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author | clayjohn <claynjohn@gmail.com> | 2022-10-18 10:42:54 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2022-10-18 10:42:54 -0700 |
commit | 150d3656db7765b9ff3b743d9f0e23ba7a371d2b (patch) | |
tree | 25f305e823d27d357b9f30b1a57620d957bfbf4f | |
parent | 4a96fce801cae2d3e0fe42005c74ca7d60cc1582 (diff) |
Default to Opengl3 driver when using the project manager
This only applies when starting the project manager without command line args
-rw-r--r-- | main/main.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/main/main.cpp b/main/main.cpp index bb6ab11362..64a81d7660 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1530,6 +1530,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph if (default_renderer_mobile.is_empty()) { default_renderer_mobile = "gl_compatibility"; } + // Default to Compatibility when using the project manager. + if (rendering_driver.is_empty() && rendering_method.is_empty() && project_manager) { + rendering_driver = "opengl3"; + rendering_method = "gl_compatibility"; + } #endif if (renderer_hints.is_empty()) { ERR_PRINT("No renderers available."); |