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authorvolzhs <volzhs@gmail.com>2018-12-26 00:47:06 +0900
committervolzhs <volzhs@gmail.com>2018-12-26 00:47:06 +0900
commit130cdb2f2a1cbd425f1e390242da0b3401ed7c6d (patch)
tree80f17efae05c071c8dce5092769080e60243566e
parent10e9221c49eddc05cb36c0b582060cac9e4c8cef (diff)
Make possible to use ETC texture format with GLES3 on Android
Currently, textures are not exported if use ETC on project settings and export project with GLES3. GLES3 should be able to use ETC format also.
-rw-r--r--platform/android/export/export.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index bfe737f138..664e74ce61 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -1121,9 +1121,10 @@ public:
r_features->push_back("etc");
else*/
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
- if (driver == "GLES2") {
+ if (driver == "GLES2" || driver == "GLES3") {
r_features->push_back("etc");
- } else {
+ }
+ if (driver == "GLES3") {
r_features->push_back("etc2");
}