diff options
author | Juan Linietsky <reduzio@gmail.com> | 2019-06-08 17:10:52 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-11 11:53:26 +0100 |
commit | 1522d8c3ee6ddf43267f124940f4e43612058407 (patch) | |
tree | 1a52f80c51b5568f6d1fb7210476e7643f54a10f | |
parent | edb6966024850076fc201f1a4ba785fe972f16ed (diff) |
Added support for push constants
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 69 | ||||
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.h | 20 | ||||
-rw-r--r-- | platform/x11/os_x11.cpp | 6 | ||||
-rw-r--r-- | servers/visual/rendering_device.h | 1 |
4 files changed, 84 insertions, 12 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index ebc01a5863..d78d3e2570 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -2753,7 +2753,7 @@ static VkShaderStageFlagBits shader_stage_masks[RenderingDevice::SHADER_STAGE_MA VK_SHADER_STAGE_COMPUTE_BIT, }; -bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLayoutBinding> > &bindings, Vector<Vector<Shader::UniformInfo> > &uniform_infos, const glslang::TObjectReflection &reflection, RenderingDevice::ShaderStage p_stage, String *r_error) { +bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLayoutBinding> > &bindings, Vector<Vector<Shader::UniformInfo> > &uniform_infos, const glslang::TObjectReflection &reflection, RenderingDevice::ShaderStage p_stage, Shader::PushConstant &push_constant, String *r_error) { VkDescriptorSetLayoutBinding layout_binding; Shader::UniformInfo info; @@ -2825,17 +2825,26 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa case glslang::EbtBlock: { print_line("DEBUG: Block"); if (reflection.getType()->getQualifier().storage == glslang::EvqUniform) { + if (reflection.getType()->getQualifier().layoutPushConstant) { + uint32_t len = reflection.size; + if (push_constant.push_constant_size != 0 && push_constant.push_constant_size != len) { + *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' push constants for different stages should all be the same size."; + return false; + } + push_constant.push_constant_size = len; + push_constant.push_constants_vk_stage |= shader_stage_masks[p_stage]; + return true; + } print_line("DEBUG: Uniform buffer"); layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; info.type = UNIFORM_TYPE_UNIFORM_BUFFER; - } else if (reflection.getType()->getQualifier().storage == glslang::EvqBuffer) { layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; info.type = UNIFORM_TYPE_STORAGE_BUFFER; print_line("DEBUG: Storage buffer"); } else { if (r_error) { - *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' is of unsupported block type."; + *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' is of unsupported block type: (" + itos(reflection.getType()->getQualifier().storage) + ")."; } return false; } @@ -2959,6 +2968,10 @@ RenderingDevice::ID RenderingDeviceVulkan::shader_create_from_source(const Vecto //descriptor layouts Vector<Vector<VkDescriptorSetLayoutBinding> > bindings; Vector<Vector<Shader::UniformInfo> > uniform_info; + Shader::PushConstant push_constant; + push_constant.push_constant_size = 0; + push_constant.push_constants_vk_stage = 0; + Vector<int> vertex_input_locations; int fragment_outputs = 0; @@ -3031,25 +3044,25 @@ RenderingDevice::ID RenderingDeviceVulkan::shader_create_from_source(const Vecto program.dumpReflection(); for (int j = 0; j < program.getNumUniformVariables(); j++) { - if (!_uniform_add_binding(bindings, uniform_info, program.getUniform(j), p_stages[i].shader_stage, r_error)) { + if (!_uniform_add_binding(bindings, uniform_info, program.getUniform(j), p_stages[i].shader_stage, push_constant, r_error)) { return INVALID_ID; } } for (int j = 0; j < program.getNumUniformBlocks(); j++) { - if (!_uniform_add_binding(bindings, uniform_info, program.getUniformBlock(j), p_stages[i].shader_stage, r_error)) { + if (!_uniform_add_binding(bindings, uniform_info, program.getUniformBlock(j), p_stages[i].shader_stage, push_constant, r_error)) { return INVALID_ID; } } for (int j = 0; j < program.getNumBufferVariables(); j++) { - if (!_uniform_add_binding(bindings, uniform_info, program.getBufferVariable(j), p_stages[i].shader_stage, r_error)) { + if (!_uniform_add_binding(bindings, uniform_info, program.getBufferVariable(j), p_stages[i].shader_stage, push_constant, r_error)) { return INVALID_ID; } } for (int j = 0; j < program.getNumBufferBlocks(); j++) { - if (!_uniform_add_binding(bindings, uniform_info, program.getBufferBlock(j), p_stages[i].shader_stage, r_error)) { + if (!_uniform_add_binding(bindings, uniform_info, program.getBufferBlock(j), p_stages[i].shader_stage, push_constant, r_error)) { return INVALID_ID; } } @@ -3087,6 +3100,7 @@ RenderingDevice::ID RenderingDeviceVulkan::shader_create_from_source(const Vecto shader.vertex_input_locations = vertex_input_locations; shader.fragment_outputs = fragment_outputs; + shader.push_constant = push_constant; bool success = true; for (int i = 0; i < p_stages.size(); i++) { @@ -3181,10 +3195,19 @@ RenderingDevice::ID RenderingDeviceVulkan::shader_create_from_source(const Vecto layouts.write[i] = shader.sets[i].descriptor_set_layout; } - //unsupported for now pipeline_layout_create_info.pSetLayouts = layouts.ptr(); - pipeline_layout_create_info.pushConstantRangeCount = 0; - pipeline_layout_create_info.pPushConstantRanges = NULL; + if (push_constant.push_constant_size) { + VkPushConstantRange push_constant_range; + push_constant_range.stageFlags = push_constant.push_constants_vk_stage; + push_constant_range.offset = 0; + push_constant_range.size = push_constant.push_constant_size; + + pipeline_layout_create_info.pushConstantRangeCount = 1; + pipeline_layout_create_info.pPushConstantRanges = &push_constant_range; + } else { + pipeline_layout_create_info.pushConstantRangeCount = 0; + pipeline_layout_create_info.pPushConstantRanges = NULL; + } VkResult err = vkCreatePipelineLayout(device, &pipeline_layout_create_info, NULL, &shader.pipeline_layout); @@ -4118,6 +4141,9 @@ RenderingDevice::ID RenderingDeviceVulkan::render_pipeline_create(ID p_shader, I pipeline.vertex_format = p_vertex_description; pipeline.uses_restart_indices = input_assembly_create_info.primitiveRestartEnable; pipeline.set_hashes = shader->set_hashes; + pipeline.push_constant_size = shader->push_constant.push_constant_size; + pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage; + pipeline.pipeline_layout = shader->pipeline_layout; static const uint32_t primitive_divisor[RENDER_PRIMITIVE_MAX] = { 1, 2, 1, 1, 1, 3, 1, 1, 1, 1, 1 @@ -4610,6 +4636,12 @@ void RenderingDeviceVulkan::draw_list_bind_render_pipeline(ID p_list, ID p_rende dl->validation.pipeline_primitive_minimum = pipeline->primitive_minimum; dl->validation.pipeline_set_hashes = pipeline->set_hashes; + dl->validation.pipeline_push_constant_size = pipeline->push_constant_size; + if (pipeline->push_constant_size) { + dl->validation.pipeline_push_constant_stages = pipeline->push_constant_stages; + dl->validation.pipeline_push_constant_suppplied = false; + dl->validation.pipeline_push_constant_layout = pipeline->pipeline_layout; + } } void RenderingDeviceVulkan::draw_list_bind_uniform_set(ID p_list, ID p_uniform_set, uint32_t p_index) { @@ -4678,6 +4710,17 @@ void RenderingDeviceVulkan::draw_list_bind_index_array(ID p_list, ID p_index_arr vkCmdBindIndexBuffer(dl->command_buffer, index_array->buffer, index_array->offset, index_array->index_type); } +void RenderingDeviceVulkan::draw_list_set_push_constant(ID p_list, void *p_data, uint32_t p_data_size) { + DrawList *dl = _get_draw_list_ptr(p_list); + ERR_FAIL_COND(!dl); + + ERR_FAIL_COND_MSG(p_data_size != dl->validation.pipeline_push_constant_size, + "This render pipeline requires (" + itos(dl->validation.pipeline_push_constant_size) + ") bytes of push constant data, supplied: (" + itos(p_data_size) + ")"); + + vkCmdPushConstants(dl->command_buffer, dl->validation.pipeline_push_constant_layout, dl->validation.pipeline_push_constant_stages, 0, p_data_size, p_data); + dl->validation.pipeline_push_constant_suppplied = true; +} + void RenderingDeviceVulkan::draw_list_draw(ID p_list, bool p_use_indices, uint32_t p_instances) { DrawList *dl = _get_draw_list_ptr(p_list); @@ -4697,6 +4740,12 @@ void RenderingDeviceVulkan::draw_list_draw(ID p_list, bool p_use_indices, uint32 ERR_FAIL_COND_MSG(p_instances > dl->validation.vertex_max_instances_allowed, "Amount of instances requested (" + itos(p_instances) + " is larger than the maximum amount suported by the bound vertex array (" + itos(dl->validation.vertex_max_instances_allowed) + ")."); } + + if (dl->validation.pipeline_push_constant_size > 0) { + //using push constants, check that they were supplied + ERR_FAIL_COND_MSG(!dl->validation.pipeline_push_constant_suppplied, + "The shader in this pipeline requires a push constant to be set before drawing, but it's not present."); + } //compare hashes if (dl->validation.pipeline_set_hashes.size()) { ERR_FAIL_COND_MSG(dl->validation.pipeline_set_hashes.size() > dl->validation.set_hashes.size(), diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h index 1cc518e60d..a627e5d2ea 100644 --- a/drivers/vulkan/rendering_device_vulkan.h +++ b/drivers/vulkan/rendering_device_vulkan.h @@ -464,6 +464,13 @@ class RenderingDeviceVulkan : public RenderingDevice { Vector<int> vertex_input_locations; //inputs used, this is mostly for validation int fragment_outputs; + struct PushConstant { + uint32_t push_constant_size; + uint32_t push_constants_vk_stage; + }; + + PushConstant push_constant; + int max_output; Vector<Set> sets; Vector<uint32_t> set_hashes; @@ -471,7 +478,7 @@ class RenderingDeviceVulkan : public RenderingDevice { VkPipelineLayout pipeline_layout; }; - bool _uniform_add_binding(Vector<Vector<VkDescriptorSetLayoutBinding> > &bindings, Vector<Vector<Shader::UniformInfo> > &uniform_infos, const glslang::TObjectReflection &reflection, RenderingDevice::ShaderStage p_stage, String *r_error); + bool _uniform_add_binding(Vector<Vector<VkDescriptorSetLayoutBinding> > &bindings, Vector<Vector<Shader::UniformInfo> > &uniform_infos, const glslang::TObjectReflection &reflection, RenderingDevice::ShaderStage p_stage, Shader::PushConstant &push_constant, String *r_error); ID_Pool<Shader, ID_TYPE_SHADER> shader_owner; @@ -592,7 +599,10 @@ class RenderingDeviceVulkan : public RenderingDevice { uint32_t primitive_minimum; uint32_t primitive_divisor; Vector<uint32_t> set_hashes; + uint32_t push_constant_size; + uint32_t push_constant_stages; //Actual pipeline + VkPipelineLayout pipeline_layout; // not owned, needed for push constants VkPipeline pipeline; }; @@ -645,6 +655,10 @@ class RenderingDeviceVulkan : public RenderingDevice { uint32_t pipeline_primitive_divisor; uint32_t pipeline_primitive_minimum; Vector<uint32_t> pipeline_set_hashes; + VkPipelineLayout pipeline_push_constant_layout; + uint32_t pipeline_push_constant_size; + uint32_t pipeline_push_constant_stages; + bool pipeline_push_constant_suppplied; Validation() { active = true; @@ -662,6 +676,9 @@ class RenderingDeviceVulkan : public RenderingDevice { pipeline_dynamic_state = 0; pipeline_vertex_format = INVALID_ID; pipeline_uses_restart_indices = false; + pipeline_push_constant_size = 0; + pipeline_push_constant_stages = 0; + pipeline_push_constant_suppplied = false; } } validation; }; @@ -804,6 +821,7 @@ public: virtual void draw_list_bind_uniform_set(ID p_list, ID p_uniform_set, uint32_t p_index); virtual void draw_list_bind_vertex_array(ID p_list, ID p_vertex_array); virtual void draw_list_bind_index_array(ID p_list, ID p_index_array); + virtual void draw_list_set_push_constant(ID p_list, void *p_data, uint32_t p_data_size); virtual void draw_list_draw(ID p_list, bool p_use_indices, uint32_t p_instances = 1); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index fd06112b40..9b02bcad4e 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -427,7 +427,8 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a "layout (location = 0) in vec2 uv_interp;\n" "layout (location = 0) out vec4 uFragColor;\n" "layout (binding = 0) uniform sampler2D t;\n" - "void main() { uFragColor=texture(t,uv_interp); }\n"; + "layout (push_constant, binding=1) uniform ColorMultiplier { vec4 color_mult; } color_multiplier;\n" + "void main() { uFragColor=texture(t,uv_interp) * color_multiplier.color_mult; }\n"; Vector<RenderingDevice::ShaderStageSource> source; source.push_back(vert); @@ -3415,12 +3416,14 @@ void OS_X11::swap_buffers() { #endif Vector<Color> clear; + float color[4] = { 1, 0, 1, 1 }; clear.push_back(Color(0.5, 0.8, 0.2)); RenderingDevice::ID cmd_list = rendering_device->draw_list_begin(test_framebuffer, RenderingDevice::INITIAL_ACTION_CLEAR, RenderingDevice::FINAL_ACTION_READ_COLOR_DISCARD_DEPTH, clear); rendering_device->draw_list_bind_render_pipeline(cmd_list, test_pipeline); rendering_device->draw_list_bind_index_array(cmd_list, test_index_array); rendering_device->draw_list_bind_vertex_array(cmd_list, test_vertex_array); rendering_device->draw_list_bind_uniform_set(cmd_list, test_uniform_set, 0); + rendering_device->draw_list_set_push_constant(cmd_list, color, 4 * 4); rendering_device->draw_list_draw(cmd_list, true); rendering_device->draw_list_end(); @@ -3429,6 +3432,7 @@ void OS_X11::swap_buffers() { rendering_device->draw_list_bind_index_array(cmd_list, test_index_array); rendering_device->draw_list_bind_vertex_array(cmd_list, test_vertex_array); rendering_device->draw_list_bind_uniform_set(cmd_list, test_framebuffer_uniform_set, 0); + rendering_device->draw_list_set_push_constant(cmd_list, color, 4 * 4); rendering_device->draw_list_draw(cmd_list, true); rendering_device->draw_list_end(); rendering_device->finalize_frame(); diff --git a/servers/visual/rendering_device.h b/servers/visual/rendering_device.h index 19fbd431ca..e24060dcdc 100644 --- a/servers/visual/rendering_device.h +++ b/servers/visual/rendering_device.h @@ -830,6 +830,7 @@ public: virtual void draw_list_bind_uniform_set(ID p_list, ID p_uniform_set, uint32_t p_index) =0; virtual void draw_list_bind_vertex_array(ID p_list, ID p_vertex_array) = 0; virtual void draw_list_bind_index_array(ID p_list, ID p_index_array) = 0; + virtual void draw_list_set_push_constant(ID p_list, void *p_data,uint32_t p_data_size) =0; virtual void draw_list_draw(ID p_list, bool p_use_indices, uint32_t p_instances=1) = 0; |