
- env.Append(LINKFLAGS=['-m32'])
- env.Append(LINKFLAGS=['-static-libgcc'])
- env.Append(LINKFLAGS=['-static-libstdc++'])
- mingw_prefix=env["mingw_prefix_64"];
- else:
- mingw_prefix=env["mingw_prefix"];
-
-
+ env.Append(LINKFLAGS=['-static'])
+ env.Append(LINKFLAGS=['-static-libgcc'])
+ env.Append(LINKFLAGS=['-static-libstdc++'])
+ mingw_prefix=env["mingw_prefix"];
else:
- mingw_prefix=env["mingw_prefix_64"];
env.Append(LINKFLAGS=['-static'])
+ mingw_prefix=env["mingw_prefix_64"];
nulstr=""
@@ -193,10 +309,10 @@ def configure(env):
- if os.system(mingw_prefix+"gcc --version"+nulstr)!=0:
- #not really super consistent but..
- print("Can't find Windows compiler: "+mingw_prefix)
- sys.exit(255)
+ # if os.system(mingw_prefix+"gcc --version"+nulstr)!=0:
+ # #not really super consistent but..
+ # print("Can't find Windows compiler: "+mingw_prefix)
+ # sys.exit(255)
if (env["target"]=="release"):
@@ -231,11 +347,11 @@ def configure(env):
env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLEW_ENABLED'])
env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32'])
- if (env["bits"]=="32" and env["mingw64_for_32"]!="yes"):
-# env.Append(LIBS=['gcc_s'])
- #--with-arch=i686
- env.Append(CPPFLAGS=['-march=i686'])
- env.Append(LINKFLAGS=['-march=i686'])
+ # if (env["bits"]=="32"):
+# # env.Append(LIBS=['gcc_s'])
+ # #--with-arch=i686
+ # env.Append(CPPFLAGS=['-march=i686'])
+ # env.Append(LINKFLAGS=['-march=i686'])
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index e392a56aa8..414c250bd4 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -171,6 +171,8 @@ void OS_Windows::initialize_core() {
last_button_state=0;
//RedirectIOToConsole();
+ maximized=false;
+ minimized=false;
ThreadWindows::make_default();
SemaphoreWindows::make_default();
@@ -1007,6 +1009,23 @@ void OS_Windows::process_joysticks() {
};
};
+
+BOOL CALLBACK OS_Windows::MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {
+ OS_Windows *self=(OS_Windows*)OS::get_singleton();
+ MonitorInfo minfo;
+ minfo.hMonitor=hMonitor;
+ minfo.hdcMonitor=hdcMonitor;
+ minfo.rect.pos.x=lprcMonitor->left;
+ minfo.rect.pos.y=lprcMonitor->top;
+ minfo.rect.size.x=lprcMonitor->right - lprcMonitor->left;
+ minfo.rect.size.y=lprcMonitor->bottom - lprcMonitor->top;
+
+ self->monitor_info.push_back(minfo);
+
+ return TRUE;
+}
+
+
void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
@@ -1045,6 +1064,10 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
}
+ EnumDisplayMonitors(NULL,NULL,MonitorEnumProc,0);
+
+ print_line("DETECTED MONITORS: "+itos(monitor_info.size()));
+ pre_fs_valid=true;
if (video_mode.fullscreen) {
DEVMODE current;
@@ -1067,6 +1090,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
video_mode.fullscreen=false;
}*/
+ pre_fs_valid=false;
}
DWORD dwExStyle;
@@ -1475,6 +1499,251 @@ void OS_Windows::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen)
}
+int OS_Windows::get_screen_count() const {
+
+ return monitor_info.size();
+}
+int OS_Windows::get_current_screen() const{
+
+ HMONITOR monitor = MonitorFromWindow(hWnd,MONITOR_DEFAULTTONEAREST);
+ for(int i=0;i<monitor_info.size();i++) {
+ if (monitor_info[i].hMonitor==monitor)
+ return i;
+ }
+
+ return 0;
+}
+void OS_Windows::set_current_screen(int p_screen){
+
+ ERR_FAIL_INDEX(p_screen,monitor_info.size());
+
+ Vector2 ofs = get_window_position() - get_screen_position(get_current_screen());
+ set_window_position(ofs+get_screen_position(p_screen));
+
+}
+
+Point2 OS_Windows::get_screen_position(int p_screen) const{
+
+ ERR_FAIL_INDEX_V(p_screen,monitor_info.size(),Point2());
+ return Vector2( monitor_info[p_screen].rect.pos );
+
+}
+Size2 OS_Windows::get_screen_size(int p_screen) const{
+
+ ERR_FAIL_INDEX_V(p_screen,monitor_info.size(),Point2());
+ return Vector2( monitor_info[p_screen].rect.size );
+
+}
+Point2 OS_Windows::get_window_position() const{
+
+ RECT r;
+ GetWindowRect(hWnd,&r);
+ return Point2(r.left,r.top);
+}
+void OS_Windows::set_window_position(const Point2& p_position){
+
+ RECT r;
+ GetWindowRect(hWnd,&r);
+ MoveWindow(hWnd,p_position.x,p_position.y,r.right-r.left,r.bottom-r.top,TRUE);
+
+}
+Size2 OS_Windows::get_window_size() const{
+
+ RECT r;
+ GetClientRect(hWnd,&r);
+ return Vector2(r.right-r.left,r.bottom-r.top);
+
+}
+void OS_Windows::set_window_size(const Size2 p_size){
+
+ video_mode.width=p_size.width;
+ video_mode.height=p_size.height;
+
+ if (video_mode.fullscreen) {
+ return;
+ }
+
+
+ RECT crect;
+ GetClientRect(hWnd,&crect);
+
+ RECT rect;
+ GetWindowRect(hWnd,&rect);
+ int dx = (rect.right-rect.left)-(crect.right-crect.left);
+ int dy = (rect.bottom-rect.top)-(crect.bottom-crect.top);
+
+ rect.right=rect.left+p_size.width+dx;
+ rect.bottom=rect.top+p_size.height+dy;
+
+
+ //print_line("PRE: "+itos(rect.left)+","+itos(rect.top)+","+itos(rect.right-rect.left)+","+itos(rect.bottom-rect.top));
+
+ /*if (video_mode.resizable) {
+ AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE);
+ } else {
+ AdjustWindowRect(&rect, WS_CAPTION | WS_POPUPWINDOW, FALSE);
+ }*/
+
+ //print_line("POST: "+itos(rect.left)+","+itos(rect.top)+","+itos(rect.right-rect.left)+","+itos(rect.bottom-rect.top));
+
+ MoveWindow(hWnd,rect.left,rect.top,rect.right-rect.left,rect.bottom-rect.top,TRUE);
+
+}
+void OS_Windows::set_window_fullscreen(bool p_enabled){
+
+ if (video_mode.fullscreen==p_enabled)
+ return;
+
+
+
+ if (p_enabled) {
+
+
+ if (pre_fs_valid) {
+ GetWindowRect(hWnd,&pre_fs_rect);
+ //print_line("A: "+itos(pre_fs_rect.left)+","+itos(pre_fs_rect.top)+","+itos(pre_fs_rect.right-pre_fs_rect.left)+","+itos(pre_fs_rect.bottom-pre_fs_rect.top));
+ //MapWindowPoints(hWnd, GetParent(hWnd), (LPPOINT) &pre_fs_rect, 2);
+ //print_line("B: "+itos(pre_fs_rect.left)+","+itos(pre_fs_rect.top)+","+itos(pre_fs_rect.right-pre_fs_rect.left)+","+itos(pre_fs_rect.bottom-pre_fs_rect.top));
+ }
+
+
+ int cs = get_current_screen();
+ Point2 pos = get_screen_position(cs);
+ Size2 size = get_screen_size(cs);
+
+ /* r.left = pos.x;
+ r.top = pos.y;
+ r.bottom = pos.y+size.y;
+ r.right = pos.x+size.x;
+*/
+ SetWindowLongPtr(hWnd, GWL_STYLE,
+ WS_SYSMENU | WS_POPUP | WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_VISIBLE);
+ MoveWindow(hWnd, pos.x, pos.y, size.width, size.height, TRUE);
+
+ video_mode.fullscreen=true;
+
+
+ } else {
+
+ RECT rect;
+
+ if (pre_fs_valid) {
+ rect=pre_fs_rect;
+ } else {
+ rect.left=0;
+ rect.right=video_mode.width;
+ rect.top=0;
+ rect.bottom=video_mode.height;
+ }
+
+
+
+ if (video_mode.resizable) {
+
+ SetWindowLongPtr(hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW | WS_VISIBLE);
+ //AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE);
+ MoveWindow(hWnd, rect.left, rect.top, rect.right-rect.left, rect.bottom-rect.top, TRUE);
+ } else {
+
+ SetWindowLongPtr(hWnd, GWL_STYLE, WS_CAPTION | WS_POPUPWINDOW | WS_VISIBLE);
+ //AdjustWindowRect(&rect, WS_CAPTION | WS_POPUPWINDOW, FALSE);
+ MoveWindow(hWnd, rect.left, rect.top, rect.right-rect.left, rect.bottom-rect.top, TRUE);
+ }
+
+ video_mode.fullscreen=false;
+ pre_fs_valid=true;
+/*
+ DWORD dwExStyle=WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
+ DWORD dwStyle=WS_OVERLAPPEDWINDOW;
+ if (!video_mode.resizable) {
+ dwStyle &= ~WS_THICKFRAME;
+ dwStyle &= ~WS_MAXIMIZEBOX;
+ }
+ AdjustWindowRectEx(&pre_fs_rect, dwStyle, FALSE, dwExStyle);
+ video_mode.fullscreen=false;
+ video_mode.width=pre_fs_rect.right-pre_fs_rect.left;
+ video_mode.height=pre_fs_rect.bottom-pre_fs_rect.top;
+*/
+ }
+
+// MoveWindow(hWnd,r.left,r.top,p_size.x,p_size.y,TRUE);
+
+
+}
+bool OS_Windows::is_window_fullscreen() const{
+
+ return video_mode.fullscreen;
+}
+void OS_Windows::set_window_resizable(bool p_enabled){
+
+ if (video_mode.resizable==p_enabled)
+ return;
+/*
+ GetWindowRect(hWnd,&pre_fs_rect);
+ DWORD dwExStyle=WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
+ DWORD dwStyle=WS_OVERLAPPEDWINDOW;
+ if (!p_enabled) {
+ dwStyle &= ~WS_THICKFRAME;
+ dwStyle &= ~WS_MAXIMIZEBOX;
+ }
+ AdjustWindowRectEx(&pre_fs_rect, dwStyle, FALSE, dwExStyle);
+ */
+
+ if (!video_mode.fullscreen) {
+ if (p_enabled) {
+ SetWindowLongPtr(hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW | WS_VISIBLE);
+ } else {
+ SetWindowLongPtr(hWnd, GWL_STYLE, WS_CAPTION | WS_POPUPWINDOW | WS_VISIBLE);
+
+ }
+
+ RECT rect;
+ GetWindowRect(hWnd,&rect);
+ MoveWindow(hWnd, rect.left, rect.top, rect.right-rect.left, rect.bottom-rect.top, TRUE);
+ }
+
+ video_mode.resizable=p_enabled;
+
+}
+bool OS_Windows::is_window_resizable() const{
+
+ return video_mode.resizable;
+}
+void OS_Windows::set_window_minimized(bool p_enabled){
+
+ if (p_enabled) {
+ maximized=false;
+ minimized=true;
+ ShowWindow(hWnd,SW_MINIMIZE);
+ } else {
+ ShowWindow(hWnd,SW_RESTORE);
+ maximized=false;
+ minimized=false;
+ }
+}
+bool OS_Windows::is_window_minimized() const{
+
+ return minimized;
+
+}
+void OS_Windows::set_window_maximized(bool p_enabled){
+
+ if (p_enabled) {
+ maximized=true;
+ minimized=false;
+ ShowWindow(hWnd,SW_MAXIMIZE);
+ } else {
+ ShowWindow(hWnd,SW_RESTORE);
+ maximized=false;
+ minimized=false;
+ }
+}
+bool OS_Windows::is_window_maximized() const{
+
+ return maximized;
+}
+
+
void OS_Windows::print_error(const char* p_function,const char* p_file,int p_line,const char *p_code,const char*p_rationale,ErrorType p_type) {
HANDLE hCon=GetStdHandle(STD_OUTPUT_HANDLE);
@@ -1862,6 +2131,7 @@ String OS_Windows::get_stdin_string(bool p_block) {
void OS_Windows::move_window_to_foreground() {
SetForegroundWindow(hWnd);
+ BringWindowToTop(hWnd);
}
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 210e25d2d6..4995adc874 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -86,7 +86,7 @@ class OS_Windows : public OS {
uint64_t ticks_start;
uint64_t ticks_per_second;
- bool minimized;
+
bool old_invalid;
bool outside;
int old_x,old_y;
@@ -130,6 +130,7 @@ class OS_Windows : public OS {
int joystick_count;
Joystick joysticks[JOYSTICKS_MAX];
+ Size2 window_rect;
VideoMode video_mode;
MainLoop *main_loop;
@@ -196,6 +197,23 @@ protected:
};
Map<ProcessID, ProcessInfo>* process_map;
+ struct MonitorInfo {
+ HMONITOR hMonitor;
+ HDC hdcMonitor;
+ Rect2 rect;
+
+
+ };
+
+ bool pre_fs_valid;
+ RECT pre_fs_rect;
+ Vector<MonitorInfo> monitor_info;
+ bool maximized;
+ bool minimized;
+
+ static BOOL CALLBACK MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData);
+
+
public:
LRESULT WndProc(HWND hWnd,UINT uMsg, WPARAM wParam, LPARAM lParam);
@@ -218,6 +236,24 @@ public:
virtual VideoMode get_video_mode(int p_screen=0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
+ virtual int get_screen_count() const;
+ virtual int get_current_screen() const;
+ virtual void set_current_screen(int p_screen);
+ virtual Point2 get_screen_position(int p_screen=0) const;
+ virtual Size2 get_screen_size(int p_screen=0) const;
+ virtual Point2 get_window_position() const;
+ virtual void set_window_position(const Point2& p_position);
+ virtual Size2 get_window_size() const;
+ virtual void set_window_size(const Size2 p_size);
+ virtual void set_window_fullscreen(bool p_enabled);
+ virtual bool is_window_fullscreen() const;
+ virtual void set_window_resizable(bool p_enabled);
+ virtual bool is_window_resizable() const;
+ virtual void set_window_minimized(bool p_enabled);
+ virtual bool is_window_minimized() const;
+ virtual void set_window_maximized(bool p_enabled);
+ virtual bool is_window_maximized() const;
+
virtual MainLoop *get_main_loop() const;
virtual String get_name();
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index b4e766958c..185ca04a1e 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -39,6 +39,11 @@ def can_build():
if (x11_error):
print("xcursor not found.. x11 disabled.")
return False
+
+ x11_error=os.system("pkg-config xinerama --modversion > /dev/null ")
+ if (x11_error):
+ print("xinerama not found.. x11 disabled.")
+ return False
return True # X11 enabled
@@ -49,6 +54,7 @@ def get_opts():
('use_llvm','Use llvm compiler','no'),
('use_sanitizer','Use llvm compiler sanitize address','no'),
('pulseaudio','Detect & Use pulseaudio','yes'),
+ ('new_wm_api', 'Use experimental window management API','no'),
]
def get_flags():
@@ -108,6 +114,7 @@ def configure(env):
env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
env.ParseConfig('pkg-config x11 --cflags --libs')
+ env.ParseConfig('pkg-config xinerama --cflags --libs')
env.ParseConfig('pkg-config xcursor --cflags --libs')
env.ParseConfig('pkg-config openssl --cflags --libs')
@@ -152,3 +159,7 @@ def configure(env):
env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
#env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
+ if(env["new_wm_api"]=="yes"):
+ env.Append(CPPFLAGS=['-DNEW_WM_API'])
+ env.ParseConfig('pkg-config xinerama --cflags --libs')
+
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 39c171a08d..680d0bfdc5 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -37,6 +37,17 @@
#include "servers/physics/physics_server_sw.h"
#include "X11/Xutil.h"
+
+#include "X11/Xatom.h"
+#include "X11/extensions/Xinerama.h"
+// ICCCM
+#define WM_NormalState 1L // window normal state
+#define WM_IconicState 3L // window minimized
+// EWMH
+#define _NET_WM_STATE_REMOVE 0L // remove/unset property
+#define _NET_WM_STATE_ADD 1L // add/set property
+#define _NET_WM_STATE_TOGGLE 2L // toggle property
+
#include "main/main.h"
@@ -57,7 +68,7 @@
#include <X11/Xatom.h>
-#include "os/pc_joystick_map.h"
+//#include "os/pc_joystick_map.h"
#undef CursorShape
@@ -118,10 +129,10 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
if (xim == NULL) {
WARN_PRINT("XOpenIM failed");
- xim_style=NULL;
+ xim_style=0L;
} else {
::XIMStyles *xim_styles=NULL;
- xim_style=0;
+ xim_style=0L;
char *imvalret=NULL;
imvalret = XGetIMValues(xim, XNQueryInputStyle, &xim_styles, NULL);
if (imvalret != NULL || xim_styles == NULL) {
@@ -129,7 +140,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
}
if (xim_styles) {
- xim_style = 0;
+ xim_style = 0L;
for (int i=0;i<xim_styles->count_styles;i++) {
if (xim_styles->supported_styles[i] ==
@@ -163,14 +174,11 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
// maybe contextgl wants to be in charge of creating the window
//print_line("def videomode "+itos(current_videomode.width)+","+itos(current_videomode.height));
#if defined(OPENGL_ENABLED) || defined(LEGACYGL_ENABLED)
+
context_gl = memnew( ContextGL_X11( x11_display, x11_window,current_videomode, false ) );
context_gl->initialize();
- if (true) {
- rasterizer = memnew( RasterizerGLES2 );
- } else {
- //rasterizer = memnew( RasterizerGLES1 );
- };
+ rasterizer = memnew( RasterizerGLES2 );
#endif
visual_server = memnew( VisualServerRaster(rasterizer) );
@@ -180,9 +188,11 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD));
}
+#if 1
+ // NEW_WM_API
// borderless fullscreen window mode
if (current_videomode.fullscreen) {
- // needed for lxde/openbox, possibly others
+ // needed for lxde/openbox, possibly others
Hints hints;
Atom property;
hints.flags = 2;
@@ -211,7 +221,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureNotifyMask, &xev);
}
- // disable resizeable window
+ // disable resizable window
if (!current_videomode.resizable) {
XSizeHints *xsh;
xsh = XAllocSizeHints();
@@ -227,7 +237,25 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
xsh->min_height = xwa.height;
xsh->max_height = xwa.height;
XSetWMNormalHints(x11_display, x11_window, xsh);
+ XFree(xsh);
+ }
+#else
+ capture_idle = 0;
+ minimized = false;
+ maximized = false;
+
+ if (current_videomode.fullscreen) {
+ //set_wm_border(false);
+ set_wm_fullscreen(true);
+ }
+ if (!current_videomode.resizable) {
+ int screen = get_current_screen();
+ Size2i screen_size = get_screen_size(screen);
+ set_window_size(screen_size);
+ set_window_resizable(false);
}
+#endif
+
AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
@@ -265,19 +293,19 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
XChangeWindowAttributes(x11_display, x11_window,CWEventMask,&new_attr);
- XClassHint* classHint;
+ XClassHint* classHint;
- /* set the titlebar name */
- XStoreName(x11_display, x11_window, "Godot");
+ /* set the titlebar name */
+ XStoreName(x11_display, x11_window, "Godot");
- /* set the name and class hints for the window manager to use */
- classHint = XAllocClassHint();
- if (classHint) {
- classHint->res_name = "Godot";
- classHint->res_class = "Godot";
- }
- XSetClassHint(x11_display, x11_window, classHint);
- XFree(classHint);
+ /* set the name and class hints for the window manager to use */
+ classHint = XAllocClassHint();
+ if (classHint) {
+ classHint->res_name = "Godot";
+ classHint->res_class = "Godot";
+ }
+ XSetClassHint(x11_display, x11_window, classHint);
+ XFree(classHint);
wm_delete = XInternAtom(x11_display, "WM_DELETE_WINDOW", true);
XSetWMProtocols(x11_display, x11_window, &wm_delete, 1);
@@ -469,8 +497,9 @@ void OS_X11::set_mouse_mode(MouseMode p_mode) {
center.y = current_videomode.height/2;
XWarpPointer(x11_display, None, x11_window,
0,0,0,0, (int)center.x, (int)center.y);
- }
+ input->set_mouse_pos(center);
+ }
}
void OS_X11::warp_mouse_pos(const Point2& p_to) {
@@ -498,7 +527,6 @@ OS::MouseMode OS_X11::get_mouse_mode() const {
int OS_X11::get_mouse_button_state() const {
-
return last_button_state;
}
@@ -525,6 +553,344 @@ void OS_X11::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) cons
}
+//#ifdef NEW_WM_API
+#if 0
+// Just now not needed. Can be used for a possible OS.set_border(bool) method
+void OS_X11::set_wm_border(bool p_enabled) {
+ // needed for lxde/openbox, possibly others
+ Hints hints;
+ Atom property;
+ hints.flags = 2;
+ hints.decorations = p_enabled ? 1L : 0L;
+ property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
+ XChangeProperty(x11_display, x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ XMapRaised(x11_display, x11_window);
+ //XMoveResizeWindow(x11_display, x11_window, 0, 0, 800, 800);
+}
+#endif
+
+void OS_X11::set_wm_fullscreen(bool p_enabled) {
+ // Using EWMH -- Extened Window Manager Hints
+ XEvent xev;
+ Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False);
+ Atom wm_fullscreen = XInternAtom(x11_display, "_NET_WM_STATE_FULLSCREEN", False);
+
+ memset(&xev, 0, sizeof(xev));
+ xev.type = ClientMessage;
+ xev.xclient.window = x11_window;
+ xev.xclient.message_type = wm_state;
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
+ xev.xclient.data.l[1] = wm_fullscreen;
+ xev.xclient.data.l[2] = 0;
+
+ XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+}
+
+int OS_X11::get_screen_count() const {
+ // Using Xinerama Extension
+ int event_base, error_base;
+ const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base);
+ if( !ext_okay ) return 0;
+
+ int count;
+ XineramaScreenInfo* xsi = XineramaQueryScreens(x11_display, &count);
+ XFree(xsi);
+ return count;
+}
+
+int OS_X11::get_current_screen() const {
+ int x,y;
+ Window child;
+ XTranslateCoordinates( x11_display, x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child);
+
+ int count = get_screen_count();
+ for(int i=0; i<count; i++) {
+ Point2i pos = get_screen_position(i);
+ Size2i size = get_screen_size(i);
+ if( (x >= pos.x && x <pos.x + size.width) && (y >= pos.y && y < pos.y + size.height) )
+ return i;
+ }
+ return 0;
+}
+
+void OS_X11::set_current_screen(int p_screen) {
+ int count = get_screen_count();
+ if(p_screen >= count) return;
+
+ if( current_videomode.fullscreen ) {
+ Point2i position = get_screen_position(p_screen);
+ Size2i size = get_screen_size(p_screen);
+
+ XMoveResizeWindow(x11_display, x11_window, position.x, position.y, size.x, size.y);
+ }
+ else {
+ if( p_screen != get_current_screen() ) {
+ Point2i position = get_screen_position(p_screen);
+ XMoveWindow(x11_display, x11_window, position.x, position.y);
+ }
+ }
+}
+
+Point2 OS_X11::get_screen_position(int p_screen) const {
+ // Using Xinerama Extension
+ int event_base, error_base;
+ const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base);
+ if( !ext_okay ) return Point2i(0,0);
+
+ int count;
+ XineramaScreenInfo* xsi = XineramaQueryScreens(x11_display, &count);
+ if( p_screen >= count ) return Point2i(0,0);
+
+ Point2i position = Point2i(xsi[p_screen].x_org, xsi[p_screen].y_org);
+ XFree(xsi);
+ return position;
+}
+
+Size2 OS_X11::get_screen_size(int p_screen) const {
+ // Using Xinerama Extension
+ int event_base, error_base;
+ const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base);
+ if( !ext_okay ) return Size2i(0,0);
+
+ int count;
+ XineramaScreenInfo* xsi = XineramaQueryScreens(x11_display, &count);
+ if( p_screen >= count ) return Size2i(0,0);
+
+ Size2i size = Point2i(xsi[p_screen].width, xsi[p_screen].height);
+ XFree(xsi);
+ return size;
+}
+
+
+Point2 OS_X11::get_window_position() const {
+ int x,y;
+ Window child;
+ XTranslateCoordinates( x11_display, x11_window, DefaultRootWindow(x11_display), 0, 0, &x, &y, &child);
+
+ int screen = get_current_screen();
+ Point2i screen_position = get_screen_position(screen);
+
+ return Point2i(x-screen_position.x, y-screen_position.y);
+}
+
+void OS_X11::set_window_position(const Point2& p_position) {
+ // Using EWMH -- Extended Window Manager Hints
+ // to get the size of the decoration
+ Atom property = XInternAtom(x11_display,"_NET_FRAME_EXTENTS", True);
+ Atom type;
+ int format;
+ unsigned long len;
+ unsigned long remaining;
+ unsigned char *data = NULL;
+ int result;
+
+ result = XGetWindowProperty(
+ x11_display,
+ x11_window,
+ property,
+ 0,
+ 32,
+ False,
+ AnyPropertyType,
+ &type,
+ &format,
+ &len,
+ &remaining,
+ &data
+ );
+
+ long left = 0L;
+ long top = 0L;
+
+ if( result == Success ) {
+ long *extends = (long *) data;
+
+ left = extends[0];
+ top = extends[2];
+
+ XFree(data);
+ }
+
+ int screen = get_current_screen();
+ Point2i screen_position = get_screen_position(screen);
+
+ left -= screen_position.x;
+ top -= screen_position.y;
+
+ XMoveWindow(x11_display,x11_window,p_position.x - left,p_position.y - top);
+}
+
+Size2 OS_X11::get_window_size() const {
+ XWindowAttributes xwa;
+ XGetWindowAttributes(x11_display, x11_window, &xwa);
+ return Size2i(xwa.width, xwa.height);
+}
+
+void OS_X11::set_window_size(const Size2 p_size) {
+ XResizeWindow(x11_display, x11_window, p_size.x, p_size.y);
+}
+
+void OS_X11::set_window_fullscreen(bool p_enabled) {
+ set_wm_fullscreen(p_enabled);
+ current_videomode.fullscreen = p_enabled;
+
+ visual_server->init();
+}
+
+bool OS_X11::is_window_fullscreen() const {
+ return current_videomode.fullscreen;
+}
+
+void OS_X11::set_window_resizable(bool p_enabled) {
+ XSizeHints *xsh;
+ xsh = XAllocSizeHints();
+ xsh->flags = p_enabled ? 0L : PMinSize | PMaxSize;
+ if(!p_enabled) {
+ XWindowAttributes xwa;
+ XGetWindowAttributes(x11_display,x11_window,&xwa);
+ xsh->min_width = xwa.width;
+ xsh->max_width = xwa.width;
+ xsh->min_height = xwa.height;
+ xsh->max_height = xwa.height;
+ }
+ XSetWMNormalHints(x11_display, x11_window, xsh);
+ XFree(xsh);
+ current_videomode.resizable = p_enabled;
+}
+
+bool OS_X11::is_window_resizable() const {
+ return current_videomode.resizable;
+}
+
+void OS_X11::set_window_minimized(bool p_enabled) {
+ // Using ICCCM -- Inter-Client Communication Conventions Manual
+ XEvent xev;
+ Atom wm_change = XInternAtom(x11_display, "WM_CHANGE_STATE", False);
+
+ memset(&xev, 0, sizeof(xev));
+ xev.type = ClientMessage;
+ xev.xclient.window = x11_window;
+ xev.xclient.message_type = wm_change;
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = p_enabled ? WM_IconicState : WM_NormalState;
+
+ XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+
+ //XEvent xev;
+ Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False);
+ Atom wm_hidden = XInternAtom(x11_display, "_NET_WM_STATE_HIDDEN", False);
+
+ memset(&xev, 0, sizeof(xev));
+ xev.type = ClientMessage;
+ xev.xclient.window = x11_window;
+ xev.xclient.message_type = wm_state;
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = _NET_WM_STATE_ADD;
+ xev.xclient.data.l[1] = wm_hidden;
+
+ XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+}
+
+bool OS_X11::is_window_minimized() const {
+ // Using ICCCM -- Inter-Client Communication Conventions Manual
+ Atom property = XInternAtom(x11_display,"WM_STATE", True);
+ Atom type;
+ int format;
+ unsigned long len;
+ unsigned long remaining;
+ unsigned char *data = NULL;
+
+ int result = XGetWindowProperty(
+ x11_display,
+ x11_window,
+ property,
+ 0,
+ 32,
+ False,
+ AnyPropertyType,
+ &type,
+ &format,
+ &len,
+ &remaining,
+ &data
+ );
+
+ if( result == Success ) {
+ long *state = (long *) data;
+ if( state[0] == WM_IconicState )
+ return true;
+ }
+ return false;
+}
+
+void OS_X11::set_window_maximized(bool p_enabled) {
+ // Using EWMH -- Extended Window Manager Hints
+ XEvent xev;
+ Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False);
+ Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False);
+ Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False);
+
+ memset(&xev, 0, sizeof(xev));
+ xev.type = ClientMessage;
+ xev.xclient.window = x11_window;
+ xev.xclient.message_type = wm_state;
+ xev.xclient.format = 32;
+ xev.xclient.data.l[0] = p_enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
+ xev.xclient.data.l[1] = wm_max_horz;
+ xev.xclient.data.l[2] = wm_max_vert;
+
+ XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
+
+ maximized = p_enabled;
+}
+
+bool OS_X11::is_window_maximized() const {
+ // Using EWMH -- Extended Window Manager Hints
+ Atom property = XInternAtom(x11_display,"_NET_WM_STATE",False );
+ Atom type;
+ int format;
+ unsigned long len;
+ unsigned long remaining;
+ unsigned char *data = NULL;
+
+ int result = XGetWindowProperty(
+ x11_display,
+ x11_window,
+ property,
+ 0,
+ 1024,
+ False,
+ XA_ATOM,
+ &type,
+ &format,
+ &len,
+ &remaining,
+ &data
+ );
+
+ if(result == Success) {
+ Atom *atoms = (Atom*) data;
+ Atom wm_max_horz = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_HORZ", False);
+ Atom wm_max_vert = XInternAtom(x11_display, "_NET_WM_STATE_MAXIMIZED_VERT", False);
+ bool found_wm_max_horz = false;
+ bool found_wm_max_vert = false;
+
+ for( unsigned int i=0; i < len; i++ ) {
+ if( atoms[i] == wm_max_horz )
+ found_wm_max_horz = true;
+ if( atoms[i] == wm_max_vert )
+ found_wm_max_vert = true;
+
+ if( found_wm_max_horz && found_wm_max_vert )
+ return true;
+ }
+ XFree(atoms);
+ }
+
+ return false;
+}
+
InputModifierState OS_X11::get_key_modifier_state(unsigned int p_x11_state) {
@@ -599,11 +965,9 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
KeySym keysym_keycode=0; // keysym used to find a keycode
KeySym keysym_unicode=0; // keysym used to find unicode
- int nbytes=0; // bytes the string takes
-
// XLookupString returns keysyms usable as nice scancodes/
char str[256+1];
- nbytes=XLookupString(xkeyevent, str, 256, &keysym_keycode, NULL);
+ XLookupString(xkeyevent, str, 256, &keysym_keycode, NULL);
// Meanwhile, XLookupString returns keysyms useful for unicode.
@@ -700,7 +1064,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) {
::Time tresh=ABS(peek_event.xkey.time-xkeyevent->time);
if (peek_event.type == KeyPress && tresh<5 ) {
KeySym rk;
- nbytes=XLookupString((XKeyEvent*)&peek_event, str, 256, &rk, NULL);
+ XLookupString((XKeyEvent*)&peek_event, str, 256, &rk, NULL);
if (rk==keysym_keycode) {
XEvent event;
XNextEvent(x11_display, &event); //erase next event
@@ -764,13 +1128,18 @@ void OS_X11::process_xevents() {
break;
case VisibilityNotify: {
-
XVisibilityEvent * visibility = (XVisibilityEvent *)&event;
minimized = (visibility->state == VisibilityFullyObscured);
-
} break;
- case FocusIn:
+ case FocusIn:
+ minimized = false;
+#ifdef NEW_WM_API
+ if(current_videomode.fullscreen) {
+ set_wm_fullscreen(true);
+ visual_server->init();
+ }
+#endif
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
if (mouse_mode==MOUSE_MODE_CAPTURED) {
XGrabPointer(x11_display, x11_window, True,
@@ -781,6 +1150,13 @@ void OS_X11::process_xevents() {
break;
case FocusOut:
+#ifdef NEW_WM_API
+ if(current_videomode.fullscreen) {
+ set_wm_fullscreen(false);
+ set_window_minimized(true);
+ visual_server->init();
+ }
+#endif
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
if (mouse_mode==MOUSE_MODE_CAPTURED) {
//dear X11, I try, I really try, but you never work, you do whathever you want.
@@ -807,7 +1183,7 @@ void OS_X11::process_xevents() {
event.xbutton.x=last_mouse_pos.x;
event.xbutton.y=last_mouse_pos.y;
}
-
+
InputEvent mouse_event;
mouse_event.ID=++event_id;
mouse_event.type = InputEvent::MOUSE_BUTTON;
@@ -842,7 +1218,7 @@ void OS_X11::process_xevents() {
last_click_ms+=diff;
last_click_pos = Point2(event.xbutton.x,event.xbutton.y);
}
- }
+ }
input->parse_input_event( mouse_event);
@@ -852,16 +1228,15 @@ void OS_X11::process_xevents() {
last_timestamp=event.xmotion.time;
-
+
// Motion is also simple.
// A little hack is in order
// to be able to send relative motion events.
-
Point2i pos( event.xmotion.x, event.xmotion.y );
if (mouse_mode==MOUSE_MODE_CAPTURED) {
#if 1
- Vector2 c = Point2i(current_videomode.width/2,current_videomode.height/2);
+ //Vector2 c = Point2i(current_videomode.width/2,current_videomode.height/2);
if (pos==Point2i(current_videomode.width/2,current_videomode.height/2)) {
//this sucks, it's a hack, etc and is a little inaccurate, etc.
//but nothing I can do, X11 sucks.
@@ -870,9 +1245,9 @@ void OS_X11::process_xevents() {
break;
}
- Point2i ncenter = pos;
- pos = last_mouse_pos + ( pos-center );
- center=ncenter;
+ Point2i new_center = pos;
+ pos = last_mouse_pos + ( pos - center );
+ center=new_center;
do_mouse_warp=true;
#else
//Dear X11, thanks for making my life miserable
@@ -885,9 +1260,7 @@ void OS_X11::process_xevents() {
XWarpPointer(x11_display, None, x11_window,
0,0,0,0, (int)center.x, (int)center.y);
#endif
-
}
-
if (!last_mouse_pos_valid) {
@@ -896,7 +1269,14 @@ void OS_X11::process_xevents() {
}
Point2i rel = pos - last_mouse_pos;
-
+
+#ifdef NEW_WM_API
+ if (mouse_mode==MOUSE_MODE_CAPTURED) {
+ pos.x = current_videomode.width / 2;
+ pos.y = current_videomode.height / 2;
+ }
+#endif
+
InputEvent motion_event;
motion_event.ID=++event_id;
motion_event.type=InputEvent::MOUSE_MOTION;
@@ -916,6 +1296,8 @@ void OS_X11::process_xevents() {
motion_event.mouse_motion.relative_y=rel.y;
last_mouse_pos=pos;
+
+ // printf("rel: %d,%d\n", rel.x, rel.y );
input->parse_input_event( motion_event);
@@ -990,8 +1372,18 @@ void OS_X11::process_xevents() {
if (do_mouse_warp) {
XWarpPointer(x11_display, None, x11_window,
- 0,0,0,0, (int)current_videomode.width/2, (int)current_videomode.height/2);
-
+ 0,0,0,0, (int)current_videomode.width/2, (int)current_videomode.height/2);
+
+ /*
+ Window root, child;
+ int root_x, root_y;
+ int win_x, win_y;
+ unsigned int mask;
+ XQueryPointer( x11_display, x11_window, &root, &child, &root_x, &root_y, &win_x, &win_y, &mask );
+
+ printf("Root: %d,%d\n", root_x, root_y);
+ printf("Win: %d,%d\n", win_x, win_y);
+ */
}
}
@@ -1359,6 +1751,7 @@ void OS_X11::process_joysticks() {
#endif
};
+
void OS_X11::set_cursor_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape,CURSOR_MAX);
@@ -1475,8 +1868,6 @@ OS_X11::OS_X11() {
#endif
minimized = false;
- xim_style=NULL;
+ xim_style=0L;
mouse_mode=MOUSE_MODE_VISIBLE;
-
-
};
diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h
index d501f44f24..456a203380 100644
--- a/platform/x11/os_x11.h
+++ b/platform/x11/os_x11.h
@@ -165,14 +165,20 @@ class OS_X11 : public OS_Unix {
Joystick joysticks[JOYSTICKS_MAX];
+ unsigned int capture_idle;
+ bool maximized;
+ //void set_wm_border(bool p_enabled);
+ void set_wm_fullscreen(bool p_enabled);
+
+
protected:
virtual int get_video_driver_count() const;
virtual const char * get_video_driver_name(int p_driver) const;
virtual VideoMode get_default_video_mode() const;
- virtual int get_audio_driver_count() const;
- virtual const char * get_audio_driver_name(int p_driver) const;
+ virtual int get_audio_driver_count() const;
+ virtual const char * get_audio_driver_name(int p_driver) const;
virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
virtual void finalize();
@@ -183,6 +189,7 @@ protected:
void process_joysticks();
void close_joystick(int p_id = -1);
+
public:
virtual String get_name();
@@ -218,6 +225,25 @@ public:
virtual VideoMode get_video_mode(int p_screen=0) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
+
+ virtual int get_screen_count() const;
+ virtual int get_current_screen() const;
+ virtual void set_current_screen(int p_screen);
+ virtual Point2 get_screen_position(int p_screen=0) const;
+ virtual Size2 get_screen_size(int p_screen=0) const;
+ virtual Point2 get_window_position() const;
+ virtual void set_window_position(const Point2& p_position);
+ virtual Size2 get_window_size() const;
+ virtual void set_window_size(const Size2 p_size);
+ virtual void set_window_fullscreen(bool p_enabled);
+ virtual bool is_window_fullscreen() const;
+ virtual void set_window_resizable(bool p_enabled);
+ virtual bool is_window_resizable() const;
+ virtual void set_window_minimized(bool p_enabled);
+ virtual bool is_window_minimized() const;
+ virtual void set_window_maximized(bool p_enabled);
+ virtual bool is_window_maximized() const;
+
virtual void move_window_to_foreground();
void run();
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index fce21f6001..a5c455ce64 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -216,6 +216,119 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
}
+
+void Area2D::_area_enter_tree(ObjectID p_id) {
+
+ Object *obj = ObjectDB::get_instance(p_id);
+ Node *node = obj ? obj->cast_to<Node>() : NULL;
+ ERR_FAIL_COND(!node);
+
+ Map<ObjectID,AreaState>::Element *E=area_map.find(p_id);
+ ERR_FAIL_COND(!E);
+ ERR_FAIL_COND(E->get().in_tree);
+
+ E->get().in_tree=true;
+ emit_signal(SceneStringNames::get_singleton()->area_enter,node);
+ for(int i=0;i<E->get().shapes.size();i++) {
+
+ emit_signal(SceneStringNames::get_singleton()->area_enter_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+ }
+
+}
+
+void Area2D::_area_exit_tree(ObjectID p_id) {
+
+ Object *obj = ObjectDB::get_instance(p_id);
+ Node *node = obj ? obj->cast_to<Node>() : NULL;
+ ERR_FAIL_COND(!node);
+ Map<ObjectID,AreaState>::Element *E=area_map.find(p_id);
+ ERR_FAIL_COND(!E);
+ ERR_FAIL_COND(!E->get().in_tree);
+ E->get().in_tree=false;
+ emit_signal(SceneStringNames::get_singleton()->area_exit,node);
+ for(int i=0;i<E->get().shapes.size();i++) {
+
+ emit_signal(SceneStringNames::get_singleton()->area_exit_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+ }
+
+}
+
+void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape) {
+
+ bool area_in = p_status==Physics2DServer::AREA_BODY_ADDED;
+ ObjectID objid=p_instance;
+
+ Object *obj = ObjectDB::get_instance(objid);
+ Node *node = obj ? obj->cast_to<Node>() : NULL;
+
+ Map<ObjectID,AreaState>::Element *E=area_map.find(objid);
+
+ ERR_FAIL_COND(!area_in && !E);
+
+ locked=true;
+
+ if (area_in) {
+ if (!E) {
+
+ E = area_map.insert(objid,AreaState());
+ E->get().rc=0;
+ E->get().in_tree=node && node->is_inside_tree();
+ if (node) {
+ node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid));
+ node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid));
+ if (E->get().in_tree) {
+ emit_signal(SceneStringNames::get_singleton()->area_enter,node);
+ }
+ }
+
+ }
+ E->get().rc++;
+ if (node)
+ E->get().shapes.insert(AreaShapePair(p_area_shape,p_self_shape));
+
+
+ if (!node || E->get().in_tree) {
+ emit_signal(SceneStringNames::get_singleton()->area_enter_shape,objid,node,p_area_shape,p_self_shape);
+ }
+
+ } else {
+
+ E->get().rc--;
+
+ if (node)
+ E->get().shapes.erase(AreaShapePair(p_area_shape,p_self_shape));
+
+ bool eraseit=false;
+
+ if (E->get().rc==0) {
+
+ if (node) {
+ node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree);
+ node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree);
+ if (E->get().in_tree)
+ emit_signal(SceneStringNames::get_singleton()->area_exit,obj);
+
+ }
+
+ eraseit=true;
+
+ }
+ if (!node || E->get().in_tree) {
+ emit_signal(SceneStringNames::get_singleton()->area_exit_shape,objid,obj,p_area_shape,p_self_shape);
+ }
+
+ if (eraseit)
+ area_map.erase(E);
+
+ }
+
+ locked=false;
+
+
+}
+
+
+
void Area2D::_clear_monitoring() {
if (locked) {
@@ -223,27 +336,56 @@ void Area2D::_clear_monitoring() {
}
ERR_FAIL_COND(locked);
- Map<ObjectID,BodyState> bmcopy = body_map;
- body_map.clear();
- //disconnect all monitored stuff
+ {
+ Map<ObjectID,BodyState> bmcopy = body_map;
+ body_map.clear();
+ //disconnect all monitored stuff
- for (Map<ObjectID,BodyState>::Element *E=bmcopy.front();E;E=E->next()) {
+ for (Map<ObjectID,BodyState>::Element *E=bmcopy.front();E;E=E->next()) {
- Object *obj = ObjectDB::get_instance(E->key());
- Node *node = obj ? obj->cast_to<Node>() : NULL;
- ERR_CONTINUE(!node);
- if (!E->get().in_tree)
- continue;
+ Object *obj = ObjectDB::get_instance(E->key());
+ Node *node = obj ? obj->cast_to<Node>() : NULL;
+ ERR_CONTINUE(!node);
+ if (!E->get().in_tree)
+ continue;
- for(int i=0;i<E->get().shapes.size();i++) {
+ for(int i=0;i<E->get().shapes.size();i++) {
- emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
+ emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
+ }
+
+ emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
+
+ node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
+ node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
}
- emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
+ }
- node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
- node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
+ {
+
+ Map<ObjectID,AreaState> bmcopy = area_map;
+ area_map.clear();
+ //disconnect all monitored stuff
+
+ for (Map<ObjectID,AreaState>::Element *E=bmcopy.front();E;E=E->next()) {
+
+ Object *obj = ObjectDB::get_instance(E->key());
+ Node *node = obj ? obj->cast_to<Node>() : NULL;
+ ERR_CONTINUE(!node);
+ if (!E->get().in_tree)
+ continue;
+
+ for(int i=0;i<E->get().shapes.size();i++) {
+
+ emit_signal(SceneStringNames::get_singleton()->area_exit_shape,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
+ }
+
+ emit_signal(SceneStringNames::get_singleton()->area_exit,obj);
+
+ node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree);
+ node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree);
+ }
}
}
@@ -276,8 +418,10 @@ void Area2D::set_enable_monitoring(bool p_enable) {
if (monitoring) {
Physics2DServer::get_singleton()->area_set_monitor_callback(get_rid(),this,"_body_inout");
+ Physics2DServer::get_singleton()->area_set_area_monitor_callback(get_rid(),this,"_area_inout");
} else {
Physics2DServer::get_singleton()->area_set_monitor_callback(get_rid(),NULL,StringName());
+ Physics2DServer::get_singleton()->area_set_area_monitor_callback(get_rid(),NULL,StringName());
_clear_monitoring();
}
@@ -288,6 +432,26 @@ bool Area2D::is_monitoring_enabled() const {
return monitoring;
}
+void Area2D::set_monitorable(bool p_enable) {
+
+ if (locked) {
+ ERR_EXPLAIN("This function can't be used during the in/out signal.");
+ }
+ ERR_FAIL_COND(locked);
+
+ if (p_enable==monitorable)
+ return;
+
+ monitorable=p_enable;
+
+ Physics2DServer::get_singleton()->area_set_monitorable(get_rid(),monitorable);
+}
+
+bool Area2D::is_monitorable() const {
+
+ return monitorable;
+}
+
Array Area2D::get_overlapping_bodies() const {
ERR_FAIL_COND_V(!monitoring,Array());
@@ -307,12 +471,56 @@ Array Area2D::get_overlapping_bodies() const {
return ret;
}
+Array Area2D::get_overlapping_areas() const {
+
+ ERR_FAIL_COND_V(!monitoring,Array());
+ Array ret;
+ ret.resize(area_map.size());
+ int idx=0;
+ for (const Map<ObjectID,AreaState>::Element *E=area_map.front();E;E=E->next()) {
+ Object *obj = ObjectDB::get_instance(E->key());
+ if (!obj) {
+ ret.resize( ret.size() -1 ); //ops
+ } else {
+ ret[idx++]=obj;
+ }
+
+ }
+
+ return ret;
+}
+
+bool Area2D::overlaps_area(Node* p_area) const {
+
+ ERR_FAIL_NULL_V(p_area,false);
+ const Map<ObjectID,AreaState>::Element *E=area_map.find(p_area->get_instance_ID());
+ if (!E)
+ return false;
+ return E->get().in_tree;
+
+
+
+}
+
+bool Area2D::overlaps_body(Node* p_body) const{
+
+ ERR_FAIL_NULL_V(p_body,false);
+ const Map<ObjectID,BodyState>::Element *E=body_map.find(p_body->get_instance_ID());
+ if (!E)
+ return false;
+ return E->get().in_tree;
+
+}
+
void Area2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_body_enter_tree","id"),&Area2D::_body_enter_tree);
ObjectTypeDB::bind_method(_MD("_body_exit_tree","id"),&Area2D::_body_exit_tree);
+ ObjectTypeDB::bind_method(_MD("_area_enter_tree","id"),&Area2D::_area_enter_tree);
+ ObjectTypeDB::bind_method(_MD("_area_exit_tree","id"),&Area2D::_area_exit_tree);
+
ObjectTypeDB::bind_method(_MD("set_space_override_mode","enable"),&Area2D::set_space_override_mode);
ObjectTypeDB::bind_method(_MD("get_space_override_mode"),&Area2D::get_space_override_mode);
@@ -337,15 +545,29 @@ void Area2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area2D::set_enable_monitoring);
ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area2D::is_monitoring_enabled);
+ ObjectTypeDB::bind_method(_MD("set_monitorable","enable"),&Area2D::set_monitorable);
+ ObjectTypeDB::bind_method(_MD("is_monitorable"),&Area2D::is_monitorable);
+
ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"),&Area2D::get_overlapping_bodies);
+ ObjectTypeDB::bind_method(_MD("get_overlapping_areas"),&Area2D::get_overlapping_areas);
+
+ ObjectTypeDB::bind_method(_MD("overlaps_body:PhysicsBody2D","body"),&Area2D::overlaps_body);
+ ObjectTypeDB::bind_method(_MD("overlaps_area:Area2D","area"),&Area2D::overlaps_area);
ObjectTypeDB::bind_method(_MD("_body_inout"),&Area2D::_body_inout);
+ ObjectTypeDB::bind_method(_MD("_area_inout"),&Area2D::_area_inout);
+
+
+ ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
+ ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
+ ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D")));
+ ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D")));
+ ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape")));
+ ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape")));
+ ADD_SIGNAL( MethodInfo("area_enter",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
+ ADD_SIGNAL( MethodInfo("area_exit",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
- ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
- ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
- ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body")));
- ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body")));
ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
@@ -355,6 +577,7 @@ void Area2D::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable"));
}
@@ -369,7 +592,9 @@ Area2D::Area2D() : CollisionObject2D(Physics2DServer::get_singleton()->area_crea
locked=false;
priority=0;
monitoring=false;
+ monitorable=false;
set_enable_monitoring(true);
+ set_monitorable(true);
}
diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h
index f770e88a19..6a6c757e0c 100644
--- a/scene/2d/area_2d.h
+++ b/scene/2d/area_2d.h
@@ -53,6 +53,7 @@ private:
real_t angular_damp;
int priority;
bool monitoring;
+ bool monitorable;
bool locked;
void _body_inout(int p_status,const RID& p_body, int p_instance, int p_body_shape,int p_area_shape);
@@ -84,6 +85,36 @@ private:
Map<ObjectID,BodyState> body_map;
+
+
+ void _area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape);
+
+ void _area_enter_tree(ObjectID p_id);
+ void _area_exit_tree(ObjectID p_id);
+
+ struct AreaShapePair {
+
+ int area_shape;
+ int self_shape;
+ bool operator<(const AreaShapePair& p_sp) const {
+ if (area_shape==p_sp.area_shape)
+ return self_shape < p_sp.self_shape;
+ else
+ return area_shape < p_sp.area_shape;
+ }
+
+ AreaShapePair() {}
+ AreaShapePair(int p_bs, int p_as) { area_shape=p_bs; self_shape=p_as; }
+ };
+
+ struct AreaState {
+
+ int rc;
+ bool in_tree;
+ VSet<AreaShapePair> shapes;
+ };
+
+ Map<ObjectID,AreaState> area_map;
void _clear_monitoring();
@@ -117,8 +148,14 @@ public:
void set_enable_monitoring(bool p_enable);
bool is_monitoring_enabled() const;
+ void set_monitorable(bool p_enable);
+ bool is_monitorable() const;
+
Array get_overlapping_bodies() const; //function for script
+ Array get_overlapping_areas() const; //function for script
+ bool overlaps_area(Node* p_area) const;
+ bool overlaps_body(Node* p_body) const;
Area2D();
~Area2D();
diff --git a/scene/2d/back_buffer_copy.cpp b/scene/2d/back_buffer_copy.cpp
new file mode 100644
index 0000000000..245b3ba7eb
--- /dev/null
+++ b/scene/2d/back_buffer_copy.cpp
@@ -0,0 +1,75 @@
+#include "back_buffer_copy.h"
+
+void BackBufferCopy::_update_copy_mode() {
+
+ switch(copy_mode) {
+
+ case COPY_MODE_DISALED: {
+
+ VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(),false,Rect2());
+ } break;
+ case COPY_MODE_RECT: {
+
+ VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(),true,rect);
+ } break;
+ case COPY_MODE_VIEWPORT: {
+
+ VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(),true,Rect2());
+
+ } break;
+
+ }
+}
+
+Rect2 BackBufferCopy::get_item_rect() const {
+
+ return rect;
+}
+
+void BackBufferCopy::set_rect(const Rect2& p_rect) {
+
+ rect=p_rect;
+ _update_copy_mode();
+}
+
+Rect2 BackBufferCopy::get_rect() const{
+ return rect;
+}
+
+void BackBufferCopy::set_copy_mode(CopyMode p_mode){
+
+ copy_mode=p_mode;
+ _update_copy_mode();
+}
+BackBufferCopy::CopyMode BackBufferCopy::get_copy_mode() const{
+
+ return copy_mode;
+}
+
+
+void BackBufferCopy::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_rect","rect"),&BackBufferCopy::set_rect);
+ ObjectTypeDB::bind_method(_MD("get_rect"),&BackBufferCopy::get_rect);
+
+ ObjectTypeDB::bind_method(_MD("set_copy_mode","copy_mode"),&BackBufferCopy::set_copy_mode);
+ ObjectTypeDB::bind_method(_MD("get_copy_mode"),&BackBufferCopy::get_copy_mode);
+
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"copy_mode",PROPERTY_HINT_ENUM,"Disabled,Rect,Viewport"),_SCS("set_copy_mode"),_SCS("get_copy_mode"));
+ ADD_PROPERTY( PropertyInfo(Variant::RECT2,"rect"),_SCS("set_rect"),_SCS("get_rect"));
+
+ BIND_CONSTANT( COPY_MODE_DISALED );
+ BIND_CONSTANT( COPY_MODE_RECT );
+ BIND_CONSTANT( COPY_MODE_VIEWPORT );
+
+}
+
+BackBufferCopy::BackBufferCopy(){
+
+ rect=Rect2(-100,-100,200,200);
+ copy_mode=COPY_MODE_RECT;
+ _update_copy_mode();
+}
+BackBufferCopy::~BackBufferCopy(){
+
+}
diff --git a/scene/2d/back_buffer_copy.h b/scene/2d/back_buffer_copy.h
new file mode 100644
index 0000000000..3a86ffa309
--- /dev/null
+++ b/scene/2d/back_buffer_copy.h
@@ -0,0 +1,41 @@
+#ifndef BACKBUFFERCOPY_H
+#define BACKBUFFERCOPY_H
+
+#include "scene/2d/node_2d.h"
+
+class BackBufferCopy : public Node2D {
+ OBJ_TYPE( BackBufferCopy,Node2D);
+public:
+ enum CopyMode {
+ COPY_MODE_DISALED,
+ COPY_MODE_RECT,
+ COPY_MODE_VIEWPORT
+ };
+private:
+
+ Rect2 rect;
+ CopyMode copy_mode;
+
+ void _update_copy_mode();
+
+protected:
+
+ static void _bind_methods();
+
+public:
+
+ void set_rect(const Rect2& p_rect);
+ Rect2 get_rect() const;
+
+ void set_copy_mode(CopyMode p_mode);
+ CopyMode get_copy_mode() const;
+
+ Rect2 get_item_rect() const;
+
+ BackBufferCopy();
+ ~BackBufferCopy();
+};
+
+VARIANT_ENUM_CAST(BackBufferCopy::CopyMode);
+
+#endif // BACKBUFFERCOPY_H
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 1002713740..118ba33bc6 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -42,9 +42,8 @@ bool CanvasItemMaterial::_set(const StringName& p_name, const Variant& p_value)
if (p_name==SceneStringNames::get_singleton()->shader_shader) {
set_shader(p_value);
return true;
- } else if (p_name==SceneStringNames::get_singleton()->shader_unshaded) {
- set_unshaded(p_value);
- print_line("set unshaded");
+ } else if (p_name==SceneStringNames::get_singleton()->shading_mode) {
+ set_shading_mode(ShadingMode(p_value.operator int()));
return true;
} else {
@@ -75,10 +74,10 @@ bool CanvasItemMaterial::_get(const StringName& p_name,Variant &r_ret) const {
r_ret=get_shader();
return true;
- } else if (p_name==SceneStringNames::get_singleton()->shader_unshaded) {
+ } else if (p_name==SceneStringNames::get_singleton()->shading_mode) {
- r_ret=unshaded;
+ r_ret=shading_mode;
return true;
} else {
@@ -101,7 +100,7 @@ bool CanvasItemMaterial::_get(const StringName& p_name,Variant &r_ret) const {
void CanvasItemMaterial::_get_property_list( List<PropertyInfo> *p_list) const {
p_list->push_back( PropertyInfo( Variant::OBJECT, "shader/shader", PROPERTY_HINT_RESOURCE_TYPE,"CanvasItemShader,CanvasItemShaderGraph" ) );
- p_list->push_back( PropertyInfo( Variant::BOOL, "shader/unshaded") );
+ p_list->push_back( PropertyInfo( Variant::INT, "shader/shading_mode",PROPERTY_HINT_ENUM,"Normal,Unshaded,Light Only") );
if (!shader.is_null()) {
@@ -162,25 +161,30 @@ RID CanvasItemMaterial::get_rid() const {
return material;
}
-void CanvasItemMaterial::set_unshaded(bool p_unshaded) {
+void CanvasItemMaterial::set_shading_mode(ShadingMode p_mode) {
- unshaded=p_unshaded;
- VS::get_singleton()->canvas_item_material_set_unshaded(material,p_unshaded);
+ shading_mode=p_mode;
+ VS::get_singleton()->canvas_item_material_set_shading_mode(material,VS::CanvasItemShadingMode(p_mode));
}
-bool CanvasItemMaterial::is_unshaded() const{
-
- return unshaded;
+CanvasItemMaterial::ShadingMode CanvasItemMaterial::get_shading_mode() const {
+ return shading_mode;
}
+
void CanvasItemMaterial::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_shader","shader:Shader"),&CanvasItemMaterial::set_shader);
ObjectTypeDB::bind_method(_MD("get_shader:Shader"),&CanvasItemMaterial::get_shader);
ObjectTypeDB::bind_method(_MD("set_shader_param","param","value"),&CanvasItemMaterial::set_shader_param);
ObjectTypeDB::bind_method(_MD("get_shader_param","param"),&CanvasItemMaterial::get_shader_param);
- ObjectTypeDB::bind_method(_MD("set_unshaded","unshaded"),&CanvasItemMaterial::set_unshaded);
- ObjectTypeDB::bind_method(_MD("is_unshaded"),&CanvasItemMaterial::is_unshaded);
+ ObjectTypeDB::bind_method(_MD("set_shading_mode","mode"),&CanvasItemMaterial::set_shading_mode);
+ ObjectTypeDB::bind_method(_MD("get_shading_mode"),&CanvasItemMaterial::get_shading_mode);
+
+ BIND_CONSTANT( SHADING_NORMAL );
+ BIND_CONSTANT( SHADING_UNSHADED );
+ BIND_CONSTANT( SHADING_ONLY_LIGHT );
+
}
@@ -203,7 +207,7 @@ void CanvasItemMaterial::get_argument_options(const StringName& p_function,int p
CanvasItemMaterial::CanvasItemMaterial() {
material=VS::get_singleton()->canvas_item_material_create();
- unshaded=false;
+ shading_mode=SHADING_NORMAL;
}
CanvasItemMaterial::~CanvasItemMaterial(){
@@ -944,8 +948,68 @@ Ref<CanvasItemMaterial> CanvasItem::get_material() const{
}
+InputEvent CanvasItem::make_input_local(const InputEvent& p_event) const {
+
+ ERR_FAIL_COND_V(!is_inside_tree(),p_event);
+
+ InputEvent ev = p_event;
+
+ Matrix32 local_matrix = (get_canvas_transform() * get_global_transform()).affine_inverse();
+
+ switch(ev.type) {
+
+ case InputEvent::MOUSE_BUTTON: {
+
+ Vector2 g = local_matrix.xform(Vector2(ev.mouse_button.global_x,ev.mouse_button.global_y));
+ Vector2 l = local_matrix.xform(Vector2(ev.mouse_button.x,ev.mouse_button.y));
+ ev.mouse_button.x=l.x;
+ ev.mouse_button.y=l.y;
+ ev.mouse_button.global_x=g.x;
+ ev.mouse_button.global_y=g.y;
+
+ } break;
+ case InputEvent::MOUSE_MOTION: {
+
+ Vector2 g = local_matrix.xform(Vector2(ev.mouse_motion.global_x,ev.mouse_motion.global_y));
+ Vector2 l = local_matrix.xform(Vector2(ev.mouse_motion.x,ev.mouse_motion.y));
+ Vector2 r = local_matrix.basis_xform(Vector2(ev.mouse_motion.relative_x,ev.mouse_motion.relative_y));
+ Vector2 s = local_matrix.basis_xform(Vector2(ev.mouse_motion.speed_x,ev.mouse_motion.speed_y));
+ ev.mouse_motion.x=l.x;
+ ev.mouse_motion.y=l.y;
+ ev.mouse_motion.global_x=g.x;
+ ev.mouse_motion.global_y=g.y;
+ ev.mouse_motion.relative_x=r.x;
+ ev.mouse_motion.relative_y=r.y;
+ ev.mouse_motion.speed_x=s.x;
+ ev.mouse_motion.speed_y=s.y;
+
+ } break;
+ case InputEvent::SCREEN_TOUCH: {
+ Vector2 t = local_matrix.xform(Vector2(ev.screen_touch.x,ev.screen_touch.y));
+ ev.screen_touch.x=t.x;
+ ev.screen_touch.y=t.y;
+
+ } break;
+ case InputEvent::SCREEN_DRAG: {
+
+
+ Vector2 t = local_matrix.xform(Vector2(ev.screen_drag.x,ev.screen_drag.y));
+ Vector2 r = local_matrix.basis_xform(Vector2(ev.screen_drag.relative_x,ev.screen_drag.relative_y));
+ Vector2 s = local_matrix.basis_xform(Vector2(ev.screen_drag.speed_x,ev.screen_drag.speed_y));
+ ev.screen_drag.x=t.x;
+ ev.screen_drag.y=t.y;
+ ev.screen_drag.relative_x=r.x;
+ ev.screen_drag.relative_y=r.y;
+ ev.screen_drag.speed_x=s.x;
+ ev.screen_drag.speed_y=s.y;
+ } break;
+ }
+
+ return ev;
+}
+
void CanvasItem::_bind_methods() {
@@ -1022,6 +1086,8 @@ void CanvasItem::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_use_parent_material","enable"),&CanvasItem::set_use_parent_material);
ObjectTypeDB::bind_method(_MD("get_use_parent_material"),&CanvasItem::get_use_parent_material);
+ ObjectTypeDB::bind_method(_MD("make_input_local","event"),&CanvasItem::make_input_local);
+
BIND_VMETHOD(MethodInfo("_draw"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"visibility/visible"), _SCS("_set_visible_"),_SCS("_is_visible_") );
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 0c7be261ab..167f2b96f3 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -45,10 +45,17 @@ class CanvasItemMaterial : public Resource{
OBJ_TYPE(CanvasItemMaterial,Resource);
RID material;
Ref<Shader> shader;
- bool unshaded;
+public:
+ enum ShadingMode {
+ SHADING_NORMAL,
+ SHADING_UNSHADED,
+ SHADING_ONLY_LIGHT,
+ };
protected:
+ ShadingMode shading_mode;
+
bool _set(const StringName& p_name, const Variant& p_value);
bool _get(const StringName& p_name,Variant &r_ret) const;
void _get_property_list( List<PropertyInfo> *p_list) const;
@@ -66,14 +73,16 @@ public:
void set_shader_param(const StringName& p_param,const Variant& p_value);
Variant get_shader_param(const StringName& p_param) const;
- void set_unshaded(bool p_unshaded);
- bool is_unshaded() const;
+ void set_shading_mode(ShadingMode p_mode);
+ ShadingMode get_shading_mode() const;
virtual RID get_rid() const;
CanvasItemMaterial();
~CanvasItemMaterial();
};
+VARIANT_ENUM_CAST( CanvasItemMaterial::ShadingMode );
+
class CanvasItem : public Node {
@@ -249,6 +258,7 @@ public:
void set_use_parent_material(bool p_use_parent_material);
bool get_use_parent_material() const;
+ InputEvent make_input_local(const InputEvent& pevent) const;
CanvasItem();
~CanvasItem();
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 3b859d9366..a883fee103 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -28,6 +28,7 @@
/*************************************************************************/
#include "collision_object_2d.h"
#include "servers/physics_2d_server.h"
+#include "scene/scene_string_names.h"
void CollisionObject2D::_update_shapes_from_children() {
@@ -58,9 +59,15 @@ void CollisionObject2D::_notification(int p_what) {
} else
Physics2DServer::get_singleton()->body_set_space(rid,space);
+ _update_pickable();
+
//get space
}
+ case NOTIFICATION_VISIBILITY_CHANGED: {
+
+ _update_pickable();
+ } break;
case NOTIFICATION_TRANSFORM_CHANGED: {
if (area)
@@ -166,6 +173,57 @@ void CollisionObject2D::_get_property_list( List<PropertyInfo> *p_list) const {
}
}
+
+void CollisionObject2D::set_pickable(bool p_enabled) {
+
+ if (pickable==p_enabled)
+ return;
+
+ pickable=p_enabled;
+ _update_pickable();
+}
+
+bool CollisionObject2D::is_pickable() const {
+
+ return pickable;
+}
+
+void CollisionObject2D::_input_event(Node *p_viewport, const InputEvent& p_input_event, int p_shape) {
+
+ if (get_script_instance()) {
+ get_script_instance()->call(SceneStringNames::get_singleton()->_input_event,p_viewport,p_input_event,p_shape);
+ }
+ emit_signal(SceneStringNames::get_singleton()->input_event,p_viewport,p_input_event,p_shape);
+}
+
+void CollisionObject2D::_mouse_enter() {
+
+ if (get_script_instance()) {
+ get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_enter);
+ }
+ emit_signal(SceneStringNames::get_singleton()->mouse_enter);
+}
+
+
+void CollisionObject2D::_mouse_exit() {
+
+ if (get_script_instance()) {
+ get_script_instance()->call(SceneStringNames::get_singleton()->_mouse_exit);
+ }
+ emit_signal(SceneStringNames::get_singleton()->mouse_exit);
+
+}
+
+void CollisionObject2D::_update_pickable() {
+ if (!is_inside_tree())
+ return;
+ bool pickable = this->pickable && is_inside_tree() && is_visible();
+ if (area)
+ Physics2DServer::get_singleton()->area_set_pickable(rid,pickable);
+ else
+ Physics2DServer::get_singleton()->body_set_pickable(rid,pickable);
+}
+
void CollisionObject2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("add_shape","shape:Shape2D","transform"),&CollisionObject2D::add_shape,DEFVAL(Matrix32()));
@@ -180,6 +238,17 @@ void CollisionObject2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("clear_shapes"),&CollisionObject2D::clear_shapes);
ObjectTypeDB::bind_method(_MD("get_rid"),&CollisionObject2D::get_rid);
+ ObjectTypeDB::bind_method(_MD("set_pickable","enabled"),&CollisionObject2D::set_pickable);
+ ObjectTypeDB::bind_method(_MD("is_pickable"),&CollisionObject2D::is_pickable);
+
+ BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx")));
+
+ ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::OBJECT,"viewport"),PropertyInfo(Variant::INPUT_EVENT,"event"),PropertyInfo(Variant::INT,"shape_idx")));
+ ADD_SIGNAL( MethodInfo("mouse_enter"));
+ ADD_SIGNAL( MethodInfo("mouse_exit"));
+
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input/pickable"),_SCS("set_pickable"),_SCS("is_pickable"));
+
}
@@ -262,7 +331,9 @@ CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) {
rid=p_rid;
area=p_area;
+ pickable=true;
if (p_area) {
+
Physics2DServer::get_singleton()->area_attach_object_instance_ID(rid,get_instance_ID());
} else {
Physics2DServer::get_singleton()->body_attach_object_instance_ID(rid,get_instance_ID());
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index 4a529ce062..393973ce90 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -38,6 +38,7 @@ class CollisionObject2D : public Node2D {
bool area;
RID rid;
+ bool pickable;
struct ShapeData {
Matrix32 xform;
@@ -66,9 +67,17 @@ protected:
bool _get(const StringName& p_name,Variant &r_ret) const;
void _get_property_list( List<PropertyInfo> *p_list) const;
static void _bind_methods();
+
+ void _update_pickable();
+friend class Viewport;
+ void _input_event(Node *p_viewport, const InputEvent& p_input_event, int p_shape);
+ void _mouse_enter();
+ void _mouse_exit();
+
public:
+
void add_shape(const Ref<Shape2D>& p_shape, const Matrix32& p_transform=Matrix32());
int get_shape_count() const;
void set_shape(int p_shape_idx, const Ref<Shape2D>& p_shape);
@@ -80,6 +89,9 @@ public:
void remove_shape(int p_shape_idx);
void clear_shapes();
+ void set_pickable(bool p_enabled);
+ bool is_pickable() const;
+
_FORCE_INLINE_ RID get_rid() const { return rid; }
CollisionObject2D();
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 1c0be60764..049017c0a5 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -33,6 +33,9 @@
void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
+ if (unparenting)
+ return;
+
CollisionObject2D *co = p_obj->cast_to<CollisionObject2D>();
ERR_FAIL_COND(!co);
@@ -96,6 +99,9 @@ void CollisionPolygon2D::_notification(int p_what) {
switch(p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ unparenting=false;
+ } break;
case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
if (!is_inside_tree())
@@ -123,6 +129,11 @@ void CollisionPolygon2D::_notification(int p_what) {
}
#endif
} break;
+ case NOTIFICATION_UNPARENTED: {
+ unparenting = true;
+ _update_parent();
+ } break;
+
}
}
@@ -203,6 +214,7 @@ CollisionPolygon2D::CollisionPolygon2D() {
aabb=Rect2(-10,-10,20,20);
build_mode=BUILD_SOLIDS;
trigger=false;
+ unparenting=false;
}
diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h
index b8e27b6fb4..735110efad 100644
--- a/scene/2d/collision_polygon_2d.h
+++ b/scene/2d/collision_polygon_2d.h
@@ -51,6 +51,7 @@ protected:
BuildMode build_mode;
Vector<Point2> polygon;
bool trigger;
+ bool unparenting;
void _add_to_collision_object(Object *p_obj);
void _update_parent();
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 5472e0b00e..c0ab544d42 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -23,7 +23,7 @@ Rect2 Light2D::get_item_rect() const {
Size2i s;
- s = texture->get_size();
+ s = texture->get_size()*_scale;
Point2i ofs=texture_offset;
ofs-=s/2;
@@ -63,6 +63,8 @@ void Light2D::set_texture_offset( const Vector2& p_offset) {
texture_offset=p_offset;
VS::get_singleton()->canvas_light_set_texture_offset(canvas_light,texture_offset);
+ item_rect_changed();
+
}
Vector2 Light2D::get_texture_offset() const {
@@ -87,11 +89,42 @@ void Light2D::set_height( float p_height) {
VS::get_singleton()->canvas_light_set_height(canvas_light,height);
}
+
+
float Light2D::get_height() const {
return height;
}
+void Light2D::set_energy( float p_energy) {
+
+ energy=p_energy;
+ VS::get_singleton()->canvas_light_set_energy(canvas_light,energy);
+
+}
+
+
+float Light2D::get_energy() const {
+
+ return energy;
+}
+
+
+
+void Light2D::set_texture_scale( float p_scale) {
+
+ _scale=p_scale;
+ VS::get_singleton()->canvas_light_set_scale(canvas_light,_scale);
+ item_rect_changed();
+
+}
+
+
+float Light2D::get_texture_scale() const {
+
+ return _scale;
+}
+
void Light2D::set_z_range_min( int p_min_z) {
z_min=p_min_z;
@@ -160,15 +193,15 @@ int Light2D::get_item_shadow_mask() const {
return item_shadow_mask;
}
-void Light2D::set_subtract_mode( bool p_enable ) {
+void Light2D::set_mode( Mode p_mode ) {
- subtract_mode=p_enable;
- VS::get_singleton()->canvas_light_set_subtract_mode(canvas_light,p_enable);
+ mode=p_mode;
+ VS::get_singleton()->canvas_light_set_mode(canvas_light,VS::CanvasLightMode(p_mode));
}
-bool Light2D::get_subtract_mode() const {
+Light2D::Mode Light2D::get_mode() const {
- return subtract_mode;
+ return mode;
}
void Light2D::set_shadow_enabled( bool p_enabled) {
@@ -242,6 +275,13 @@ void Light2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_height","height"),&Light2D::set_height);
ObjectTypeDB::bind_method(_MD("get_height"),&Light2D::get_height);
+ ObjectTypeDB::bind_method(_MD("set_energy","energy"),&Light2D::set_energy);
+ ObjectTypeDB::bind_method(_MD("get_energy"),&Light2D::get_energy);
+
+ ObjectTypeDB::bind_method(_MD("set_texture_scale","texture_scale"),&Light2D::set_texture_scale);
+ ObjectTypeDB::bind_method(_MD("get_texture_scale"),&Light2D::get_texture_scale);
+
+
ObjectTypeDB::bind_method(_MD("set_z_range_min","z"),&Light2D::set_z_range_min);
ObjectTypeDB::bind_method(_MD("get_z_range_min"),&Light2D::get_z_range_min);
@@ -261,8 +301,8 @@ void Light2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_item_shadow_mask","item_shadow_mask"),&Light2D::set_item_shadow_mask);
ObjectTypeDB::bind_method(_MD("get_item_shadow_mask"),&Light2D::get_item_shadow_mask);
- ObjectTypeDB::bind_method(_MD("set_subtract_mode","enable"),&Light2D::set_subtract_mode);
- ObjectTypeDB::bind_method(_MD("get_subtract_mode"),&Light2D::get_subtract_mode);
+ ObjectTypeDB::bind_method(_MD("set_mode","mode"),&Light2D::set_mode);
+ ObjectTypeDB::bind_method(_MD("get_mode"),&Light2D::get_mode);
ObjectTypeDB::bind_method(_MD("set_shadow_enabled","enabled"),&Light2D::set_shadow_enabled);
ObjectTypeDB::bind_method(_MD("is_shadow_enabled"),&Light2D::is_shadow_enabled);
@@ -276,8 +316,10 @@ void Light2D::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,4096,0.01"),_SCS("set_texture_scale"),_SCS("get_texture_scale"));
ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"subtract"),_SCS("set_subtract_mode"),_SCS("get_subtract_mode"));
+ ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy"),_SCS("set_energy"),_SCS("get_energy"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Add,Sub,Mix"),_SCS("set_mode"),_SCS("get_mode"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"range/height"),_SCS("set_height"),_SCS("get_height"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_min",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_min"),_SCS("get_z_range_min"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_max",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_max"),_SCS("get_z_range_max"));
@@ -289,6 +331,10 @@ void Light2D::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow/esm_multiplier",PROPERTY_HINT_RANGE,"1,4096,0.1"),_SCS("set_shadow_esm_multiplier"),_SCS("get_shadow_esm_multiplier"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow/item_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_item_shadow_mask"),_SCS("get_item_shadow_mask"));
+ BIND_CONSTANT( MODE_ADD );
+ BIND_CONSTANT( MODE_SUB );
+ BIND_CONSTANT( MODE_MIX );
+
}
@@ -299,15 +345,17 @@ Light2D::Light2D() {
shadow=false;
color=Color(1,1,1);
height=0;
+ _scale=1.0;
z_min=-1024;
z_max=1024;
layer_min=0;
layer_max=0;
item_mask=1;
item_shadow_mask=1;
- subtract_mode=false;
+ mode=MODE_ADD;
shadow_buffer_size=2048;
shadow_esm_multiplier=80;
+ energy=1.0;
}
diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h
index 26dc1f4d44..ef875aec2f 100644
--- a/scene/2d/light_2d.h
+++ b/scene/2d/light_2d.h
@@ -6,12 +6,21 @@
class Light2D : public Node2D {
OBJ_TYPE(Light2D,Node2D);
+public:
+ enum Mode {
+ MODE_ADD,
+ MODE_SUB,
+ MODE_MIX,
+ };
+
private:
RID canvas_light;
bool enabled;
bool shadow;
Color color;
float height;
+ float _scale;
+ float energy;
int z_min;
int z_max;
int layer_min;
@@ -20,7 +29,7 @@ private:
int item_shadow_mask;
int shadow_buffer_size;
float shadow_esm_multiplier;
- bool subtract_mode;
+ Mode mode;
Ref<Texture> texture;
Vector2 texture_offset;
@@ -50,6 +59,12 @@ public:
void set_height( float p_height);
float get_height() const;
+ void set_energy( float p_energy);
+ float get_energy() const;
+
+ void set_texture_scale( float p_scale);
+ float get_texture_scale() const;
+
void set_z_range_min( int p_min_z);
int get_z_range_min() const;
@@ -68,8 +83,8 @@ public:
void set_item_shadow_mask( int p_mask);
int get_item_shadow_mask() const;
- void set_subtract_mode( bool p_enable );
- bool get_subtract_mode() const;
+ void set_mode( Mode p_mode );
+ Mode get_mode() const;
void set_shadow_enabled( bool p_enabled);
bool is_shadow_enabled() const;
@@ -86,5 +101,6 @@ public:
~Light2D();
};
+VARIANT_ENUM_CAST(Light2D::Mode);
#endif // LIGHT_2D_H
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 36b6b220b3..0b098f0cad 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -65,7 +65,7 @@ void Node2D::edit_set_state(const Variant& p_state) {
pos = state[0];
angle = state[1];
- scale = state[2];
+ _scale = state[2];
_update_transform();
_change_notify("transform/rot");
_change_notify("transform/scale");
@@ -93,11 +93,11 @@ void Node2D::edit_set_rect(const Rect2& p_edit_rect) {
Point2 new_pos = p_edit_rect.pos + p_edit_rect.size*zero_offset;//p_edit_rect.pos - r.pos;
Matrix32 postxf;
- postxf.set_rotation_and_scale(angle,scale);
+ postxf.set_rotation_and_scale(angle,_scale);
new_pos = postxf.xform(new_pos);
pos+=new_pos;
- scale*=new_scale;
+ _scale*=new_scale;
_update_transform();
_change_notify("transform/scale");
@@ -118,14 +118,14 @@ void Node2D::_update_xform_values() {
pos=_mat.elements[2];
angle=_mat.get_rotation();
- scale=_mat.get_scale();
+ _scale=_mat.get_scale();
_xform_dirty=false;
}
void Node2D::_update_transform() {
Matrix32 mat(angle,pos);
- _mat.set_rotation_and_scale(angle,scale);
+ _mat.set_rotation_and_scale(angle,_scale);
_mat.elements[2]=pos;
VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(),_mat);
@@ -161,11 +161,11 @@ void Node2D::set_scale(const Size2& p_scale) {
if (_xform_dirty)
((Node2D*)this)->_update_xform_values();
- scale=p_scale;
- if (scale.x==0)
- scale.x=CMP_EPSILON;
- if (scale.y==0)
- scale.y=CMP_EPSILON;
+ _scale=p_scale;
+ if (_scale.x==0)
+ _scale.x=CMP_EPSILON;
+ if (_scale.y==0)
+ _scale.y=CMP_EPSILON;
_update_transform();
_change_notify("transform/scale");
@@ -187,7 +187,7 @@ Size2 Node2D::get_scale() const {
if (_xform_dirty)
((Node2D*)this)->_update_xform_values();
- return scale;
+ return _scale;
}
void Node2D::_set_rotd(float p_angle) {
@@ -224,11 +224,27 @@ Rect2 Node2D::get_item_rect() const {
return Rect2(Point2(-32,-32),Size2(64,64));
}
-void Node2D::rotate(float p_degrees) {
+void Node2D::rotate(float p_radians) {
- set_rot( get_rot() + p_degrees);
+ set_rot( get_rot() + p_radians);
}
+void Node2D::translate(const Vector2& p_amount) {
+
+ set_pos( get_pos() + p_amount );
+}
+
+void Node2D::global_translate(const Vector2& p_amount) {
+
+ set_global_pos( get_global_pos() + p_amount );
+}
+
+void Node2D::scale(const Vector2& p_amount) {
+
+ set_scale( get_scale() * p_amount );
+}
+
+
void Node2D::move_x(float p_delta,bool p_scaled){
Matrix32 t = get_transform();
@@ -345,9 +361,12 @@ void Node2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_rot"),&Node2D::get_rot);
ObjectTypeDB::bind_method(_MD("get_scale"),&Node2D::get_scale);
- ObjectTypeDB::bind_method(_MD("rotate","degrees"),&Node2D::rotate);
+ ObjectTypeDB::bind_method(_MD("rotate","radians"),&Node2D::rotate);
ObjectTypeDB::bind_method(_MD("move_local_x","delta","scaled"),&Node2D::move_x,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("move_local_y","delta","scaled"),&Node2D::move_y,DEFVAL(false));
+ ObjectTypeDB::bind_method(_MD("translate","offset"),&Node2D::translate);
+ ObjectTypeDB::bind_method(_MD("global_translate","offset"),&Node2D::global_translate);
+ ObjectTypeDB::bind_method(_MD("scale","ratio"),&Node2D::scale);
ObjectTypeDB::bind_method(_MD("set_global_pos","pos"),&Node2D::set_global_pos);
ObjectTypeDB::bind_method(_MD("get_global_pos"),&Node2D::get_global_pos);
@@ -379,7 +398,7 @@ Node2D::Node2D() {
angle=0;
- scale=Vector2(1,1);
+ _scale=Vector2(1,1);
_xform_dirty=false;
z=0;
z_relative=true;
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index 7b059008c2..39a1061195 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -37,7 +37,7 @@ class Node2D : public CanvasItem {
Point2 pos;
float angle;
- Size2 scale;
+ Size2 _scale;
int z;
bool z_relative;
@@ -72,9 +72,12 @@ public:
void set_rot(float p_angle);
void set_scale(const Size2& p_scale);
- void rotate(float p_degrees);
+ void rotate(float p_radians);
void move_x(float p_delta,bool p_scaled=false);
void move_y(float p_delta,bool p_scaled=false);
+ void translate(const Vector2& p_amount);
+ void global_translate(const Vector2& p_amount);
+ void scale(const Vector2& p_amount);
Point2 get_pos() const;
float get_rot() const;
@@ -96,6 +99,7 @@ public:
Matrix32 get_relative_transform(const Node *p_parent) const;
+
Matrix32 get_transform() const;
Node2D();
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index 6e2cf5954b..c9dd92ff3d 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -1077,13 +1077,18 @@ void Particles2D::_bind_methods() {
BIND_CONSTANT( PARAM_SPREAD );
BIND_CONSTANT( PARAM_LINEAR_VELOCITY );
BIND_CONSTANT( PARAM_SPIN_VELOCITY );
+ BIND_CONSTANT( PARAM_ORBIT_VELOCITY );
BIND_CONSTANT( PARAM_GRAVITY_DIRECTION );
BIND_CONSTANT( PARAM_GRAVITY_STRENGTH );
BIND_CONSTANT( PARAM_RADIAL_ACCEL );
BIND_CONSTANT( PARAM_TANGENTIAL_ACCEL );
+ BIND_CONSTANT( PARAM_DAMPING );
+ BIND_CONSTANT( PARAM_INITIAL_ANGLE );
BIND_CONSTANT( PARAM_INITIAL_SIZE );
BIND_CONSTANT( PARAM_FINAL_SIZE );
BIND_CONSTANT( PARAM_HUE_VARIATION );
+ BIND_CONSTANT( PARAM_ANIM_SPEED_SCALE );
+ BIND_CONSTANT( PARAM_ANIM_INITIAL_POS );
BIND_CONSTANT( PARAM_MAX );
BIND_CONSTANT( MAX_COLOR_PHASES );
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 6f18325212..5457182ea7 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -98,6 +98,7 @@ PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) : CollisionObject
mask=1;
set_one_way_collision_max_depth(0);
+ set_pickable(false);
}
@@ -1197,7 +1198,7 @@ void KinematicBody2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("move","rel_vec"),&KinematicBody2D::move);
ObjectTypeDB::bind_method(_MD("move_to","position"),&KinematicBody2D::move_to);
- ObjectTypeDB::bind_method(_MD("can_move_to","position"),&KinematicBody2D::can_move_to);
+ ObjectTypeDB::bind_method(_MD("can_move_to","position","discrete"),&KinematicBody2D::can_move_to,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("is_colliding"),&KinematicBody2D::is_colliding);
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index cd3c788b65..abaaf3262a 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -65,8 +65,13 @@ void VisibilityNotifier2D::_exit_viewport(Viewport* p_viewport){
void VisibilityNotifier2D::set_rect(const Rect2& p_rect){
rect=p_rect;
- if (is_inside_tree())
+ if (is_inside_tree()) {
get_world_2d()->_update_notifier(this,get_global_transform().xform(rect));
+ if (get_tree()->is_editor_hint()) {
+ update();
+ item_rect_changed();
+ }
+ }
_change_notify("rect");
}
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index 1109139180..db69182ca0 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -680,8 +680,6 @@ void Camera::_bind_methods() {
ObjectTypeDB::bind_method( _MD("get_projection"),&Camera::get_projection );
ObjectTypeDB::bind_method( _MD("set_visible_layers","mask"),&Camera::set_visible_layers );
ObjectTypeDB::bind_method( _MD("get_visible_layers"),&Camera::get_visible_layers );
- ObjectTypeDB::bind_method( _MD("look_at","target","up"),&Camera::look_at );
- ObjectTypeDB::bind_method( _MD("look_at_from_pos","pos","target","up"),&Camera::look_at_from_pos );
ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&Camera::set_environment);
ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&Camera::get_environment);
ObjectTypeDB::bind_method(_MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode);
@@ -752,22 +750,6 @@ Vector<Plane> Camera::get_frustum() const {
-void Camera::look_at(const Vector3& p_target, const Vector3& p_up_normal) {
-
- Transform lookat;
- lookat.origin=get_camera_transform().origin;
- lookat=lookat.looking_at(p_target,p_up_normal);
- set_global_transform(lookat);
-}
-
-void Camera::look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal) {
-
- Transform lookat;
- lookat.origin=p_pos;
- lookat=lookat.looking_at(p_target,p_up_normal);
- set_global_transform(lookat);
-
-}
void Camera::set_v_offset(float p_offset) {
diff --git a/scene/3d/camera.h b/scene/3d/camera.h
index 950688dfda..de03282021 100644
--- a/scene/3d/camera.h
+++ b/scene/3d/camera.h
@@ -139,8 +139,6 @@ public:
void set_keep_aspect_mode(KeepAspect p_aspect);
KeepAspect get_keep_aspect_mode() const;
- void look_at(const Vector3& p_target, const Vector3& p_up_normal);
- void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal);
void set_v_offset(float p_offset);
float get_v_offset() const;
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index ce002fb44b..6612d6bf12 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -490,10 +490,10 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3& p_start, const Vector
}
-Vector3 Navigation::get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to) {
+Vector3 Navigation::get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to,const bool& p_use_collision) {
- bool use_collision=false;
+ bool use_collision=p_use_collision;
Vector3 closest_point;
float closest_point_d=1e20;
NavMesh *closest_navmesh=NULL;
@@ -633,7 +633,7 @@ void Navigation::_bind_methods() {
ObjectTypeDB::bind_method(_MD("navmesh_remove","id"),&Navigation::navmesh_remove);
ObjectTypeDB::bind_method(_MD("get_simple_path","start","end","optimize"),&Navigation::get_simple_path,DEFVAL(true));
- ObjectTypeDB::bind_method(_MD("get_closest_point_to_segment","start","end"),&Navigation::get_closest_point_to_segment);
+ ObjectTypeDB::bind_method(_MD("get_closest_point_to_segment","start","end","use_collision"),&Navigation::get_closest_point_to_segment,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("get_closest_point","to_point"),&Navigation::get_closest_point);
ObjectTypeDB::bind_method(_MD("get_closest_point_normal","to_point"),&Navigation::get_closest_point_normal);
diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h
index 69d48531a7..19977c3110 100644
--- a/scene/3d/navigation.h
+++ b/scene/3d/navigation.h
@@ -135,7 +135,7 @@ public:
void navmesh_remove(int p_id);
Vector<Vector3> get_simple_path(const Vector3& p_start, const Vector3& p_end,bool p_optimize=true);
- Vector3 get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to);
+ Vector3 get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to,const bool& p_use_collision=false);
Vector3 get_closest_point(const Vector3& p_point);
Vector3 get_closest_point_normal(const Vector3& p_point);
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index a5b009823c..6e11855543 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -593,6 +593,97 @@ bool Spatial::_is_visible_() const {
return !is_hidden();
}
+void Spatial::rotate(const Vector3& p_normal,float p_radians) {
+
+ Transform t =get_transform();
+ t.basis.rotate(p_normal,p_radians);
+ set_transform(t);
+}
+
+void Spatial::rotate_x(float p_radians) {
+
+ Transform t =get_transform();
+ t.basis.rotate(Vector3(1,0,0),p_radians);
+ set_transform(t);
+
+}
+
+void Spatial::rotate_y(float p_radians){
+
+ Transform t =get_transform();
+ t.basis.rotate(Vector3(0,1,0),p_radians);
+ set_transform(t);
+
+}
+void Spatial::rotate_z(float p_radians){
+
+ Transform t =get_transform();
+ t.basis.rotate(Vector3(0,0,1),p_radians);
+ set_transform(t);
+
+}
+
+void Spatial::translate(const Vector3& p_offset){
+
+ Transform t =get_transform();
+ t.origin+=p_offset;
+ set_transform(t);
+
+}
+void Spatial::scale(const Vector3& p_ratio){
+
+ Transform t =get_transform();
+ t.basis.scale(p_ratio);
+ set_transform(t);
+
+}
+void Spatial::global_rotate(const Vector3& p_normal,float p_radians){
+
+ Matrix3 rotation(p_normal,p_radians);
+ Transform t = get_global_transform();
+ t.basis= rotation * t.basis;
+ set_global_transform(t);
+
+}
+void Spatial::global_translate(const Vector3& p_offset){
+ Transform t = get_global_transform();
+ t.origin+=p_offset;
+ set_global_transform(t);
+
+}
+
+void Spatial::orthonormalize() {
+
+ Transform t = get_transform();
+ t.orthonormalize();
+ set_transform(t);
+
+}
+
+void Spatial::set_identity() {
+
+ set_transform(Transform());
+
+}
+
+
+void Spatial::look_at(const Vector3& p_target, const Vector3& p_up_normal) {
+
+ Transform lookat;
+ lookat.origin=get_global_transform().origin;
+ lookat=lookat.looking_at(p_target,p_up_normal);
+ set_global_transform(lookat);
+}
+
+void Spatial::look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal) {
+
+ Transform lookat;
+ lookat.origin=p_pos;
+ lookat=lookat.looking_at(p_target,p_up_normal);
+ set_global_transform(lookat);
+
+}
+
void Spatial::_bind_methods() {
@@ -633,6 +724,28 @@ void Spatial::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_set_visible_"), &Spatial::_set_visible_);
ObjectTypeDB::bind_method(_MD("_is_visible_"), &Spatial::_is_visible_);
+ void rotate(const Vector3& p_normal,float p_radians);
+ void rotate_x(float p_radians);
+ void rotate_y(float p_radians);
+ void rotate_z(float p_radians);
+ void translate(const Vector3& p_offset);
+ void scale(const Vector3& p_ratio);
+ void global_rotate(const Vector3& p_normal,float p_radians);
+ void global_translate(const Vector3& p_offset);
+
+ ObjectTypeDB::bind_method( _MD("rotate","normal","radians"),&Spatial::rotate );
+ ObjectTypeDB::bind_method( _MD("global_rotate","normal","radians"),&Spatial::global_rotate );
+ ObjectTypeDB::bind_method( _MD("rotate_x","radians"),&Spatial::rotate_x );
+ ObjectTypeDB::bind_method( _MD("rotate_y","radians"),&Spatial::rotate_y );
+ ObjectTypeDB::bind_method( _MD("rotate_z","radians"),&Spatial::rotate_z );
+ ObjectTypeDB::bind_method( _MD("translate","offset"),&Spatial::translate );
+ ObjectTypeDB::bind_method( _MD("global_translate","offset"),&Spatial::global_translate );
+ ObjectTypeDB::bind_method( _MD("orthonormalize"),&Spatial::orthonormalize );
+ ObjectTypeDB::bind_method( _MD("set_identity"),&Spatial::set_identity );
+
+ ObjectTypeDB::bind_method( _MD("look_at","target","up"),&Spatial::look_at );
+ ObjectTypeDB::bind_method( _MD("look_at_from_pos","pos","target","up"),&Spatial::look_at_from_pos );
+
BIND_CONSTANT( NOTIFICATION_TRANSFORM_CHANGED );
BIND_CONSTANT( NOTIFICATION_ENTER_WORLD );
BIND_CONSTANT( NOTIFICATION_EXIT_WORLD );
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index 49ecf5779b..f2cde8f1e6 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -167,6 +167,21 @@ public:
Transform get_relative_transform(const Node *p_parent) const;
+ void rotate(const Vector3& p_normal,float p_radians);
+ void rotate_x(float p_radians);
+ void rotate_y(float p_radians);
+ void rotate_z(float p_radians);
+ void translate(const Vector3& p_offset);
+ void scale(const Vector3& p_ratio);
+ void global_rotate(const Vector3& p_normal,float p_radians);
+ void global_translate(const Vector3& p_offset);
+
+ void look_at(const Vector3& p_target, const Vector3& p_up_normal);
+ void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal);
+
+ void orthonormalize();
+ void set_identity();
+
void show();
void hide();
bool is_visible() const;
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 0167687621..bbe15da1cc 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -279,12 +279,12 @@ void BaseButton::set_disabled(bool p_disabled) {
set_focus_mode(FOCUS_NONE);
else
set_focus_mode(FOCUS_ALL);
-};
+}
bool BaseButton::is_disabled() const {
return status.disabled;
-};
+}
void BaseButton::set_pressed(bool p_pressed) {
@@ -391,6 +391,7 @@ void BaseButton::_bind_methods() {
ADD_SIGNAL( MethodInfo("toggled", PropertyInfo( Variant::BOOL,"pressed") ) );
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "disabled"), _SCS("set_disabled"), _SCS("is_disabled"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "toggle_mode"), _SCS("set_toggle_mode"), _SCS("is_toggle_mode"));
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "is_pressed"), _SCS("set_pressed"), _SCS("is_pressed"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "click_on_press"), _SCS("set_click_on_press"), _SCS("get_click_on_press"));
diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp
new file mode 100644
index 0000000000..309152ba8f
--- /dev/null
+++ b/scene/gui/check_box.cpp
@@ -0,0 +1,79 @@
+/*************************************************************************/
+/* check_button.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "check_box.h"
+
+#include "servers/visual_server.h"
+#include "button_group.h"
+
+
+void CheckBox::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+ RID ci = get_canvas_item();
+
+ Ref<Texture> on=Control::get_icon(is_radio() ? "radio_checked" : "checked");
+ Ref<Texture> off=Control::get_icon(is_radio() ? "radio_unchecked" : "unchecked");
+
+ Vector2 ofs;
+ ofs.x = 0;
+ ofs.y = int((get_size().height - on->get_height())/2);
+
+ if (is_pressed())
+ on->draw(ci,ofs);
+ else
+ off->draw(ci,ofs);
+
+
+ }
+}
+
+bool CheckBox::is_radio()
+{
+ Node* parent = this;
+ do {
+ parent = parent->get_parent();
+ if (dynamic_cast< ButtonGroup* >(parent))
+ break;
+ } while (parent);
+
+ return (parent != 0);
+}
+
+CheckBox::CheckBox(const String &p_text):
+ Button(p_text)
+{
+ set_toggle_mode(true);
+ set_text_align(ALIGN_LEFT);
+
+}
+
+CheckBox::~CheckBox()
+{
+}
diff --git a/scene/gui/check_box.h b/scene/gui/check_box.h
new file mode 100644
index 0000000000..171fd55351
--- /dev/null
+++ b/scene/gui/check_box.h
@@ -0,0 +1,55 @@
+/*************************************************************************/
+/* check_box.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef CHECK_BOX_H
+#define CHECK_BOX_H
+
+
+#include "scene/gui/button.h"
+/**
+@author Mariano Suligoy <marianognu.esyrpg@gmail.com>
+*/
+class CheckBox : public Button {
+
+ OBJ_TYPE( CheckBox, Button );
+
+
+protected:
+ void _notification(int p_what);
+
+ bool is_radio();
+
+
+public:
+
+ CheckBox(const String& p_text=String());
+ ~CheckBox();
+
+};
+
+#endif
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 193649c815..d944b804a5 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -352,6 +352,7 @@ void ColorPickerButton::set_color(const Color& p_color){
picker->set_color(p_color);
+ update();
}
Color ColorPickerButton::get_color() const{
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 86f442fd8c..c539dc3284 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2869,7 +2869,7 @@ void Control::_bind_methods() {
BIND_CONSTANT( SIZE_EXPAND_FILL );
ADD_SIGNAL( MethodInfo("resized") );
- ADD_SIGNAL( MethodInfo("input_event") );
+ ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::INPUT_EVENT,"ev")) );
ADD_SIGNAL( MethodInfo("mouse_enter") );
ADD_SIGNAL( MethodInfo("mouse_exit") );
ADD_SIGNAL( MethodInfo("focus_enter") );
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index fbcfdb69bb..2e8a84e39b 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -29,6 +29,8 @@
#include "file_dialog.h"
#include "scene/gui/label.h"
#include "print_string.h"
+#include "os/keyboard.h"
+
FileDialog::GetIconFunc FileDialog::get_icon_func=NULL;
@@ -278,13 +280,20 @@ void FileDialog::update_file_list() {
List<String> dirs;
bool isdir;
+ bool ishidden;
+ bool show_hidden = show_hidden_files;
String item;
+
while ((item=dir_access->get_next(&isdir))!="") {
-
- if (!isdir)
- files.push_back(item);
- else
- dirs.push_back(item);
+
+ ishidden = dir_access->current_is_hidden();
+
+ if (show_hidden || !ishidden) {
+ if (!isdir)
+ files.push_back(item);
+ else
+ dirs.push_back(item);
+ }
}
dirs.sort_custom<NoCaseComparator>();
@@ -616,6 +625,9 @@ void FileDialog::_update_drives() {
}
}
+bool FileDialog::default_show_hidden_files=true;
+
+
void FileDialog::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_tree_selected"),&FileDialog::_tree_selected);
@@ -640,6 +652,8 @@ void FileDialog::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_vbox:VBoxContainer"),&FileDialog::get_vbox);
ObjectTypeDB::bind_method(_MD("set_access","access"),&FileDialog::set_access);
ObjectTypeDB::bind_method(_MD("get_access"),&FileDialog::get_access);
+ ObjectTypeDB::bind_method(_MD("set_show_hidden_files"),&FileDialog::set_show_hidden_files);
+ ObjectTypeDB::bind_method(_MD("is_showing_hidden_files"),&FileDialog::is_showing_hidden_files);
ObjectTypeDB::bind_method(_MD("_select_drive"),&FileDialog::_select_drive);
ObjectTypeDB::bind_method(_MD("_make_dir"),&FileDialog::_make_dir);
ObjectTypeDB::bind_method(_MD("_make_dir_confirm"),&FileDialog::_make_dir_confirm);
@@ -664,9 +678,23 @@ void FileDialog::_bind_methods() {
}
+void FileDialog::set_show_hidden_files(bool p_show) {
+ show_hidden_files=p_show;
+ invalidate();
+}
+
+bool FileDialog::is_showing_hidden_files() const {
+ return show_hidden_files;
+}
+
+void FileDialog::set_default_show_hidden_files(bool p_show) {
+ default_show_hidden_files=p_show;
+}
FileDialog::FileDialog() {
-
+
+ show_hidden_files=true;
+
VBoxContainer *vbc = memnew( VBoxContainer );
add_child(vbc);
set_child_rect(vbc);
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index bda1797696..6b35035829 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -89,6 +89,10 @@ private:
Vector<String> filters;
+
+ static bool default_show_hidden_files;
+ bool show_hidden_files;
+
bool invalidated;
void update_dir();
@@ -141,6 +145,11 @@ public:
void set_access(Access p_access);
Access get_access() const;
+ void set_show_hidden_files(bool p_show);
+ bool is_showing_hidden_files() const;
+
+ static void set_default_show_hidden_files(bool p_show);
+
void invalidate();
FileDialog();
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index d2e1e7f0b9..892e4c9bc7 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -72,6 +72,7 @@ void Label::_notification(int p_what) {
if (clip && !autowrap)
VisualServer::get_singleton()->canvas_item_set_clip(get_canvas_item(),true);
+
if (word_cache_dirty)
regenerate_word_cache();
@@ -87,7 +88,8 @@ void Label::_notification(int p_what) {
bool use_outlinde = get_constant("shadow_as_outline");
Point2 shadow_ofs(get_constant("shadow_offset_x"),get_constant("shadow_offset_y"));
-
+ VisualServer::get_singleton()->canvas_item_set_distance_field_mode(get_canvas_item(),font.is_valid() && font->is_distance_field_hint());
+
int font_h = font->get_height();
int line_from=(int)get_val(); // + p_exposed.pos.y / font_h;
int lines_visible = size.y/font_h;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 8855627bb4..b26b55f076 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -498,7 +498,29 @@ void TextEdit::_notification(int p_what) {
for(int j=from;j<text[i].length();j++) {
CharType cc = text[i][j];
- if (cc==c)
+ //ignore any brackets inside a string
+ if (cc== '"' | cc == '\'') {
+ CharType quotation = cc;
+ do {
+ j++;
+ if (!(j<text[i].length())) {
+ break;
+ }
+ cc=text[i][j];
+ //skip over escaped quotation marks inside strings
+ if (cc=='\\') {
+ bool escaped = true;
+ while (j+1<text[i].length() && text[i][j+1]=='\\') {
+ escaped=!escaped;
+ j++;
+ }
+ if (escaped) {
+ j++;
+ continue;
+ }
+ }
+ } while (cc!= quotation);
+ } else if (cc==c)
stack++;
else if (cc==closec)
stack--;
@@ -547,7 +569,30 @@ void TextEdit::_notification(int p_what) {
for(int j=from;j>=0;j--) {
CharType cc = text[i][j];
- if (cc==c)
+ //ignore any brackets inside a string
+ if (cc== '"' | cc == '\'') {
+ CharType quotation = cc;
+ do {
+ j--;
+ if (!(j>=0)) {
+ break;
+ }
+ cc=text[i][j];
+ //skip over escaped quotation marks inside strings
+ if (cc==quotation) {
+ bool escaped = false;
+ while (j-1>=0 && text[i][j-1]=='\\') {
+ escaped=!escaped;
+ j--;
+ }
+ if (escaped) {
+ j--;
+ cc='\\';
+ continue;
+ }
+ }
+ } while (cc!= quotation);
+ } else if (cc==c)
stack++;
else if (cc==closec)
stack--;
@@ -1345,7 +1390,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
return;
}
- if (k.scancode==KEY_HOME) {
+ if (k.scancode==KEY_HOME && completion_index>0) {
completion_index=0;
completion_current=completion_options[completion_index];
@@ -1354,7 +1399,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
return;
}
- if (k.scancode==KEY_END) {
+ if (k.scancode==KEY_END && completion_index<completion_options.size()-1) {
completion_index=completion_options.size()-1;
completion_current=completion_options[completion_index];
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 02e009866f..ee400ae6d5 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -30,7 +30,7 @@
#include "os/os.h"
#include "scene/3d/spatial.h"
#include "os/input.h"
-
+#include "servers/physics_2d_server.h"
//#include "scene/3d/camera.h"
#include "servers/spatial_sound_server.h"
@@ -40,7 +40,7 @@
#include "scene/3d/spatial_indexer.h"
#include "scene/3d/collision_object.h"
-
+#include "scene/2d/collision_object_2d.h"
int RenderTargetTexture::get_width() const {
@@ -104,8 +104,10 @@ void Viewport::_update_stretch_transform() {
stretch_transform.scale(scale);
stretch_transform.elements[2]=size_override_margin*scale;
+
} else {
+
stretch_transform=Matrix32();
}
@@ -355,11 +357,12 @@ void Viewport::_notification(int p_what) {
case NOTIFICATION_FIXED_PROCESS: {
if (physics_object_picking) {
-#ifndef _3D_DISABLED
+
Vector2 last_pos(1e20,1e20);
CollisionObject *last_object;
ObjectID last_id=0;
PhysicsDirectSpaceState::RayResult result;
+ Physics2DDirectSpaceState *ss2d=Physics2DServer::get_singleton()->space_get_direct_state(find_world_2d()->get_space());
bool motion_tested=false;
@@ -392,6 +395,60 @@ void Viewport::_notification(int p_what) {
}
+ if (ss2d) {
+ //send to 2D
+
+
+ uint64_t frame = get_tree()->get_frame();
+
+ Vector2 point = get_canvas_transform().affine_inverse().xform(pos);
+ Physics2DDirectSpaceState::ShapeResult res[64];
+ int rc = ss2d->intersect_point(point,res,64,Set<RID>(),0xFFFFFFFF,0xFFFFFFFF);
+ for(int i=0;i<rc;i++) {
+
+ if (res[i].collider) {
+ CollisionObject2D *co=res[i].collider->cast_to<CollisionObject2D>();
+ if (co) {
+
+ Map<ObjectID,uint64_t>::Element *E=physics_2d_mouseover.find(res[i].collider_id);
+ if (!E) {
+ E=physics_2d_mouseover.insert(res[i].collider_id,frame);
+ co->_mouse_enter();
+ } else {
+ E->get()=frame;
+ }
+
+ co->_input_event(this,ev,res[i].shape);
+ }
+ }
+ }
+
+ List<Map<ObjectID,uint64_t>::Element*> to_erase;
+
+ for (Map<ObjectID,uint64_t>::Element*E=physics_2d_mouseover.front();E;E=E->next()) {
+ if (E->get()!=frame) {
+ Object *o=ObjectDB::get_instance(E->key());
+ if (o) {
+
+ CollisionObject2D *co=o->cast_to<CollisionObject2D>();
+ if (co) {
+ co->_mouse_exit();
+ }
+ }
+ to_erase.push_back(E);
+ }
+ }
+
+ while(to_erase.size()) {
+ physics_2d_mouseover.erase(to_erase.front()->get());
+ to_erase.pop_front();
+ }
+
+ }
+
+
+
+#ifndef _3D_DISABLED
bool captured=false;
if (physics_object_capture!=0) {
@@ -499,9 +556,9 @@ void Viewport::_notification(int p_what) {
_test_new_mouseover(new_collider);
}
-
- }
#endif
+ }
+
}
} break;
@@ -1021,8 +1078,9 @@ Matrix32 Viewport::_get_input_pre_xform() const {
ERR_FAIL_COND_V(to_screen_rect.size.x==0,pre_xf);
ERR_FAIL_COND_V(to_screen_rect.size.y==0,pre_xf);
- pre_xf.scale(rect.size/to_screen_rect.size);
+
pre_xf.elements[2]=-to_screen_rect.pos;
+ pre_xf.scale(rect.size/to_screen_rect.size);
} else {
pre_xf.elements[2]=-rect.pos;
@@ -1086,6 +1144,7 @@ void Viewport::_make_input_local(InputEvent& ev) {
} break;
}
+
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index d2a22401bd..14f4f68217 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -124,6 +124,7 @@ friend class RenderTargetTexture;
ObjectID physics_object_over;
Vector2 physics_last_mousepos;
void _test_new_mouseover(ObjectID new_collider);
+ Map<ObjectID,uint64_t> physics_2d_mouseover;
void _update_rect();
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index f90db42614..afadbf0170 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -53,6 +53,7 @@
#include "scene/gui/color_picker.h"
#include "scene/gui/texture_frame.h"
#include "scene/gui/menu_button.h"
+#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/panel_container.h"
@@ -76,6 +77,7 @@
#include "scene/gui/reference_frame.h"
#include "scene/gui/graph_node.h"
#include "scene/gui/graph_edit.h"
+#include "scene/gui/tool_button.h"
#include "scene/resources/video_stream.h"
#include "scene/2d/particles_2d.h"
#include "scene/2d/path_2d.h"
@@ -86,6 +88,7 @@
#include "scene/2d/sprite.h"
#include "scene/2d/animated_sprite.h"
#include "scene/2d/polygon_2d.h"
+#include "scene/2d/back_buffer_copy.h"
#include "scene/2d/visibility_notifier_2d.h"
@@ -288,7 +291,9 @@ void register_scene_types() {
ObjectTypeDB::register_type<Popup>();
ObjectTypeDB::register_type<PopupPanel>();
ObjectTypeDB::register_type<MenuButton>();
+ ObjectTypeDB::register_type<CheckBox>();
ObjectTypeDB::register_type<CheckButton>();
+ ObjectTypeDB::register_type<ToolButton>();
ObjectTypeDB::register_type<Panel>();
ObjectTypeDB::register_type<Range>();
@@ -481,6 +486,7 @@ void register_scene_types() {
ObjectTypeDB::register_type<LightOccluder2D>();
ObjectTypeDB::register_type<OccluderPolygon2D>();
ObjectTypeDB::register_type<YSort>();
+ ObjectTypeDB::register_type<BackBufferCopy>();
ObjectTypeDB::set_type_enabled("CollisionShape2D",false);
ObjectTypeDB::set_type_enabled("CollisionPolygon2D",false);
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 4d1e9896db..7d5981522e 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -300,6 +300,40 @@ void make_default_theme() {
t->set_constant("hseparation","MenuButton", 0 );
+ // CheckBox
+
+ Ref<StyleBox> cbx_empty = memnew( StyleBoxEmpty );
+ cbx_empty->set_default_margin(MARGIN_LEFT,22);
+ cbx_empty->set_default_margin(MARGIN_RIGHT,4);
+ cbx_empty->set_default_margin(MARGIN_TOP,4);
+ cbx_empty->set_default_margin(MARGIN_BOTTOM,5);
+ Ref<StyleBox> cbx_focus = focus;
+ cbx_focus->set_default_margin(MARGIN_LEFT,4);
+ cbx_focus->set_default_margin(MARGIN_RIGHT,22);
+ cbx_focus->set_default_margin(MARGIN_TOP,4);
+ cbx_focus->set_default_margin(MARGIN_BOTTOM,5);
+
+ t->set_stylebox("normal","CheckBox", cbx_empty );
+ t->set_stylebox("pressed","CheckBox", cbx_empty );
+ t->set_stylebox("disabled","CheckBox", cbx_empty );
+ t->set_stylebox("hover","CheckBox", cbx_empty );
+ t->set_stylebox("focus","CheckBox", cbx_focus );
+
+ t->set_icon("checked", "CheckBox", make_icon(checked_png));
+ t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
+ t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
+ t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
+
+ t->set_font("font","CheckBox", default_font );
+
+ t->set_color("font_color","CheckBox", control_font_color );
+ t->set_color("font_color_pressed","CheckBox", control_font_color_pressed );
+ t->set_color("font_color_hover","CheckBox", control_font_color_hover );
+ t->set_color("font_color_disabled","CheckBox", control_font_color_disabled );
+
+ t->set_constant("hseparation","CheckBox",4);
+ t->set_constant("check_vadjust","CheckBox",0);
+
// CheckButton
@@ -308,7 +342,7 @@ void make_default_theme() {
cb_empty->set_default_margin(MARGIN_LEFT,6);
cb_empty->set_default_margin(MARGIN_RIGHT,70);
cb_empty->set_default_margin(MARGIN_TOP,4);
- cb_empty->set_default_margin(MARGIN_BOTTOM,4);
+ cb_empty->set_default_margin(MARGIN_BOTTOM,4);
t->set_stylebox("normal","CheckButton", cb_empty );
t->set_stylebox("pressed","CheckButton", cb_empty );
@@ -540,7 +574,7 @@ void make_default_theme() {
// Tree
Ref<StyleBoxTexture> tree_selected = make_stylebox( selection_png,4,4,4,4,8,0,8,0);
- Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0);
+ Ref<StyleBoxTexture> tree_selected_oof = make_stylebox( selection_oof_png,4,4,4,4,8,0,8,0);
t->set_stylebox("bg","Tree", make_stylebox( tree_bg_png,4,4,4,5) );
t->set_stylebox("bg_focus","Tree", focus );
diff --git a/scene/resources/default_theme/radio_checked.png b/scene/resources/default_theme/radio_checked.png
new file mode 100644
index 0000000000..ada8dde3c1
--- /dev/null
+++ b/scene/resources/default_theme/radio_checked.png
Binary files differ
diff --git a/scene/resources/default_theme/radio_unchecked.png b/scene/resources/default_theme/radio_unchecked.png
new file mode 100644
index 0000000000..018af99afd
--- /dev/null
+++ b/scene/resources/default_theme/radio_unchecked.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index e9a6d3dad6..78e210239d 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -264,6 +264,16 @@ static const unsigned char progress_fill_png[]={
};
+static const unsigned char radio_checked_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x3,0x1,0x4,0x19,0x36,0x83,0x13,0x8d,0xb2,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x1,0x9d,0x49,0x44,0x41,0x54,0x38,0xcb,0xad,0x93,0x31,0x6b,0xdb,0x50,0x14,0x85,0x3f,0x59,0x8a,0x21,0xbb,0x17,0xd1,0x37,0xa4,0xa4,0xb5,0x10,0xb5,0x3,0xfa,0x7,0x5d,0x3a,0x74,0xf2,0x56,0x39,0x64,0x4d,0x97,0x42,0x9b,0xce,0x6d,0x7e,0x44,0xe3,0x8e,0xf5,0x60,0x4,0xc5,0x22,0x9b,0x27,0x63,0xe8,0xea,0xc5,0x43,0x4d,0x48,0x40,0x7a,0xe9,0xd0,0xe0,0xd4,0x68,0x32,0x18,0x3c,0x8,0x64,0xc3,0xed,0x50,0x59,0x34,0x71,0xa7,0x3a,0x7,0xde,0x72,0xef,0x79,0x87,0x7b,0xde,0x3d,0xf,0xb6,0x84,0x71,0xbf,0xe0,0x38,0xce,0x23,0xe0,0x2d,0xf0,0x12,0xa8,0xe6,0xe5,0x6b,0xa0,0xf,0x7c,0xd6,0x5a,0x4f,0xff,0x29,0x60,0x99,0x16,0xfb,0x4f,0xf6,0x8f,0x81,0x56,0xb3,0x79,0xb4,0x7b,0x78,0xf8,0xa,0xc3,0xf8,0xd3,0x16,0x11,0xba,0xdd,0x73,0xc2,0xf0,0x6b,0xa,0xbc,0x9b,0x4c,0x26,0xed,0x34,0x4d,0xef,0xa,0x38,0x8e,0x73,0xbc,0xb7,0xf7,0xf8,0xcb,0xd9,0xd9,0xa7,0xe2,0xe2,0x7d,0x88,0x8,0x27,0x27,0xef,0xb9,0xb9,0xf9,0xf9,0x5a,0x6b,0xdd,0x2e,0x4,0xf2,0xb1,0x7f,0xf4,0x7a,0xbd,0x5d,0xc3,0x30,0xc8,0xb2,0x8c,0xf1,0x78,0x4c,0x14,0x45,0x0,0xb8,0xae,0x8b,0xe7,0x79,0x94,0xcb,0x65,0x44,0x84,0x46,0xa3,0x91,0x2,0x4f,0xb5,0xd6,0x53,0x13,0xa0,0x52,0xa9,0x7c,0x6c,0x36,0x8f,0x9e,0x1f,0x1c,0xd4,0xc8,0xb2,0x8c,0x4e,0xa7,0x43,0xab,0xd5,0x62,0x30,0x18,0x30,0x1c,0xe,0x19,0x8d,0x46,0xac,0x56,0x2b,0xea,0xf5,0x3a,0x96,0x65,0x21,0x52,0xda,0xb9,0xba,0xba,0x5c,0xce,0x66,0xb3,0x6f,0xeb,0xf1,0x2f,0xe2,0x38,0x16,0xad,0xb5,0x4,0x41,0x20,0x4a,0x29,0x1,0xee,0x1c,0xa5,0x94,0x4,0x41,0x20,0x5a,0x6b,0x89,0xe3,0x58,0x1c,0xc7,0xb9,0x0,0x28,0xe5,0xf6,0xaa,0x6b,0xdf,0x51,0x14,0x91,0x24,0xc9,0x86,0xff,0x24,0x49,0xa,0x4b,0x39,0xb7,0xfa,0xb7,0xc0,0x7f,0x63,0x2d,0x70,0x2d,0x22,0xc5,0x83,0xd9,0xb6,0xbd,0x41,0xb4,0x6d,0x1b,0xd7,0x75,0x8b,0x6d,0xe4,0xd9,0x28,0x4,0xfa,0xdd,0xee,0x39,0x0,0x9e,0xe7,0xe1,0xfb,0x3e,0x4a,0x29,0x4c,0xd3,0xc4,0x34,0x4d,0x94,0x52,0xf8,0xbe,0x8f,0xe7,0x79,0x0,0xe4,0xdc,0xfe,0x83,0xac,0x71,0xeb,0x20,0x99,0xeb,0xe6,0x62,0xb1,0xf8,0x6e,0x18,0x4c,0xc3,0x30,0x7c,0x21,0x52,0xda,0xa9,0xd5,0x9e,0x6d,0x44,0xf9,0xf4,0xf4,0x43,0x3a,0x9f,0xcf,0xdf,0xdc,0xde,0xfe,0x6a,0x2f,0x97,0xcb,0x87,0xf9,0x4c,0x5b,0xe3,0x37,0x57,0xdf,0xd7,0x8,0xe6,0x62,0x7d,0xab,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
+static const unsigned char radio_unchecked_png[]={
+0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdf,0x3,0x1,0x4,0x1b,0x6,0x97,0xfc,0xdf,0x9c,0x0,0x0,0x0,0x1d,0x69,0x54,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x0,0x0,0x0,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x64,0x2e,0x65,0x7,0x0,0x0,0x1,0x9,0x49,0x44,0x41,0x54,0x38,0xcb,0xad,0x93,0xbd,0x72,0x82,0x40,0x14,0x85,0xf,0x68,0xa,0x9e,0x21,0x8d,0x8e,0x9,0xdb,0xc4,0xc7,0x48,0x41,0x43,0x2b,0xa3,0xad,0x69,0x32,0xc3,0xda,0xc7,0xa7,0x8,0x94,0xa1,0xd,0x68,0x4b,0xc3,0x5b,0xd8,0x5f,0x2d,0xe2,0x60,0xe8,0x99,0xa1,0xd8,0x82,0xc2,0x34,0x17,0x67,0x35,0x19,0x43,0x34,0xa7,0xbc,0x7b,0xee,0x37,0xf7,0x6f,0x81,0x2b,0x65,0x9c,0x6,0x84,0x10,0xb7,0x0,0x7c,0x0,0xe,0x0,0x9b,0xc3,0x6b,0x0,0x19,0x80,0x90,0x88,0x8a,0x1f,0x1,0xdd,0x4e,0x17,0x83,0xbb,0xc1,0x14,0x40,0xe0,0x79,0x13,0x6b,0x3c,0x1e,0x1d,0x81,0xe3,0x78,0x89,0xc5,0xe2,0x5d,0x1,0x90,0x79,0x9e,0x47,0x4a,0xa9,0x63,0x80,0x10,0x62,0xda,0xeb,0xf5,0xdf,0x82,0xe0,0xf5,0x6c,0xc9,0x52,0xce,0xb0,0xdd,0x7e,0x3c,0x11,0x51,0x74,0x0,0x70,0xd9,0x9b,0x34,0x4d,0xad,0x36,0x7d,0xbb,0xae,0xab,0x0,0xdc,0x13,0x51,0x61,0x72,0xcc,0xf7,0xbc,0x89,0xd5,0x76,0x70,0xec,0xf5,0x1,0xa0,0x1,0x38,0xa7,0x3d,0x9f,0x13,0x7b,0x1d,0x1d,0x60,0x5f,0xb0,0x41,0x5b,0x7,0x5c,0x2c,0x53,0xdb,0xf3,0x5f,0xb5,0xd6,0x1,0x59,0x1c,0x2f,0x5b,0x67,0xb2,0x37,0xd3,0x1,0x21,0x1f,0x49,0x2b,0xb1,0x37,0x3c,0x0,0xf8,0x3c,0xa5,0x94,0xb3,0x5f,0x93,0xd9,0x23,0x9b,0x93,0xee,0x34,0xf,0x55,0x55,0xad,0xc,0x3,0x45,0x92,0x24,0x8f,0xfb,0xbd,0x79,0x33,0x1c,0x3e,0x7c,0x2b,0x7b,0x3e,0x7f,0x51,0x65,0x59,0x3e,0xef,0x76,0x9f,0x51,0x5d,0xd7,0xff,0xf3,0x99,0xae,0xd6,0x17,0xf,0x97,0x66,0x8b,0x3d,0xf1,0x64,0x47,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
+};
+
+
static const unsigned char reference_border_png[]={
0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x10,0x8,0x6,0x0,0x0,0x0,0x1f,0xf3,0xff,0x61,0x0,0x0,0x0,0x1,0x73,0x52,0x47,0x42,0x0,0xae,0xce,0x1c,0xe9,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xdb,0x7,0x9,0x11,0x2b,0x1a,0xed,0xf3,0x18,0x82,0x0,0x0,0x0,0x5b,0x49,0x44,0x41,0x54,0x38,0xcb,0x63,0xfc,0xbf,0x7d,0xfb,0x7f,0x6,0x6,0x6,0x6,0x86,0xae,0x2e,0x6,0x92,0x40,0x59,0x19,0x84,0x86,0x1b,0x40,0x6,0xf8,0xbf,0x7d,0xfb,0x7f,0xc6,0xff,0x8e,0x8e,0xff,0x19,0xf7,0xef,0x67,0xfc,0x7f,0xf1,0x22,0x49,0x9a,0x19,0xf5,0xf5,0x19,0xfe,0x3b,0x3a,0xfe,0x67,0x41,0x17,0x24,0xca,0x66,0x24,0xcb,0x98,0x18,0x28,0x4,0xa3,0x6,0x8c,0x1a,0xc0,0xc0,0xc0,0xc0,0xc0,0x82,0x2b,0x85,0x91,0x94,0x21,0x28,0xcb,0x4c,0x14,0x66,0x67,0x0,0x0,0x2b,0x27,0xc7,0x5e,0xa8,0x15,0xe4,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82
};
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 3c4bc3ac75..1e3b9772ee 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -108,13 +108,14 @@ void Environment::_bind_methods() {
ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"fxaa/enabled"),_SCS("set_enable_fx"),_SCS("is_fx_enabled"), FX_FXAA);
- ADD_PROPERTY( PropertyInfo(Variant::INT,"background/mode",PROPERTY_HINT_ENUM,"Keep,Default Color,Color,Texture,Cubemap,Texture RGBE,Cubemap RGBE"),_SCS("set_background"),_SCS("get_background"));
+ ADD_PROPERTY( PropertyInfo(Variant::INT,"background/mode",PROPERTY_HINT_ENUM,"Keep,Default Color,Color,Texture,Cubemap,Canvas"),_SCS("set_background"),_SCS("get_background"));
ADD_PROPERTYI( PropertyInfo(Variant::COLOR,"background/color"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_COLOR);
ADD_PROPERTYI( PropertyInfo(Variant::OBJECT,"background/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_TEXTURE);
ADD_PROPERTYI( PropertyInfo(Variant::OBJECT,"background/cubemap",PROPERTY_HINT_RESOURCE_TYPE,"CubeMap"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_CUBEMAP);
ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/energy",PROPERTY_HINT_RANGE,"0,128,0.01"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_ENERGY);
ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/scale",PROPERTY_HINT_RANGE,"0.001,16,0.001"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_SCALE);
ADD_PROPERTYI( PropertyInfo(Variant::REAL,"background/glow",PROPERTY_HINT_RANGE,"0.00,8,0.01"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_GLOW);
+ ADD_PROPERTYI( PropertyInfo(Variant::INT,"background/canvas_max_layer"),_SCS("set_background_param"),_SCS("get_background_param"), BG_PARAM_CANVAS_MAX_LAYER);
ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"glow/enabled"),_SCS("set_enable_fx"),_SCS("is_fx_enabled"), FX_GLOW);
ADD_PROPERTYI( PropertyInfo(Variant::INT,"glow/blur_passes",PROPERTY_HINT_RANGE,"1,4,1"),_SCS("fx_set_param"),_SCS("fx_get_param"), FX_PARAM_GLOW_BLUR_PASSES);
@@ -182,10 +183,10 @@ void Environment::_bind_methods() {
BIND_CONSTANT( BG_COLOR );
BIND_CONSTANT( BG_TEXTURE );
BIND_CONSTANT( BG_CUBEMAP );
- BIND_CONSTANT( BG_TEXTURE_RGBE );
- BIND_CONSTANT( BG_CUBEMAP_RGBE );
+ BIND_CONSTANT( BG_CANVAS );
BIND_CONSTANT( BG_MAX );
+ BIND_CONSTANT( BG_PARAM_CANVAS_MAX_LAYER );
BIND_CONSTANT( BG_PARAM_COLOR );
BIND_CONSTANT( BG_PARAM_TEXTURE );
BIND_CONSTANT( BG_PARAM_CUBEMAP );
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index a9e2f422b9..d672a898d5 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -44,14 +44,14 @@ public:
BG_COLOR=VS::ENV_BG_COLOR,
BG_TEXTURE=VS::ENV_BG_TEXTURE,
BG_CUBEMAP=VS::ENV_BG_CUBEMAP,
- BG_TEXTURE_RGBE=VS::ENV_BG_TEXTURE_RGBE,
- BG_CUBEMAP_RGBE=VS::ENV_BG_CUBEMAP_RGBE,
+ BG_CANVAS=VS::ENV_BG_CANVAS,
BG_MAX=VS::ENV_BG_MAX
};
enum BGParam {
- BG_PARAM_COLOR=VS::ENV_BG_PARAM_COLOR,
+ BG_PARAM_CANVAS_MAX_LAYER=VS::ENV_BG_PARAM_CANVAS_MAX_LAYER,
+ BG_PARAM_COLOR=VS::ENV_BG_PARAM_COLOR,
BG_PARAM_TEXTURE=VS::ENV_BG_PARAM_TEXTURE,
BG_PARAM_CUBEMAP=VS::ENV_BG_PARAM_CUBEMAP,
BG_PARAM_ENERGY=VS::ENV_BG_PARAM_ENERGY,
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 49ee3ee017..79316f0019 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -398,6 +398,17 @@ int Font::get_kerning_pair(CharType p_A,CharType p_B) const {
return 0;
}
+void Font::set_distance_field_hint(bool p_distance_field) {
+
+ distance_field_hint=p_distance_field;
+ emit_changed();
+}
+
+bool Font::is_distance_field_hint() const{
+
+ return distance_field_hint;
+}
+
void Font::clear() {
@@ -406,6 +417,7 @@ void Font::clear() {
char_map.clear();
textures.clear();
kerning_map.clear();
+ distance_field_hint=false;
}
Size2 Font::get_string_size(const String& p_string) const {
@@ -511,9 +523,16 @@ void Font::_bind_methods() {
ObjectTypeDB::bind_method(_MD("add_texture","texture:Texture"),&Font::add_texture);
ObjectTypeDB::bind_method(_MD("add_char","character","texture","rect","align","advance"),&Font::add_char,DEFVAL(Point2()),DEFVAL(-1));
+
+ ObjectTypeDB::bind_method(_MD("get_texture_count"),&Font::get_texture_count);
+ ObjectTypeDB::bind_method(_MD("get_texture:Texture","idx"),&Font::get_texture);
+
ObjectTypeDB::bind_method(_MD("get_char_size","char","next"),&Font::get_char_size,DEFVAL(0));
ObjectTypeDB::bind_method(_MD("get_string_size","string"),&Font::get_string_size);
+ ObjectTypeDB::bind_method(_MD("set_distance_field_hint","enable"),&Font::set_distance_field_hint);
+ ObjectTypeDB::bind_method(_MD("is_distance_field_hint"),&Font::is_distance_field_hint);
+
ObjectTypeDB::bind_method(_MD("clear"),&Font::clear);
ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","string","modulate","clip_w"),&Font::draw,DEFVAL(Color(1,1,1)),DEFVAL(-1));
@@ -535,12 +554,14 @@ void Font::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::REAL, "height", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_height"), _SCS("get_height") );
ADD_PROPERTY( PropertyInfo( Variant::REAL, "ascent", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_ascent"), _SCS("get_ascent") );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "distance_field" ), _SCS("set_distance_field_hint"), _SCS("is_distance_field_hint") );
}
Font::Font() {
clear();
+
}
diff --git a/scene/resources/font.h b/scene/resources/font.h
index a64ec1ef7a..498bc6863a 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -75,6 +75,7 @@ private:
float height;
float ascent;
+ bool distance_field_hint;
void _set_chars(const DVector<int>& p_chars);
DVector<int> _get_chars() const;
@@ -116,6 +117,9 @@ public:
Size2 get_string_size(const String& p_string) const;
void clear();
+
+ void set_distance_field_hint(bool p_distance_field);
+ bool is_distance_field_hint() const;
void draw(RID p_canvas_item, const Point2& p_pos, const String& p_text,const Color& p_modulate=Color(1,1,1),int p_clip_w=-1) const;
void draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate=Color(1,1,1)) const;
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp
index b0d9ceee0e..be54d649e2 100644
--- a/scene/resources/shader_graph.cpp
+++ b/scene/resources/shader_graph.cpp
@@ -1351,15 +1351,24 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={
{MODE_CANVAS_ITEM,SHADER_TYPE_FRAGMENT,"Normal","NORMAL","",SLOT_TYPE_VEC,SLOT_OUT},
//canvas item light in
{MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Color","COLOR.rgb","",SLOT_TYPE_VEC,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Alpha","COLOR.a","",SLOT_TYPE_SCALAR,SLOT_IN},
{MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Normal","NORMAL","",SLOT_TYPE_VEC,SLOT_IN},
- {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightDist","LIGHT_DISTANCE","",SLOT_TYPE_SCALAR,SLOT_IN},
- {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightDir","vec3(LIGHT_DIR,0)","",SLOT_TYPE_VEC,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"UV","vec3(UV,0)","",SLOT_TYPE_VEC,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightColor","LIGHT_COLOR.rgb","",SLOT_TYPE_VEC,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightAlpha","LIGHT_COLOR.a","",SLOT_TYPE_SCALAR,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightHeight","LIGHT_HEIGHT","",SLOT_TYPE_SCALAR,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"TexPixelSize","vec3(TEXTURE_PIXEL_SIZE,0)","",SLOT_TYPE_VEC,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Var1","VAR1.rgb","",SLOT_TYPE_VEC,SLOT_IN},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Var2","VAR2.rgb","",SLOT_TYPE_VEC,SLOT_IN},
{MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"PointCoord","POINT_COORD","",SLOT_TYPE_VEC,SLOT_IN},
//canvas item light out
- {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Light","LIGHT","",SLOT_TYPE_VEC,SLOT_OUT},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightColor","LIGHT.rgb","",SLOT_TYPE_VEC,SLOT_OUT},
+ {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightAlpha","LIGHT.a","",SLOT_TYPE_SCALAR,SLOT_OUT},
//end
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,NULL,NULL,NULL,SLOT_TYPE_SCALAR,SLOT_OUT},
+
+
};
void ShaderGraph::get_input_output_node_slot_info(Mode p_mode, ShaderType p_type, List<SlotInfo> *r_slots) {
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 2c1502288b..8d3cbadd06 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -321,6 +321,13 @@ void ImageTexture::premultiply_alpha() {
}
}
+void ImageTexture::normal_to_xy() {
+
+ Image img = get_data();
+ img.normalmap_to_xy();
+ create_from_image(img,flags);
+}
+
bool ImageTexture::has_alpha() const {
return ( format==Image::FORMAT_GRAYSCALE_ALPHA || format==Image::FORMAT_INDEXED_ALPHA || format==Image::FORMAT_RGBA );
@@ -405,9 +412,11 @@ void ImageTexture::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_lossy_storage_quality"),&ImageTexture::get_lossy_storage_quality);
ObjectTypeDB::bind_method(_MD("fix_alpha_edges"),&ImageTexture::fix_alpha_edges);
ObjectTypeDB::bind_method(_MD("premultiply_alpha"),&ImageTexture::premultiply_alpha);
+ ObjectTypeDB::bind_method(_MD("normal_to_xy"),&ImageTexture::normal_to_xy);
ObjectTypeDB::bind_method(_MD("set_size_override","size"),&ImageTexture::set_size_override);
ObjectTypeDB::set_method_flags(get_type_static(),_SCS("fix_alpha_edges"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ObjectTypeDB::set_method_flags(get_type_static(),_SCS("premultiply_alpha"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
+ ObjectTypeDB::set_method_flags(get_type_static(),_SCS("normal_to_xy"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
ObjectTypeDB::bind_method(_MD("_reload_hook","rid"),&ImageTexture::_reload_hook);
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index c1122b005d..e853a4b05f 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -146,6 +146,8 @@ public:
void fix_alpha_edges();
void premultiply_alpha();
+ void normal_to_xy();
+
void set_size_override(const Size2& p_size);
diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp
index 880a3a32e3..30cf58bdd8 100644
--- a/scene/resources/world.cpp
+++ b/scene/resources/world.cpp
@@ -307,6 +307,11 @@ Ref<Environment> World::get_environment() const {
}
+PhysicsDirectSpaceState *World::get_direct_space_state() {
+
+ return PhysicsServer::get_singleton()->space_get_direct_state(space);
+}
+
void World::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_space"),&World::get_space);
@@ -314,6 +319,7 @@ void World::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_sound_space"),&World::get_sound_space);
ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&World::set_environment);
ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&World::get_environment);
+ ObjectTypeDB::bind_method(_MD("get_direct_space_state:PhysicsDirectSpaceState"),&World::get_direct_space_state);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment"),_SCS("set_environment"),_SCS("get_environment"));
}
diff --git a/scene/resources/world.h b/scene/resources/world.h
index 60b3b99ab0..b10cadd6e0 100644
--- a/scene/resources/world.h
+++ b/scene/resources/world.h
@@ -75,6 +75,8 @@ public:
void set_environment(const Ref<Environment>& p_environment);
Ref<Environment> get_environment() const;
+ PhysicsDirectSpaceState *get_direct_space_state();
+
World();
~World();
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index 0dd6a3d5e7..43a7af4bfd 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -352,8 +352,17 @@ void World2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_canvas"),&World2D::get_canvas);
ObjectTypeDB::bind_method(_MD("get_space"),&World2D::get_space);
ObjectTypeDB::bind_method(_MD("get_sound_space"),&World2D::get_sound_space);
+
+ ObjectTypeDB::bind_method(_MD("get_direct_space_state:Physics2DDirectSpaceState"),&World2D::get_direct_space_state);
+
+}
+
+Physics2DDirectSpaceState *World2D::get_direct_space_state() {
+
+ return Physics2DServer::get_singleton()->space_get_direct_state(space);
}
+
World2D::World2D() {
canvas = VisualServer::get_singleton()->canvas_create();
diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h
index 3feb23495d..865ec28fe9 100644
--- a/scene/resources/world_2d.h
+++ b/scene/resources/world_2d.h
@@ -30,7 +30,7 @@
#define WORLD_2D_H
#include "resource.h"
-
+#include "servers/physics_2d_server.h"
class SpatialIndexer2D;
class VisibilityNotifier2D;
@@ -68,6 +68,8 @@ public:
RID get_space();
RID get_sound_space();
+ Physics2DDirectSpaceState *get_direct_space_state();
+
World2D();
~World2D();
};
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index c30ff0044e..76cb5929cf 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -42,6 +42,7 @@ SceneStringNames::SceneStringNames() {
input_event=StaticCString::create("input_event");
shader_shader=StaticCString::create("shader/shader");
shader_unshaded=StaticCString::create("shader/unshaded");
+ shading_mode=StaticCString::create("shader/shading_mode");
enter_tree=StaticCString::create("enter_tree");
exit_tree=StaticCString::create("exit_tree");
item_rect_changed=StaticCString::create("item_rect_changed");
@@ -64,6 +65,9 @@ SceneStringNames::SceneStringNames() {
body_exit_shape = StaticCString::create("body_exit_shape");
body_exit = StaticCString::create("body_exit");
+ area_enter_shape = StaticCString::create("area_enter_shape");
+ area_exit_shape = StaticCString::create("area_exit_shape");
+
idle=StaticCString::create("idle");
iteration=StaticCString::create("iteration");
@@ -103,6 +107,9 @@ SceneStringNames::SceneStringNames() {
_body_enter_tree = StaticCString::create("_body_enter_tree");
_body_exit_tree = StaticCString::create("_body_exit_tree");
+ _area_enter_tree = StaticCString::create("_area_enter_tree");
+ _area_exit_tree = StaticCString::create("_area_exit_tree");
+
_input_event=StaticCString::create("_input_event");
changed=StaticCString::create("changed");
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 184cbe347b..a69e8ba0b5 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -57,6 +57,7 @@ public:
StringName item_rect_changed;
StringName shader_shader;
StringName shader_unshaded;
+ StringName shading_mode;
StringName enter_tree;
StringName exit_tree;
StringName size_flags_changed;
@@ -83,6 +84,10 @@ public:
StringName body_exit_shape;
StringName body_exit;
+ StringName area_enter_shape;
+ StringName area_exit_shape;
+
+
StringName _get_gizmo_geometry;
StringName _can_gizmo_scale;
@@ -124,6 +129,9 @@ public:
StringName _body_enter_tree;
StringName _body_exit_tree;
+ StringName _area_enter_tree;
+ StringName _area_exit_tree;
+
StringName changed;
StringName _shader_changed;
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp
index 725a440b59..c7c20a8bd1 100644
--- a/servers/physics/body_sw.cpp
+++ b/servers/physics/body_sw.cpp
@@ -358,7 +358,7 @@ void BodySW::_compute_area_gravity(const AreaSW *p_area) {
if (p_area->is_gravity_point()) {
- gravity = (p_area->get_gravity_vector() - get_transform().get_origin()).normalized() * p_area->get_gravity();
+ gravity = (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity();
} else {
gravity = p_area->get_gravity_vector() * p_area->get_gravity();
diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h
index cdb21556b8..bcf8fbdc8d 100644
--- a/servers/physics/shape_sw.h
+++ b/servers/physics/shape_sw.h
@@ -438,7 +438,7 @@ struct MotionShapeSW : public ShapeSW {
}
return support;
}
- virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const {}
+ virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { r_amount=0; }
bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { return false; }
Vector3 get_moment_of_inertia(float p_mass) const { return Vector3(); }
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index 4e8b60b86b..3fc34889f2 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -77,7 +77,7 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3& p_from, const Vecto
if (!_match_object_type_query(space->intersection_query_results[i],p_layer_mask,p_object_type_mask))
continue;
- if (!(static_cast<AreaSW*>(space->intersection_query_results[i])->is_ray_pickable()))
+ if (!(static_cast<CollisionObjectSW*>(space->intersection_query_results[i])->is_ray_pickable()))
continue;
if (p_exclude.has( space->intersection_query_results[i]->get_self()))
diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp
index 2e911288ae..65f3b80dd3 100644
--- a/servers/physics_2d/area_2d_sw.cpp
+++ b/servers/physics_2d/area_2d_sw.cpp
@@ -31,6 +31,7 @@
#include "body_2d_sw.h"
Area2DSW::BodyKey::BodyKey(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { rid=p_body->get_self(); instance_id=p_body->get_instance_id(); body_shape=p_body_shape; area_shape=p_area_shape; }
+Area2DSW::BodyKey::BodyKey(Area2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { rid=p_body->get_self(); instance_id=p_body->get_instance_id(); body_shape=p_body_shape; area_shape=p_area_shape; }
void Area2DSW::_shapes_changed() {
@@ -57,6 +58,7 @@ void Area2DSW::set_space(Space2DSW *p_space) {
}
monitored_bodies.clear();
+ monitored_areas.clear();
_set_space(p_space);
}
@@ -76,11 +78,31 @@ void Area2DSW::set_monitor_callback(ObjectID p_id, const StringName& p_method) {
monitor_callback_method=p_method;
monitored_bodies.clear();
+ monitored_areas.clear();
_shape_changed();
}
+void Area2DSW::set_area_monitor_callback(ObjectID p_id, const StringName& p_method) {
+
+
+ if (p_id==area_monitor_callback_id) {
+ area_monitor_callback_method=p_method;
+ return;
+ }
+
+ _unregister_shapes();
+
+ area_monitor_callback_id=p_id;
+ area_monitor_callback_method=p_method;
+
+ monitored_bodies.clear();
+ monitored_areas.clear();
+
+ _shape_changed();
+
+}
void Area2DSW::set_space_override_mode(Physics2DServer::AreaSpaceOverrideMode p_mode) {
@@ -134,6 +156,15 @@ void Area2DSW::_queue_monitor_update() {
}
+void Area2DSW::set_monitorable(bool p_monitorable) {
+
+ if (monitorable==p_monitorable)
+ return;
+
+ monitorable=p_monitorable;
+ _set_static(!monitorable);
+}
+
void Area2DSW::call_queries() {
if (monitor_callback_id && !monitored_bodies.empty()) {
@@ -170,13 +201,49 @@ void Area2DSW::call_queries() {
monitored_bodies.clear();
+ if (area_monitor_callback_id && !monitored_areas.empty()) {
+
+
+ Variant res[5];
+ Variant *resptr[5];
+ for(int i=0;i<5;i++)
+ resptr[i]=&res[i];
+
+ Object *obj = ObjectDB::get_instance(area_monitor_callback_id);
+ if (!obj) {
+ monitored_areas.clear();
+ area_monitor_callback_id=0;
+ return;
+ }
+
+
+
+ for (Map<BodyKey,BodyState>::Element *E=monitored_areas.front();E;E=E->next()) {
+
+ if (E->get().state==0)
+ continue; //nothing happened
+
+ res[0]=E->get().state>0 ? Physics2DServer::AREA_BODY_ADDED : Physics2DServer::AREA_BODY_REMOVED;
+ res[1]=E->key().rid;
+ res[2]=E->key().instance_id;
+ res[3]=E->key().body_shape;
+ res[4]=E->key().area_shape;
+
+
+ Variant::CallError ce;
+ obj->call(area_monitor_callback_method,(const Variant**)resptr,5,ce);
+ }
+ }
+
+ monitored_areas.clear();
+
//get_space()->area_remove_from_monitor_query_list(&monitor_query_list);
}
Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this), moved_list(this) {
- _set_static(true); //areas are never active
+ _set_static(true); //areas are not active by default
space_override_mode=Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED;
gravity=9.80665;
gravity_vector=Vector2(0,-1);
@@ -187,6 +254,8 @@ Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this),
linear_damp=0.1;
priority=0;
monitor_callback_id=0;
+ area_monitor_callback_id=0;
+ monitorable=false;
}
diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h
index d94b2f9ccf..26b7b2516c 100644
--- a/servers/physics_2d/area_2d_sw.h
+++ b/servers/physics_2d/area_2d_sw.h
@@ -50,10 +50,14 @@ class Area2DSW : public CollisionObject2DSW{
float linear_damp;
float angular_damp;
int priority;
+ bool monitorable;
ObjectID monitor_callback_id;
StringName monitor_callback_method;
+ ObjectID area_monitor_callback_id;
+ StringName area_monitor_callback_method;
+
SelfList<Area2DSW> monitor_query_list;
SelfList<Area2DSW> moved_list;
@@ -80,6 +84,7 @@ class Area2DSW : public CollisionObject2DSW{
_FORCE_INLINE_ BodyKey() {}
BodyKey(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape);
+ BodyKey(Area2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape);
};
struct BodyState {
@@ -91,6 +96,7 @@ class Area2DSW : public CollisionObject2DSW{
};
Map<BodyKey,BodyState> monitored_bodies;
+ Map<BodyKey,BodyState> monitored_areas;
//virtual void shape_changed_notify(Shape2DSW *p_shape);
//virtual void shape_deleted_notify(Shape2DSW *p_shape);
@@ -108,9 +114,16 @@ public:
void set_monitor_callback(ObjectID p_id, const StringName& p_method);
_FORCE_INLINE_ bool has_monitor_callback() const { return monitor_callback_id; }
+ void set_area_monitor_callback(ObjectID p_id, const StringName& p_method);
+ _FORCE_INLINE_ bool has_area_monitor_callback() const { return area_monitor_callback_id; }
+
+
_FORCE_INLINE_ void add_body_to_query(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape);
_FORCE_INLINE_ void remove_body_from_query(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape);
+ _FORCE_INLINE_ void add_area_to_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape);
+ _FORCE_INLINE_ void remove_area_from_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape);
+
void set_param(Physics2DServer::AreaParameter p_param, const Variant& p_value);
Variant get_param(Physics2DServer::AreaParameter p_param) const;
@@ -142,6 +155,9 @@ public:
_FORCE_INLINE_ void remove_constraint( Constraint2DSW* p_constraint) { constraints.erase(p_constraint); }
_FORCE_INLINE_ const Set<Constraint2DSW*>& get_constraints() const { return constraints; }
+ void set_monitorable(bool p_monitorable);
+ _FORCE_INLINE_ bool is_monitorable() const { return monitorable; }
+
void set_transform(const Matrix32& p_transform);
void set_space(Space2DSW *p_space);
@@ -168,6 +184,24 @@ void Area2DSW::remove_body_from_query(Body2DSW *p_body, uint32_t p_body_shape,ui
_queue_monitor_update();
}
+void Area2DSW::add_area_to_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape) {
+
+
+ BodyKey bk(p_area,p_area_shape,p_self_shape);
+ monitored_areas[bk].inc();
+ if (!monitor_query_list.in_list())
+ _queue_monitor_update();
+
+
+}
+void Area2DSW::remove_area_from_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape) {
+
+
+ BodyKey bk(p_area,p_area_shape,p_self_shape);
+ monitored_areas[bk].dec();
+ if (!monitor_query_list.in_list())
+ _queue_monitor_update();
+}
diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp
index 1c7f73db5e..ed2e34c972 100644
--- a/servers/physics_2d/area_pair_2d_sw.cpp
+++ b/servers/physics_2d/area_pair_2d_sw.cpp
@@ -94,3 +94,72 @@ AreaPair2DSW::~AreaPair2DSW() {
body->remove_constraint(this);
area->remove_constraint(this);
}
+
+
+//////////////////////////////////
+
+
+
+bool Area2Pair2DSW::setup(float p_step) {
+
+ bool result = CollisionSolver2DSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this);
+
+ if (result!=colliding) {
+
+ if (result) {
+
+ if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
+ area_b->add_area_to_query(area_a,shape_a,shape_b);
+
+ if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
+ area_a->add_area_to_query(area_b,shape_b,shape_a);
+
+ } else {
+
+ if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
+ area_b->remove_area_from_query(area_a,shape_a,shape_b);
+
+ if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
+ area_a->remove_area_from_query(area_b,shape_b,shape_a);
+ }
+
+ colliding=result;
+
+ }
+
+ return false; //never do any post solving
+}
+
+void Area2Pair2DSW::solve(float p_step) {
+
+
+}
+
+
+Area2Pair2DSW::Area2Pair2DSW(Area2DSW *p_area_a,int p_shape_a, Area2DSW *p_area_b,int p_shape_b) {
+
+
+ area_a=p_area_a;
+ area_b=p_area_b;
+ shape_a=p_shape_a;
+ shape_b=p_shape_b;
+ colliding=false;
+ area_a->add_constraint(this);
+ area_b->add_constraint(this);
+
+}
+
+Area2Pair2DSW::~Area2Pair2DSW() {
+
+ if (colliding) {
+
+ if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
+ area_b->remove_area_from_query(area_a,shape_a,shape_b);
+
+ if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
+ area_a->remove_area_from_query(area_b,shape_b,shape_a);
+ }
+
+ area_a->remove_constraint(this);
+ area_b->remove_constraint(this);
+}
diff --git a/servers/physics_2d/area_pair_2d_sw.h b/servers/physics_2d/area_pair_2d_sw.h
index 5dad8c7a12..575490b109 100644
--- a/servers/physics_2d/area_pair_2d_sw.h
+++ b/servers/physics_2d/area_pair_2d_sw.h
@@ -49,5 +49,23 @@ public:
~AreaPair2DSW();
};
+
+class Area2Pair2DSW : public Constraint2DSW {
+
+ Area2DSW *area_a;
+ Area2DSW *area_b;
+ int shape_a;
+ int shape_b;
+ bool colliding;
+public:
+
+ bool setup(float p_step);
+ void solve(float p_step);
+
+ Area2Pair2DSW(Area2DSW *p_area_a,int p_shape_a, Area2DSW *p_area_b,int p_shape_b);
+ ~Area2Pair2DSW();
+};
+
+
#endif // AREA_PAIR_2D_SW_H
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index 1cfe9a6ab9..06d466ace8 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -379,7 +379,7 @@ void Body2DSW::_compute_area_gravity(const Area2DSW *p_area) {
if (p_area->is_gravity_point()) {
- gravity = (p_area->get_transform().get_origin()+p_area->get_gravity_vector() - get_transform().get_origin()).normalized() * p_area->get_gravity();
+ gravity = (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity();
} else {
gravity = p_area->get_gravity_vector() * p_area->get_gravity();
diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp
index d0443f8110..eefc598b39 100644
--- a/servers/physics_2d/collision_object_2d_sw.cpp
+++ b/servers/physics_2d/collision_object_2d_sw.cpp
@@ -228,4 +228,5 @@ CollisionObject2DSW::CollisionObject2DSW(Type p_type) {
instance_id=0;
user_mask=0;
layer_mask=1;
+ pickable=true;
}
diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h
index 00ad361245..0c91237876 100644
--- a/servers/physics_2d/collision_object_2d_sw.h
+++ b/servers/physics_2d/collision_object_2d_sw.h
@@ -47,6 +47,7 @@ private:
Type type;
RID self;
ObjectID instance_id;
+ bool pickable;
struct Shape {
@@ -129,6 +130,9 @@ public:
_FORCE_INLINE_ bool is_static() const { return _static; }
+ void set_pickable(bool p_pickable) { pickable=p_pickable; }
+ _FORCE_INLINE_ bool is_pickable() const { return pickable; }
+
virtual ~CollisionObject2DSW() {}
};
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index be49955055..883acd0200 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -463,6 +463,24 @@ Matrix32 Physics2DServerSW::area_get_transform(RID p_area) const {
return area->get_transform();
};
+void Physics2DServerSW::area_set_pickable(RID p_area,bool p_pickable) {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+ area->set_pickable(p_pickable);
+
+}
+
+void Physics2DServerSW::area_set_monitorable(RID p_area,bool p_monitorable) {
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->set_monitorable(p_monitorable);
+
+}
+
+
void Physics2DServerSW::area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) {
Area2DSW *area = area_owner.get(p_area);
@@ -473,6 +491,14 @@ void Physics2DServerSW::area_set_monitor_callback(RID p_area,Object *p_receiver,
}
+void Physics2DServerSW::area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) {
+
+
+ Area2DSW *area = area_owner.get(p_area);
+ ERR_FAIL_COND(!area);
+
+ area->set_area_monitor_callback(p_receiver?p_receiver->get_instance_ID():0,p_method);
+}
/* BODY API */
@@ -925,6 +951,13 @@ bool Physics2DServerSW::body_collide_shape(RID p_body, int p_body_shape, RID p_s
}
+void Physics2DServerSW::body_set_pickable(RID p_body,bool p_pickable) {
+
+ Body2DSW *body = body_owner.get(p_body);
+ ERR_FAIL_COND(!body);
+ body->set_pickable(p_pickable);
+
+}
/* JOINT API */
diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h
index e9c499aaff..58fc4eeb33 100644
--- a/servers/physics_2d/physics_2d_server_sw.h
+++ b/servers/physics_2d/physics_2d_server_sw.h
@@ -133,8 +133,12 @@ public:
virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const;
virtual Matrix32 area_get_transform(RID p_area) const;
+ virtual void area_set_monitorable(RID p_area,bool p_monitorable);
virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method);
+ virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method);
+
+ virtual void area_set_pickable(RID p_area,bool p_pickable);
/* BODY API */
@@ -217,6 +221,8 @@ public:
virtual void body_set_force_integration_callback(RID p_body,Object *p_receiver,const StringName& p_method,const Variant& p_udata=Variant());
virtual bool body_collide_shape(RID p_body, int p_body_shape,RID p_shape, const Matrix32& p_shape_xform,const Vector2& p_motion,Vector2 *r_results,int p_result_max,int &r_result_count);
+ virtual void body_set_pickable(RID p_body,bool p_pickable);
+
/* JOINT API */
virtual void joint_set_param(RID p_joint, JointParam p_param, real_t p_value);
diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp
index ed63870a12..9a4b52d563 100644
--- a/servers/physics_2d/shape_2d_sw.cpp
+++ b/servers/physics_2d/shape_2d_sw.cpp
@@ -106,6 +106,11 @@ void LineShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,int
r_amount=0;
}
+bool LineShape2DSW::contains_point(const Vector2& p_point) const {
+
+ return normal.dot(p_point) < d;
+}
+
bool LineShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const {
Vector2 segment= p_begin - p_end;
@@ -175,6 +180,11 @@ void RayShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,int
}
+bool RayShape2DSW::contains_point(const Vector2& p_point) const {
+
+ return false;
+}
+
bool RayShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const {
return false; //rays can't be intersected
@@ -223,6 +233,11 @@ void SegmentShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,
}
+bool SegmentShape2DSW::contains_point(const Vector2& p_point) const {
+
+ return false;
+}
+
bool SegmentShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const {
if (!Geometry::segment_intersects_segment_2d(p_begin,p_end,a,b,&r_point))
@@ -288,6 +303,13 @@ void CircleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,i
}
+
+bool CircleShape2DSW::contains_point(const Vector2& p_point) const {
+
+ return p_point.length_squared() < radius*radius;
+}
+
+
bool CircleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const {
@@ -375,6 +397,11 @@ void RectangleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_support
}
+bool RectangleShape2DSW::contains_point(const Vector2& p_point) const {
+
+ return Math::abs(p_point.x)<half_extents.x && Math::abs(p_point.y)<half_extents.y;
+}
+
bool RectangleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const {
@@ -439,6 +466,17 @@ void CapsuleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,
}
}
+bool CapsuleShape2DSW::contains_point(const Vector2& p_point) const {
+
+ Vector2 p = p_point;
+ p.y=Math::abs(p.y);
+ p.y-=height*0.5;
+ if (p.y<0)
+ p.y=0;
+
+ return p.length_squared() < radius*radius;
+}
+
bool CapsuleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const {
@@ -574,6 +612,25 @@ void ConvexPolygonShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_sup
}
+
+bool ConvexPolygonShape2DSW::contains_point(const Vector2& p_point) const {
+
+ bool out=false;
+ bool in=false;
+
+ for(int i=0;i<point_count;i++) {
+
+ float d = points[i].normal.dot(p_point) - points[i].normal.dot(points[i].pos);
+ if (d>0)
+ out=true;
+ else
+ in=true;
+ }
+
+ return (in && !out) || (!in && out);
+}
+
+
bool ConvexPolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const {
Vector2 n = (p_end-p_begin).normalized();
@@ -734,6 +791,12 @@ void ConcavePolygonShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_su
}
+bool ConcavePolygonShape2DSW::contains_point(const Vector2& p_point) const {
+
+ return false; //sorry
+}
+
+
bool ConcavePolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const{
uint32_t* stack = (uint32_t*)alloca(sizeof(int)*bvh_depth);
diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h
index 931491efd5..05ea5b21cd 100644
--- a/servers/physics_2d/shape_2d_sw.h
+++ b/servers/physics_2d/shape_2d_sw.h
@@ -78,6 +78,8 @@ public:
virtual bool is_concave() const { return false; }
+ virtual bool contains_point(const Vector2& p_point) const=0;
+
virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const=0;
virtual void project_range_castv(const Vector2& p_cast, const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const=0;
virtual Vector2 get_support(const Vector2& p_normal) const;
@@ -171,6 +173,7 @@ public:
virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); }
virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const;
+ virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const;
@@ -213,6 +216,7 @@ public:
virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); }
virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const;
+ virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const;
@@ -260,6 +264,7 @@ public:
virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); }
virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const;
+ virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const;
@@ -297,6 +302,7 @@ public:
virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); }
virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const;
+ virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const;
@@ -336,6 +342,7 @@ public:
virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); }
virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const;
+ virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const;
@@ -423,6 +430,7 @@ public:
virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); }
virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const;
+ virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const;
@@ -485,6 +493,7 @@ public:
virtual void project_rangev(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal,p_transform,r_min,r_max); }
virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const;
+ virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const;
@@ -572,6 +581,7 @@ public:
virtual void project_range(const Vector2& p_normal, const Matrix32& p_transform, real_t &r_min, real_t &r_max) const { /*project_range(p_normal,p_transform,r_min,r_max);*/ }
virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const;
+ virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
virtual real_t get_moment_of_inertia(float p_mass,const Vector2& p_scale) const { return 0; }
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index f2ed74ffbf..5aaf9a7613 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -45,6 +45,57 @@ _FORCE_INLINE_ static bool _match_object_type_query(CollisionObject2DSW *p_objec
}
+
+int Physics2DDirectSpaceStateSW::intersect_point(const Vector2& p_point,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
+
+ if (p_result_max<=0)
+ return 0;
+
+ Rect2 aabb;
+ aabb.pos=p_point-Vector2(0.00001,0.00001);
+ aabb.size=Vector2(0.00002,0.00002);
+
+ int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,Space2DSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results);
+
+ int cc=0;
+
+ for(int i=0;i<amount;i++) {
+
+ if (!_match_object_type_query(space->intersection_query_results[i],p_layer_mask,p_object_type_mask))
+ continue;
+
+ if (p_exclude.has( space->intersection_query_results[i]->get_self()))
+ continue;
+
+ const CollisionObject2DSW *col_obj=space->intersection_query_results[i];
+
+ if (!col_obj->is_pickable())
+ continue;
+
+ int shape_idx=space->intersection_query_subindex_results[i];
+
+ Shape2DSW * shape = col_obj->get_shape(shape_idx);
+
+ Vector2 local_point = (col_obj->get_transform() * col_obj->get_shape_transform(shape_idx)).affine_inverse().xform(p_point);
+
+ if (!shape->contains_point(local_point))
+ continue;
+
+ r_results[cc].collider_id=col_obj->get_instance_id();
+ if (r_results[cc].collider_id!=0)
+ r_results[cc].collider=ObjectDB::get_instance(r_results[cc].collider_id);
+ r_results[cc].rid=col_obj->get_self();
+ r_results[cc].shape=shape_idx;
+ r_results[cc].metadata=col_obj->get_shape_metadata(shape_idx);
+
+ cc++;
+ }
+
+ return cc;
+
+
+}
+
bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
@@ -527,13 +578,20 @@ void* Space2DSW::_broadphase_pair(CollisionObject2DSW *A,int p_subindex_A,Collis
if (type_A==CollisionObject2DSW::TYPE_AREA) {
- ERR_FAIL_COND_V(type_B!=CollisionObject2DSW::TYPE_BODY,NULL);
Area2DSW *area=static_cast<Area2DSW*>(A);
- Body2DSW *body=static_cast<Body2DSW*>(B);
+ if (type_B==CollisionObject2DSW::TYPE_AREA) {
+
+ Area2DSW *area_b=static_cast<Area2DSW*>(B);
+ Area2Pair2DSW *area2_pair = memnew(Area2Pair2DSW(area_b,p_subindex_B,area,p_subindex_A) );
+ return area2_pair;
+ } else {
+
+ Body2DSW *body=static_cast<Body2DSW*>(B);
+ AreaPair2DSW *area_pair = memnew(AreaPair2DSW(body,p_subindex_B,area,p_subindex_A) );
+ return area_pair;
+ }
- AreaPair2DSW *area_pair = memnew(AreaPair2DSW(body,p_subindex_B,area,p_subindex_A) );
- return area_pair;
} else {
diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h
index 7977b19063..05b55fe807 100644
--- a/servers/physics_2d/space_2d_sw.h
+++ b/servers/physics_2d/space_2d_sw.h
@@ -46,6 +46,7 @@ public:
Space2DSW *space;
+ virtual int intersect_point(const Vector2& p_point,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
virtual bool intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
virtual int intersect_shape(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
virtual bool cast_motion(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index 07389bc912..098f890222 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -289,6 +289,36 @@ Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParam
return ret;
}
+
+Array Physics2DDirectSpaceState::_intersect_point(const Vector2& p_point,int p_max_results,const Vector<RID>& p_exclude,uint32_t p_layers,uint32_t p_object_type_mask) {
+
+ Set<RID> exclude;
+ for(int i=0;i<p_exclude.size();i++)
+ exclude.insert(p_exclude[i]);
+
+ Vector<ShapeResult> ret;
+ ret.resize(p_max_results);
+
+ int rc = intersect_point(p_point,ret.ptr(),ret.size(),exclude,p_layers,p_object_type_mask);
+ if (rc==0)
+ return Array();
+
+ Array r;
+ r.resize(rc);
+ for(int i=0;i<rc;i++) {
+
+ Dictionary d;
+ d["rid"]=ret[i].rid;
+ d["collider_id"]=ret[i].collider_id;
+ d["collider"]=ret[i].collider;
+ d["shape"]=ret[i].shape;
+ d["metadata"]=ret[i].metadata;
+ r[i]=d;
+ }
+ return r;
+
+}
+
Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryParameters> &psq, int p_max_results){
Vector<Vector2> ret;
@@ -336,6 +366,7 @@ Physics2DDirectSpaceState::Physics2DDirectSpaceState() {
void Physics2DDirectSpaceState::_bind_methods() {
+ ObjectTypeDB::bind_method(_MD("intersect_point","point","max_results","exclude","layer_mask","type_mask"),&Physics2DDirectSpaceState::_intersect_point,DEFVAL(32),DEFVAL(Array()),DEFVAL(0x7FFFFFFF),DEFVAL(TYPE_MASK_COLLISION));
ObjectTypeDB::bind_method(_MD("intersect_ray:Dictionary","from","to","exclude","layer_mask","type_mask"),&Physics2DDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0x7FFFFFFF),DEFVAL(TYPE_MASK_COLLISION));
ObjectTypeDB::bind_method(_MD("intersect_shape","shape:Physics2DShapeQueryParameters","max_results"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(32));
ObjectTypeDB::bind_method(_MD("cast_motion","shape:Physics2DShapeQueryParameters"),&Physics2DDirectSpaceState::_cast_motion);
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index 765cebf45f..01670ace7e 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -137,6 +137,7 @@ class Physics2DDirectSpaceState : public Object {
Dictionary _intersect_ray(const Vector2& p_from, const Vector2& p_to,const Vector<RID>& p_exclude=Vector<RID>(),uint32_t p_layers=0,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ Array _intersect_point(const Vector2& p_point,int p_max_results=32,const Vector<RID>& p_exclude=Vector<RID>(),uint32_t p_layers=0,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
Array _intersect_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query,int p_max_results=32);
Array _cast_motion(const Ref<Physics2DShapeQueryParameters> &p_shape_query);
Array _collide_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query,int p_max_results=32);
@@ -181,6 +182,8 @@ public:
};
+ virtual int intersect_point(const Vector2& p_point,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION)=0;
+
virtual int intersect_shape(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION)=0;
virtual bool cast_motion(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION)=0;
@@ -341,7 +344,11 @@ public:
virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const=0;
virtual Matrix32 area_get_transform(RID p_area) const=0;
+ virtual void area_set_monitorable(RID p_area,bool p_monitorable)=0;
+ virtual void area_set_pickable(RID p_area,bool p_pickable)=0;
+
virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0;
+ virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0;
/* BODY API */
@@ -459,6 +466,8 @@ public:
virtual bool body_collide_shape(RID p_body, int p_body_shape,RID p_shape, const Matrix32& p_shape_xform,const Vector2& p_motion,Vector2 *r_results,int p_result_max,int &r_result_count)=0;
+ virtual void body_set_pickable(RID p_body,bool p_pickable)=0;
+
/* JOINT API */
enum JointType {
diff --git a/servers/visual/rasterizer.cpp b/servers/visual/rasterizer.cpp
index c3dcd83a31..5088000022 100644
--- a/servers/visual/rasterizer.cpp
+++ b/servers/visual/rasterizer.cpp
@@ -91,7 +91,7 @@ RID Rasterizer::_create_shader(const FixedMaterialShaderKey& p_key) {
scode+="uniform float fmp_normal;\n";
scode+="uniform texture fmp_normal_tex;\n";
String uv_str;
- if ((p_key.texcoord_mask>>(VS::FIXED_MATERIAL_PARAM_NORMAL*2))&0x3==VS::FIXED_MATERIAL_TEXCOORD_SPHERE) {
+ if (((p_key.texcoord_mask>>(VS::FIXED_MATERIAL_PARAM_NORMAL*2))&0x3)==VS::FIXED_MATERIAL_TEXCOORD_SPHERE) {
uv_str="uv"; //sorry not supported
} else {
uv_str=_TEXUVSTR(VS::FIXED_MATERIAL_PARAM_NORMAL);
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index d2a1c48c46..62563a0771 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -577,13 +577,15 @@ public:
Color color;
Matrix32 xform;
float height;
+ float energy;
+ float scale;
int z_min;
int z_max;
int layer_min;
int layer_max;
int item_mask;
int item_shadow_mask;
- bool subtract;
+ VS::CanvasLightMode mode;
RID texture;
Vector2 texture_offset;
RID canvas;
@@ -614,8 +616,10 @@ public:
layer_min=0;
layer_max=0;
item_mask=1;
+ scale=1.0;
+ energy=1.0;
item_shadow_mask=-1;
- subtract=false;
+ mode=VS::CANVAS_LIGHT_MODE_ADD;
texture_cache=NULL;
next_ptr=NULL;
filter_next_ptr=NULL;
@@ -633,9 +637,9 @@ public:
Map<StringName,Variant> shader_param;
uint32_t shader_version;
Set<CanvasItem*> owners;
- bool unshaded;
+ VS::CanvasItemShadingMode shading_mode;
- CanvasItemMaterial() {unshaded=false; shader_version=0; }
+ CanvasItemMaterial() {shading_mode=VS::CANVAS_ITEM_SHADING_NORMAL; shader_version=0; }
};
struct CanvasItem {
@@ -767,6 +771,12 @@ public:
mutable Rect2 rect;
CanvasItem*next;
CanvasItemMaterial* material;
+ struct CopyBackBuffer {
+ Rect2 rect;
+ Rect2 screen_rect;
+ bool full;
+ };
+ CopyBackBuffer *copy_back_buffer;
float final_opacity;
@@ -775,6 +785,7 @@ public:
CanvasItem* final_clip_owner;
CanvasItem* material_owner;
ViewportRender *vp_render;
+ bool distance_field;
Rect2 global_rect_cache;
@@ -902,14 +913,15 @@ public:
}
void clear() { for (int i=0;i<commands.size();i++) memdelete( commands[i] ); commands.clear(); clip=false; rect_dirty=true; final_clip_owner=NULL; material_owner=NULL;}
- CanvasItem() { light_mask=1; vp_render=NULL; next=NULL; final_clip_owner=NULL; clip=false; final_opacity=1; blend_mode=VS::MATERIAL_BLEND_MODE_MIX; visible=true; rect_dirty=true; custom_rect=false; ontop=true; material_owner=NULL; material=NULL; }
- virtual ~CanvasItem() { clear(); }
+ CanvasItem() { light_mask=1; vp_render=NULL; next=NULL; final_clip_owner=NULL; clip=false; final_opacity=1; blend_mode=VS::MATERIAL_BLEND_MODE_MIX; visible=true; rect_dirty=true; custom_rect=false; ontop=true; material_owner=NULL; material=NULL; copy_back_buffer=NULL; distance_field=false; }
+ virtual ~CanvasItem() { clear(); if (copy_back_buffer) memdelete(copy_back_buffer); }
};
CanvasItemDrawViewportFunc draw_viewport_func;
+ virtual void begin_canvas_bg()=0;
virtual void canvas_begin()=0;
virtual void canvas_disable_blending()=0;
virtual void canvas_set_opacity(float p_opacity)=0;
diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp
index 7fb8eb02fc..45b29f5484 100644
--- a/servers/visual/rasterizer_dummy.cpp
+++ b/servers/visual/rasterizer_dummy.cpp
@@ -1545,9 +1545,36 @@ void RasterizerDummy::end_frame() {
}
+RID RasterizerDummy::canvas_light_occluder_create() {
+ return RID();
+}
+
+void RasterizerDummy::canvas_light_occluder_set_polylines(RID p_occluder, const DVector<Vector2>& p_lines) {
+
+
+}
+
+RID RasterizerDummy::canvas_light_shadow_buffer_create(int p_width) {
+
+ return RID();
+}
+
+void RasterizerDummy::canvas_light_shadow_buffer_update(RID p_buffer, const Matrix32& p_light_xform, int p_light_mask,float p_near, float p_far, CanvasLightOccluderInstance* p_occluders, CameraMatrix *p_xform_cache) {
+
+
+}
+
+void RasterizerDummy::canvas_debug_viewport_shadows(CanvasLight* p_lights_with_shadow) {
+
+
+}
+
/* CANVAS API */
+void RasterizerDummy::begin_canvas_bg() {
+
+}
void RasterizerDummy::canvas_begin() {
@@ -1761,6 +1788,11 @@ bool RasterizerDummy::is_environment(const RID& p_rid) const {
return environment_owner.owns(p_rid);
}
+bool RasterizerDummy::is_canvas_light_occluder(const RID& p_rid) const {
+
+ return false;
+}
+
bool RasterizerDummy::is_shader(const RID& p_rid) const {
return false;
diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h
index baa48951d6..99c76a1917 100644
--- a/servers/visual/rasterizer_dummy.h
+++ b/servers/visual/rasterizer_dummy.h
@@ -696,6 +696,7 @@ public:
/* CANVAS API */
+ virtual void begin_canvas_bg();
virtual void canvas_begin();
virtual void canvas_disable_blending();
virtual void canvas_set_opacity(float p_opacity);
@@ -712,6 +713,14 @@ public:
virtual void canvas_render_items(CanvasItem *p_item_list,int p_z,const Color& p_modulate,CanvasLight *p_light);
+ virtual RID canvas_light_occluder_create();
+ virtual void canvas_light_occluder_set_polylines(RID p_occluder, const DVector<Vector2>& p_lines);
+
+ virtual RID canvas_light_shadow_buffer_create(int p_width);
+ virtual void canvas_light_shadow_buffer_update(RID p_buffer, const Matrix32& p_light_xform, int p_light_mask,float p_near, float p_far, CanvasLightOccluderInstance* p_occluders, CameraMatrix *p_xform_cache);
+
+ virtual void canvas_debug_viewport_shadows(CanvasLight* p_lights_with_shadow);
+
/* ENVIRONMENT */
virtual RID environment_create();
@@ -747,6 +756,7 @@ public:
virtual bool is_particles_instance(const RID& p_rid) const;
virtual bool is_skeleton(const RID& p_rid) const;
virtual bool is_environment(const RID& p_rid) const;
+ virtual bool is_canvas_light_occluder(const RID& p_rid) const;
virtual bool is_shader(const RID& p_rid) const;
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index af65a7a639..4ad8aa6c71 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -1171,7 +1171,9 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_light_builtins_defs[]={
{ "LIGHT_VEC", TYPE_VEC2},
{ "LIGHT_HEIGHT", TYPE_FLOAT},
{ "LIGHT_COLOR", TYPE_VEC4},
+ { "LIGHT_UV", TYPE_VEC2},
{ "LIGHT", TYPE_VEC4},
+ { "SHADOW", TYPE_VEC4},
{ "POINT_COORD", TYPE_VEC2},
// { "SCREEN_POS", TYPE_VEC2},
// { "SCREEN_TEXEL_SIZE", TYPE_VEC2},
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 1c16f51e89..7a9db4ba11 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -1693,6 +1693,17 @@ void VisualServerRaster::viewport_set_hide_canvas(RID p_viewport,bool p_hide) {
}
+void VisualServerRaster::viewport_set_disable_environment(RID p_viewport,bool p_disable) {
+
+ VS_CHANGED;
+
+ Viewport *viewport=NULL;
+ viewport = viewport_owner.get( p_viewport );
+ ERR_FAIL_COND(!viewport);
+ viewport->disable_environment=p_disable;
+
+}
+
void VisualServerRaster::viewport_attach_camera(RID p_viewport,RID p_camera) {
VS_CHANGED;
@@ -3400,6 +3411,14 @@ void VisualServerRaster::canvas_item_set_clip(RID p_item, bool p_clip) {
canvas_item->clip=p_clip;
}
+void VisualServerRaster::canvas_item_set_distance_field_mode(RID p_item, bool p_distance_field) {
+ VS_CHANGED;
+ CanvasItem *canvas_item = canvas_item_owner.get( p_item );
+ ERR_FAIL_COND(!canvas_item);
+
+ canvas_item->distance_field=p_distance_field;
+}
+
void VisualServerRaster::canvas_item_set_transform(RID p_item, const Matrix32& p_transform) {
@@ -3765,6 +3784,27 @@ void VisualServerRaster::canvas_item_set_z_as_relative_to_parent(RID p_item, boo
}
+void VisualServerRaster::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2& p_rect) {
+
+ VS_CHANGED;
+ CanvasItem *canvas_item = canvas_item_owner.get( p_item );
+ ERR_FAIL_COND(!canvas_item);
+ if (bool(canvas_item->copy_back_buffer!=NULL) !=p_enable) {
+ if (p_enable) {
+ canvas_item->copy_back_buffer = memnew( Rasterizer::CanvasItem::CopyBackBuffer );
+ } else {
+ memdelete(canvas_item->copy_back_buffer);
+ canvas_item->copy_back_buffer=NULL;
+ }
+ }
+
+ if (p_enable) {
+ canvas_item->copy_back_buffer->rect=p_rect;
+ canvas_item->copy_back_buffer->full=p_rect==Rect2();
+ }
+
+}
+
void VisualServerRaster::canvas_item_set_use_parent_material(RID p_item, bool p_enable) {
VS_CHANGED;
@@ -3899,6 +3939,15 @@ void VisualServerRaster::canvas_light_set_transform(RID p_light, const Matrix32&
clight->xform=p_transform;
}
+void VisualServerRaster::canvas_light_set_scale(RID p_light, float p_scale) {
+
+ Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light);
+ ERR_FAIL_COND(!clight);
+ clight->scale=p_scale;
+
+}
+
+
void VisualServerRaster::canvas_light_set_texture(RID p_light, RID p_texture){
Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light);
@@ -3928,6 +3977,15 @@ void VisualServerRaster::canvas_light_set_height(RID p_light, float p_height){
clight->height=p_height;
}
+
+void VisualServerRaster::canvas_light_set_energy(RID p_light, float p_energy){
+
+ Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light);
+ ERR_FAIL_COND(!clight);
+ clight->energy=p_energy;
+
+}
+
void VisualServerRaster::canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z){
Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light);
@@ -3963,12 +4021,12 @@ void VisualServerRaster::canvas_light_set_item_shadow_mask(RID p_light, int p_ma
}
-void VisualServerRaster::canvas_light_set_subtract_mode(RID p_light, bool p_enable) {
+void VisualServerRaster::canvas_light_set_mode(RID p_light, CanvasLightMode p_mode) {
Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light);
ERR_FAIL_COND(!clight);
- clight->subtract=p_enable;
+ clight->mode=p_mode;
}
void VisualServerRaster::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled){
@@ -4218,12 +4276,12 @@ Variant VisualServerRaster::canvas_item_material_get_shader_param(RID p_material
return material->shader_param[p_param];
}
-void VisualServerRaster::canvas_item_material_set_unshaded(RID p_material, bool p_unshaded){
+void VisualServerRaster::canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode) {
VS_CHANGED;
Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get( p_material );
ERR_FAIL_COND(!material);
- material->unshaded=p_unshaded;
+ material->shading_mode=p_mode;
}
@@ -6237,6 +6295,20 @@ void VisualServerRaster::_process_sampled_light(const Transform& p_camera,Instan
}
+void VisualServerRaster::_render_no_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario) {
+ RID environment;
+ if (p_scenario->environment.is_valid())
+ environment=p_scenario->environment;
+ else
+ environment=p_scenario->fallback_environment;
+
+ rasterizer->set_camera(Transform(),CameraMatrix());
+ rasterizer->begin_scene(p_viewport->viewport_data,environment,p_scenario->debug);
+ rasterizer->set_viewport(viewport_rect);
+ rasterizer->end_scene();
+}
+
+
void VisualServerRaster::_render_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario) {
@@ -6757,8 +6829,12 @@ void VisualServerRaster::_render_canvas_item(CanvasItem *p_canvas_item,const Mat
_render_canvas_item(child_items[i],xform,p_clip_rect,opacity,p_z,z_list,z_last_list,(CanvasItem*)ci->final_clip_owner,p_material_owner);
}
+ if (ci->copy_back_buffer) {
- if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render) {
+ ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect);
+ }
+
+ if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
//something to draw?
ci->final_transform=xform;
ci->final_opacity=opacity * ci->self_opacity;
@@ -6855,6 +6931,23 @@ void VisualServerRaster::_render_canvas(Canvas *p_canvas,const Matrix32 &p_trans
}
+void VisualServerRaster::_draw_viewport_camera(Viewport *p_viewport,bool p_ignore_camera) {
+
+
+ Camera *camera=NULL;
+ if (camera_owner.owns( p_viewport->camera ))
+ camera=camera_owner.get( p_viewport->camera );
+ Scenario *scenario = scenario_owner.get( p_viewport->scenario );
+
+ _update_instances(); // check dirty instances before rendering
+
+ if (p_ignore_camera)
+ _render_no_camera(p_viewport, camera,scenario );
+ else
+ _render_camera(p_viewport, camera,scenario );
+
+}
+
void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ofs_y,int p_parent_w,int p_parent_h) {
ViewportRect desired_rect=p_viewport->rect;
@@ -6889,14 +6982,31 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_
/* Camera should always be BEFORE any other 3D */
- if (!p_viewport->hide_scenario && camera_owner.owns(p_viewport->camera) && scenario_owner.owns(p_viewport->scenario)) {
+ bool scenario_draw_canvas_bg=false;
+ int scenario_canvas_max_layer=0;
+
+ if (!p_viewport->hide_canvas && !p_viewport->disable_environment && scenario_owner.owns(p_viewport->scenario)) {
+
+ Scenario *scenario=scenario_owner.get(p_viewport->scenario);
+ if (scenario->environment.is_valid()) {
+ if (rasterizer->is_environment(scenario->environment)) {
+ scenario_draw_canvas_bg=rasterizer->environment_get_background(scenario->environment)==VS::ENV_BG_CANVAS;
+ scenario_canvas_max_layer=rasterizer->environment_get_background_param(scenario->environment,VS::ENV_BG_PARAM_CANVAS_MAX_LAYER);
+ }
+ }
+ }
- Camera *camera = camera_owner.get( p_viewport->camera );
- Scenario *scenario = scenario_owner.get( p_viewport->scenario );
+ bool can_draw_3d=!p_viewport->hide_scenario && camera_owner.owns(p_viewport->camera) && scenario_owner.owns(p_viewport->scenario);
- _update_instances(); // check dirty instances before rendering
- _render_camera(p_viewport, camera,scenario );
+ if (scenario_draw_canvas_bg) {
+
+ rasterizer->begin_canvas_bg();
+ }
+
+ if (!scenario_draw_canvas_bg && can_draw_3d) {
+
+ _draw_viewport_camera(p_viewport,false);
} else if (true /*|| !p_viewport->canvas_list.empty()*/){
@@ -6906,7 +7016,10 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_
rasterizer->clear_viewport(Color(0,0,0,0));
}
else {
- rasterizer->clear_viewport(clear_color);
+ Color cc=clear_color;
+ if (scenario_draw_canvas_bg)
+ cc.a=0;
+ rasterizer->clear_viewport(cc);
}
p_viewport->render_target_clear=false;
}
@@ -6937,6 +7050,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_
if (cl->enabled && cl->texture.is_valid()) {
//not super efficient..
Size2 tsize(rasterizer->texture_get_width(cl->texture),rasterizer->texture_get_height(cl->texture));
+ tsize*=cl->scale;
Vector2 offset=tsize/2.0;
cl->rect_cache=Rect2(-offset+cl->texture_offset,tsize);
cl->xform_cache=xf * cl->xform;
@@ -7005,6 +7119,16 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_
rasterizer->set_viewport(viewport_rect); //must reset viewport afterwards
}
+
+
+
+ if (scenario_draw_canvas_bg && canvas_map.front() && canvas_map.front()->key().layer>scenario_canvas_max_layer) {
+
+ _draw_viewport_camera(p_viewport,!can_draw_3d);
+ scenario_draw_canvas_bg=false;
+
+ }
+
for (Map<Viewport::CanvasKey,Viewport::CanvasData*>::Element *E=canvas_map.front();E;E=E->next()) {
@@ -7026,9 +7150,21 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_
_render_canvas( E->get()->canvas,xform,canvas_lights );
i++;
+ if (scenario_draw_canvas_bg && E->key().layer>=scenario_canvas_max_layer) {
+ _draw_viewport_camera(p_viewport,!can_draw_3d);
+ scenario_draw_canvas_bg=false;
+ }
+
+
}
- //rasterizer->canvas_debug_viewport_shadows(lights_with_shadow);
+ if (scenario_draw_canvas_bg) {
+ _draw_viewport_camera(p_viewport,!can_draw_3d);
+ scenario_draw_canvas_bg=false;
+ }
+
+
+// rasterizer->canvas_debug_viewport_shadows(lights_with_shadow);
}
//capture
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index 7d7bbe1d71..a89a685e30 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -489,6 +489,8 @@ class VisualServerRaster : public VisualServer {
bool render_target_vflip;
bool render_target_clear_on_new_frame;
bool render_target_clear;
+ bool disable_environment;
+
Image capture;
bool rendered_in_prev_frame;
@@ -515,7 +517,7 @@ class VisualServerRaster : public VisualServer {
SelfList<Viewport> update_list;
- Viewport() : update_list(this) { transparent_bg=false; render_target_update_mode=RENDER_TARGET_UPDATE_WHEN_VISIBLE; queue_capture=false; rendered_in_prev_frame=false; render_target_vflip=false; render_target_clear_on_new_frame=true; render_target_clear=true;}
+ Viewport() : update_list(this) { transparent_bg=false; render_target_update_mode=RENDER_TARGET_UPDATE_WHEN_VISIBLE; queue_capture=false; rendered_in_prev_frame=false; render_target_vflip=false; render_target_clear_on_new_frame=true; render_target_clear=true; disable_environment=false; }
};
SelfList<Viewport>::List viewport_update_list;
@@ -626,6 +628,7 @@ class VisualServerRaster : public VisualServer {
void _cull_room(Camera *p_camera, Instance *p_room,Instance *p_from_portal=NULL);
void _process_sampled_light(const Transform &p_camera, Instance *p_sampled_light, bool p_linear_colorspace);
+ void _render_no_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario);
void _render_camera(Viewport *p_viewport,Camera *p_camera, Scenario *p_scenario);
static void _render_canvas_item_viewport(VisualServer* p_self,void *p_vp,const Rect2& p_rect);
void _render_canvas_item_tree(CanvasItem *p_canvas_item, const Matrix32& p_transform, const Rect2& p_clip_rect, const Color &p_modulate, Rasterizer::CanvasLight *p_lights);
@@ -643,6 +646,7 @@ class VisualServerRaster : public VisualServer {
int changes;
bool draw_extra_frame;
+ void _draw_viewport_camera(Viewport *p_viewport, bool p_ignore_camera);
void _draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ofs_y,int p_parent_w,int p_parent_h);
void _draw_viewports();
void _draw_cursors_and_margins();
@@ -983,6 +987,7 @@ public:
virtual void viewport_render_target_clear(RID p_viewport);
virtual void viewport_set_render_target_to_screen_rect(RID p_viewport,const Rect2& p_rect);
+
virtual void viewport_queue_screen_capture(RID p_viewport);
virtual Image viewport_get_screen_capture(RID p_viewport) const;
@@ -991,6 +996,7 @@ public:
virtual void viewport_set_hide_scenario(RID p_viewport,bool p_hide);
virtual void viewport_set_hide_canvas(RID p_viewport,bool p_hide);
+ virtual void viewport_set_disable_environment(RID p_viewport,bool p_disable);
virtual void viewport_attach_camera(RID p_viewport,RID p_camera);
virtual void viewport_set_scenario(RID p_viewport,RID p_scenario);
@@ -1122,6 +1128,7 @@ public:
//virtual void canvas_item_set_rect(RID p_item, const Rect2& p_rect);
virtual void canvas_item_set_transform(RID p_item, const Matrix32& p_transform);
virtual void canvas_item_set_clip(RID p_item, bool p_clip);
+ virtual void canvas_item_set_distance_field_mode(RID p_item, bool p_enable);
virtual void canvas_item_set_custom_rect(RID p_item, bool p_custom_rect,const Rect2& p_rect=Rect2());
virtual void canvas_item_set_opacity(RID p_item, float p_opacity);
virtual float canvas_item_get_opacity(RID p_item, float p_opacity) const;
@@ -1149,6 +1156,7 @@ public:
virtual void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable);
virtual void canvas_item_set_z(RID p_item, int p_z);
virtual void canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable);
+ virtual void canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable,const Rect2& p_rect);
virtual void canvas_item_set_material(RID p_item, RID p_material);
virtual void canvas_item_set_use_parent_material(RID p_item, bool p_enable);
@@ -1157,16 +1165,18 @@ public:
virtual void canvas_light_attach_to_canvas(RID p_light,RID p_canvas);
virtual void canvas_light_set_enabled(RID p_light, bool p_enabled);
virtual void canvas_light_set_transform(RID p_light, const Matrix32& p_transform);
+ virtual void canvas_light_set_scale(RID p_light, float p_scale);
virtual void canvas_light_set_texture(RID p_light, RID p_texture);
virtual void canvas_light_set_texture_offset(RID p_light, const Vector2& p_offset);
virtual void canvas_light_set_color(RID p_light, const Color& p_color);
virtual void canvas_light_set_height(RID p_light, float p_height);
+ virtual void canvas_light_set_energy(RID p_light, float p_energy);
virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z);
virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer);
virtual void canvas_light_set_item_mask(RID p_light, int p_mask);
virtual void canvas_light_set_item_shadow_mask(RID p_light, int p_mask);
- virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable);
+ virtual void canvas_light_set_mode(RID p_light, CanvasLightMode p_mode);
virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled);
virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size);
virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier);
@@ -1195,8 +1205,9 @@ public:
virtual RID canvas_item_material_create();
virtual void canvas_item_material_set_shader(RID p_material, RID p_shader);
virtual void canvas_item_material_set_shader_param(RID p_material, const StringName& p_param, const Variant& p_value);
- virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const;
- virtual void canvas_item_material_set_unshaded(RID p_material, bool p_unshaded);
+ virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const;
+ virtual void canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode);
+
/* CURSOR */
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index bccb096e1b..6cd374aa08 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -982,6 +982,7 @@ public:
FUNC2(viewport_set_hide_canvas,RID,bool );
FUNC2(viewport_attach_camera,RID,RID );
FUNC2(viewport_set_scenario,RID,RID );
+ FUNC2(viewport_set_disable_environment,RID,bool );
FUNC1RC(RID,viewport_get_attached_camera,RID);
FUNC1RC(RID,viewport_get_scenario,RID );
@@ -1108,6 +1109,7 @@ public:
//FUNC(canvas_item_set_rect,RID, const Rect2& p_rect);
FUNC2(canvas_item_set_transform,RID, const Matrix32& );
FUNC2(canvas_item_set_clip,RID, bool );
+ FUNC2(canvas_item_set_distance_field_mode,RID, bool );
FUNC3(canvas_item_set_custom_rect,RID, bool ,const Rect2&);
FUNC2(canvas_item_set_opacity,RID, float );
FUNC2RC(float,canvas_item_get_opacity,RID, float );
@@ -1138,6 +1140,8 @@ public:
FUNC2(canvas_item_set_sort_children_by_y,RID,bool);
FUNC2(canvas_item_set_z,RID,int);
FUNC2(canvas_item_set_z_as_relative_to_parent,RID,bool);
+ FUNC3(canvas_item_set_copy_to_backbuffer,RID,bool,const Rect2&);
+
FUNC2(canvas_item_set_material,RID, RID );
@@ -1151,16 +1155,18 @@ public:
FUNC2(canvas_light_attach_to_canvas,RID,RID);
FUNC2(canvas_light_set_enabled,RID,bool);
FUNC2(canvas_light_set_transform,RID,const Matrix32&);
+ FUNC2(canvas_light_set_scale,RID,float);
FUNC2(canvas_light_set_texture,RID,RID);
FUNC2(canvas_light_set_texture_offset,RID,const Vector2&);
FUNC2(canvas_light_set_color,RID,const Color&);
FUNC2(canvas_light_set_height,RID,float);
+ FUNC2(canvas_light_set_energy,RID,float);
FUNC3(canvas_light_set_layer_range,RID,int,int);
FUNC3(canvas_light_set_z_range,RID,int,int);
FUNC2(canvas_light_set_item_mask,RID,int);
FUNC2(canvas_light_set_item_shadow_mask,RID,int);
- FUNC2(canvas_light_set_subtract_mode,RID,bool);
+ FUNC2(canvas_light_set_mode,RID,CanvasLightMode);
FUNC2(canvas_light_set_shadow_enabled,RID,bool);
FUNC2(canvas_light_set_shadow_buffer_size,RID,int);
FUNC2(canvas_light_set_shadow_esm_multiplier,RID,float);
@@ -1186,8 +1192,8 @@ public:
FUNC0R(RID,canvas_item_material_create);
FUNC2(canvas_item_material_set_shader,RID,RID);
FUNC3(canvas_item_material_set_shader_param,RID,const StringName&,const Variant&);
- FUNC2RC(Variant,canvas_item_material_get_shader_param,RID,const StringName&);
- FUNC2(canvas_item_material_set_unshaded,RID,bool);
+ FUNC2RC(Variant,canvas_item_material_get_shader_param,RID,const StringName&);
+ FUNC2(canvas_item_material_set_shading_mode,RID,CanvasItemShadingMode);
/* CURSOR */
FUNC2(cursor_set_rotation,float , int ); // radians
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 9404ea040c..e9425afbab 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -704,6 +704,7 @@ public:
virtual void viewport_set_hide_scenario(RID p_viewport,bool p_hide)=0;
virtual void viewport_set_hide_canvas(RID p_viewport,bool p_hide)=0;
+ virtual void viewport_set_disable_environment(RID p_viewport,bool p_disable)=0;
virtual void viewport_attach_camera(RID p_viewport,RID p_camera)=0;
virtual void viewport_set_scenario(RID p_viewport,RID p_scenario)=0;
@@ -734,8 +735,7 @@ public:
ENV_BG_COLOR,
ENV_BG_TEXTURE,
ENV_BG_CUBEMAP,
- ENV_BG_TEXTURE_RGBE,
- ENV_BG_CUBEMAP_RGBE,
+ ENV_BG_CANVAS,
ENV_BG_MAX
};
@@ -744,6 +744,7 @@ public:
enum EnvironmentBGParam {
+ ENV_BG_PARAM_CANVAS_MAX_LAYER,
ENV_BG_PARAM_COLOR,
ENV_BG_PARAM_TEXTURE,
ENV_BG_PARAM_CUBEMAP,
@@ -968,6 +969,7 @@ public:
virtual void canvas_item_set_transform(RID p_item, const Matrix32& p_transform)=0;
virtual void canvas_item_set_clip(RID p_item, bool p_clip)=0;
+ virtual void canvas_item_set_distance_field_mode(RID p_item, bool p_enable)=0;
virtual void canvas_item_set_custom_rect(RID p_item, bool p_custom_rect,const Rect2& p_rect=Rect2())=0;
virtual void canvas_item_set_opacity(RID p_item, float p_opacity)=0;
virtual float canvas_item_get_opacity(RID p_item, float p_opacity) const=0;
@@ -994,6 +996,7 @@ public:
virtual void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable)=0;
virtual void canvas_item_set_z(RID p_item, int p_z)=0;
virtual void canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable)=0;
+ virtual void canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable,const Rect2& p_rect)=0;
virtual void canvas_item_clear(RID p_item)=0;
virtual void canvas_item_raise(RID p_item)=0;
@@ -1005,17 +1008,25 @@ public:
virtual RID canvas_light_create()=0;
virtual void canvas_light_attach_to_canvas(RID p_light,RID p_canvas)=0;
virtual void canvas_light_set_enabled(RID p_light, bool p_enabled)=0;
+ virtual void canvas_light_set_scale(RID p_light, float p_scale)=0;
virtual void canvas_light_set_transform(RID p_light, const Matrix32& p_transform)=0;
virtual void canvas_light_set_texture(RID p_light, RID p_texture)=0;
virtual void canvas_light_set_texture_offset(RID p_light, const Vector2& p_offset)=0;
virtual void canvas_light_set_color(RID p_light, const Color& p_color)=0;
virtual void canvas_light_set_height(RID p_light, float p_height)=0;
+ virtual void canvas_light_set_energy(RID p_light, float p_energy)=0;
virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z)=0;
virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer)=0;
virtual void canvas_light_set_item_mask(RID p_light, int p_mask)=0;
virtual void canvas_light_set_item_shadow_mask(RID p_light, int p_mask)=0;
- virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable)=0;
+ enum CanvasLightMode {
+ CANVAS_LIGHT_MODE_ADD,
+ CANVAS_LIGHT_MODE_SUB,
+ CANVAS_LIGHT_MODE_MIX,
+ };
+
+ virtual void canvas_light_set_mode(RID p_light, CanvasLightMode p_mode)=0;
virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled)=0;
virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size)=0;
virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier)=0;
@@ -1045,7 +1056,15 @@ public:
virtual void canvas_item_material_set_shader(RID p_material, RID p_shader)=0;
virtual void canvas_item_material_set_shader_param(RID p_material, const StringName& p_param, const Variant& p_value)=0;
virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const=0;
- virtual void canvas_item_material_set_unshaded(RID p_material, bool p_unshaded)=0;
+
+
+ enum CanvasItemShadingMode {
+ CANVAS_ITEM_SHADING_NORMAL,
+ CANVAS_ITEM_SHADING_UNSHADED,
+ CANVAS_ITEM_SHADING_ONLY_LIGHT,
+ };
+
+ virtual void canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode)=0;
/* CURSOR */
virtual void cursor_set_rotation(float p_rotation, int p_cursor = 0)=0; // radians
diff --git a/tools/editor/connections_dialog.cpp b/tools/editor/connections_dialog.cpp
index d7158eb7e9..cf4b21510a 100644
--- a/tools/editor/connections_dialog.cpp
+++ b/tools/editor/connections_dialog.cpp
@@ -607,6 +607,14 @@ void ConnectionsDialog::_remove_confirm() {
}
*/
+
+struct _ConnectionsDialogMethodInfoSort {
+
+ _FORCE_INLINE_ bool operator()(const MethodInfo& a, const MethodInfo& b) const {
+ return a.name < b.name;
+ }
+};
+
void ConnectionsDialog::update_tree() {
if (!is_visible())
@@ -623,7 +631,8 @@ void ConnectionsDialog::update_tree() {
node->get_signal_list(&node_signals);
-
+ //node_signals.sort_custom<_ConnectionsDialogMethodInfoSort>();
+
for(List<MethodInfo>::Element *E=node_signals.front();E;E=E->next()) {
diff --git a/tools/editor/editor_dir_dialog.cpp b/tools/editor/editor_dir_dialog.cpp
index eee4125e93..eec452ab7f 100644
--- a/tools/editor/editor_dir_dialog.cpp
+++ b/tools/editor/editor_dir_dialog.cpp
@@ -28,6 +28,9 @@
/*************************************************************************/
#include "editor_dir_dialog.h"
#include "os/os.h"
+#include "os/keyboard.h"
+#include "tools/editor/editor_settings.h"
+
void EditorDirDialog::_update_dir(TreeItem* p_item) {
@@ -39,12 +42,21 @@ void EditorDirDialog::_update_dir(TreeItem* p_item) {
da->change_dir(cdir);
da->list_dir_begin();
String p=da->get_next();
+
+ bool ishidden;
+ bool show_hidden = EditorSettings::get_singleton()->get("file_dialog/show_hidden_files");
+
while(p!="") {
- if (da->current_is_dir() && !p.begins_with(".")) {
- TreeItem *ti = tree->create_item(p_item);
- ti->set_text(0,p);
- ti->set_icon(0,get_icon("Folder","EditorIcons"));
- ti->set_collapsed(true);
+
+ ishidden = da->current_is_hidden();
+
+ if (show_hidden || !ishidden) {
+ if (da->current_is_dir() && !p.begins_with(".")) {
+ TreeItem *ti = tree->create_item(p_item);
+ ti->set_text(0,p);
+ ti->set_icon(0,get_icon("Folder","EditorIcons"));
+ ti->set_collapsed(true);
+ }
}
p=da->get_next();
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 3d42867d9a..41545b887a 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -218,6 +218,7 @@ void EditorNode::_notification(int p_what) {
}
if (p_what==NOTIFICATION_ENTER_TREE) {
+
//MessageQueue::get_singleton()->push_call(this,"_get_scene_metadata");
get_tree()->set_editor_hint(true);
get_tree()->get_root()->set_as_audio_listener(false);
@@ -231,6 +232,8 @@ void EditorNode::_notification(int p_what) {
VisualServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport(),true);
VisualServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport(),true);
+ VisualServer::get_singleton()->viewport_set_disable_environment(get_viewport()->get_viewport_rid(),true);
+
_editor_select(1);
if (defer_load_scene!="") {
@@ -3284,6 +3287,7 @@ EditorNode::EditorNode() {
EditorSettings::create();
ResourceLoader::set_abort_on_missing_resources(false);
+ FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("file_dialog/show_hidden_files"));
ResourceLoader::set_error_notify_func(this,_load_error_notify);
ResourceLoader::set_timestamp_on_load(true);
@@ -3412,6 +3416,8 @@ EditorNode::EditorNode() {
scene_root = memnew( Viewport );
+
+
//scene_root_base->add_child(scene_root);
scene_root->set_meta("_editor_disable_input",true);
VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport(),true);
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index 24699ac87f..deb5d86a2e 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -446,6 +446,7 @@ void EditorSettings::_load_defaults() {
set("text_editor/create_signal_callbacks",true);
+ set("file_dialog/show_hidden_files", false);
set("animation/autorename_animation_tracks",true);
set("animation/confirm_insert_track",true);
diff --git a/tools/editor/icons/icon_back_buffer_copy.png b/tools/editor/icons/icon_back_buffer_copy.png
new file mode 100644
index 0000000000..b27eb39108
--- /dev/null
+++ b/tools/editor/icons/icon_back_buffer_copy.png
Binary files differ
diff --git a/tools/editor/icons/icon_check_box.png b/tools/editor/icons/icon_check_box.png
new file mode 100644
index 0000000000..8a2b56cc3e
--- /dev/null
+++ b/tools/editor/icons/icon_check_box.png
Binary files differ
diff --git a/tools/editor/io_plugins/editor_font_import_plugin.cpp b/tools/editor/io_plugins/editor_font_import_plugin.cpp
index 1fd7d26f8b..0562153199 100644
--- a/tools/editor/io_plugins/editor_font_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_font_import_plugin.cpp
@@ -47,6 +47,12 @@ class _EditorFontImportOptions : public Object {
OBJ_TYPE(_EditorFontImportOptions,Object);
public:
+ enum FontMode {
+
+ FONT_BITMAP,
+ FONT_DISTANCE_FIELD
+ };
+
enum ColorType {
COLOR_WHITE,
COLOR_CUSTOM,
@@ -69,6 +75,9 @@ public:
CHARSET_CUSTOM_LATIN
};
+
+ FontMode font_mode;
+
CharacterSet character_set;
String custom_file;
@@ -91,7 +100,6 @@ public:
bool color_use_monochrome;
String gradient_image;
-
bool disable_filter;
bool round_advance;
@@ -100,7 +108,10 @@ public:
bool _set(const StringName& p_name, const Variant& p_value) {
String n = p_name;
- if (n=="extra_space/char")
+ if (n=="mode/mode") {
+ font_mode=FontMode(int(p_value));
+ _change_notify();
+ } else if (n=="extra_space/char")
char_extra_spacing=p_value;
else if (n=="extra_space/space")
space_extra_spacing=p_value;
@@ -169,7 +180,9 @@ public:
bool _get(const StringName& p_name,Variant &r_ret) const{
String n = p_name;
- if (n=="extra_space/char")
+ if (n=="mode/mode")
+ r_ret=font_mode;
+ else if (n=="extra_space/char")
r_ret=char_extra_spacing;
else if (n=="extra_space/space")
r_ret=space_extra_spacing;
@@ -231,6 +244,9 @@ public:
void _get_property_list( List<PropertyInfo> *p_list) const{
+
+ p_list->push_back(PropertyInfo(Variant::INT,"mode/mode",PROPERTY_HINT_ENUM,"Bitmap,Distance Field"));
+
p_list->push_back(PropertyInfo(Variant::INT,"extra_space/char",PROPERTY_HINT_RANGE,"-64,64,1"));
p_list->push_back(PropertyInfo(Variant::INT,"extra_space/space",PROPERTY_HINT_RANGE,"-64,64,1"));
p_list->push_back(PropertyInfo(Variant::INT,"extra_space/top",PROPERTY_HINT_RANGE,"-64,64,1"));
@@ -240,35 +256,45 @@ public:
if (character_set>=CHARSET_CUSTOM)
p_list->push_back(PropertyInfo(Variant::STRING,"character_set/custom",PROPERTY_HINT_FILE));
- p_list->push_back(PropertyInfo(Variant::BOOL,"shadow/enabled"));
- if (shadow) {
- p_list->push_back(PropertyInfo(Variant::INT,"shadow/radius",PROPERTY_HINT_RANGE,"-64,64,1"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow/offset"));
- p_list->push_back(PropertyInfo(Variant::COLOR,"shadow/color"));
- p_list->push_back(PropertyInfo(Variant::REAL,"shadow/transition",PROPERTY_HINT_EXP_EASING));
- }
+ int usage = PROPERTY_USAGE_DEFAULT;
- p_list->push_back(PropertyInfo(Variant::BOOL,"shadow2/enabled"));
- if (shadow2) {
- p_list->push_back(PropertyInfo(Variant::INT,"shadow2/radius",PROPERTY_HINT_RANGE,"-64,64,1"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow2/offset"));
- p_list->push_back(PropertyInfo(Variant::COLOR,"shadow2/color"));
- p_list->push_back(PropertyInfo(Variant::REAL,"shadow2/transition",PROPERTY_HINT_EXP_EASING));
+ if (font_mode==FONT_DISTANCE_FIELD) {
+ usage = PROPERTY_USAGE_NOEDITOR;
}
- p_list->push_back(PropertyInfo(Variant::INT,"color/mode",PROPERTY_HINT_ENUM,"White,Color,Gradient,Gradient Image"));
- if (color_type==COLOR_CUSTOM) {
- p_list->push_back(PropertyInfo(Variant::COLOR,"color/color"));
+ {
+ p_list->push_back(PropertyInfo(Variant::BOOL,"shadow/enabled",PROPERTY_HINT_NONE,"",usage));
+ if (shadow) {
+ p_list->push_back(PropertyInfo(Variant::INT,"shadow/radius",PROPERTY_HINT_RANGE,"-64,64,1",usage));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow/offset",PROPERTY_HINT_NONE,"",usage));
+ p_list->push_back(PropertyInfo(Variant::COLOR,"shadow/color",PROPERTY_HINT_NONE,"",usage));
+ p_list->push_back(PropertyInfo(Variant::REAL,"shadow/transition",PROPERTY_HINT_EXP_EASING,"",usage));
+ }
+
+ p_list->push_back(PropertyInfo(Variant::BOOL,"shadow2/enabled",PROPERTY_HINT_NONE,"",usage));
+ if (shadow2) {
+ p_list->push_back(PropertyInfo(Variant::INT,"shadow2/radius",PROPERTY_HINT_RANGE,"-64,64,1",usage));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2,"shadow2/offset",PROPERTY_HINT_NONE,"",usage));
+ p_list->push_back(PropertyInfo(Variant::COLOR,"shadow2/color",PROPERTY_HINT_NONE,"",usage));
+ p_list->push_back(PropertyInfo(Variant::REAL,"shadow2/transition",PROPERTY_HINT_EXP_EASING,"",usage));
+ }
+
+ p_list->push_back(PropertyInfo(Variant::INT,"color/mode",PROPERTY_HINT_ENUM,"White,Color,Gradient,Gradient Image",usage));
+ if (color_type==COLOR_CUSTOM) {
+ p_list->push_back(PropertyInfo(Variant::COLOR,"color/color",PROPERTY_HINT_NONE,"",usage));
+
+ }
+ if (color_type==COLOR_GRADIENT_RANGE) {
+ p_list->push_back(PropertyInfo(Variant::COLOR,"color/begin",PROPERTY_HINT_NONE,"",usage));
+ p_list->push_back(PropertyInfo(Variant::COLOR,"color/end",PROPERTY_HINT_NONE,"",usage));
+ }
+ if (color_type==COLOR_GRADIENT_IMAGE) {
+ p_list->push_back(PropertyInfo(Variant::STRING,"color/image",PROPERTY_HINT_FILE,"",usage));
+ }
+ p_list->push_back(PropertyInfo(Variant::BOOL,"color/monochrome",PROPERTY_HINT_NONE,"",usage));
}
- if (color_type==COLOR_GRADIENT_RANGE) {
- p_list->push_back(PropertyInfo(Variant::COLOR,"color/begin"));
- p_list->push_back(PropertyInfo(Variant::COLOR,"color/end"));
- }
- if (color_type==COLOR_GRADIENT_IMAGE) {
- p_list->push_back(PropertyInfo(Variant::STRING,"color/image",PROPERTY_HINT_FILE));
- }
- p_list->push_back(PropertyInfo(Variant::BOOL,"color/monochrome"));
+
p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/round_advance"));
p_list->push_back(PropertyInfo(Variant::BOOL,"advanced/disable_filter"));
@@ -307,6 +333,7 @@ public:
gradient_end=Color(0.5,0.5,0.5,1);
color_use_monochrome=false;
+ font_mode=FONT_BITMAP;
round_advance=true;
disable_filter=false;
@@ -314,6 +341,8 @@ public:
_EditorFontImportOptions() {
+ font_mode=FONT_BITMAP;
+
char_extra_spacing=0;
top_extra_spacing=0;
bottom_extra_spacing=0;
@@ -706,6 +735,137 @@ struct _EditorKerningKey {
};
+
+static unsigned char get_SDF_radial(
+ unsigned char *fontmap,
+ int w, int h,
+ int x, int y,
+ int max_radius )
+{
+ // hideous brute force method
+ float d2 = max_radius*max_radius+1.0;
+ unsigned char v = fontmap[x+y*w];
+ for( int radius = 1; (radius <= max_radius) && (radius*radius < d2); ++radius )
+ {
+ int line, lo, hi;
+ // north
+ line = y - radius;
+ if( (line >= 0) && (line < h) )
+ {
+ lo = x - radius;
+ hi = x + radius;
+ if( lo < 0 ) { lo = 0; }
+ if( hi >= w ) { hi = w-1; }
+ int idx = line * w + lo;
+ for( int i = lo; i <= hi; ++i )
+ {
+ // check this pixel
+ if( fontmap[idx] != v )
+ {
+ float nx = i - x;
+ float ny = line - y;
+ float nd2 = nx*nx+ny*ny;
+ if( nd2 < d2 )
+ {
+ d2 = nd2;
+ }
+ }
+ // move on
+ ++idx;
+ }
+ }
+ // south
+ line = y + radius;
+ if( (line >= 0) && (line < h) )
+ {
+ lo = x - radius;
+ hi = x + radius;
+ if( lo < 0 ) { lo = 0; }
+ if( hi >= w ) { hi = w-1; }
+ int idx = line * w + lo;
+ for( int i = lo; i <= hi; ++i )
+ {
+ // check this pixel
+ if( fontmap[idx] != v )
+ {
+ float nx = i - x;
+ float ny = line - y;
+ float nd2 = nx*nx+ny*ny;
+ if( nd2 < d2 )
+ {
+ d2 = nd2;
+ }
+ }
+ // move on
+ ++idx;
+ }
+ }
+ // west
+ line = x - radius;
+ if( (line >= 0) && (line < w) )
+ {
+ lo = y - radius + 1;
+ hi = y + radius - 1;
+ if( lo < 0 ) { lo = 0; }
+ if( hi >= h ) { hi = h-1; }
+ int idx = lo * w + line;
+ for( int i = lo; i <= hi; ++i )
+ {
+ // check this pixel
+ if( fontmap[idx] != v )
+ {
+ float nx = line - x;
+ float ny = i - y;
+ float nd2 = nx*nx+ny*ny;
+ if( nd2 < d2 )
+ {
+ d2 = nd2;
+ }
+ }
+ // move on
+ idx += w;
+ }
+ }
+ // east
+ line = x + radius;
+ if( (line >= 0) && (line < w) )
+ {
+ lo = y - radius + 1;
+ hi = y + radius - 1;
+ if( lo < 0 ) { lo = 0; }
+ if( hi >= h ) { hi = h-1; }
+ int idx = lo * w + line;
+ for( int i = lo; i <= hi; ++i )
+ {
+ // check this pixel
+ if( fontmap[idx] != v )
+ {
+ float nx = line - x;
+ float ny = i - y;
+ float nd2 = nx*nx+ny*ny;
+ if( nd2 < d2 )
+ {
+ d2 = nd2;
+ }
+ }
+ // move on
+ idx += w;
+ }
+ }
+ }
+ d2 = sqrtf( d2 );
+ if( v==0 )
+ {
+ d2 = -d2;
+ }
+ d2 *= 127.5 / max_radius;
+ d2 += 127.5;
+ if( d2 < 0.0 ) d2 = 0.0;
+ if( d2 > 255.0 ) d2 = 255.0;
+ return (unsigned char)(d2 + 0.5);
+}
+
+
Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata>& p_from, const String &p_existing) {
Ref<ResourceImportMetadata> from = p_from;
@@ -754,7 +914,11 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
}
- error = FT_Set_Pixel_Sizes(face,0,size);
+ int font_mode = from->get_option("mode/mode");
+
+ int scaler=(font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD)?16:1;
+
+ error = FT_Set_Pixel_Sizes(face,0,size*scaler);
FT_GlyphSlot slot = face->glyph;
@@ -820,9 +984,9 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
{
bool skip=false;
- error = FT_Load_Char( face, charcode, FT_LOAD_RENDER );
+ error = FT_Load_Char( face, charcode, font_mode==_EditorFontImportOptions::FONT_BITMAP?FT_LOAD_RENDER:FT_LOAD_MONOCHROME );
if (error) skip=true;
- else error = FT_Render_Glyph( face->glyph, ft_render_mode_normal );
+ else error = FT_Render_Glyph( face->glyph, font_mode==_EditorFontImportOptions::FONT_BITMAP?ft_render_mode_normal:ft_render_mode_mono );
if (error) {
skip=true;
} else if (!skip) {
@@ -847,28 +1011,36 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
}
_EditorFontData * fdata = memnew( _EditorFontData );
- fdata->bitmap.resize( slot->bitmap.width*slot->bitmap.rows );
- fdata->width=slot->bitmap.width;
- fdata->height=slot->bitmap.rows;
- fdata->character=charcode;
- fdata->glyph=FT_Get_Char_Index(face,charcode);
- if (charcode=='x')
- xsize=slot->bitmap.width;
- if (charcode<127) {
- if (slot->bitmap_top>max_up) {
+ int w = slot->bitmap.width;
+ int h = slot->bitmap.rows;
+ int p = slot->bitmap.pitch;
- max_up=slot->bitmap_top;
- }
+ print_line("W: "+itos(w)+" P: "+itos(slot->bitmap.pitch));
+ if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) {
- if ( (slot->bitmap_top - fdata->height)<max_down ) {
+ // oversize the holding buffer so I can smooth it!
+ int sw = w + scaler * 4;
+ int sh = h + scaler * 4;
+ // do the SDF
+ int sdfw = sw / scaler;
+ int sdfh = sh / scaler;
- max_down=slot->bitmap_top - fdata->height;
- }
+ fdata->width=sdfw;
+ fdata->height=sdfh;
+ } else {
+ fdata->width=w;
+ fdata->height=h;
}
+ fdata->character=charcode;
+ fdata->glyph=FT_Get_Char_Index(face,charcode);
+ if (charcode=='x')
+ xsize=w/scaler;
+
+
fdata->valign=slot->bitmap_top;
fdata->halign=slot->bitmap_left;
@@ -878,12 +1050,85 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
else
fdata->advance=slot->advance.x/float(1<<6);
+ if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) {
+
+ fdata->halign = fdata->halign / scaler - 1.5;
+ fdata->valign = fdata->valign / scaler + 1.5;
+ fdata->advance/=scaler;
+
+ }
+
fdata->advance+=font_spacing;
- for (int i=0;i<slot->bitmap.width;i++) {
- for (int j=0;j<slot->bitmap.rows;j++) {
- fdata->bitmap[j*slot->bitmap.width+i]=slot->bitmap.buffer[j*slot->bitmap.width+i];
+ if (charcode<127) {
+ int top = fdata->valign;
+ int hmax = h/scaler;
+
+ if (top>max_up) {
+
+ max_up=top;
+ }
+
+
+ if ( (top - hmax)<max_down ) {
+
+ max_down=top - hmax;
+ }
+ }
+
+ if (font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD) {
+
+
+ // oversize the holding buffer so I can smooth it!
+ int sw = w + scaler * 4;
+ int sh = h + scaler * 4;
+
+ unsigned char *smooth_buf = new unsigned char[sw*sh];
+
+ for( int i = 0; i < sw*sh; ++i ) {
+ smooth_buf[i] = 0;
+ }
+
+ // copy the glyph into the buffer to be smoothed
+ unsigned char *buf = slot->bitmap.buffer;
+ for( int j = 0; j < h; ++j ) {
+ for( int i = 0; i < w; ++i ) {
+ smooth_buf[scaler*2+i+(j+scaler*2)*sw] = 255 * ((buf[j*p+(i>>3)] >> (7 - (i & 7))) & 1);
+ }
+ }
+
+ // do the SDF
+ int sdfw = fdata->width;
+ int sdfh = fdata->height;
+
+ fdata->bitmap.resize( sdfw*sdfh );
+
+ for( int j = 0; j < sdfh; ++j ) {
+ for( int i = 0; i < sdfw; ++i ) {
+ int pd_idx = j*sdfw+i;
+
+ //fdata->bitmap[j*slot->bitmap.width+i]=slot->bitmap.buffer[j*slot->bitmap.width+i];
+
+ fdata->bitmap[pd_idx] =
+ //get_SDF
+ get_SDF_radial
+ ( smooth_buf, sw, sh,
+ i*scaler + (scaler >>1), j*scaler + (scaler >>1),
+ 2*scaler );
+
+ }
+ }
+
+ delete [] smooth_buf;
+
+ } else {
+ fdata->bitmap.resize( slot->bitmap.width*slot->bitmap.rows );
+ for (int i=0;i<slot->bitmap.width;i++) {
+ for (int j=0;j<slot->bitmap.rows;j++) {
+
+ fdata->bitmap[j*slot->bitmap.width+i]=slot->bitmap.buffer[j*slot->bitmap.width+i];
+ }
}
}
@@ -904,9 +1149,10 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
spd->ofs_x=0;
spd->ofs_y=0;
- if (!FT_Load_Char( face, ' ', FT_LOAD_RENDER ) && !FT_Render_Glyph( face->glyph, ft_render_mode_normal )) {
+ if (!FT_Load_Char( face, ' ', FT_LOAD_RENDER ) && !FT_Render_Glyph( face->glyph, font_mode==_EditorFontImportOptions::FONT_BITMAP?ft_render_mode_normal:ft_render_mode_mono )) {
spd->advance = slot->advance.x>>6; //round to nearest or store as float
+ spd->advance/=scaler;
spd->advance+=font_spacing;
} else {
@@ -955,7 +1201,7 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
if (kern==0)
continue;
- kerning_map[kpk]=kern;
+ kerning_map[kpk]=kern/scaler;
}
}
}
@@ -1079,7 +1325,7 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
pixels.resize(s.x*s.y*4);
DVector<uint8_t>::Write w = pixels.write();
- print_line("val: "+itos(font_data_list[i]->valign));
+ //print_line("val: "+itos(font_data_list[i]->valign));
for(int y=0;y<s.height;y++) {
int yc=CLAMP(y-o.y+font_data_list[i]->valign,0,height-1);
@@ -1284,6 +1530,7 @@ Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata
font->clear();
font->set_height(height+bottom_space+top_space);
font->set_ascent(ascent+top_space);
+ font->set_distance_field_hint(font_mode==_EditorFontImportOptions::FONT_DISTANCE_FIELD);
//register texures
{
diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp
index 6dd46843cc..990e52be46 100644
--- a/tools/editor/io_plugins/editor_import_collada.cpp
+++ b/tools/editor/io_plugins/editor_import_collada.cpp
@@ -39,6 +39,7 @@
#include "scene/resources/packed_scene.h"
#include "os/os.h"
#include "tools/editor/editor_node.h"
+#include <iostream>
struct ColladaImport {
@@ -1357,8 +1358,60 @@ Error ColladaImport::_create_mesh_surfaces(Ref<Mesh>& p_mesh,const Map<String,Co
vertw = DVector<Vector3>::Write();
DVector<Vector3> normals;
DVector<float> tangents;
+ if(md.vertices[vertex_src_id].sources.has("NORMAL")){
+ //has normals
+ normals.resize(vlen);
+ //std::cout << "has normals" << std::endl;
+ String normal_src_id = md.vertices[vertex_src_id].sources["NORMAL"];
+ //std::cout << "normals source: "<< normal_src_id.utf8().get_data() <<std::endl;
+ ERR_FAIL_COND_V(!md.sources.has(normal_src_id),ERR_INVALID_DATA);
- _generate_normals(index_array,vertices,normals);
+ const Collada::MeshData::Source *m=&md.sources[normal_src_id];
+
+ ERR_FAIL_COND_V( m->array.size() != vertex_src->array.size(), ERR_INVALID_DATA);
+ int stride=m->stride;
+ if (stride==0)
+ stride=3;
+
+
+ //read normals from morph target
+ DVector<Vector3>::Write vertw = normals.write();
+
+ for(int m_i=0;m_i<m->array.size()/stride;m_i++) {
+
+ int pos = m_i*stride;
+ Vector3 vtx( m->array[pos+0], m->array[pos+1], m->array[pos+2] );
+
+ #ifndef NO_UP_AXIS_SWAP
+ if (collada.state.up_axis==Vector3::AXIS_Z) {
+
+ SWAP( vtx.z, vtx.y );
+ vtx.z = -vtx.z;
+
+ }
+ #endif
+
+ Collada::Vertex vertex;
+ vertex.vertex=vtx;
+ vertex.fix_unit_scale(collada);
+ vtx=vertex.vertex;
+
+ vtx = p_local_xform.xform(vtx);
+
+
+ if (vertex_map.has(m_i)) { //vertex may no longer be here, don't bother converting
+
+
+ for (Set<int> ::Element *E=vertex_map[m_i].front() ; E; E=E->next() ) {
+
+ vertw[E->get()]=vtx;
+ }
+ }
+ }
+
+ }else{
+ _generate_normals(index_array,vertices,normals);//no normals
+ }
if (final_tangent_array.size() && final_uv_array.size()) {
_generate_tangents_and_binormals(index_array,vertices,final_uv_array,normals,tangents);
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp
index fdec72332e..32d5641e68 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -36,6 +36,110 @@
#include "globals.h"
#include "os/input.h"
#include "tools/editor/editor_settings.h"
+#include "scene/gui/grid_container.h"
+
+class SnapDialog : public ConfirmationDialog {
+
+ OBJ_TYPE(SnapDialog,ConfirmationDialog);
+
+protected:
+ friend class CanvasItemEditor;
+ SpinBox *grid_offset_x;
+ SpinBox *grid_offset_y;
+ SpinBox *grid_step_x;
+ SpinBox *grid_step_y;
+ SpinBox *rotation_offset;
+ SpinBox *rotation_step;
+
+public:
+ SnapDialog() : ConfirmationDialog() {
+ const int SPIN_BOX_GRID_RANGE = 256;
+ const int SPIN_BOX_ROTATION_RANGE = 360;
+ Label *label;
+ VBoxContainer *container;
+ GridContainer *child_container;
+
+ set_title("Configure Snap");
+ get_ok()->set_text("Close");
+ container = memnew(VBoxContainer);
+ add_child(container);
+
+ child_container = memnew(GridContainer);
+ child_container->set_columns(3);
+ container->add_child(child_container);
+
+ label = memnew(Label);
+ label->set_text("Grid Offset:");
+ child_container->add_child(label);
+ grid_offset_x=memnew(SpinBox);
+ grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_offset_x->set_max(SPIN_BOX_GRID_RANGE);
+ grid_offset_x->set_suffix("px");
+ child_container->add_child(grid_offset_x);
+ grid_offset_y=memnew(SpinBox);
+ grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_offset_y->set_max(SPIN_BOX_GRID_RANGE);
+ grid_offset_y->set_suffix("px");
+ child_container->add_child(grid_offset_y);
+
+ label = memnew(Label);
+ label->set_text("Grid Step:");
+ child_container->add_child(label);
+ grid_step_x=memnew(SpinBox);
+ grid_step_x->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_step_x->set_max(SPIN_BOX_GRID_RANGE);
+ grid_step_x->set_suffix("px");
+ child_container->add_child(grid_step_x);
+ grid_step_y=memnew(SpinBox);
+ grid_step_y->set_min(-SPIN_BOX_GRID_RANGE);
+ grid_step_y->set_max(SPIN_BOX_GRID_RANGE);
+ grid_step_y->set_suffix("px");
+ child_container->add_child(grid_step_y);
+
+ container->add_child(memnew(HSeparator));
+
+ child_container = memnew(GridContainer);
+ child_container->set_columns(2);
+ container->add_child(child_container);
+
+ label = memnew(Label);
+ label->set_text("Rotation Offset:");
+ child_container->add_child(label);
+ rotation_offset=memnew(SpinBox);
+ rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE);
+ rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE);
+ rotation_offset->set_suffix("deg");
+ child_container->add_child(rotation_offset);
+
+ label = memnew(Label);
+ label->set_text("Rotation Step:");
+ child_container->add_child(label);
+ rotation_step=memnew(SpinBox);
+ rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE);
+ rotation_step->set_max(SPIN_BOX_ROTATION_RANGE);
+ rotation_step->set_suffix("deg");
+ child_container->add_child(rotation_step);
+ }
+
+ void set_fields(const Point2 p_grid_offset, const Size2 p_grid_step, const float p_rotation_offset, const float p_rotation_step) {
+ grid_offset_x->set_val(p_grid_offset.x);
+ grid_offset_y->set_val(p_grid_offset.y);
+ grid_step_x->set_val(p_grid_step.x);
+ grid_step_y->set_val(p_grid_step.y);
+ rotation_offset->set_val(p_rotation_offset * (180 / Math_PI));
+ rotation_step->set_val(p_rotation_step * (180 / Math_PI));
+ }
+
+ void get_fields(Point2 &p_grid_offset, Size2 &p_grid_step, float &p_rotation_offset, float &p_rotation_step) {
+ p_grid_offset.x = grid_offset_x->get_val();
+ p_grid_offset.y = grid_offset_y->get_val();
+ p_grid_step.x = grid_step_x->get_val();
+ p_grid_step.y = grid_step_y->get_val();
+ p_rotation_offset = rotation_offset->get_val() / (180 / Math_PI);
+ p_rotation_step = rotation_step->get_val() / (180 / Math_PI);
+ }
+};
+
void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) {
if (!is_visible())
@@ -75,9 +179,24 @@ Object *CanvasItemEditor::_get_editor_data(Object *p_what) {
return memnew( CanvasItemEditorSelectedItem );
}
-bool CanvasItemEditor::is_snap_active() const {
+inline float _snap_scalar(float p_offset, float p_step, bool p_snap_relative, float p_target, float p_start) {
+ float offset = p_snap_relative ? p_start : p_offset;
+ return p_step != 0 ? Math::stepify(p_target - offset, p_step) + offset : p_target;
+}
+
+Vector2 CanvasItemEditor::snap_point(Vector2 p_target, Vector2 p_start) const {
+ if (snap_grid) {
+ p_target.x = _snap_scalar(snap_offset.x, snap_step.x, snap_relative, p_target.x, p_start.x);
+ p_target.y = _snap_scalar(snap_offset.y, snap_step.y, snap_relative, p_target.y, p_start.y);
+ }
+ if (snap_pixel)
+ p_target = p_target.snapped(Size2(1, 1));
+
+ return p_target;
+}
- return edit_menu->get_popup()->is_item_checked(edit_menu->get_popup()->get_item_index(SNAP_USE));
+float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
+ return snap_rotation ? _snap_scalar(snap_rotation_offset, snap_rotation_step, snap_relative, p_target, p_start) : p_target;
}
Dictionary CanvasItemEditor::get_state() const {
@@ -86,9 +205,15 @@ Dictionary CanvasItemEditor::get_state() const {
state["zoom"]=zoom;
state["ofs"]=Point2(h_scroll->get_val(),v_scroll->get_val());
// state["ofs"]=-transform.get_origin();
- state["use_snap"]=is_snap_active();
- state["snap_vec"]=Vector2(get_snap());
- state["pixel_snap"]=pixel_snap;
+ state["snap_offset"]=snap_offset;
+ state["snap_step"]=snap_step;
+ state["snap_rotation_offset"]=snap_rotation_offset;
+ state["snap_rotation_step"]=snap_rotation_step;
+ state["snap_grid"]=snap_grid;
+ state["snap_show_grid"]=snap_show_grid;
+ state["snap_rotation"]=snap_rotation;
+ state["snap_relative"]=snap_relative;
+ state["snap_pixel"]=snap_pixel;
return state;
}
void CanvasItemEditor::set_state(const Dictionary& p_state){
@@ -105,27 +230,50 @@ void CanvasItemEditor::set_state(const Dictionary& p_state){
v_scroll->set_val(ofs.y);
}
- if (state.has("use_snap")) {
+ if (state.has("snap_step")) {
+ snap_step=state["snap_step"];
+ }
+
+ if (state.has("snap_offset")) {
+ snap_offset=state["snap_offset"];
+ }
+
+ if (state.has("snap_rotation_step")) {
+ snap_rotation_step=state["snap_rotation_step"];
+ }
+
+ if (state.has("snap_rotation_offset")) {
+ snap_rotation_offset=state["snap_rotation_offset"];
+ }
+
+ if (state.has("snap_grid")) {
+ snap_grid=state["snap_grid"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
- edit_menu->get_popup()->set_item_checked(idx,state["use_snap"]);
+ edit_menu->get_popup()->set_item_checked(idx,snap_grid);
}
- if (state.has("snap")) {
- snap_x->set_val(state["snap"]);
- snap_y->set_val(state["snap"]);
+ if (state.has("snap_show_grid")) {
+ snap_show_grid=state["snap_show_grid"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
+ edit_menu->get_popup()->set_item_checked(idx,snap_show_grid);
}
- if (state.has("snap_vec")) {
- Vector2 sv = state["snap_vec"];
- snap_x->set_val(sv.x);
- snap_y->set_val(sv.y);
- viewport->update();
+ if (state.has("snap_rotation")) {
+ snap_rotation=state["snap_rotation"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
+ edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
}
- if (state.has("pixel_snap")) {
- pixel_snap=state["pixel_snap"];
+ if (state.has("snap_relative")) {
+ snap_relative=state["snap_relative"];
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
+ edit_menu->get_popup()->set_item_checked(idx,snap_relative);
+ }
+
+ if (state.has("snap_pixel")) {
+ snap_pixel=state["snap_pixel"];
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
- edit_menu->get_popup()->set_item_checked(idx,pixel_snap);
+ edit_menu->get_popup()->set_item_checked(idx,snap_pixel);
}
}
@@ -294,9 +442,7 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -308,7 +454,7 @@ void CanvasItemEditor::_key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE
Vector2 drag = p_dir;
if (p_snap)
- drag*=get_snap();
+ drag*=snap_step;
undo_redo->add_undo_method(canvas_item,"edit_set_state",canvas_item->edit_get_state());
@@ -355,9 +501,7 @@ Point2 CanvasItemEditor::_find_topleftmost_point() {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -385,9 +529,7 @@ int CanvasItemEditor::get_item_count() {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
ic++;
@@ -406,9 +548,7 @@ CanvasItem *CanvasItemEditor::get_single_item() {
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
if (single_item)
@@ -562,13 +702,11 @@ void CanvasItemEditor::_append_canvas_item(CanvasItem *c) {
}
-void CanvasItemEditor::_snap_changed(double) {
-
+void CanvasItemEditor::_snap_changed() {
+ ((SnapDialog *)snap_dialog)->get_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
viewport->update();
}
-
-
void CanvasItemEditor::_dialog_value_changed(double) {
if (updating_value_dialog)
@@ -576,11 +714,6 @@ void CanvasItemEditor::_dialog_value_changed(double) {
switch(last_option) {
- case SNAP_CONFIGURE: {
-
- // snap=dialog_val->get_val();
- viewport->update();
- } break;
case ZOOM_SET: {
zoom=dialog_val->get_val()/100.0;
@@ -676,9 +809,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
@@ -750,9 +881,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -958,9 +1087,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -1083,9 +1210,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -1141,9 +1266,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -1168,39 +1291,21 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
if (drag==DRAG_ROTATE) {
Vector2 center = canvas_item->get_global_transform_with_canvas().get_origin();
-
- Matrix32 rot;
- rot.elements[1] = (dfrom - center).normalized();
- rot.elements[0] = rot.elements[1].tangent();
- float ang = rot.xform_inv(dto-center).atan2();
- canvas_item->edit_rotate(ang);
- display_rotate_to = dto;
- display_rotate_from = center;
+ if (Node2D *node = canvas_item->cast_to<Node2D>()) {
+ Matrix32 rot;
+ rot.elements[1] = (dfrom - center).normalized();
+ rot.elements[0] = rot.elements[1].tangent();
+ node->set_rot(snap_angle(rot.xform_inv(dto-center).atan2(), node->get_rot()));
+ display_rotate_to = dto;
+ display_rotate_from = center;
+ viewport->update();
+ }
continue;
}
- if (pixel_snap || (is_snap_active() && get_snap().x>0 && get_snap().y>0)) {
-
- if (drag!=DRAG_ALL) {
- dfrom=drag_point_from;
- dto=snapify(dto);
- } else {
-
- Vector2 newpos = drag_point_from + (dto-dfrom);
- Vector2 disp;
- if (!is_snap_active() || get_snap().x<1 || get_snap().y<1) {
-
- disp.x = Math::fposmod(newpos.x,1);
- disp.y = Math::fposmod(newpos.y,1);
-
- } else {
- disp.x = Math::fposmod(newpos.x,get_snap().x);
- disp.y = Math::fposmod(newpos.y,get_snap().y);
- }
- dto-=disp;
- }
- }
+ dfrom = drag_point_from;
+ dto = snap_point(dto - (drag == DRAG_ALL ? drag_from - drag_point_from : Vector2(0, 0)), drag_point_from);
Vector2 drag_vector =
canvas_item->get_global_transform_with_canvas().affine_inverse().xform(dto) -
@@ -1308,8 +1413,6 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
-
-
if (!dragging_bone) {
local_rect.pos=begin;
@@ -1492,32 +1595,32 @@ void CanvasItemEditor::_viewport_draw() {
_update_scrollbars();
RID ci=viewport->get_canvas_item();
- if (get_snap().x>0 && get_snap().y>0 && is_snap_active() && true ) {
-
+ if (snap_show_grid) {
Size2 s = viewport->get_size();
-
int last_cell;
Matrix32 xform = transform.affine_inverse();
- for(int i=0;i<s.width;i++) {
- int cell = Math::fast_ftoi(Math::floor(xform.xform(Vector2(i,0)).x/get_snap().x));
- if (i==0)
+ if (snap_step.x!=0) {
+ for(int i=0;i<s.width;i++) {
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i,0)).x-snap_offset.x)/snap_step.x));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
last_cell=cell;
- if (last_cell!=cell)
- viewport->draw_line(Point2(i,0),Point2(i,s.height),Color(0.3,0.7,1,0.3));
- last_cell=cell;
+ }
}
- for(int i=0;i<s.height;i++) {
-
- int cell = Math::fast_ftoi(Math::floor(xform.xform(Vector2(0,i)).y/get_snap().y));
- if (i==0)
+ if (snap_step.y!=0) {
+ for(int i=0;i<s.height;i++) {
+ int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(0,i)).y-snap_offset.y)/snap_step.y));
+ if (i==0)
+ last_cell=cell;
+ if (last_cell!=cell)
+ viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
last_cell=cell;
- if (last_cell!=cell)
- viewport->draw_line(Point2(0,i),Point2(s.width,i),Color(0.3,0.7,1,0.3));
- last_cell=cell;
+ }
}
-
}
if (viewport->has_focus()) {
@@ -1545,9 +1648,7 @@ void CanvasItemEditor::_viewport_draw() {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (!se)
@@ -1764,9 +1865,7 @@ void CanvasItemEditor::_notification(int p_what) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
CanvasItemEditorSelectedItem *se=editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
@@ -1824,8 +1923,6 @@ void CanvasItemEditor::_notification(int p_what) {
group_button->set_icon(get_icon("Group","EditorIcons"));
ungroup_button->set_icon(get_icon("Ungroup","EditorIcons"));
key_insert_button->set_icon(get_icon("Key","EditorIcons"));
- snap_x->connect("value_changed",this,"_snap_changed");
- snap_y->connect("value_changed",this,"_snap_changed");
}
@@ -2013,90 +2110,40 @@ void CanvasItemEditor::_update_scroll(float) {
}
-Point2 CanvasItemEditor::snapify(const Point2& p_pos) const {
-
- bool active=is_snap_active();
-
- Vector2 pos = p_pos;
-
- if (!active || get_snap().x<1 || get_snap().y<1) {
-
- if (pixel_snap) {
-
- pos.x=Math::stepify(pos.x,1);
- pos.y=Math::stepify(pos.y,1);
- }
-
- return pos;
- }
-
-
- pos.x=Math::stepify(pos.x,get_snap().x);
- pos.y=Math::stepify(pos.y,get_snap().y);
- return pos;
-
-
-}
-
-
void CanvasItemEditor::_popup_callback(int p_op) {
last_option=MenuOption(p_op);
switch(p_op) {
case SNAP_USE: {
-
+ snap_grid = !snap_grid;
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE);
- edit_menu->get_popup()->set_item_checked( idx,!edit_menu->get_popup()->is_item_checked(0));
+ edit_menu->get_popup()->set_item_checked(idx,snap_grid);
+ } break;
+ case SNAP_SHOW_GRID: {
+ snap_show_grid = !snap_show_grid;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_SHOW_GRID);
+ edit_menu->get_popup()->set_item_checked(idx,snap_show_grid);
viewport->update();
} break;
+ case SNAP_USE_ROTATION: {
+ snap_rotation = !snap_rotation;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_ROTATION);
+ edit_menu->get_popup()->set_item_checked(idx,snap_rotation);
+ } break;
+ case SNAP_RELATIVE: {
+ snap_relative = !snap_relative;
+ int idx = edit_menu->get_popup()->get_item_index(SNAP_RELATIVE);
+ edit_menu->get_popup()->set_item_checked(idx,snap_relative);
+ } break;
case SNAP_USE_PIXEL: {
- pixel_snap = ! pixel_snap;
+ snap_pixel = !snap_pixel;
int idx = edit_menu->get_popup()->get_item_index(SNAP_USE_PIXEL);
- edit_menu->get_popup()->set_item_checked(idx,pixel_snap);
- } break;
- case SNAP_OBJECT_CENTERS: {
-
- List<Node*> &selection = editor_selection->get_selected_node_list();
-
- undo_redo->create_action("Snap Object Centers");
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
-
- CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
- continue;
- Node2D* node = canvas_item->cast_to<Node2D>();
- if (!node)
- continue;
-
- Matrix32 gtrans = node->get_global_transform();
- gtrans.elements[2]=snapify(gtrans.elements[2]);
-
- undo_redo->add_do_method(node,"set_global_transform",gtrans);
- undo_redo->add_undo_method(node,"set_global_transform",node->get_global_transform());
- }
-
- undo_redo->add_do_method(viewport,"update");
- undo_redo->add_undo_method(viewport,"update");
- undo_redo->commit_action();
-
+ edit_menu->get_popup()->set_item_checked(idx,snap_pixel);
} break;
case SNAP_CONFIGURE: {
- updating_value_dialog=true;
-
- snap_dialog->popup_centered_minsize();
-/*
- dialog_label->set_text("Snap (Pixels):");
- dialog_val->set_min(1);
- dialog_val->set_step(1);
- dialog_val->set_max(4096);
- dialog_val->set_val(snap);
- value_dialog->popup_centered(Size2(200,85));
- */
- updating_value_dialog=false;
-
+ ((SnapDialog *)snap_dialog)->set_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step);
+ snap_dialog->popup_centered(Size2(200,160));
} break;
case ZOOM_IN: {
zoom=zoom*(1.0/0.5);
@@ -2140,9 +2187,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
canvas_item->set_meta("_edit_lock_",true);
@@ -2157,9 +2202,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -2177,9 +2220,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
canvas_item->set_meta("_edit_group_",true);
@@ -2194,9 +2235,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
canvas_item->set_meta("_edit_group_",Variant());
@@ -2214,9 +2253,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -2284,9 +2321,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->cast_to<Node2D>()) {
@@ -2396,9 +2431,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -2448,9 +2481,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->key()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
if (canvas_item->cast_to<Node2D>()) {
@@ -2576,9 +2607,7 @@ void CanvasItemEditor::_popup_callback(int p_op) {
for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
- if (!canvas_item)
- continue;
- if (!canvas_item->is_visible())
+ if (!canvas_item || !canvas_item->is_visible())
continue;
@@ -2858,10 +2887,12 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
PopupMenu *p;
p = edit_menu->get_popup();
p->add_check_item("Use Snap",SNAP_USE);
+ p->add_check_item("Show Grid",SNAP_SHOW_GRID);
+ p->add_check_item("Use Rotation Snap",SNAP_USE_ROTATION);
+ p->add_check_item("Snap Relative",SNAP_RELATIVE);
p->add_item("Configure Snap..",SNAP_CONFIGURE);
p->add_separator();
p->add_check_item("Use Pixel Snap",SNAP_USE_PIXEL);
- p->add_item("Snap Selected Object Centers",SNAP_OBJECT_CENTERS);
p->add_separator();
p->add_item("Expand to Parent",EXPAND_TO_PARENT,KEY_MASK_CMD|KEY_P);
p->add_separator();
@@ -2949,6 +2980,10 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_item("Paste Pose",ANIM_PASTE_POSE);
p->add_item("Clear Pose",ANIM_CLEAR_POSE,KEY_MASK_SHIFT|KEY_K);
+ snap_dialog = memnew(SnapDialog);
+ snap_dialog->connect("confirmed",this,"_snap_changed");
+ add_child(snap_dialog);
+
value_dialog = memnew( AcceptDialog );
value_dialog->set_title("Set a Value");
value_dialog->get_ok()->set_text("Close");
@@ -2968,33 +3003,19 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
dialog_val->connect("value_changed",this,"_dialog_value_changed");
select_sb = Ref<StyleBoxTexture>( memnew( StyleBoxTexture) );
- snap_dialog = memnew( AcceptDialog );
- VBoxContainer *snap_vb = memnew( VBoxContainer );
- snap_dialog->add_child(snap_vb);
- snap_dialog->set_child_rect(snap_vb);
- snap_dialog->set_title("Snap Configuration");
- snap_x = memnew( SpinBox );
- snap_x->set_custom_minimum_size(Size2(250,0));
- snap_y = memnew( SpinBox );
- snap_x->set_min(1);
- snap_x->set_max(4096);
- snap_x->set_step(1);
- snap_x->set_val(10);
- snap_y->set_min(1);
- snap_y->set_max(4096);
- snap_y->set_step(1);
- snap_y->set_val(10);
- snap_vb->add_margin_child("Snap X",snap_x);
- snap_vb->add_margin_child("Snap Y",snap_y);
- add_child(snap_dialog);
-
-
key_pos=true;
key_rot=true;
key_scale=false;
zoom=1;
- //snap=10;
+ snap_offset=Vector2(0, 0);
+ snap_step=Vector2(10, 10);
+ snap_rotation_offset=0;
+ snap_rotation_step=15 / (180 / Math_PI);
+ snap_grid=false;
+ snap_show_grid=false;
+ snap_rotation=false;
+ snap_pixel=false;
updating_value_dialog=false;
box_selecting=false;
//zoom=0.5;
@@ -3002,7 +3023,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
editor->get_animation_editor()->connect("keying_changed",this,"_keying_changed");
set_process_unhandled_key_input(true);
can_move_pivot=false;
- pixel_snap=false;
drag=DRAG_NONE;
}
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h
index 9160742826..f25296abdc 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.h
+++ b/tools/editor/plugins/canvas_item_editor_plugin.h
@@ -75,9 +75,11 @@ class CanvasItemEditor : public VBoxContainer {
enum MenuOption {
SNAP_USE,
+ SNAP_SHOW_GRID,
+ SNAP_USE_ROTATION,
+ SNAP_RELATIVE,
SNAP_CONFIGURE,
SNAP_USE_PIXEL,
- SNAP_OBJECT_CENTERS,
ZOOM_IN,
ZOOM_OUT,
ZOOM_RESET,
@@ -144,7 +146,15 @@ class CanvasItemEditor : public VBoxContainer {
Matrix32 transform;
float zoom;
- bool pixel_snap;
+ Vector2 snap_offset;
+ Vector2 snap_step;
+ float snap_rotation_step;
+ float snap_rotation_offset;
+ bool snap_grid;
+ bool snap_show_grid;
+ bool snap_rotation;
+ bool snap_relative;
+ bool snap_pixel;
bool box_selecting;
Point2 box_selecting_to;
bool key_pos;
@@ -247,14 +257,12 @@ class CanvasItemEditor : public VBoxContainer {
CanvasItem* _select_canvas_item_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform);
void _find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform,List<CanvasItem*> *r_items);
+ ConfirmationDialog *snap_dialog;
+
AcceptDialog *value_dialog;
Label *dialog_label;
SpinBox *dialog_val;
-
- AcceptDialog *snap_dialog;
- SpinBox *snap_x;
- SpinBox *snap_y;
-
+
CanvasItem *ref_item;
void _add_canvas_item(CanvasItem *p_canvas_item);
@@ -265,7 +273,6 @@ class CanvasItemEditor : public VBoxContainer {
DragType _find_drag_type(const Matrix32& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point);
- Point2 snapify(const Point2& p_pos) const;
void _popup_callback(int p_op);
bool updating_scroll;
void _update_scroll(float);
@@ -275,6 +282,7 @@ class CanvasItemEditor : public VBoxContainer {
void _append_canvas_item(CanvasItem *p_item);
void _dialog_value_changed(double);
+ void _snap_changed();
UndoRedo *undo_redo;
Point2 _find_topleftmost_point();
@@ -293,7 +301,6 @@ class CanvasItemEditor : public VBoxContainer {
void _viewport_input_event(const InputEvent& p_event);
void _viewport_draw();
- void _snap_changed(double);
HSplitContainer *palette_split;
VSplitContainer *bottom_split;
@@ -339,8 +346,8 @@ protected:
static CanvasItemEditor *singleton;
public:
- bool is_snap_active() const;
- Size2i get_snap() const { return Size2i(snap_x->get_val(),snap_y->get_val()); }
+ Vector2 snap_point(Vector2 p_target, Vector2 p_start = Vector2(0, 0)) const;
+ float snap_angle(float p_target, float p_start = 0) const;
Matrix32 get_canvas_transform() const { return transform; }
diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
index 9a0d5b4066..a533c6aa1e 100644
--- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.cpp
@@ -35,17 +35,6 @@ void CollisionPolygon2DEditor::_node_removed(Node *p_node) {
}
-Vector2 CollisionPolygon2DEditor::snap_point(const Vector2& p_point) const {
-
- if (canvas_item_editor->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
-
- } else {
- return p_point;
- }
-}
-
void CollisionPolygon2DEditor::_menu_option(int p_option) {
switch(p_option) {
@@ -99,7 +88,7 @@ bool CollisionPolygon2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mb.x,mb.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
Vector<Vector2> poly = node->get_polygon();
@@ -302,7 +291,7 @@ bool CollisionPolygon2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mm.x,mm.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
canvas_item_editor->get_viewport_control()->update();
diff --git a/tools/editor/plugins/collision_polygon_2d_editor_plugin.h b/tools/editor/plugins/collision_polygon_2d_editor_plugin.h
index 052019b6c5..f34405b355 100644
--- a/tools/editor/plugins/collision_polygon_2d_editor_plugin.h
+++ b/tools/editor/plugins/collision_polygon_2d_editor_plugin.h
@@ -53,7 +53,6 @@ protected:
static void _bind_methods();
public:
- Vector2 snap_point(const Vector2& p_point) const;
bool forward_input_event(const InputEvent& p_event);
void edit(Node *p_collision_polygon);
CollisionPolygon2DEditor(EditorNode *p_editor);
diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_editor_plugin.cpp
index a6f2085a19..126328bac3 100644
--- a/tools/editor/plugins/collision_polygon_editor_plugin.cpp
+++ b/tools/editor/plugins/collision_polygon_editor_plugin.cpp
@@ -70,19 +70,6 @@ void CollisionPolygonEditor::_node_removed(Node *p_node) {
}
-Vector2 CollisionPolygonEditor::snap_point(const Vector2& p_point) const {
-
- return p_point;
-
- if (CanvasItemEditor::get_singleton()->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*CanvasItemEditor::get_singleton()->get_snap());
-
- } else {
- return p_point;
- }
-}
-
void CollisionPolygonEditor::_menu_option(int p_option) {
switch(p_option) {
@@ -150,7 +137,7 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const
Vector2 cpoint(spoint.x,spoint.y);
- cpoint=snap_point(cpoint);
+ cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint);
Vector<Vector2> poly = node->get_polygon();
@@ -364,7 +351,7 @@ bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const
Vector2 cpoint(spoint.x,spoint.y);
- cpoint=snap_point(cpoint);
+ cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint);
edited_point_pos = cpoint;
_polygon_draw();
diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.h b/tools/editor/plugins/collision_polygon_editor_plugin.h
index 54b0706149..1c12ee0041 100644
--- a/tools/editor/plugins/collision_polygon_editor_plugin.h
+++ b/tools/editor/plugins/collision_polygon_editor_plugin.h
@@ -90,7 +90,6 @@ protected:
static void _bind_methods();
public:
- Vector2 snap_point(const Vector2& p_point) const;
virtual bool forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event);
void edit(Node *p_collision_polygon);
CollisionPolygonEditor(EditorNode *p_editor);
diff --git a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
index 5fa3d8ac8f..bf882857d9 100644
--- a/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -35,17 +35,6 @@ void LightOccluder2DEditor::_node_removed(Node *p_node) {
}
-Vector2 LightOccluder2DEditor::snap_point(const Vector2& p_point) const {
-
- if (canvas_item_editor->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
-
- } else {
- return p_point;
- }
-}
-
void LightOccluder2DEditor::_menu_option(int p_option) {
switch(p_option) {
@@ -109,7 +98,7 @@ bool LightOccluder2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mb.x,mb.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
Vector<Vector2> poly = Variant(node->get_occluder_polygon()->get_polygon());
@@ -317,7 +306,7 @@ bool LightOccluder2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mm.x,mm.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
canvas_item_editor->get_viewport_control()->update();
diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp
index 163accfdd3..bc15741d0f 100644
--- a/tools/editor/plugins/navigation_polygon_editor_plugin.cpp
+++ b/tools/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -45,17 +45,6 @@ void NavigationPolygonEditor::_create_nav() {
undo_redo->commit_action();
}
-Vector2 NavigationPolygonEditor::snap_point(const Vector2& p_point) const {
-
- if (canvas_item_editor->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
-
- } else {
- return p_point;
- }
-}
-
void NavigationPolygonEditor::_menu_option(int p_option) {
switch(p_option) {
@@ -125,7 +114,7 @@ bool NavigationPolygonEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mb.x,mb.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
@@ -373,7 +362,7 @@ bool NavigationPolygonEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mm.x,mm.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
canvas_item_editor->get_viewport_control()->update();
diff --git a/tools/editor/plugins/navigation_polygon_editor_plugin.h b/tools/editor/plugins/navigation_polygon_editor_plugin.h
index a86d28c8a8..f742cb011d 100644
--- a/tools/editor/plugins/navigation_polygon_editor_plugin.h
+++ b/tools/editor/plugins/navigation_polygon_editor_plugin.h
@@ -59,7 +59,6 @@ protected:
static void _bind_methods();
public:
- Vector2 snap_point(const Vector2& p_point) const;
bool forward_input_event(const InputEvent& p_event);
void edit(Node *p_collision_polygon);
NavigationPolygonEditor(EditorNode *p_editor);
diff --git a/tools/editor/plugins/path_2d_editor_plugin.cpp b/tools/editor/plugins/path_2d_editor_plugin.cpp
index 49239343a5..a38ec5bb7a 100644
--- a/tools/editor/plugins/path_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/path_2d_editor_plugin.cpp
@@ -62,17 +62,6 @@ void Path2DEditor::_node_removed(Node *p_node) {
}
-Vector2 Path2DEditor::snap_point(const Vector2& p_point) const {
-
- if (canvas_item_editor->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
-
- } else {
- return p_point;
- }
-}
-
bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
if (!node)
@@ -93,8 +82,8 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Vector2 gpoint = Point2(mb.x,mb.y);
- Vector2 cpoint = !mb.mod.alt? snap_point(xform.affine_inverse().xform(gpoint))
- : node->get_global_transform().affine_inverse().xform( snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) );
+ Vector2 cpoint = !mb.mod.alt? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint))
+ : node->get_global_transform().affine_inverse().xform( canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) );
//first check if a point is to be added (segment split)
real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8);
@@ -250,9 +239,9 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
if (!wip_active) {
wip.clear();
- wip.push_back( snap_point(cpoint) );
+ wip.push_back( canvas_item_editor->snap_point(cpoint) );
wip_active=true;
- edited_point_pos=snap_point(cpoint);
+ edited_point_pos=canvas_item_editor->snap_point(cpoint);
canvas_item_editor->update();
edited_point=1;
return true;
@@ -265,7 +254,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
return true;
} else {
- wip.push_back( snap_point(cpoint) );
+ wip.push_back( canvas_item_editor->snap_point(cpoint) );
edited_point=wip.size();
canvas_item_editor->update();
return true;
@@ -327,9 +316,9 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
if (closest_idx>=0) {
pre_move_edit=poly;
- poly.insert(closest_idx+1,snap_point(xform.affine_inverse().xform(closest_pos)));
+ poly.insert(closest_idx+1,canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos)));
edited_point=closest_idx+1;
- edited_point_pos=snap_point(xform.affine_inverse().xform(closest_pos));
+ edited_point_pos=canvas_item_editor->snap_point(xform.affine_inverse().xform(closest_pos));
node->set_polygon(poly);
canvas_item_editor->update();
return true;
@@ -434,8 +423,8 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Vector2 gpoint = Point2(mm.x,mm.y);
- Vector2 cpoint = !mm.mod.alt? snap_point(xform.affine_inverse().xform(gpoint))
- : node->get_global_transform().affine_inverse().xform( snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) );
+ Vector2 cpoint = !mm.mod.alt? canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint))
+ : node->get_global_transform().affine_inverse().xform( canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) );
Ref<Curve2D> curve = node->get_curve();
@@ -471,7 +460,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
Vector2 gpoint = Point2(mm.x,mm.y);
- edited_point_pos = snap_point(xform.affine_inverse().xform(gpoint));
+ edited_point_pos = canvas_item_editor->snap_point(xform.affine_inverse().xform(gpoint));
canvas_item_editor->update();
}
diff --git a/tools/editor/plugins/path_2d_editor_plugin.h b/tools/editor/plugins/path_2d_editor_plugin.h
index 73de2cc838..6ff69b96a2 100644
--- a/tools/editor/plugins/path_2d_editor_plugin.h
+++ b/tools/editor/plugins/path_2d_editor_plugin.h
@@ -94,7 +94,6 @@ protected:
static void _bind_methods();
public:
- Vector2 snap_point(const Vector2& p_point) const;
bool forward_input_event(const InputEvent& p_event);
void edit(Node *p_path2d);
Path2DEditor(EditorNode *p_editor);
diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.cpp b/tools/editor/plugins/polygon_2d_editor_plugin.cpp
index 27e539d50b..3858bf2c68 100644
--- a/tools/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/tools/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -69,17 +69,6 @@ void Polygon2DEditor::_node_removed(Node *p_node) {
}
-Vector2 Polygon2DEditor::snap_point(const Vector2& p_point) const {
-
- if (canvas_item_editor->is_snap_active()) {
-
- return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap());
-
- } else {
- return p_point;
- }
-}
-
void Polygon2DEditor::_menu_option(int p_option) {
switch(p_option) {
@@ -201,7 +190,7 @@ bool Polygon2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mb.x,mb.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
@@ -405,7 +394,7 @@ bool Polygon2DEditor::forward_input_event(const InputEvent& p_event) {
Vector2 gpoint = Point2(mm.x,mm.y);
Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint=snap_point(cpoint);
+ cpoint=canvas_item_editor->snap_point(cpoint);
edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
canvas_item_editor->get_viewport_control()->update();
diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.h b/tools/editor/plugins/polygon_2d_editor_plugin.h
index 88d1c20493..8f807cb7e8 100644
--- a/tools/editor/plugins/polygon_2d_editor_plugin.h
+++ b/tools/editor/plugins/polygon_2d_editor_plugin.h
@@ -92,7 +92,6 @@ protected:
static void _bind_methods();
public:
- Vector2 snap_point(const Vector2& p_point) const;
bool forward_input_event(const InputEvent& p_event);
void edit(Node *p_collision_polygon);
Polygon2DEditor(EditorNode *p_editor);
diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp
index 1349d5ccab..72b3025f2f 100644
--- a/tools/editor/plugins/script_editor_plugin.cpp
+++ b/tools/editor/plugins/script_editor_plugin.cpp
@@ -630,11 +630,13 @@ bool ScriptEditor::_test_script_times_on_disk() {
- if (!all_ok)
- if (bool(EDITOR_DEF("text_editor/auto_reload_changed_scripts",false)))
+ if (!all_ok) {
+ if (bool(EDITOR_DEF("text_editor/auto_reload_changed_scripts",false))) {
script_editor->_reload_scripts();
- else
+ } else {
disk_changed->call_deferred("popup_centered_ratio",0.5);
+ }
+ }
return all_ok;
}
@@ -920,7 +922,7 @@ void ScriptEditor::_menu_option(int p_option) {
String line_text = tx->get_line(i);
if (line_text.begins_with("#"))
- line_text = line_text.strip_edges().substr(1, line_text.length());
+ line_text = line_text.substr(1, line_text.length());
else
line_text = "#" + line_text;
tx->set_line(i, line_text);
@@ -932,7 +934,7 @@ void ScriptEditor::_menu_option(int p_option) {
String line_text = tx->get_line(begin);
if (line_text.begins_with("#"))
- line_text = line_text.strip_edges().substr(1, line_text.length());
+ line_text = line_text.substr(1, line_text.length());
else
line_text = "#" + line_text;
tx->set_line(begin, line_text);
diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp
index 87bd8105af..30ac50057f 100644
--- a/tools/editor/plugins/spatial_editor_plugin.cpp
+++ b/tools/editor/plugins/spatial_editor_plugin.cpp
@@ -477,6 +477,16 @@ void SpatialEditorViewport::_select_region() {
}
+void SpatialEditorViewport::_update_name() {
+
+ String ortho = orthogonal?"Orthogonal":"Perspective";
+
+ if (name!="")
+ view_menu->set_text("[ "+name+" "+ortho+" ]");
+ else
+ view_menu->set_text("[ "+ortho+" ]");
+}
+
void SpatialEditorViewport::_compute_edit(const Point2& p_point) {
@@ -832,6 +842,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
_edit.plane=TRANSFORM_X_AXIS;
set_message("View Plane Transform.",2);
+ name="";
+ _update_name();
} break;
case TRANSFORM_X_AXIS: {
@@ -1460,6 +1472,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
cursor.x_rot=Math_PI/2.0;
if (cursor.x_rot<-Math_PI/2.0)
cursor.x_rot=-Math_PI/2.0;
+ name="";
+ _update_name();
} break;
default: {}
@@ -1484,9 +1498,14 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (k.mod.shift) {
cursor.x_rot=-Math_PI/2.0;
set_message("Bottom View.",2);
+ name="Bottom";
+ _update_name();
+
} else {
cursor.x_rot=Math_PI/2.0;
set_message("Top View.",2);
+ name="Top";
+ _update_name();
}
} break;
case KEY_KP_1: {
@@ -1495,10 +1514,14 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (k.mod.shift) {
cursor.y_rot=Math_PI;
set_message("Rear View.",2);
+ name="Rear";
+ _update_name();
} else {
cursor.y_rot=0;
set_message("Front View.",2);
+ name="Front";
+ _update_name();
}
} break;
@@ -1508,9 +1531,13 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
if (k.mod.shift) {
cursor.y_rot=Math_PI/2.0;
set_message("Left View.",2);
+ name="Left";
+ _update_name();
} else {
cursor.y_rot=-Math_PI/2.0;
set_message("Right View.",2);
+ name="Right";
+ _update_name();
}
} break;
@@ -1518,6 +1545,7 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
orthogonal = !orthogonal;
_menu_option(orthogonal?VIEW_PERSPECTIVE:VIEW_ORTHOGONAL);
+ _update_name();
} break;
@@ -1831,35 +1859,47 @@ void SpatialEditorViewport::_menu_option(int p_option) {
cursor.x_rot=Math_PI/2.0;
cursor.y_rot=0;
+ name="Top";
+ _update_name();
} break;
case VIEW_BOTTOM: {
cursor.x_rot=-Math_PI/2.0;
cursor.y_rot=0;
+ name="Bottom";
+ _update_name();
} break;
case VIEW_LEFT: {
cursor.y_rot=Math_PI/2.0;
cursor.x_rot=0;
+ name="Left";
+ _update_name();
} break;
case VIEW_RIGHT: {
cursor.y_rot=-Math_PI/2.0;
cursor.x_rot=0;
+ name="Right";
+ _update_name();
} break;
case VIEW_FRONT: {
cursor.y_rot=0;
cursor.x_rot=0;
+ name="Front";
+ _update_name();
} break;
case VIEW_REAR: {
cursor.y_rot=Math_PI;
cursor.x_rot=0;
+ name="Rear";
+ _update_name();
} break;
case VIEW_CENTER_TO_SELECTION: {
@@ -1941,6 +1981,7 @@ void SpatialEditorViewport::_menu_option(int p_option) {
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), false );
orthogonal=false;
call_deferred("update_transform_gizmo_view");
+ _update_name();
} break;
case VIEW_ORTHOGONAL: {
@@ -1949,6 +1990,7 @@ void SpatialEditorViewport::_menu_option(int p_option) {
view_menu->get_popup()->set_item_checked( view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), true );
orthogonal=true;
call_deferred("update_transform_gizmo_view");
+ _update_name();
} break;
case VIEW_AUDIO_LISTENER: {
@@ -2147,15 +2189,13 @@ void SpatialEditorViewport::reset() {
message_time=0;
message="";
last_message="";
+ name="Top";
cursor.x_rot=0;
cursor.y_rot=0;
cursor.distance=4;
cursor.region_select=false;
-
-
-
-
+ _update_name();
}
SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index) {
@@ -2189,18 +2229,17 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
view_menu = memnew( MenuButton );
surface->add_child(view_menu);
view_menu->set_pos( Point2(4,4));
- view_menu->set_text("[view]");
view_menu->set_self_opacity(0.5);
- view_menu->get_popup()->add_item("Top",VIEW_TOP);
- view_menu->get_popup()->add_item("Bottom",VIEW_BOTTOM);
- view_menu->get_popup()->add_item("Left",VIEW_LEFT);
- view_menu->get_popup()->add_item("Right",VIEW_RIGHT);
- view_menu->get_popup()->add_item("Front",VIEW_FRONT);
- view_menu->get_popup()->add_item("Rear",VIEW_REAR);
+ view_menu->get_popup()->add_item("Top (Num7)",VIEW_TOP);
+ view_menu->get_popup()->add_item("Bottom (Shift+Num7)",VIEW_BOTTOM);
+ view_menu->get_popup()->add_item("Left (Num3)",VIEW_LEFT);
+ view_menu->get_popup()->add_item("Right (Shift+Num3)",VIEW_RIGHT);
+ view_menu->get_popup()->add_item("Front (Num1)",VIEW_FRONT);
+ view_menu->get_popup()->add_item("Rear (Shift+Num1)",VIEW_REAR);
view_menu->get_popup()->add_separator();
- view_menu->get_popup()->add_check_item("Perspective",VIEW_PERSPECTIVE);
- view_menu->get_popup()->add_check_item("Orthogonal",VIEW_ORTHOGONAL);
+ view_menu->get_popup()->add_check_item("Perspective (Num5)",VIEW_PERSPECTIVE);
+ view_menu->get_popup()->add_check_item("Orthogonal (Num5)",VIEW_ORTHOGONAL);
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE),true);
view_menu->get_popup()->add_separator();
view_menu->get_popup()->add_check_item("Environment",VIEW_ENVIRONMENT);
@@ -2233,6 +2272,10 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
viewport->set_as_audio_listener(true);
}
+
+ name="Top";
+ _update_name();
+
EditorSettings::get_singleton()->connect("settings_changed",this,"update_transform_gizmo_view");
}
@@ -3666,7 +3709,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
p->add_check_item("View Origin",MENU_VIEW_ORIGIN);
p->add_check_item("View Grid",MENU_VIEW_GRID);
p->add_separator();
- p->add_check_item("Settings",MENU_VIEW_CAMERA_SETTINGS );
+ p->add_item("Settings",MENU_VIEW_CAMERA_SETTINGS);
p->set_item_checked( p->get_item_index(MENU_VIEW_USE_DEFAULT_LIGHT), true );
diff --git a/tools/editor/plugins/spatial_editor_plugin.h b/tools/editor/plugins/spatial_editor_plugin.h
index 646a4d2d86..4d594d1921 100644
--- a/tools/editor/plugins/spatial_editor_plugin.h
+++ b/tools/editor/plugins/spatial_editor_plugin.h
@@ -92,6 +92,7 @@ public:
};
private:
int index;
+ String name;
void _menu_option(int p_option);
Size2 prev_size;
@@ -110,6 +111,7 @@ private:
bool orthogonal;
float gizmo_scale;
+ void _update_name();
void _compute_edit(const Point2& p_point);
void _clear_selected();
void _select_clicked(bool p_append,bool p_single);
diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp
index e04d9dfddb..9a9e8ee611 100644
--- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -229,6 +229,33 @@ void SpriteFramesEditor::_empty_pressed() {
}
+void SpriteFramesEditor::_empty2_pressed() {
+
+
+ int from=-1;
+
+ if (tree->get_selected()) {
+
+ from = tree->get_selected()->get_metadata(0);
+ sel=from;
+
+ } else {
+ from=frames->get_frame_count();
+ }
+
+
+
+ Ref<Texture> r;
+
+ undo_redo->create_action("Add Empty");
+ undo_redo->add_do_method(frames,"add_frame",r,from+1);
+ undo_redo->add_undo_method(frames,"remove_frame",from+1);
+ undo_redo->add_do_method(this,"_update_library");
+ undo_redo->add_undo_method(this,"_update_library");
+ undo_redo->commit_action();
+
+}
+
void SpriteFramesEditor::_up_pressed() {
if (!tree->get_selected())
@@ -322,6 +349,8 @@ void SpriteFramesEditor::_update_library() {
ti->set_text(0,"Frame "+itos(i));
ti->set_icon(0,frames->get_frame(i));
}
+ if (frames->get_frame(i).is_valid())
+ ti->set_tooltip(0,frames->get_frame(i)->get_path());
ti->set_metadata(0,i);
ti->set_icon_max_width(0,96);
if (sel==i)
@@ -355,6 +384,7 @@ void SpriteFramesEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_input_event"),&SpriteFramesEditor::_input_event);
ObjectTypeDB::bind_method(_MD("_load_pressed"),&SpriteFramesEditor::_load_pressed);
ObjectTypeDB::bind_method(_MD("_empty_pressed"),&SpriteFramesEditor::_empty_pressed);
+ ObjectTypeDB::bind_method(_MD("_empty2_pressed"),&SpriteFramesEditor::_empty2_pressed);
ObjectTypeDB::bind_method(_MD("_item_edited"),&SpriteFramesEditor::_item_edited);
ObjectTypeDB::bind_method(_MD("_delete_pressed"),&SpriteFramesEditor::_delete_pressed);
ObjectTypeDB::bind_method(_MD("_paste_pressed"),&SpriteFramesEditor::_paste_pressed);
@@ -387,9 +417,13 @@ SpriteFramesEditor::SpriteFramesEditor() {
hbc->add_child(paste);
empty = memnew( Button );
- empty->set_text("Insert Empty");
+ empty->set_text("Insert Empty (Before)");
hbc->add_child(empty);
+ empty2 = memnew( Button );
+ empty2->set_text("Insert Empty (After)");
+ hbc->add_child(empty2);
+
move_up = memnew( Button );
move_up->set_text("Up");
hbc->add_child(move_up);
@@ -422,6 +456,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
_delete->connect("pressed", this,"_delete_pressed");
paste->connect("pressed", this,"_paste_pressed");
empty->connect("pressed", this,"_empty_pressed");
+ empty2->connect("pressed", this,"_empty2_pressed");
move_up->connect("pressed", this,"_up_pressed");
move_down->connect("pressed", this,"_down_pressed");
file->connect("files_selected", this,"_file_load_request");
diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.h b/tools/editor/plugins/sprite_frames_editor_plugin.h
index 99c6ad486e..b0f2201b9e 100644
--- a/tools/editor/plugins/sprite_frames_editor_plugin.h
+++ b/tools/editor/plugins/sprite_frames_editor_plugin.h
@@ -46,6 +46,7 @@ class SpriteFramesEditor : public PanelContainer {
Button *_delete;
Button *paste;
Button *empty;
+ Button *empty2;
Button *move_up;
Button *move_down;
Tree *tree;
@@ -65,6 +66,7 @@ class SpriteFramesEditor : public PanelContainer {
void _file_load_request(const DVector<String>& p_path);
void _paste_pressed();
void _empty_pressed();
+ void _empty2_pressed();
void _delete_pressed();
void _delete_confirm_pressed();
void _up_pressed();
diff --git a/tools/editor/plugins/theme_editor_plugin.cpp b/tools/editor/plugins/theme_editor_plugin.cpp
index ccbd923118..bd6fb37b29 100644
--- a/tools/editor/plugins/theme_editor_plugin.cpp
+++ b/tools/editor/plugins/theme_editor_plugin.cpp
@@ -568,6 +568,26 @@ ThemeEditor::ThemeEditor() {
CheckButton *cb = memnew( CheckButton );
cb->set_text("CheckButton");
first_vb->add_child(cb );
+ CheckBox *cbx = memnew( CheckBox );
+ cbx->set_text("CheckBox");
+ first_vb->add_child(cbx );
+
+ /* TODO: This is not working properly, controls are overlapping*/
+ /*
+ ButtonGroup *bg = memnew( ButtonGroup );
+ bg->set_v_size_flags(SIZE_EXPAND_FILL);
+ VBoxContainer *gbvb = memnew( VBoxContainer );
+ gbvb->set_v_size_flags(SIZE_EXPAND_FILL);
+ CheckBox *rbx1 = memnew( CheckBox );
+ rbx1->set_text("CheckBox Radio1");
+ rbx1->set_pressed(true);
+ gbvb->add_child(rbx1);
+ CheckBox *rbx2 = memnew( CheckBox );
+ rbx2->set_text("CheckBox Radio2");
+ gbvb->add_child(rbx2);
+ bg->add_child(gbvb);
+ first_vb->add_child(bg);
+ */
MenuButton* test_menu_button = memnew( MenuButton );
test_menu_button->set_text("MenuButton");
diff --git a/tools/editor/plugins/theme_editor_plugin.h b/tools/editor/plugins/theme_editor_plugin.h
index 98156422ee..83432b9232 100644
--- a/tools/editor/plugins/theme_editor_plugin.h
+++ b/tools/editor/plugins/theme_editor_plugin.h
@@ -33,6 +33,8 @@
#include "scene/gui/texture_frame.h"
#include "scene/gui/option_button.h"
#include "scene/gui/file_dialog.h"
+#include "scene/gui/check_box.h"
+#include "scene/gui/button_group.h"
#include "tools/editor/editor_node.h"
diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h
index 367e687d77..fe1295fe98 100644
--- a/tools/editor/plugins/tile_map_editor_plugin.h
+++ b/tools/editor/plugins/tile_map_editor_plugin.h
@@ -116,7 +116,6 @@ protected:
public:
HBoxContainer *get_canvas_item_editor_hb() const { return canvas_item_editor_hb; }
- Vector2 snap_point(const Vector2& p_point) const;
bool forward_input_event(const InputEvent& p_event);
void edit(Node *p_tile_map);
TileMapEditor(EditorNode *p_editor);
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp
index fb4c134263..078a177ca1 100644
--- a/tools/editor/property_editor.cpp
+++ b/tools/editor/property_editor.cpp
@@ -651,6 +651,8 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
if (!RES(v).is_null()) {
+
+
menu->add_icon_item(get_icon("EditResource","EditorIcons"),"Edit",OBJ_MENU_EDIT);
menu->add_icon_item(get_icon("Del","EditorIcons"),"Clear",OBJ_MENU_CLEAR);
menu->add_icon_item(get_icon("Duplicate","EditorIcons"),"Make Unique",OBJ_MENU_MAKE_UNIQUE);
@@ -659,6 +661,13 @@ bool CustomPropertyEditor::edit(Object* p_owner,const String& p_name,Variant::Ty
menu->add_separator();
menu->add_icon_item(get_icon("Reload","EditorIcons"),"Re-Import",OBJ_MENU_REIMPORT);
}
+ /*if (r.is_valid() && r->get_path().is_resource_file()) {
+ menu->set_item_tooltip(1,r->get_path());
+ } else if (r.is_valid()) {
+ menu->set_item_tooltip(1,r->get_name()+" ("+r->get_type()+")");
+ }*/
+ } else {
+
}
@@ -1858,6 +1867,14 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p
p_item->set_text(1,"<"+res->get_type()+">");
};
+
+ if (res.is_valid() && res->get_path().is_resource_file()) {
+ p_item->set_tooltip(1,res->get_path());
+ } else if (res.is_valid()) {
+ p_item->set_tooltip(1,res->get_name()+" ("+res->get_type()+")");
+ }
+
+
if (has_icon(res->get_type(),"EditorIcons")) {
p_item->set_icon(0,get_icon(res->get_type(),"EditorIcons"));
@@ -2362,7 +2379,7 @@ void PropertyEditor::update_tree() {
} else {
if (p.type == Variant::REAL) {
- item->set_range_config(1, -65536, 65535, 0.01);
+ item->set_range_config(1, -65536, 65535, 0.001);
} else {
item->set_range_config(1, -65536, 65535, 1);
@@ -2584,6 +2601,13 @@ void PropertyEditor::update_tree() {
if (has_icon(res->get_type(),"EditorIcons")) {
type=res->get_type();
}
+
+ if (res.is_valid() && res->get_path().is_resource_file()) {
+ item->set_tooltip(1,res->get_path());
+ } else if (res.is_valid()) {
+ item->set_tooltip(1,res->get_name()+" ("+res->get_type()+")");
+ }
+
}
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 2012d96664..84b34cf130 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -1059,14 +1059,15 @@ void SceneTreeDock::_create() {
if (edited_scene) {
-
+ // If root exists in edited scene
parent = scene_tree->get_selected();
- ERR_FAIL_COND(!parent);
- } else {
+ if( !parent )
+ parent = edited_scene;
+ } else {
+ // If no root exist in edited scene
parent = scene_root;
ERR_FAIL_COND(!parent);
-
}
Object *c = create_dialog->instance_selected();
diff --git a/tools/export/blender25/io_scene_dae/export_dae.py b/tools/export/blender25/io_scene_dae/export_dae.py
index 5e5febfb1f..020ab6ca08 100644
--- a/tools/export/blender25/io_scene_dae/export_dae.py
+++ b/tools/export/blender25/io_scene_dae/export_dae.py
@@ -208,13 +208,16 @@ class DaeExporter:
imgid = self.new_id("image")
+
+ print("FOR: "+imgpath)
- if (not os.path.isfile(imgpath)):
- if imgpath.endswith((".bmp",".rgb",".png",".jpeg",".jpg",".jp2",".tga",".cin",".dpx",".exr",".hdr",".tif")):
- imgpath="images/"+os.path.basename(imgpath)
- else:
- imgpath="images/"+image.name+".png"
-
+# if (not os.path.isfile(imgpath)):
+# print("NOT FILE?")
+# if imgpath.endswith((".bmp",".rgb",".png",".jpeg",".jpg",".jp2",".tga",".cin",".dpx",".exr",".hdr",".tif")):
+# imgpath="images/"+os.path.basename(imgpath)
+# else:
+# imgpath="images/"+image.name+".png"
+
self.writel(S_IMGS,1,'<image id="'+imgid+'" name="'+image.name+'">')
self.writel(S_IMGS,2,'<init_from>'+imgpath+'</init_from>"/>')
self.writel(S_IMGS,1,'</image>')
@@ -529,8 +532,8 @@ class DaeExporter:
if (not (f.material_index in surface_indices)):
surface_indices[f.material_index]=[]
- print("Type: "+str(type(f.material_index)))
- print("IDX: "+str(f.material_index)+"/"+str(len(mesh.materials)))
+ #print("Type: "+str(type(f.material_index)))
+ #print("IDX: "+str(f.material_index)+"/"+str(len(mesh.materials)))
try:
#Bizarre blender behavior i don't understand, so catching exception
@@ -914,14 +917,14 @@ class DaeExporter:
if (node.data.shape_keys!=None):
sk = node.data.shape_keys
if (sk.animation_data):
- print("HAS ANIM")
- print("DRIVERS: "+str(len(sk.animation_data.drivers)))
+ #print("HAS ANIM")
+ #print("DRIVERS: "+str(len(sk.animation_data.drivers)))
for d in sk.animation_data.drivers:
if (d.driver):
for v in d.driver.variables:
for t in v.targets:
if (t.id!=None and t.id.name in self.scene.objects):
- print("LINKING "+str(node)+" WITH "+str(t.id.name))
+ #print("LINKING "+str(node)+" WITH "+str(t.id.name))
self.armature_for_morph[node]=self.scene.objects[t.id.name]
@@ -1234,7 +1237,7 @@ class DaeExporter:
il+=1
self.writel(S_NODES,il,'<matrix sid="transform">'+strmtx(node.matrix_local)+'</matrix>')
- print("NODE TYPE: "+node.type+" NAME: "+node.name)
+ #print("NODE TYPE: "+node.type+" NAME: "+node.name)
if (node.type=="MESH"):
self.export_mesh_node(node,il)
elif (node.type=="CURVE"):
@@ -1258,7 +1261,7 @@ class DaeExporter:
return False
if (self.config["use_active_layers"]):
valid=False
- print("NAME: "+node.name)
+ #print("NAME: "+node.name)
for i in range(20):
if (node.layers[i] and self.scene.layers[i]):
valid=True
@@ -1408,7 +1411,7 @@ class DaeExporter:
# Change frames first, export objects last
# This improves performance enormously
- print("anim from: "+str(start)+" to "+str(end)+" allowed: "+str(allowed))
+ #print("anim from: "+str(start)+" to "+str(end)+" allowed: "+str(allowed))
for t in range(start,end+1):
self.scene.frame_set(t)
key = t * frame_len - frame_sub
@@ -1462,7 +1465,7 @@ class DaeExporter:
bone_name=self.skeleton_info[node]["bone_ids"][bone]
if (not (bone_name in xform_cache)):
- print("has bone: "+bone_name)
+ #print("has bone: "+bone_name)
xform_cache[bone_name]=[]
posebone = node.pose.bones[bone.name]
@@ -1548,15 +1551,15 @@ class DaeExporter:
bone.matrix_basis = Matrix()
- print("allowed skeletons "+str(allowed_skeletons))
+ #print("allowed skeletons "+str(allowed_skeletons))
- print(str(x))
+ #print(str(x))
tcn = self.export_animation(int(x.frame_range[0]),int(x.frame_range[1]+0.5),allowed_skeletons)
framelen=(1.0/self.scene.render.fps)
start = x.frame_range[0]*framelen
end = x.frame_range[1]*framelen
- print("Export anim: "+x.name)
+ #print("Export anim: "+x.name)
self.writel(S_ANIM_CLIPS,1,'<animation_clip name="'+x.name+'" start="'+str(start)+'" end="'+str(end)+'">')
for z in tcn:
self.writel(S_ANIM_CLIPS,2,'<instance_animation url="#'+z+'"/>')
diff --git a/tools/script_plugins/time/time.gd b/tools/script_plugins/time/time.gd
index 66b3e9ed04..2e56d89d4f 100644
--- a/tools/script_plugins/time/time.gd
+++ b/tools/script_plugins/time/time.gd
@@ -21,12 +21,12 @@ func _init():
timer.set_one_shot(false)
timer.connect("timeout",self,"_timeout")
-func _enter_scene():
+func _enter_tree():
label = Label.new()
add_custom_control(CONTAINER_TOOLBAR,label)
timer.start()
-func _exit_scene():
+func _exit_tree():
timer.stop()
label.free()
label=null
diff --git a/version.py b/version.py
index 86601a22f2..46490c48f4 100644
--- a/version.py
+++ b/version.py
@@ -1,7 +1,7 @@
short_name="godot"
name="Godot Engine"
major=1
-minor=0
-status="stable"
+minor=1
+status="beta1"