summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-06-13 16:14:17 +0200
committerGitHub <noreply@github.com>2018-06-13 16:14:17 +0200
commit1651dbb54df30dd189658b9cf9cd84f650be6bdc (patch)
treea5f814341f7c675dd5d67cac9a887d60c275c2f9
parent44050cd24fa9c683e080cd7785fd0c327a59ed9d (diff)
parent7d9a55bdc50bc735b255ffb594c39ab60bae0eba (diff)
Merge pull request #19539 from nemerle/master
A typo in ShaderCompilerGLES2 constructor code '==' used instead of '='
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index ad6c2f850a..aa55e72083 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -712,7 +712,7 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() {
actions[VS::SHADER_CANVAS_ITEM].renames["WORLD_MATRIX"] = "modelview_matrix";
actions[VS::SHADER_CANVAS_ITEM].renames["PROJECTION_MATRIX"] = "projection_matrix";
- actions[VS::SHADER_CANVAS_ITEM].renames["EXTRA_MATRIX"] == "extra_matrix";
+ actions[VS::SHADER_CANVAS_ITEM].renames["EXTRA_MATRIX"] = "extra_matrix";
actions[VS::SHADER_CANVAS_ITEM].renames["TIME"] = "time";
actions[VS::SHADER_CANVAS_ITEM].renames["AT_LIGHT_PASS"] = "at_light_pass";
actions[VS::SHADER_CANVAS_ITEM].renames["INSTANCE_CUSTOM"] = "instance_custom";