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author | Hubert Jarosz <marqin.pl@gmail.com> | 2016-08-03 22:23:56 +0200 |
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committer | Hubert Jarosz <marqin.pl@gmail.com> | 2016-08-03 22:46:50 +0200 |
commit | 1445553fea268104bf7012785536c4e7c9c6b1e6 (patch) | |
tree | 693a36191ae7d256d7b53683154f5d34cad97a63 | |
parent | c439a6188c0c48b1a9d1244ce3c4746678ee6f7c (diff) |
[ci skip] update Raycast documentation
clarification that set_cast_to needs LOCAL point
and get_collision_point gives GLOBAL point
-rw-r--r-- | doc/base/classes.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml index b7b0502eaa..e4b2a2075b 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -30627,6 +30627,7 @@ <return type="Vector3"> </return> <description> + Returns collision point. This point is in [b]global[/b] coordinate system. </description> </method> <method name="get_layer_mask" qualifiers="const"> @@ -30669,6 +30670,7 @@ <argument index="0" name="local_point" type="Vector3"> </argument> <description> + Sets to which point ray should be casted. This point is in [b]local[/b] coordinate system. </description> </method> <method name="set_enabled"> |