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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-07-27 15:34:58 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-07-27 15:34:58 +0200 |
commit | 12254594ac3aaebb794a83c0bd753f69e52e4fdb (patch) | |
tree | bf6502d881be51f5dcbb12cb83fb8e6abef37166 | |
parent | 936b5a395a4bd80fbb2832ff175efbde844e5fde (diff) |
Fix PhysicsBody build with deprecated=no
Fixes #20483.
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 13 | ||||
-rw-r--r-- | scene/3d/physics_body.cpp | 10 |
2 files changed, 20 insertions, 3 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 9879f43877..b3ff21457d 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -239,7 +239,7 @@ real_t StaticBody2D::get_bounce() const { return physics_material_override->get_bounce(); } -#endif +#endif // DISABLE_DEPRECATED void StaticBody2D::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) { if (physics_material_override.is_valid()) { @@ -264,11 +264,14 @@ void StaticBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_constant_angular_velocity", "vel"), &StaticBody2D::set_constant_angular_velocity); ClassDB::bind_method(D_METHOD("get_constant_linear_velocity"), &StaticBody2D::get_constant_linear_velocity); ClassDB::bind_method(D_METHOD("get_constant_angular_velocity"), &StaticBody2D::get_constant_angular_velocity); + +#ifndef DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_friction", "friction"), &StaticBody2D::set_friction); ClassDB::bind_method(D_METHOD("get_friction"), &StaticBody2D::get_friction); ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &StaticBody2D::set_bounce); ClassDB::bind_method(D_METHOD("get_bounce"), &StaticBody2D::get_bounce); +#endif // DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &StaticBody2D::set_physics_material_override); ClassDB::bind_method(D_METHOD("get_physics_material_override"), &StaticBody2D::get_physics_material_override); @@ -277,8 +280,10 @@ void StaticBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "constant_linear_velocity"), "set_constant_linear_velocity", "get_constant_linear_velocity"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "constant_angular_velocity"), "set_constant_angular_velocity", "get_constant_angular_velocity"); +#ifndef DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); +#endif // DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override"); } @@ -660,7 +665,7 @@ real_t RigidBody2D::get_bounce() const { return physics_material_override->get_bounce(); } -#endif +#endif // DISABLE_DEPRECATED void RigidBody2D::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) { if (physics_material_override.is_valid()) { @@ -963,11 +968,13 @@ void RigidBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_weight", "weight"), &RigidBody2D::set_weight); ClassDB::bind_method(D_METHOD("get_weight"), &RigidBody2D::get_weight); +#ifndef DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_friction", "friction"), &RigidBody2D::set_friction); ClassDB::bind_method(D_METHOD("get_friction"), &RigidBody2D::get_friction); ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &RigidBody2D::set_bounce); ClassDB::bind_method(D_METHOD("get_bounce"), &RigidBody2D::get_bounce); +#endif // DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &RigidBody2D::set_physics_material_override); ClassDB::bind_method(D_METHOD("get_physics_material_override"), &RigidBody2D::get_physics_material_override); @@ -1036,8 +1043,10 @@ void RigidBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "inertia", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", 0), "set_inertia", "get_inertia"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight"); +#ifndef DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); +#endif // DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator"); diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 9a78fcfa35..4b3a4add4a 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -278,11 +278,13 @@ void StaticBody::_bind_methods() { ClassDB::bind_method(D_METHOD("get_constant_linear_velocity"), &StaticBody::get_constant_linear_velocity); ClassDB::bind_method(D_METHOD("get_constant_angular_velocity"), &StaticBody::get_constant_angular_velocity); +#ifndef DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_friction", "friction"), &StaticBody::set_friction); ClassDB::bind_method(D_METHOD("get_friction"), &StaticBody::get_friction); ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &StaticBody::set_bounce); ClassDB::bind_method(D_METHOD("get_bounce"), &StaticBody::get_bounce); +#endif // DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &StaticBody::set_physics_material_override); ClassDB::bind_method(D_METHOD("get_physics_material_override"), &StaticBody::get_physics_material_override); @@ -292,8 +294,10 @@ void StaticBody::_bind_methods() { ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody::add_collision_exception_with); ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody::remove_collision_exception_with); +#ifndef DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); +#endif // DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "constant_linear_velocity"), "set_constant_linear_velocity", "get_constant_linear_velocity"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "constant_angular_velocity"), "set_constant_angular_velocity", "get_constant_angular_velocity"); @@ -657,7 +661,7 @@ real_t RigidBody::get_bounce() const { return physics_material_override->get_bounce(); } -#endif +#endif // DISABLE_DEPRECATED void RigidBody::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) { if (physics_material_override.is_valid()) { @@ -924,11 +928,13 @@ void RigidBody::_bind_methods() { ClassDB::bind_method(D_METHOD("set_weight", "weight"), &RigidBody::set_weight); ClassDB::bind_method(D_METHOD("get_weight"), &RigidBody::get_weight); +#ifndef DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_friction", "friction"), &RigidBody::set_friction); ClassDB::bind_method(D_METHOD("get_friction"), &RigidBody::get_friction); ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &RigidBody::set_bounce); ClassDB::bind_method(D_METHOD("get_bounce"), &RigidBody::get_bounce); +#endif // DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_physics_material_override", "physics_material_override"), &RigidBody::set_physics_material_override); ClassDB::bind_method(D_METHOD("get_physics_material_override"), &RigidBody::get_physics_material_override); @@ -992,8 +998,10 @@ void RigidBody::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Rigid,Static,Character,Kinematic"), "set_mode", "get_mode"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "weight", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01", PROPERTY_USAGE_EDITOR), "set_weight", "get_weight"); +#ifndef DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); +#endif // DISABLE_DEPRECATED ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "physics_material_override", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial"), "set_physics_material_override", "get_physics_material_override"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "gravity_scale", PROPERTY_HINT_RANGE, "-128,128,0.01"), "set_gravity_scale", "get_gravity_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "custom_integrator"), "set_use_custom_integrator", "is_using_custom_integrator"); |