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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-11-11 10:07:28 +0100
committerGitHub <noreply@github.com>2020-11-11 10:07:28 +0100
commit10fd10759978f01e9152278e905f32c1117d2841 (patch)
tree0fea30ec74363a4c1eb2b69105caf29bb695b130
parent88d463cabcfe2bf2b0f14e4ad34cb2741b8da686 (diff)
parent179ec3ca0ef909592eece8c907ec0cd855ef5b04 (diff)
Merge pull request #43443 from Faless/js/4.0_audio_worklet
[HTML5] Port inline JS code to libraries, AudioWorklet support.
-rw-r--r--drivers/dummy/rasterizer_dummy.h24
-rw-r--r--modules/gdnative/net/webrtc_gdnative.cpp2
-rw-r--r--modules/webrtc/SCsub4
-rw-r--r--modules/webrtc/library_godot_webrtc.js407
-rw-r--r--modules/webrtc/webrtc_data_channel_js.cpp245
-rw-r--r--modules/webrtc/webrtc_data_channel_js.h10
-rw-r--r--modules/webrtc/webrtc_peer_connection_js.cpp244
-rw-r--r--modules/webrtc/webrtc_peer_connection_js.h23
-rw-r--r--modules/websocket/SCsub8
-rw-r--r--modules/websocket/emws_client.cpp144
-rw-r--r--modules/websocket/emws_client.h10
-rw-r--r--modules/websocket/emws_peer.cpp38
-rw-r--r--modules/websocket/emws_peer.h14
-rw-r--r--modules/websocket/library_godot_websocket.js187
-rw-r--r--platform/javascript/SCsub32
-rw-r--r--platform/javascript/api/javascript_tools_editor_plugin.cpp25
-rw-r--r--platform/javascript/audio_driver_javascript.cpp256
-rw-r--r--platform/javascript/audio_driver_javascript.h97
-rw-r--r--platform/javascript/detect.py10
-rw-r--r--platform/javascript/display_server_javascript.cpp318
-rw-r--r--platform/javascript/display_server_javascript.h35
-rw-r--r--platform/javascript/emscripten_helpers.py6
-rw-r--r--platform/javascript/engine/engine.js36
-rw-r--r--platform/javascript/engine/utils.js2
-rw-r--r--platform/javascript/export/export.cpp7
-rw-r--r--platform/javascript/godot_audio.h21
-rw-r--r--platform/javascript/godot_js.h87
-rw-r--r--platform/javascript/javascript_eval.cpp105
-rw-r--r--platform/javascript/javascript_main.cpp83
-rw-r--r--platform/javascript/native/audio.worklet.js186
-rw-r--r--platform/javascript/native/library_godot_audio.js374
-rw-r--r--platform/javascript/native/library_godot_display.js478
-rw-r--r--platform/javascript/native/library_godot_editor_tools.js (renamed from platform/javascript/native/id_handler.js)58
-rw-r--r--platform/javascript/native/library_godot_eval.js87
-rw-r--r--platform/javascript/native/library_godot_os.js313
-rw-r--r--platform/javascript/native/utils.js292
-rw-r--r--platform/javascript/os_javascript.cpp52
-rw-r--r--platform/javascript/os_javascript.h8
38 files changed, 2693 insertions, 1635 deletions
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h
index f0e62de144..2d1c4f8d85 100644
--- a/drivers/dummy/rasterizer_dummy.h
+++ b/drivers/dummy/rasterizer_dummy.h
@@ -98,7 +98,7 @@ public:
void environment_set_adjustment(RID p_env, bool p_enable, float p_brightness, float p_contrast, float p_saturation, RID p_ramp) override {}
- void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density) override {}
+ void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_aerial_perspective) override {}
void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter) override {}
void environment_set_volumetric_fog_volume_size(int p_size, int p_depth) override {}
void environment_set_volumetric_fog_filter_active(bool p_enable) override {}
@@ -161,7 +161,7 @@ public:
void set_debug_draw_mode(RS::ViewportDebugDraw p_debug_draw) override {}
RID render_buffers_create() override { return RID(); }
- void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa) override {}
+ void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_debanding) override {}
void screen_space_roughness_limiter_set_active(bool p_enable, float p_amount, float p_curve) override {}
bool screen_space_roughness_limiter_is_active() const override { return false; }
@@ -251,6 +251,15 @@ public:
void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
+ /* CANVAS TEXTURE API */
+
+ RID canvas_texture_create() override { return RID(); }
+ void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) override {}
+ void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) override {}
+
+ void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override {}
+ void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override {}
+
#if 0
RID texture_create() override {
@@ -935,23 +944,22 @@ public:
class RasterizerCanvasDummy : public RasterizerCanvas {
public:
- TextureBindingID request_texture_binding(RID p_texture, RID p_normalmap, RID p_specular, RS::CanvasItemTextureFilter p_filter, RS::CanvasItemTextureRepeat p_repeat, RID p_multimesh) override { return 0; }
- void free_texture_binding(TextureBindingID p_binding) override {}
-
PolygonID request_polygon(const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), const Vector<int> &p_bones = Vector<int>(), const Vector<float> &p_weights = Vector<float>()) override { return 0; }
void free_polygon(PolygonID p_polygon) override {}
- void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, const Transform2D &p_canvas_transform) override {}
+ void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, Light *p_directional_list, const Transform2D &p_canvas_transform, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel) override {}
void canvas_debug_viewport_shadows(Light *p_lights_with_shadow) override {}
RID light_create() override { return RID(); }
void light_set_texture(RID p_rid, RID p_texture) override {}
- void light_set_use_shadow(RID p_rid, bool p_enable, int p_resolution) override {}
- void light_update_shadow(RID p_rid, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders) override {}
+ void light_set_use_shadow(RID p_rid, bool p_enable) override {}
+ void light_update_shadow(RID p_rid, int p_shadow_index, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders) override {}
+ void light_update_directional_shadow(RID p_rid, int p_shadow_index, const Transform2D &p_light_xform, int p_light_mask, float p_cull_distance, const Rect2 &p_clip_rect, LightOccluderInstance *p_occluders) override {}
RID occluder_polygon_create() override { return RID(); }
void occluder_polygon_set_shape_as_lines(RID p_occluder, const Vector<Vector2> &p_lines) override {}
void occluder_polygon_set_cull_mode(RID p_occluder, RS::CanvasOccluderPolygonCullMode p_mode) override {}
+ void set_shadow_texture_size(int p_size) override {}
void draw_window_margins(int *p_margins, RID *p_margin_textures) override {}
diff --git a/modules/gdnative/net/webrtc_gdnative.cpp b/modules/gdnative/net/webrtc_gdnative.cpp
index a7355e4d12..d8c3ddc5f8 100644
--- a/modules/gdnative/net/webrtc_gdnative.cpp
+++ b/modules/gdnative/net/webrtc_gdnative.cpp
@@ -54,7 +54,7 @@ godot_error GDAPI godot_net_set_webrtc_library(const godot_net_webrtc_library *p
#ifdef WEBRTC_GDNATIVE_ENABLED
return (godot_error)WebRTCPeerConnectionGDNative::set_default_library(p_lib);
#else
- return ERR_UNAVAILABLE;
+ return (godot_error)ERR_UNAVAILABLE;
#endif
}
}
diff --git a/modules/webrtc/SCsub b/modules/webrtc/SCsub
index 20b4c8f8d2..4f870ddb2f 100644
--- a/modules/webrtc/SCsub
+++ b/modules/webrtc/SCsub
@@ -12,4 +12,8 @@ if use_gdnative: # GDNative is retained in Javascript for export compatibility
env_webrtc.Append(CPPDEFINES=["WEBRTC_GDNATIVE_ENABLED"])
env_webrtc.Prepend(CPPPATH=["#modules/gdnative/include/"])
+if env["platform"] == "javascript":
+ # Our JavaScript/C++ interface.
+ env.AddJSLibraries(["library_godot_webrtc.js"])
+
env_webrtc.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/webrtc/library_godot_webrtc.js b/modules/webrtc/library_godot_webrtc.js
new file mode 100644
index 0000000000..b75996b1f3
--- /dev/null
+++ b/modules/webrtc/library_godot_webrtc.js
@@ -0,0 +1,407 @@
+/*************************************************************************/
+/* library_godot_webrtc.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+var GodotRTCDataChannel = {
+ // Our socket implementation that forwards events to C++.
+ $GodotRTCDataChannel__deps: ['$IDHandler', '$GodotOS'],
+ $GodotRTCDataChannel: {
+
+ connect: function(p_id, p_on_open, p_on_message, p_on_error, p_on_close) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+
+ ref.binaryType = 'arraybuffer';
+ ref.onopen = function (event) {
+ p_on_open();
+ };
+ ref.onclose = function (event) {
+ p_on_close();
+ };
+ ref.onerror = function (event) {
+ p_on_error();
+ };
+ ref.onmessage = function(event) {
+ var buffer;
+ var is_string = 0;
+ if (event.data instanceof ArrayBuffer) {
+ buffer = new Uint8Array(event.data);
+ } else if (event.data instanceof Blob) {
+ console.error("Blob type not supported");
+ return;
+ } else if (typeof event.data === "string") {
+ is_string = 1;
+ var enc = new TextEncoder("utf-8");
+ buffer = new Uint8Array(enc.encode(event.data));
+ } else {
+ console.error("Unknown message type");
+ return;
+ }
+ var len = buffer.length*buffer.BYTES_PER_ELEMENT;
+ var out = _malloc(len);
+ HEAPU8.set(buffer, out);
+ p_on_message(out, len, is_string);
+ _free(out);
+ }
+ },
+
+ close: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ ref.onopen = null;
+ ref.onmessage = null;
+ ref.onerror = null;
+ ref.onclose = null;
+ ref.close();
+ },
+
+ get_prop: function(p_id, p_prop, p_def) {
+ const ref = IDHandler.get(p_id);
+ return (ref && ref[p_prop] !== undefined) ? ref[p_prop] : p_def;
+ },
+ },
+
+ godot_js_rtc_datachannel_ready_state_get: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return 3; // CLOSED
+ }
+
+ switch(ref.readyState) {
+ case "connecting":
+ return 0;
+ case "open":
+ return 1;
+ case "closing":
+ return 2;
+ case "closed":
+ return 3;
+ }
+ return 3; // CLOSED
+ },
+
+ godot_js_rtc_datachannel_send: function(p_id, p_buffer, p_length, p_raw) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return 1;
+ }
+
+ const bytes_array = new Uint8Array(p_length);
+ for (var i = 0; i < p_length; i++) {
+ bytes_array[i] = getValue(p_buffer + i, 'i8');
+ }
+
+ if (p_raw) {
+ ref.send(bytes_array.buffer);
+ } else {
+ const string = new TextDecoder('utf-8').decode(bytes_array);
+ ref.send(string);
+ }
+ },
+
+ godot_js_rtc_datachannel_is_ordered: function(p_id) {
+ return IDHandler.get_prop(p_id, 'ordered', true);
+ },
+
+ godot_js_rtc_datachannel_id_get: function(p_id) {
+ return IDHandler.get_prop(p_id, 'id', 65535);
+ },
+
+ godot_js_rtc_datachannel_max_packet_lifetime_get: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return 65535;
+ }
+ if (ref['maxPacketLifeTime'] !== undefined) {
+ return ref['maxPacketLifeTime'];
+ } else if (ref['maxRetransmitTime'] !== undefined) {
+ // Guess someone didn't appreciate the standardization process.
+ return ref['maxRetransmitTime'];
+ }
+ return 65535;
+ },
+
+ godot_js_rtc_datachannel_max_retransmits_get: function(p_id) {
+ return IDHandler.get_prop(p_id, 'maxRetransmits', 65535);
+ },
+
+ godot_js_rtc_datachannel_is_negotiated: function(p_id, p_def) {
+ return IDHandler.get_prop(p_id, 'negotiated', 65535);
+ },
+
+ godot_js_rtc_datachannel_label_get: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref || !ref.label) {
+ return 0;
+ }
+ return GodotOS.allocString(ref.label);
+ },
+
+ godot_js_rtc_datachannel_protocol_get: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref || !ref.protocol) {
+ return 0;
+ }
+ return GodotOS.allocString(ref.protocol);
+ },
+
+ godot_js_rtc_datachannel_destroy: function(p_id) {
+ GodotRTCDataChannel.close(p_id);
+ IDHandler.remove(p_id);
+ },
+
+ godot_js_rtc_datachannel_connect: function(p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) {
+ const onopen = GodotOS.get_func(p_on_open).bind(null, p_ref);
+ const onmessage = GodotOS.get_func(p_on_message).bind(null, p_ref);
+ const onerror = GodotOS.get_func(p_on_error).bind(null, p_ref);
+ const onclose = GodotOS.get_func(p_on_close).bind(null, p_ref);
+ GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose);
+ },
+
+ godot_js_rtc_datachannel_close: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ GodotRTCDataChannel.close(p_id);
+ },
+};
+
+autoAddDeps(GodotRTCDataChannel, '$GodotRTCDataChannel');
+mergeInto(LibraryManager.library, GodotRTCDataChannel);
+
+var GodotRTCPeerConnection = {
+
+ $GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotOS', '$GodotRTCDataChannel'],
+ $GodotRTCPeerConnection: {
+ onstatechange: function(p_id, p_conn, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ var state = 5; // CLOSED
+ switch(p_conn.iceConnectionState) {
+ case "new":
+ state = 0;
+ case "checking":
+ state = 1;
+ case "connected":
+ case "completed":
+ state = 2;
+ case "disconnected":
+ state = 3;
+ case "failed":
+ state = 4;
+ case "closed":
+ state = 5;
+ }
+ callback(state);
+ },
+
+ onicecandidate: function(p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref || !event.candidate) {
+ return;
+ }
+
+ let c = event.candidate;
+ let candidate_str = GodotOS.allocString(c.candidate);
+ let mid_str = GodotOS.allocString(c.sdpMid);
+ callback(mid_str, c.sdpMLineIndex, candidate_str);
+ _free(candidate_str);
+ _free(mid_str);
+ },
+
+ ondatachannel: function(p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+
+ const cid = IDHandler.add(event.channel);
+ callback(cid);
+ },
+
+ onsession: function(p_id, callback, session) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ let type_str = GodotOS.allocString(session.type);
+ let sdp_str = GodotOS.allocString(session.sdp);
+ callback(type_str, sdp_str);
+ _free(type_str);
+ _free(sdp_str);
+ },
+
+ onerror: function(p_id, callback, error) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ console.error(error);
+ callback();
+ },
+ },
+
+ godot_js_rtc_pc_create: function(p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) {
+ const onstatechange = GodotOS.get_func(p_on_state_change).bind(null, p_ref);
+ const oncandidate = GodotOS.get_func(p_on_candidate).bind(null, p_ref);
+ const ondatachannel = GodotOS.get_func(p_on_datachannel).bind(null, p_ref);
+
+ var config = JSON.parse(UTF8ToString(p_config));
+ var conn = null;
+ try {
+ conn = new RTCPeerConnection(config);
+ } catch (e) {
+ console.error(e);
+ return 0;
+ }
+
+ const base = GodotRTCPeerConnection;
+ const id = IDHandler.add(conn);
+ conn.oniceconnectionstatechange = base.onstatechange.bind(null, id, conn, onstatechange);
+ conn.onicecandidate = base.onicecandidate.bind(null, id, oncandidate);
+ conn.ondatachannel = base.ondatachannel.bind(null, id, ondatachannel);
+ return id;
+ },
+
+ godot_js_rtc_pc_close: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ ref.close();
+ },
+
+ godot_js_rtc_pc_destroy: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ ref.oniceconnectionstatechange = null;
+ ref.onicecandidate = null;
+ ref.ondatachannel = null;
+ IDHandler.remove(p_id);
+ },
+
+ godot_js_rtc_pc_offer_create: function(p_id, p_obj, p_on_session, p_on_error) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ const onsession = GodotOS.get_func(p_on_session).bind(null, p_obj);
+ const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
+ ref.createOffer().then(function(session) {
+ GodotRTCPeerConnection.onsession(p_id, onsession, session);
+ }).catch(function(error) {
+ GodotRTCPeerConnection.onerror(p_id, onerror, error);
+ });
+ },
+
+ godot_js_rtc_pc_local_description_set: function(p_id, p_type, p_sdp, p_obj, p_on_error) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ const type = UTF8ToString(p_type);
+ const sdp = UTF8ToString(p_sdp);
+ const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
+ ref.setLocalDescription({
+ 'sdp': sdp,
+ 'type': type
+ }).catch(function(error) {
+ GodotRTCPeerConnection.onerror(p_id, onerror, error);
+ });
+ },
+
+ godot_js_rtc_pc_remote_description_set: function(p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ const type = UTF8ToString(p_type);
+ const sdp = UTF8ToString(p_sdp);
+ const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
+ const onsession = GodotOS.get_func(p_session_created).bind(null, p_obj);
+ ref.setRemoteDescription({
+ 'sdp': sdp,
+ 'type': type
+ }).then(function() {
+ if (type != 'offer') {
+ return;
+ }
+ return ref.createAnswer().then(function(session) {
+ GodotRTCPeerConnection.onsession(p_id, onsession, session);
+ });
+ }).catch(function(error) {
+ GodotRTCPeerConnection.onerror(p_id, onerror, error);
+ });
+ },
+
+ godot_js_rtc_pc_ice_candidate_add: function(p_id, p_mid_name, p_mline_idx, p_sdp) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ var sdpMidName = UTF8ToString(p_mid_name);
+ var sdpName = UTF8ToString(p_sdp);
+ ref.addIceCandidate(new RTCIceCandidate({
+ "candidate": sdpName,
+ "sdpMid": sdpMidName,
+ "sdpMlineIndex": p_mline_idx,
+ }));
+ },
+
+ godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'],
+ godot_js_rtc_pc_datachannel_create: function(p_id, p_label, p_config) {
+ try {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return 0;
+ }
+
+ const label = UTF8ToString(p_label);
+ const config = JSON.parse(UTF8ToString(p_config));
+
+ const channel = ref.createDataChannel(label, config);
+ return IDHandler.add(channel);
+ } catch (e) {
+ console.error(e);
+ return 0;
+ }
+ },
+};
+
+autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection')
+mergeInto(LibraryManager.library, GodotRTCPeerConnection);
diff --git a/modules/webrtc/webrtc_data_channel_js.cpp b/modules/webrtc/webrtc_data_channel_js.cpp
index 2c648ba9f9..3a63001a56 100644
--- a/modules/webrtc/webrtc_data_channel_js.cpp
+++ b/modules/webrtc/webrtc_data_channel_js.cpp
@@ -34,65 +34,58 @@
#include "emscripten.h"
extern "C" {
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_error(void *obj) {
- WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj);
- peer->_on_error();
-}
+typedef void (*RTCChOnOpen)(void *p_obj);
+typedef void (*RTCChOnMessage)(void *p_obj, const uint8_t *p_buffer, int p_size, int p_is_string);
+typedef void (*RTCChOnClose)(void *p_obj);
+typedef void (*RTCChOnError)(void *p_obj);
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_open(void *obj) {
- WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj);
- peer->_on_open();
+extern int godot_js_rtc_datachannel_ready_state_get(int p_id);
+extern int godot_js_rtc_datachannel_send(int p_id, const uint8_t *p_buffer, int p_length, int p_raw);
+extern int godot_js_rtc_datachannel_is_ordered(int p_id);
+extern int godot_js_rtc_datachannel_id_get(int p_id);
+extern int godot_js_rtc_datachannel_max_packet_lifetime_get(int p_id);
+extern int godot_js_rtc_datachannel_max_retransmits_get(int p_id);
+extern int godot_js_rtc_datachannel_is_negotiated(int p_id);
+extern char *godot_js_rtc_datachannel_label_get(int p_id); // Must free the returned string.
+extern char *godot_js_rtc_datachannel_protocol_get(int p_id); // Must free the returned string.
+extern void godot_js_rtc_datachannel_destroy(int p_id);
+extern void godot_js_rtc_datachannel_connect(int p_id, void *p_obj, RTCChOnOpen p_on_open, RTCChOnMessage p_on_message, RTCChOnError p_on_error, RTCChOnClose p_on_close);
+extern void godot_js_rtc_datachannel_close(int p_id);
}
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_close(void *obj) {
- WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj);
- peer->_on_close();
+void WebRTCDataChannelJS::_on_open(void *p_obj) {
+ WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj);
+ peer->in_buffer.resize(peer->_in_buffer_shift);
}
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_message(void *obj, uint8_t *p_data, uint32_t p_size, bool p_is_string) {
- WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj);
- peer->_on_message(p_data, p_size, p_is_string);
-}
+void WebRTCDataChannelJS::_on_close(void *p_obj) {
+ WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj);
+ peer->close();
}
-void WebRTCDataChannelJS::_on_open() {
- in_buffer.resize(_in_buffer_shift);
+void WebRTCDataChannelJS::_on_error(void *p_obj) {
+ WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj);
+ peer->close();
}
-void WebRTCDataChannelJS::_on_close() {
- close();
-}
+void WebRTCDataChannelJS::_on_message(void *p_obj, const uint8_t *p_data, int p_size, int p_is_string) {
+ WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj);
+ RingBuffer<uint8_t> &in_buffer = peer->in_buffer;
-void WebRTCDataChannelJS::_on_error() {
- close();
-}
-
-void WebRTCDataChannelJS::_on_message(uint8_t *p_data, uint32_t p_size, bool p_is_string) {
ERR_FAIL_COND_MSG(in_buffer.space_left() < (int)(p_size + 5), "Buffer full! Dropping data.");
uint8_t is_string = p_is_string ? 1 : 0;
in_buffer.write((uint8_t *)&p_size, 4);
in_buffer.write((uint8_t *)&is_string, 1);
in_buffer.write(p_data, p_size);
- queue_count++;
+ peer->queue_count++;
}
void WebRTCDataChannelJS::close() {
in_buffer.resize(0);
queue_count = 0;
_was_string = false;
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- if (!dict) return;
- var channel = dict["channel"];
- channel.onopen = null;
- channel.onclose = null;
- channel.onerror = null;
- channel.onmessage = null;
- channel.close();
- }, _js_id);
- /* clang-format on */
+ godot_js_rtc_datachannel_close(_js_id);
}
Error WebRTCDataChannelJS::poll() {
@@ -100,24 +93,7 @@ Error WebRTCDataChannelJS::poll() {
}
WebRTCDataChannelJS::ChannelState WebRTCDataChannelJS::get_ready_state() const {
- /* clang-format off */
- return (ChannelState) EM_ASM_INT({
- var dict = Module.IDHandler.get($0);
- if (!dict) return 3; // CLOSED
- var channel = dict["channel"];
- switch(channel.readyState) {
- case "connecting":
- return 0;
- case "open":
- return 1;
- case "closing":
- return 2;
- case "closed":
- return 3;
- }
- return 3; // CLOSED
- }, _js_id);
- /* clang-format on */
+ return (ChannelState)godot_js_rtc_datachannel_ready_state_get(_js_id);
}
int WebRTCDataChannelJS::get_available_packet_count() const {
@@ -157,27 +133,7 @@ Error WebRTCDataChannelJS::put_packet(const uint8_t *p_buffer, int p_buffer_size
ERR_FAIL_COND_V(get_ready_state() != STATE_OPEN, ERR_UNCONFIGURED);
int is_bin = _write_mode == WebRTCDataChannel::WRITE_MODE_BINARY ? 1 : 0;
-
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- var channel = dict["channel"];
- var bytes_array = new Uint8Array($2);
- var i = 0;
-
- for(i=0; i<$2; i++) {
- bytes_array[i] = getValue($1+i, 'i8');
- }
-
- if ($3) {
- channel.send(bytes_array.buffer);
- } else {
- var string = new TextDecoder("utf-8").decode(bytes_array);
- channel.send(string);
- }
- }, _js_id, p_buffer, p_buffer_size, is_bin);
- /* clang-format on */
-
+ godot_js_rtc_datachannel_send(_js_id, p_buffer, p_buffer_size, is_bin);
return OK;
}
@@ -201,46 +157,20 @@ String WebRTCDataChannelJS::get_label() const {
return _label;
}
-/* clang-format off */
-#define _JS_GET(PROP, DEF) \
-EM_ASM_INT({ \
- var dict = Module.IDHandler.get($0); \
- if (!dict || !dict["channel"]) { \
- return DEF; \
- } \
- var out = dict["channel"].PROP; \
- return out === null ? DEF : out; \
-}, _js_id)
-/* clang-format on */
-
bool WebRTCDataChannelJS::is_ordered() const {
- return _JS_GET(ordered, true);
+ return godot_js_rtc_datachannel_is_ordered(_js_id);
}
int WebRTCDataChannelJS::get_id() const {
- return _JS_GET(id, 65535);
+ return godot_js_rtc_datachannel_id_get(_js_id);
}
int WebRTCDataChannelJS::get_max_packet_life_time() const {
- // Can't use macro, webkit workaround.
- /* clang-format off */
- return EM_ASM_INT({
- var dict = Module.IDHandler.get($0);
- if (!dict || !dict["channel"]) {
- return 65535;
- }
- if (dict["channel"].maxRetransmitTime !== undefined) {
- // Guess someone didn't appreciate the standardization process.
- return dict["channel"].maxRetransmitTime;
- }
- var out = dict["channel"].maxPacketLifeTime;
- return out === null ? 65535 : out;
- }, _js_id);
- /* clang-format on */
+ return godot_js_rtc_datachannel_max_packet_lifetime_get(_js_id);
}
int WebRTCDataChannelJS::get_max_retransmits() const {
- return _JS_GET(maxRetransmits, 65535);
+ return godot_js_rtc_datachannel_max_retransmits_get(_js_id);
}
String WebRTCDataChannelJS::get_protocol() const {
@@ -248,7 +178,7 @@ String WebRTCDataChannelJS::get_protocol() const {
}
bool WebRTCDataChannelJS::is_negotiated() const {
- return _JS_GET(negotiated, false);
+ return godot_js_rtc_datachannel_is_negotiated(_js_id);
}
WebRTCDataChannelJS::WebRTCDataChannelJS() {
@@ -264,101 +194,22 @@ WebRTCDataChannelJS::WebRTCDataChannelJS(int js_id) {
_write_mode = WRITE_MODE_BINARY;
_js_id = js_id;
- /* clang-format off */
- EM_ASM({
- var c_ptr = $0;
- var dict = Module.IDHandler.get($1);
- if (!dict) return;
- var channel = dict["channel"];
- dict["ptr"] = c_ptr;
-
- channel.binaryType = "arraybuffer";
- channel.onopen = function (evt) {
- ccall("_emrtc_on_ch_open",
- "void",
- ["number"],
- [c_ptr]
- );
- };
- channel.onclose = function (evt) {
- ccall("_emrtc_on_ch_close",
- "void",
- ["number"],
- [c_ptr]
- );
- };
- channel.onerror = function (evt) {
- ccall("_emrtc_on_ch_error",
- "void",
- ["number"],
- [c_ptr]
- );
- };
- channel.onmessage = function(event) {
- var buffer;
- var is_string = 0;
- if (event.data instanceof ArrayBuffer) {
- buffer = new Uint8Array(event.data);
- } else if (event.data instanceof Blob) {
- console.error("Blob type not supported");
- return;
- } else if (typeof event.data === "string") {
- is_string = 1;
- var enc = new TextEncoder("utf-8");
- buffer = new Uint8Array(enc.encode(event.data));
- } else {
- console.error("Unknown message type");
- return;
- }
- var len = buffer.length*buffer.BYTES_PER_ELEMENT;
- var out = _malloc(len);
- HEAPU8.set(buffer, out);
- ccall("_emrtc_on_ch_message",
- "void",
- ["number", "number", "number", "number"],
- [c_ptr, out, len, is_string]
- );
- _free(out);
- }
-
- }, this, js_id);
+ godot_js_rtc_datachannel_connect(js_id, this, &_on_open, &_on_message, &_on_error, &_on_close);
// Parse label
- char *str;
- str = (char *)EM_ASM_INT({
- var dict = Module.IDHandler.get($0);
- if (!dict || !dict["channel"]) return 0;
- var str = dict["channel"].label;
- var len = lengthBytesUTF8(str)+1;
- var ptr = _malloc(str);
- stringToUTF8(str, ptr, len+1);
- return ptr;
- }, js_id);
- if(str != nullptr) {
- _label.parse_utf8(str);
- EM_ASM({ _free($0) }, str);
+ char *label = godot_js_rtc_datachannel_label_get(js_id);
+ if (label) {
+ _label.parse_utf8(label);
+ free(label);
}
- str = (char *)EM_ASM_INT({
- var dict = Module.IDHandler.get($0);
- if (!dict || !dict["channel"]) return 0;
- var str = dict["channel"].protocol;
- var len = lengthBytesUTF8(str)+1;
- var ptr = _malloc(str);
- stringToUTF8(str, ptr, len+1);
- return ptr;
- }, js_id);
- if(str != nullptr) {
- _protocol.parse_utf8(str);
- EM_ASM({ _free($0) }, str);
+ char *protocol = godot_js_rtc_datachannel_protocol_get(js_id);
+ if (protocol) {
+ _protocol.parse_utf8(protocol);
+ free(protocol);
}
- /* clang-format on */
}
WebRTCDataChannelJS::~WebRTCDataChannelJS() {
close();
- /* clang-format off */
- EM_ASM({
- Module.IDHandler.remove($0);
- }, _js_id);
- /* clang-format on */
-};
+ godot_js_rtc_datachannel_destroy(_js_id);
+}
#endif
diff --git a/modules/webrtc/webrtc_data_channel_js.h b/modules/webrtc/webrtc_data_channel_js.h
index 7545910e66..e251760019 100644
--- a/modules/webrtc/webrtc_data_channel_js.h
+++ b/modules/webrtc/webrtc_data_channel_js.h
@@ -54,12 +54,12 @@ private:
int queue_count;
uint8_t packet_buffer[PACKET_BUFFER_SIZE];
-public:
- void _on_open();
- void _on_close();
- void _on_error();
- void _on_message(uint8_t *p_data, uint32_t p_size, bool p_is_string);
+ static void _on_open(void *p_obj);
+ static void _on_close(void *p_obj);
+ static void _on_error(void *p_obj);
+ static void _on_message(void *p_obj, const uint8_t *p_data, int p_size, int p_is_string);
+public:
virtual void set_write_mode(WriteMode mode) override;
virtual WriteMode get_write_mode() const override;
virtual bool was_string_packet() const override;
diff --git a/modules/webrtc/webrtc_peer_connection_js.cpp b/modules/webrtc/webrtc_peer_connection_js.cpp
index 593c3a5162..ad9b46a8af 100644
--- a/modules/webrtc/webrtc_peer_connection_js.cpp
+++ b/modules/webrtc/webrtc_peer_connection_js.cpp
@@ -37,116 +37,32 @@
#include "core/io/json.h"
#include "emscripten.h"
-extern "C" {
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_ice_candidate(void *obj, char *p_MidName, int p_MlineIndexName, char *p_sdpName) {
- WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj);
- peer->emit_signal("ice_candidate_created", String(p_MidName), p_MlineIndexName, String(p_sdpName));
+void WebRTCPeerConnectionJS::_on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate) {
+ WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj);
+ peer->emit_signal("ice_candidate_created", String(p_mid_name), p_mline_idx, String(p_candidate));
}
-EMSCRIPTEN_KEEPALIVE void _emrtc_session_description_created(void *obj, char *p_type, char *p_offer) {
- WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj);
- peer->emit_signal("session_description_created", String(p_type), String(p_offer));
+void WebRTCPeerConnectionJS::_on_session_created(void *p_obj, const char *p_type, const char *p_session) {
+ WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj);
+ peer->emit_signal("session_description_created", String(p_type), String(p_session));
}
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_connection_state_changed(void *obj) {
- WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj);
- peer->_on_connection_state_changed();
+void WebRTCPeerConnectionJS::_on_connection_state_changed(void *p_obj, int p_state) {
+ WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj);
+ peer->_conn_state = (ConnectionState)p_state;
}
-EMSCRIPTEN_KEEPALIVE void _emrtc_on_error() {
+void WebRTCPeerConnectionJS::_on_error(void *p_obj) {
ERR_PRINT("RTCPeerConnection error!");
}
-EMSCRIPTEN_KEEPALIVE void _emrtc_emit_channel(void *obj, int p_id) {
- WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj);
+void WebRTCPeerConnectionJS::_on_data_channel(void *p_obj, int p_id) {
+ WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj);
peer->emit_signal("data_channel_received", Ref<WebRTCDataChannelJS>(new WebRTCDataChannelJS(p_id)));
}
-}
-
-void _emrtc_create_pc(int p_id, const Dictionary &p_config) {
- String config = JSON::print(p_config);
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- var c_ptr = dict["ptr"];
- var config = JSON.parse(UTF8ToString($1));
- // Setup local connaction
- var conn = null;
- try {
- conn = new RTCPeerConnection(config);
- } catch (e) {
- console.log(e);
- return;
- }
- conn.oniceconnectionstatechange = function(event) {
- if (!Module.IDHandler.get($0)) return;
- ccall("_emrtc_on_connection_state_changed", "void", ["number"], [c_ptr]);
- };
- conn.onicecandidate = function(event) {
- if (!Module.IDHandler.get($0)) return;
- if (!event.candidate) return;
-
- var c = event.candidate;
- // should emit on ice candidate
- ccall("_emrtc_on_ice_candidate",
- "void",
- ["number", "string", "number", "string"],
- [c_ptr, c.sdpMid, c.sdpMLineIndex, c.candidate]
- );
- };
- conn.ondatachannel = function (evt) {
- var dict = Module.IDHandler.get($0);
- if (!dict) {
- return;
- }
- var id = Module.IDHandler.add({"channel": evt.channel, "ptr": null});
- ccall("_emrtc_emit_channel",
- "void",
- ["number", "number"],
- [c_ptr, id]
- );
- };
- dict["conn"] = conn;
- }, p_id, config.utf8().get_data());
- /* clang-format on */
-}
-
-void WebRTCPeerConnectionJS::_on_connection_state_changed() {
- /* clang-format off */
- _conn_state = (ConnectionState)EM_ASM_INT({
- var dict = Module.IDHandler.get($0);
- if (!dict) return 5; // CLOSED
- var conn = dict["conn"];
- switch(conn.iceConnectionState) {
- case "new":
- return 0;
- case "checking":
- return 1;
- case "connected":
- case "completed":
- return 2;
- case "disconnected":
- return 3;
- case "failed":
- return 4;
- case "closed":
- return 5;
- }
- return 5; // CLOSED
- }, _js_id);
- /* clang-format on */
-}
void WebRTCPeerConnectionJS::close() {
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- if (!dict) return;
- if (dict["conn"]) {
- dict["conn"].close();
- }
- }, _js_id);
- /* clang-format on */
+ godot_js_rtc_pc_close(_js_id);
_conn_state = STATE_CLOSED;
}
@@ -154,46 +70,12 @@ Error WebRTCPeerConnectionJS::create_offer() {
ERR_FAIL_COND_V(_conn_state != STATE_NEW, FAILED);
_conn_state = STATE_CONNECTING;
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- var conn = dict["conn"];
- var c_ptr = dict["ptr"];
- var onError = function(error) {
- console.error(error);
- ccall("_emrtc_on_error", "void", [], []);
- };
- var onCreated = function(offer) {
- ccall("_emrtc_session_description_created",
- "void",
- ["number", "string", "string"],
- [c_ptr, offer.type, offer.sdp]
- );
- };
- conn.createOffer().then(onCreated).catch(onError);
- }, _js_id);
- /* clang-format on */
+ godot_js_rtc_pc_offer_create(_js_id, this, &_on_session_created, &_on_error);
return OK;
}
Error WebRTCPeerConnectionJS::set_local_description(String type, String sdp) {
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- var conn = dict["conn"];
- var c_ptr = dict["ptr"];
- var type = UTF8ToString($1);
- var sdp = UTF8ToString($2);
- var onError = function(error) {
- console.error(error);
- ccall("_emrtc_on_error", "void", [], []);
- };
- conn.setLocalDescription({
- "sdp": sdp,
- "type": type
- }).catch(onError);
- }, _js_id, type.utf8().get_data(), sdp.utf8().get_data());
- /* clang-format on */
+ godot_js_rtc_pc_local_description_set(_js_id, type.utf8().get_data(), sdp.utf8().get_data(), this, &_on_error);
return OK;
}
@@ -202,83 +84,32 @@ Error WebRTCPeerConnectionJS::set_remote_description(String type, String sdp) {
ERR_FAIL_COND_V(_conn_state != STATE_NEW, FAILED);
_conn_state = STATE_CONNECTING;
}
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- var conn = dict["conn"];
- var c_ptr = dict["ptr"];
- var type = UTF8ToString($1);
- var sdp = UTF8ToString($2);
-
- var onError = function(error) {
- console.error(error);
- ccall("_emrtc_on_error", "void", [], []);
- };
- var onCreated = function(offer) {
- ccall("_emrtc_session_description_created",
- "void",
- ["number", "string", "string"],
- [c_ptr, offer.type, offer.sdp]
- );
- };
- var onSet = function() {
- if (type != "offer") {
- return;
- }
- conn.createAnswer().then(onCreated);
- };
- conn.setRemoteDescription({
- "sdp": sdp,
- "type": type
- }).then(onSet).catch(onError);
- }, _js_id, type.utf8().get_data(), sdp.utf8().get_data());
- /* clang-format on */
+ godot_js_rtc_pc_remote_description_set(_js_id, type.utf8().get_data(), sdp.utf8().get_data(), this, &_on_session_created, &_on_error);
return OK;
}
Error WebRTCPeerConnectionJS::add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName) {
- /* clang-format off */
- EM_ASM({
- var dict = Module.IDHandler.get($0);
- var conn = dict["conn"];
- var c_ptr = dict["ptr"];
- var sdpMidName = UTF8ToString($1);
- var sdpMlineIndexName = UTF8ToString($2);
- var sdpName = UTF8ToString($3);
- conn.addIceCandidate(new RTCIceCandidate({
- "candidate": sdpName,
- "sdpMid": sdpMidName,
- "sdpMlineIndex": sdpMlineIndexName
- }));
- }, _js_id, sdpMidName.utf8().get_data(), sdpMlineIndexName, sdpName.utf8().get_data());
- /* clang-format on */
+ godot_js_rtc_pc_ice_candidate_add(_js_id, sdpMidName.utf8().get_data(), sdpMlineIndexName, sdpName.utf8().get_data());
return OK;
}
Error WebRTCPeerConnectionJS::initialize(Dictionary p_config) {
- _emrtc_create_pc(_js_id, p_config);
- return OK;
+ if (_js_id) {
+ godot_js_rtc_pc_destroy(_js_id);
+ _js_id = 0;
+ }
+ _conn_state = STATE_NEW;
+
+ String config = JSON::print(p_config);
+ _js_id = godot_js_rtc_pc_create(config.utf8().get_data(), this, &_on_connection_state_changed, &_on_ice_candidate, &_on_data_channel);
+ return _js_id ? OK : FAILED;
}
Ref<WebRTCDataChannel> WebRTCPeerConnectionJS::create_data_channel(String p_channel, Dictionary p_channel_config) {
+ ERR_FAIL_COND_V(_conn_state != STATE_NEW, nullptr);
+
String config = JSON::print(p_channel_config);
- /* clang-format off */
- int id = EM_ASM_INT({
- try {
- var dict = Module.IDHandler.get($0);
- if (!dict) return 0;
- var label = UTF8ToString($1);
- var config = JSON.parse(UTF8ToString($2));
- var conn = dict["conn"];
- return Module.IDHandler.add({
- "channel": conn.createDataChannel(label, config),
- "ptr": null
- })
- } catch (e) {
- return 0;
- }
- }, _js_id, p_channel.utf8().get_data(), config.utf8().get_data());
- /* clang-format on */
+ int id = godot_js_rtc_pc_datachannel_create(_js_id, p_channel.utf8().get_data(), config.utf8().get_data());
ERR_FAIL_COND_V(id == 0, nullptr);
return memnew(WebRTCDataChannelJS(id));
}
@@ -293,22 +124,17 @@ WebRTCPeerConnection::ConnectionState WebRTCPeerConnectionJS::get_connection_sta
WebRTCPeerConnectionJS::WebRTCPeerConnectionJS() {
_conn_state = STATE_NEW;
+ _js_id = 0;
- /* clang-format off */
- _js_id = EM_ASM_INT({
- return Module.IDHandler.add({"conn": null, "ptr": $0});
- }, this);
- /* clang-format on */
Dictionary config;
- _emrtc_create_pc(_js_id, config);
+ initialize(config);
}
WebRTCPeerConnectionJS::~WebRTCPeerConnectionJS() {
close();
- /* clang-format off */
- EM_ASM({
- Module.IDHandler.remove($0);
- }, _js_id);
- /* clang-format on */
+ if (_js_id) {
+ godot_js_rtc_pc_destroy(_js_id);
+ _js_id = 0;
+ }
};
#endif
diff --git a/modules/webrtc/webrtc_peer_connection_js.h b/modules/webrtc/webrtc_peer_connection_js.h
index cdaf3068e3..e33dd5f259 100644
--- a/modules/webrtc/webrtc_peer_connection_js.h
+++ b/modules/webrtc/webrtc_peer_connection_js.h
@@ -35,16 +35,37 @@
#include "webrtc_peer_connection.h"
+extern "C" {
+typedef void (*RTCOnIceConnectionStateChange)(void *p_obj, int p_state);
+typedef void (*RTCOnIceCandidate)(void *p_obj, const char *p_mid, int p_mline_idx, const char *p_candidate);
+typedef void (*RTCOnDataChannel)(void *p_obj, int p_id);
+typedef void (*RTCOnSession)(void *p_obj, const char *p_type, const char *p_sdp);
+typedef void (*RTCOnError)(void *p_obj);
+extern int godot_js_rtc_pc_create(const char *p_config, void *p_obj, RTCOnIceConnectionStateChange p_on_state_change, RTCOnIceCandidate p_on_candidate, RTCOnDataChannel p_on_datachannel);
+extern void godot_js_rtc_pc_close(int p_id);
+extern void godot_js_rtc_pc_destroy(int p_id);
+extern void godot_js_rtc_pc_offer_create(int p_id, void *p_obj, RTCOnSession p_on_session, RTCOnError p_on_error);
+extern void godot_js_rtc_pc_local_description_set(int p_id, const char *p_type, const char *p_sdp, void *p_obj, RTCOnError p_on_error);
+extern void godot_js_rtc_pc_remote_description_set(int p_id, const char *p_type, const char *p_sdp, void *p_obj, RTCOnSession p_on_session, RTCOnError p_on_error);
+extern void godot_js_rtc_pc_ice_candidate_add(int p_id, const char *p_mid_name, int p_mline_idx, const char *p_sdo);
+extern int godot_js_rtc_pc_datachannel_create(int p_id, const char *p_label, const char *p_config);
+}
+
class WebRTCPeerConnectionJS : public WebRTCPeerConnection {
private:
int _js_id;
ConnectionState _conn_state;
+ static void _on_connection_state_changed(void *p_obj, int p_state);
+ static void _on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate);
+ static void _on_data_channel(void *p_obj, int p_channel);
+ static void _on_session_created(void *p_obj, const char *p_type, const char *p_session);
+ static void _on_error(void *p_obj);
+
public:
static WebRTCPeerConnection *_create() { return memnew(WebRTCPeerConnectionJS); }
static void make_default() { WebRTCPeerConnection::_create = WebRTCPeerConnectionJS::_create; }
- void _on_connection_state_changed();
virtual ConnectionState get_connection_state() const;
virtual Error initialize(Dictionary configuration = Dictionary());
diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub
index af60055855..13e51a39c0 100644
--- a/modules/websocket/SCsub
+++ b/modules/websocket/SCsub
@@ -3,11 +3,13 @@
Import("env")
Import("env_modules")
-# Thirdparty source files
-
env_ws = env_modules.Clone()
-if env["builtin_wslay"] and not env["platform"] == "javascript": # already builtin for javascript
+if env["platform"] == "javascript":
+ # Our JavaScript/C++ interface.
+ env.AddJSLibraries(["library_godot_websocket.js"])
+elif env["builtin_wslay"]:
+ # Thirdparty source files
wslay_dir = "#thirdparty/wslay/"
wslay_sources = [
"wslay_net.c",
diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp
index 93d60dca08..d6e00a26af 100644
--- a/modules/websocket/emws_client.cpp
+++ b/modules/websocket/emws_client.cpp
@@ -35,14 +35,13 @@
#include "core/io/ip.h"
#include "emscripten.h"
-extern "C" {
-EMSCRIPTEN_KEEPALIVE void _esws_on_connect(void *obj, char *proto) {
+void EMWSClient::_esws_on_connect(void *obj, char *proto) {
EMWSClient *client = static_cast<EMWSClient *>(obj);
client->_is_connecting = false;
client->_on_connect(String(proto));
}
-EMSCRIPTEN_KEEPALIVE void _esws_on_message(void *obj, uint8_t *p_data, int p_data_size, int p_is_string) {
+void EMWSClient::_esws_on_message(void *obj, const uint8_t *p_data, int p_data_size, int p_is_string) {
EMWSClient *client = static_cast<EMWSClient *>(obj);
Error err = static_cast<EMWSPeer *>(*client->get_peer(1))->read_msg(p_data, p_data_size, p_is_string == 1);
@@ -50,21 +49,26 @@ EMSCRIPTEN_KEEPALIVE void _esws_on_message(void *obj, uint8_t *p_data, int p_dat
client->_on_peer_packet();
}
-EMSCRIPTEN_KEEPALIVE void _esws_on_error(void *obj) {
+void EMWSClient::_esws_on_error(void *obj) {
EMWSClient *client = static_cast<EMWSClient *>(obj);
client->_is_connecting = false;
client->_on_error();
}
-EMSCRIPTEN_KEEPALIVE void _esws_on_close(void *obj, int code, char *reason, int was_clean) {
+void EMWSClient::_esws_on_close(void *obj, int code, const char *reason, int was_clean) {
EMWSClient *client = static_cast<EMWSClient *>(obj);
client->_on_close_request(code, String(reason));
client->_is_connecting = false;
+ client->disconnect_from_host();
client->_on_disconnect(was_clean != 0);
}
-}
Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocols, const Vector<String> p_custom_headers) {
+ if (_js_id) {
+ godot_js_websocket_destroy(_js_id);
+ _js_id = 0;
+ }
+
String proto_string;
for (int i = 0; i < p_protocols.size(); i++) {
if (i != 0)
@@ -84,106 +88,17 @@ Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
}
}
str += p_host + ":" + itos(p_port) + p_path;
-
_is_connecting = true;
- /* clang-format off */
- int peer_sock = EM_ASM_INT({
- var proto_str = UTF8ToString($2);
- var socket = null;
- try {
- if (proto_str) {
- socket = new WebSocket(UTF8ToString($1), proto_str.split(","));
- } else {
- socket = new WebSocket(UTF8ToString($1));
- }
- } catch (e) {
- return -1;
- }
- var c_ptr = Module.IDHandler.get($0);
- socket.binaryType = "arraybuffer";
-
- // Connection opened
- socket.addEventListener("open", function (event) {
- if (!Module.IDHandler.has($0))
- return; // Godot Object is gone!
- ccall("_esws_on_connect",
- "void",
- ["number", "string"],
- [c_ptr, socket.protocol]
- );
- });
-
- // Listen for messages
- socket.addEventListener("message", function (event) {
- if (!Module.IDHandler.has($0))
- return; // Godot Object is gone!
- var buffer;
- var is_string = 0;
- if (event.data instanceof ArrayBuffer) {
-
- buffer = new Uint8Array(event.data);
-
- } else if (event.data instanceof Blob) {
-
- alert("Blob type not supported");
- return;
-
- } else if (typeof event.data === "string") {
-
- is_string = 1;
- var enc = new TextEncoder("utf-8");
- buffer = new Uint8Array(enc.encode(event.data));
-
- } else {
-
- alert("Unknown message type");
- return;
-
- }
- var len = buffer.length*buffer.BYTES_PER_ELEMENT;
- var out = _malloc(len);
- HEAPU8.set(buffer, out);
- ccall("_esws_on_message",
- "void",
- ["number", "number", "number", "number"],
- [c_ptr, out, len, is_string]
- );
- _free(out);
- });
-
- socket.addEventListener("error", function (event) {
- if (!Module.IDHandler.has($0))
- return; // Godot Object is gone!
- ccall("_esws_on_error",
- "void",
- ["number"],
- [c_ptr]
- );
- });
-
- socket.addEventListener("close", function (event) {
- if (!Module.IDHandler.has($0))
- return; // Godot Object is gone!
- var was_clean = 0;
- if (event.wasClean)
- was_clean = 1;
- ccall("_esws_on_close",
- "void",
- ["number", "number", "string", "number"],
- [c_ptr, event.code, event.reason, was_clean]
- );
- });
-
- return Module.IDHandler.add(socket);
- }, _js_id, str.utf8().get_data(), proto_string.utf8().get_data());
- /* clang-format on */
- if (peer_sock == -1)
+
+ _js_id = godot_js_websocket_create(this, str.utf8().get_data(), proto_string.utf8().get_data(), &_esws_on_connect, &_esws_on_message, &_esws_on_error, &_esws_on_close);
+ if (!_js_id) {
return FAILED;
+ }
- static_cast<Ref<EMWSPeer>>(_peer)->set_sock(peer_sock, _in_buf_size, _in_pkt_size);
+ static_cast<Ref<EMWSPeer>>(_peer)->set_sock(_js_id, _in_buf_size, _in_pkt_size);
return OK;
-};
+}
void EMWSClient::poll() {
}
@@ -200,19 +115,19 @@ NetworkedMultiplayerPeer::ConnectionStatus EMWSClient::get_connection_status() c
}
return CONNECTION_DISCONNECTED;
-};
+}
void EMWSClient::disconnect_from_host(int p_code, String p_reason) {
_peer->close(p_code, p_reason);
-};
+}
IP_Address EMWSClient::get_connected_host() const {
ERR_FAIL_V_MSG(IP_Address(), "Not supported in HTML5 export.");
-};
+}
uint16_t EMWSClient::get_connected_port() const {
ERR_FAIL_V_MSG(0, "Not supported in HTML5 export.");
-};
+}
int EMWSClient::get_max_packet_size() const {
return (1 << _in_buf_size) - PROTO_SIZE;
@@ -227,24 +142,17 @@ Error EMWSClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffe
EMWSClient::EMWSClient() {
_in_buf_size = DEF_BUF_SHIFT;
_in_pkt_size = DEF_PKT_SHIFT;
-
_is_connecting = false;
_peer = Ref<EMWSPeer>(memnew(EMWSPeer));
- /* clang-format off */
- _js_id = EM_ASM_INT({
- return Module.IDHandler.add($0);
- }, this);
- /* clang-format on */
-};
+ _js_id = 0;
+}
EMWSClient::~EMWSClient() {
disconnect_from_host();
_peer = Ref<EMWSPeer>();
- /* clang-format off */
- EM_ASM({
- Module.IDHandler.remove($0);
- }, _js_id);
- /* clang-format on */
-};
+ if (_js_id) {
+ godot_js_websocket_destroy(_js_id);
+ }
+}
#endif // JAVASCRIPT_ENABLED
diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h
index 58973c52fa..0123c37457 100644
--- a/modules/websocket/emws_client.h
+++ b/modules/websocket/emws_client.h
@@ -41,13 +41,17 @@ class EMWSClient : public WebSocketClient {
GDCIIMPL(EMWSClient, WebSocketClient);
private:
+ int _js_id;
+ bool _is_connecting;
int _in_buf_size;
int _in_pkt_size;
- int _js_id;
-public:
- bool _is_connecting;
+ static void _esws_on_connect(void *obj, char *proto);
+ static void _esws_on_message(void *obj, const uint8_t *p_data, int p_data_size, int p_is_string);
+ static void _esws_on_error(void *obj);
+ static void _esws_on_close(void *obj, int code, const char *reason, int was_clean);
+public:
Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets);
Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>());
Ref<WebSocketPeer> get_peer(int p_peer_id) const;
diff --git a/modules/websocket/emws_peer.cpp b/modules/websocket/emws_peer.cpp
index 749f45451a..5dcfba5567 100644
--- a/modules/websocket/emws_peer.cpp
+++ b/modules/websocket/emws_peer.cpp
@@ -47,38 +47,14 @@ EMWSPeer::WriteMode EMWSPeer::get_write_mode() const {
return write_mode;
}
-Error EMWSPeer::read_msg(uint8_t *p_data, uint32_t p_size, bool p_is_string) {
+Error EMWSPeer::read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_string) {
uint8_t is_string = p_is_string ? 1 : 0;
return _in_buffer.write_packet(p_data, p_size, &is_string);
}
Error EMWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
int is_bin = write_mode == WebSocketPeer::WRITE_MODE_BINARY ? 1 : 0;
-
- /* clang-format off */
- EM_ASM({
- var sock = Module.IDHandler.get($0);
- var bytes_array = new Uint8Array($2);
- var i = 0;
-
- for(i=0; i<$2; i++) {
- bytes_array[i] = getValue($1+i, 'i8');
- }
-
- try {
- if ($3) {
- sock.send(bytes_array.buffer);
- } else {
- var string = new TextDecoder("utf-8").decode(bytes_array);
- sock.send(string);
- }
- } catch (e) {
- return 1;
- }
- return 0;
- }, peer_sock, p_buffer, p_buffer_size, is_bin);
- /* clang-format on */
-
+ godot_js_websocket_send(peer_sock, p_buffer, p_buffer_size, is_bin);
return OK;
};
@@ -110,15 +86,7 @@ bool EMWSPeer::is_connected_to_host() const {
void EMWSPeer::close(int p_code, String p_reason) {
if (peer_sock != -1) {
- /* clang-format off */
- EM_ASM({
- var sock = Module.IDHandler.get($0);
- var code = $1;
- var reason = UTF8ToString($2);
- sock.close(code, reason);
- Module.IDHandler.remove($0);
- }, peer_sock, p_code, p_reason.utf8().get_data());
- /* clang-format on */
+ godot_js_websocket_close(peer_sock, p_code, p_reason.utf8().get_data());
}
_is_string = 0;
_in_buffer.clear();
diff --git a/modules/websocket/emws_peer.h b/modules/websocket/emws_peer.h
index c94d7e9148..2291a32bbc 100644
--- a/modules/websocket/emws_peer.h
+++ b/modules/websocket/emws_peer.h
@@ -40,6 +40,18 @@
#include "packet_buffer.h"
#include "websocket_peer.h"
+extern "C" {
+typedef void (*WSOnOpen)(void *p_ref, char *p_protocol);
+typedef void (*WSOnMessage)(void *p_ref, const uint8_t *p_buf, int p_buf_len, int p_is_string);
+typedef void (*WSOnClose)(void *p_ref, int p_code, const char *p_reason, int p_is_clean);
+typedef void (*WSOnError)(void *p_ref);
+
+extern int godot_js_websocket_create(void *p_ref, const char *p_url, const char *p_proto, WSOnOpen p_on_open, WSOnMessage p_on_message, WSOnError p_on_error, WSOnClose p_on_close);
+extern int godot_js_websocket_send(int p_id, const uint8_t *p_buf, int p_buf_len, int p_raw);
+extern void godot_js_websocket_close(int p_id, int p_code, const char *p_reason);
+extern void godot_js_websocket_destroy(int p_id);
+}
+
class EMWSPeer : public WebSocketPeer {
GDCIIMPL(EMWSPeer, WebSocketPeer);
@@ -52,7 +64,7 @@ private:
uint8_t _is_string;
public:
- Error read_msg(uint8_t *p_data, uint32_t p_size, bool p_is_string);
+ Error read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_string);
void set_sock(int p_sock, unsigned int p_in_buf_size, unsigned int p_in_pkt_size);
virtual int get_available_packet_count() const;
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
diff --git a/modules/websocket/library_godot_websocket.js b/modules/websocket/library_godot_websocket.js
new file mode 100644
index 0000000000..f7d3195807
--- /dev/null
+++ b/modules/websocket/library_godot_websocket.js
@@ -0,0 +1,187 @@
+/*************************************************************************/
+/* library_godot_websocket.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+var GodotWebSocket = {
+
+ // Our socket implementation that forwards events to C++.
+ $GodotWebSocket__deps: ['$IDHandler'],
+ $GodotWebSocket: {
+ // Connection opened, report selected protocol
+ _onopen: function(p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return; // Godot object is gone.
+ }
+ let c_str = GodotOS.allocString(ref.protocol);
+ callback(c_str);
+ _free(c_str);
+ },
+
+ // Message received, report content and type (UTF8 vs binary)
+ _onmessage: function(p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return; // Godot object is gone.
+ }
+ var buffer;
+ var is_string = 0;
+ if (event.data instanceof ArrayBuffer) {
+ buffer = new Uint8Array(event.data);
+ } else if (event.data instanceof Blob) {
+ alert("Blob type not supported");
+ return;
+ } else if (typeof event.data === "string") {
+ is_string = 1;
+ var enc = new TextEncoder("utf-8");
+ buffer = new Uint8Array(enc.encode(event.data));
+ } else {
+ alert("Unknown message type");
+ return;
+ }
+ var len = buffer.length*buffer.BYTES_PER_ELEMENT;
+ var out = _malloc(len);
+ HEAPU8.set(buffer, out);
+ callback(out, len, is_string);
+ _free(out);
+ },
+
+ // An error happened, 'onclose' will be called after this.
+ _onerror: function(p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return; // Godot object is gone.
+ }
+ callback();
+ },
+
+ // Connection is closed, this is always fired. Report close code, reason, and clean status.
+ _onclose: function(p_id, callback, event) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return; // Godot object is gone.
+ }
+ let c_str = GodotOS.allocString(event.reason);
+ callback(event.code, c_str, event.wasClean ? 1 : 0);
+ _free(c_str);
+ },
+
+ // Send a message
+ send: function(p_id, p_data) {
+ const ref = IDHandler.get(p_id);
+ if (!ref || ref.readyState != ref.OPEN) {
+ return 1; // Godot object is gone or socket is not in a ready state.
+ }
+ ref.send(p_data);
+ return 0;
+ },
+
+ create: function(socket, p_on_open, p_on_message, p_on_error, p_on_close) {
+ const id = IDHandler.add(socket);
+ socket.onopen = GodotWebSocket._onopen.bind(null, id, p_on_open);
+ socket.onmessage = GodotWebSocket._onmessage.bind(null, id, p_on_message);
+ socket.onerror = GodotWebSocket._onerror.bind(null, id, p_on_error);
+ socket.onclose = GodotWebSocket._onclose.bind(null, id, p_on_close);
+ return id;
+ },
+
+ // Closes the JavaScript WebSocket (if not already closing) associated to a given C++ object.
+ close: function(p_id, p_code, p_reason) {
+ const ref = IDHandler.get(p_id);
+ if (ref && ref.readyState < ref.CLOSING) {
+ const code = p_code;
+ const reason = UTF8ToString(p_reason);
+ ref.close(code, reason);
+ }
+ },
+
+ // Deletes the reference to a C++ object (closing any connected socket if necessary).
+ destroy: function(p_id) {
+ const ref = IDHandler.get(p_id);
+ if (!ref) {
+ return;
+ }
+ GodotWebSocket.close(p_id, 1001, '');
+ IDHandler.remove(p_id);
+ ref.onopen = null;
+ ref.onmessage = null;
+ ref.onerror = null;
+ ref.onclose = null;
+ },
+ },
+
+ godot_js_websocket_create: function(p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) {
+ const on_open = GodotOS.get_func(p_on_open).bind(null, p_ref);
+ const on_message = GodotOS.get_func(p_on_message).bind(null, p_ref);
+ const on_error = GodotOS.get_func(p_on_error).bind(null, p_ref);
+ const on_close = GodotOS.get_func(p_on_close).bind(null, p_ref);
+ const url = UTF8ToString(p_url);
+ const protos = UTF8ToString(p_proto);
+ var socket = null;
+ try {
+ if (protos) {
+ socket = new WebSocket(url, protos.split(","));
+ } else {
+ socket = new WebSocket(url);
+ }
+ } catch (e) {
+ return 0;
+ }
+ socket.binaryType = "arraybuffer";
+ return GodotWebSocket.create(socket, on_open, on_message, on_error, on_close);
+ },
+
+ godot_js_websocket_send: function(p_id, p_buf, p_buf_len, p_raw) {
+ var bytes_array = new Uint8Array(p_buf_len);
+ var i = 0;
+ for(i = 0; i < p_buf_len; i++) {
+ bytes_array[i] = getValue(p_buf + i, 'i8');
+ }
+ var out = bytes_array;
+ if (p_raw) {
+ out = bytes_array.buffer;
+ } else {
+ out = new TextDecoder("utf-8").decode(bytes_array);
+ }
+ return GodotWebSocket.send(p_id, out);
+ },
+
+ godot_js_websocket_close: function(p_id, p_code, p_reason) {
+ const code = p_code;
+ const reason = UTF8ToString(p_reason);
+ GodotWebSocket.close(p_id, code, reason);
+ },
+
+ godot_js_websocket_destroy: function(p_id) {
+ GodotWebSocket.destroy(p_id);
+ },
+};
+
+autoAddDeps(GodotWebSocket, '$GodotWebSocket')
+mergeInto(LibraryManager.library, GodotWebSocket);
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index 7381ea13b7..a0e6fa0e18 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -18,21 +18,22 @@ if env["threads_enabled"]:
build = env.add_program(build_targets, javascript_files)
-js_libraries = [
- "native/http_request.js",
- "native/library_godot_audio.js",
-]
-for lib in js_libraries:
- env.Append(LINKFLAGS=["--js-library", env.File(lib).path])
-env.Depends(build, js_libraries)
+env.AddJSLibraries(
+ [
+ "native/http_request.js",
+ "native/library_godot_audio.js",
+ "native/library_godot_display.js",
+ "native/library_godot_os.js",
+ ]
+)
-js_pre = [
- "native/id_handler.js",
- "native/utils.js",
-]
-for js in js_pre:
- env.Append(LINKFLAGS=["--pre-js", env.File(js).path])
-env.Depends(build, js_pre)
+if env["tools"]:
+ env.AddJSLibraries(["native/library_godot_editor_tools.js"])
+if env["javascript_eval"]:
+ env.AddJSLibraries(["native/library_godot_eval.js"])
+for lib in env["JS_LIBS"]:
+ env.Append(LINKFLAGS=["--js-library", lib])
+env.Depends(build, env["JS_LIBS"])
engine = [
"engine/preloader.js",
@@ -55,9 +56,10 @@ out_files = [
zip_dir.File(binary_name + ".js"),
zip_dir.File(binary_name + ".wasm"),
zip_dir.File(binary_name + ".html"),
+ zip_dir.File(binary_name + ".audio.worklet.js"),
]
html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html"
-in_files = [js_wrapped, build[1], html_file]
+in_files = [js_wrapped, build[1], html_file, "#platform/javascript/native/audio.worklet.js"]
if env["threads_enabled"]:
in_files.append(build[2])
out_files.append(zip_dir.File(binary_name + ".worker.js"))
diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp
index d44e8139a1..8d781703ed 100644
--- a/platform/javascript/api/javascript_tools_editor_plugin.cpp
+++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp
@@ -39,6 +39,11 @@
#include <emscripten/emscripten.h>
+// JavaScript functions defined in library_godot_editor_tools.js
+extern "C" {
+extern void godot_js_editor_download_file(const char *p_path, const char *p_name, const char *p_mime);
+}
+
static void _javascript_editor_init_callback() {
EditorNode::get_singleton()->add_editor_plugin(memnew(JavaScriptToolsEditorPlugin(EditorNode::get_singleton())));
}
@@ -65,25 +70,7 @@ void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) {
String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/";
_zip_recursive(resource_path, base_path, zip);
zipClose(zip, NULL);
- EM_ASM({
- const path = "/tmp/project.zip";
- const size = FS.stat(path)["size"];
- const buf = new Uint8Array(size);
- const fd = FS.open(path, "r");
- FS.read(fd, buf, 0, size);
- FS.close(fd);
- FS.unlink(path);
- const blob = new Blob([buf], { type: "application/zip" });
- const url = window.URL.createObjectURL(blob);
- const a = document.createElement("a");
- a.href = url;
- a.download = "project.zip";
- a.style.display = "none";
- document.body.appendChild(a);
- a.click();
- a.remove();
- window.URL.revokeObjectURL(url);
- });
+ godot_js_editor_download_file("/tmp/project.zip", "project.zip", "application/zip");
}
void JavaScriptToolsEditorPlugin::_bind_methods() {
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index ab6ed54cc8..dd982bc3a8 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -31,7 +31,6 @@
#include "audio_driver_javascript.h"
#include "core/config/project_settings.h"
-#include "godot_audio.h"
#include <emscripten.h>
@@ -45,92 +44,109 @@ const char *AudioDriverJavaScript::get_name() const {
return "JavaScript";
}
-#ifndef NO_THREADS
-void AudioDriverJavaScript::_audio_thread_func(void *p_data) {
- AudioDriverJavaScript *obj = static_cast<AudioDriverJavaScript *>(p_data);
- while (!obj->quit) {
- obj->lock();
- if (!obj->needs_process) {
- obj->unlock();
- OS::get_singleton()->delay_usec(1000); // Give the browser some slack.
- continue;
- }
- obj->_js_driver_process();
- obj->needs_process = false;
- obj->unlock();
- }
+void AudioDriverJavaScript::_state_change_callback(int p_state) {
+ singleton->state = p_state;
}
-#endif
-extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_start() {
-#ifndef NO_THREADS
- AudioDriverJavaScript::singleton->lock();
-#else
- AudioDriverJavaScript::singleton->_js_driver_process();
-#endif
+void AudioDriverJavaScript::_latency_update_callback(float p_latency) {
+ singleton->output_latency = p_latency;
}
-extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_end() {
-#ifndef NO_THREADS
- AudioDriverJavaScript::singleton->needs_process = true;
- AudioDriverJavaScript::singleton->unlock();
-#endif
-}
+void AudioDriverJavaScript::_audio_driver_process(int p_from, int p_samples) {
+ int32_t *stream_buffer = reinterpret_cast<int32_t *>(output_rb);
+ const int max_samples = memarr_len(output_rb);
-extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_capture(float sample) {
- AudioDriverJavaScript::singleton->process_capture(sample);
+ int write_pos = p_from;
+ int to_write = p_samples;
+ if (to_write == 0) {
+ to_write = max_samples;
+ }
+ // High part
+ if (write_pos + to_write > max_samples) {
+ const int samples_high = max_samples - write_pos;
+ audio_server_process(samples_high / channel_count, &stream_buffer[write_pos]);
+ for (int i = write_pos; i < max_samples; i++) {
+ output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f;
+ }
+ to_write -= samples_high;
+ write_pos = 0;
+ }
+ // Leftover
+ audio_server_process(to_write / channel_count, &stream_buffer[write_pos]);
+ for (int i = write_pos; i < write_pos + to_write; i++) {
+ output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f;
+ }
}
-void AudioDriverJavaScript::_js_driver_process() {
- int sample_count = memarr_len(internal_buffer) / channel_count;
- int32_t *stream_buffer = reinterpret_cast<int32_t *>(internal_buffer);
- audio_server_process(sample_count, stream_buffer);
- for (int i = 0; i < sample_count * channel_count; i++) {
- internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.f;
+void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) {
+ if (get_input_buffer().size() == 0) {
+ return; // Input capture stopped.
}
-}
+ const int max_samples = memarr_len(input_rb);
-void AudioDriverJavaScript::process_capture(float sample) {
- int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16);
- input_buffer_write(sample32);
+ int read_pos = p_from;
+ int to_read = p_samples;
+ if (to_read == 0) {
+ to_read = max_samples;
+ }
+ // High part
+ if (read_pos + to_read > max_samples) {
+ const int samples_high = max_samples - read_pos;
+ for (int i = read_pos; i < max_samples; i++) {
+ input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16));
+ }
+ to_read -= samples_high;
+ read_pos = 0;
+ }
+ // Leftover
+ for (int i = read_pos; i < read_pos + to_read; i++) {
+ input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16));
+ }
}
Error AudioDriverJavaScript::init() {
mix_rate = GLOBAL_GET("audio/mix_rate");
int latency = GLOBAL_GET("audio/output_latency");
- channel_count = godot_audio_init(mix_rate, latency);
- buffer_length = closest_power_of_2(latency * mix_rate / 1000);
- buffer_length = godot_audio_create_processor(buffer_length, channel_count);
- if (!buffer_length) {
- return FAILED;
+ channel_count = godot_audio_init(mix_rate, latency, &_state_change_callback, &_latency_update_callback);
+ buffer_length = closest_power_of_2((latency * mix_rate / 1000));
+#ifndef NO_THREADS
+ node = memnew(WorkletNode);
+#else
+ node = memnew(ScriptProcessorNode);
+#endif
+ buffer_length = node->create(buffer_length, channel_count);
+ if (output_rb) {
+ memdelete_arr(output_rb);
}
-
- if (!internal_buffer || (int)memarr_len(internal_buffer) != buffer_length * channel_count) {
- if (internal_buffer)
- memdelete_arr(internal_buffer);
- internal_buffer = memnew_arr(float, buffer_length *channel_count);
+ output_rb = memnew_arr(float, buffer_length *channel_count);
+ if (!output_rb) {
+ return ERR_OUT_OF_MEMORY;
}
-
- if (!internal_buffer) {
+ if (input_rb) {
+ memdelete_arr(input_rb);
+ }
+ input_rb = memnew_arr(float, buffer_length *channel_count);
+ if (!input_rb) {
return ERR_OUT_OF_MEMORY;
}
return OK;
}
void AudioDriverJavaScript::start() {
-#ifndef NO_THREADS
- thread = Thread::create(_audio_thread_func, this);
-#endif
- godot_audio_start(internal_buffer);
+ if (node) {
+ node->start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb));
+ }
}
void AudioDriverJavaScript::resume() {
- godot_audio_resume();
+ if (state == 0) { // 'suspended'
+ godot_audio_resume();
+ }
}
float AudioDriverJavaScript::get_latency() {
- return godot_audio_get_latency();
+ return output_latency + (float(buffer_length) / mix_rate);
}
int AudioDriverJavaScript::get_mix_rate() const {
@@ -142,48 +158,128 @@ AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const {
}
void AudioDriverJavaScript::lock() {
-#ifndef NO_THREADS
- mutex.lock();
-#endif
+ if (node) {
+ node->unlock();
+ }
}
void AudioDriverJavaScript::unlock() {
-#ifndef NO_THREADS
- mutex.unlock();
-#endif
-}
-
-void AudioDriverJavaScript::finish_async() {
-#ifndef NO_THREADS
- quit = true; // Ask thread to quit.
-#endif
- godot_audio_finish_async();
+ if (node) {
+ node->unlock();
+ }
}
void AudioDriverJavaScript::finish() {
-#ifndef NO_THREADS
- Thread::wait_to_finish(thread);
- memdelete(thread);
- thread = NULL;
-#endif
- if (internal_buffer) {
- memdelete_arr(internal_buffer);
- internal_buffer = nullptr;
+ if (node) {
+ node->finish();
+ memdelete(node);
+ node = nullptr;
+ }
+ if (output_rb) {
+ memdelete_arr(output_rb);
+ output_rb = nullptr;
+ }
+ if (input_rb) {
+ memdelete_arr(input_rb);
+ input_rb = nullptr;
}
}
Error AudioDriverJavaScript::capture_start() {
- godot_audio_capture_stop();
+ lock();
input_buffer_init(buffer_length);
+ unlock();
godot_audio_capture_start();
return OK;
}
Error AudioDriverJavaScript::capture_stop() {
+ godot_audio_capture_stop();
+ lock();
input_buffer.clear();
+ unlock();
return OK;
}
AudioDriverJavaScript::AudioDriverJavaScript() {
singleton = this;
}
+
+#ifdef NO_THREADS
+/// ScriptProcessorNode implementation
+void AudioDriverJavaScript::ScriptProcessorNode::_process_callback() {
+ AudioDriverJavaScript::singleton->_audio_driver_capture();
+ AudioDriverJavaScript::singleton->_audio_driver_process();
+}
+
+int AudioDriverJavaScript::ScriptProcessorNode::create(int p_buffer_samples, int p_channels) {
+ return godot_audio_script_create(p_buffer_samples, p_channels);
+}
+
+void AudioDriverJavaScript::ScriptProcessorNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) {
+ godot_audio_script_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, &_process_callback);
+}
+#else
+/// AudioWorkletNode implementation
+void AudioDriverJavaScript::WorkletNode::_audio_thread_func(void *p_data) {
+ AudioDriverJavaScript::WorkletNode *obj = static_cast<AudioDriverJavaScript::WorkletNode *>(p_data);
+ AudioDriverJavaScript *driver = AudioDriverJavaScript::singleton;
+ const int out_samples = memarr_len(driver->output_rb);
+ const int in_samples = memarr_len(driver->input_rb);
+ int wpos = 0;
+ int to_write = out_samples;
+ int rpos = 0;
+ int to_read = 0;
+ int32_t step = 0;
+ while (!obj->quit) {
+ if (to_read) {
+ driver->lock();
+ driver->_audio_driver_capture(rpos, to_read);
+ godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_IN, -to_read);
+ driver->unlock();
+ rpos += to_read;
+ if (rpos >= in_samples) {
+ rpos -= in_samples;
+ }
+ }
+ if (to_write) {
+ driver->lock();
+ driver->_audio_driver_process(wpos, to_write);
+ godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_OUT, to_write);
+ driver->unlock();
+ wpos += to_write;
+ if (wpos >= out_samples) {
+ wpos -= out_samples;
+ }
+ }
+ step = godot_audio_worklet_state_wait(obj->state, STATE_PROCESS, step, 1);
+ to_write = out_samples - godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_OUT);
+ to_read = godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_IN);
+ }
+}
+
+int AudioDriverJavaScript::WorkletNode::create(int p_buffer_size, int p_channels) {
+ godot_audio_worklet_create(p_channels);
+ return p_buffer_size;
+}
+
+void AudioDriverJavaScript::WorkletNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) {
+ godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state);
+ thread = Thread::create(_audio_thread_func, this);
+}
+
+void AudioDriverJavaScript::WorkletNode::lock() {
+ mutex.lock();
+}
+
+void AudioDriverJavaScript::WorkletNode::unlock() {
+ mutex.unlock();
+}
+
+void AudioDriverJavaScript::WorkletNode::finish() {
+ quit = true; // Ask thread to quit.
+ Thread::wait_to_finish(thread);
+ memdelete(thread);
+ thread = nullptr;
+}
+#endif
diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h
index 56a7da0307..f112a1ede4 100644
--- a/platform/javascript/audio_driver_javascript.h
+++ b/platform/javascript/audio_driver_javascript.h
@@ -31,53 +31,96 @@
#ifndef AUDIO_DRIVER_JAVASCRIPT_H
#define AUDIO_DRIVER_JAVASCRIPT_H
-#include "servers/audio_server.h"
-
#include "core/os/mutex.h"
#include "core/os/thread.h"
+#include "servers/audio_server.h"
+
+#include "godot_audio.h"
class AudioDriverJavaScript : public AudioDriver {
+public:
+ class AudioNode {
+ public:
+ virtual int create(int p_buffer_size, int p_output_channels) = 0;
+ virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) = 0;
+ virtual void finish() {}
+ virtual void lock() {}
+ virtual void unlock() {}
+ virtual ~AudioNode() {}
+ };
+
+ class WorkletNode : public AudioNode {
+ private:
+ enum {
+ STATE_LOCK,
+ STATE_PROCESS,
+ STATE_SAMPLES_IN,
+ STATE_SAMPLES_OUT,
+ STATE_MAX,
+ };
+ Mutex mutex;
+ Thread *thread = nullptr;
+ bool quit = false;
+ int32_t state[STATE_MAX] = { 0 };
+
+ static void _audio_thread_func(void *p_data);
+
+ public:
+ int create(int p_buffer_size, int p_output_channels) override;
+ void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override;
+ void finish() override;
+ void lock() override;
+ void unlock() override;
+ };
+
+ class ScriptProcessorNode : public AudioNode {
+ private:
+ static void _process_callback();
+
+ public:
+ int create(int p_buffer_samples, int p_channels) override;
+ void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override;
+ };
+
private:
- float *internal_buffer = nullptr;
+ AudioNode *node = nullptr;
+
+ float *output_rb = nullptr;
+ float *input_rb = nullptr;
int buffer_length = 0;
int mix_rate = 0;
int channel_count = 0;
+ int state = 0;
+ float output_latency = 0.0;
-public:
-#ifndef NO_THREADS
- Mutex mutex;
- Thread *thread = nullptr;
- bool quit = false;
- bool needs_process = true;
-
- static void _audio_thread_func(void *p_data);
-#endif
+ static void _state_change_callback(int p_state);
+ static void _latency_update_callback(float p_latency);
- void _js_driver_process();
+protected:
+ void _audio_driver_process(int p_from = 0, int p_samples = 0);
+ void _audio_driver_capture(int p_from = 0, int p_samples = 0);
+public:
static bool is_available();
- void process_capture(float sample);
static AudioDriverJavaScript *singleton;
- const char *get_name() const override;
+ virtual const char *get_name() const;
- Error init() override;
- void start() override;
+ virtual Error init();
+ virtual void start();
void resume();
- float get_latency() override;
- int get_mix_rate() const override;
- SpeakerMode get_speaker_mode() const override;
- void lock() override;
- void unlock() override;
- void finish() override;
- void finish_async();
+ virtual float get_latency();
+ virtual int get_mix_rate() const;
+ virtual SpeakerMode get_speaker_mode() const;
+ virtual void lock();
+ virtual void unlock();
+ virtual void finish();
- Error capture_start() override;
- Error capture_stop() override;
+ virtual Error capture_start();
+ virtual Error capture_stop();
AudioDriverJavaScript();
};
-
#endif
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 8f2961b33d..e6e35f6aa9 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -1,6 +1,6 @@
import os
-from emscripten_helpers import run_closure_compiler, create_engine_file
+from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries
from SCons.Util import WhereIs
@@ -85,7 +85,8 @@ def configure(env):
if env["use_lto"]:
env.Append(CCFLAGS=["-s", "WASM_OBJECT_FILES=0"])
env.Append(LINKFLAGS=["-s", "WASM_OBJECT_FILES=0"])
- env.Append(LINKFLAGS=["--llvm-lto", "1"])
+ env.Append(CCFLAGS=["-flto"])
+ env.Append(LINKFLAGS=["-flto"])
# Closure compiler
if env["use_closure_compiler"]:
@@ -95,6 +96,9 @@ def configure(env):
jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js")
env.Append(BUILDERS={"BuildJS": jscc})
+ # Add helper method for adding libraries.
+ env.AddMethod(add_js_libraries, "AddJSLibraries")
+
# Add method that joins/compiles our Engine files.
env.AddMethod(create_engine_file, "CreateEngineFile")
@@ -165,6 +169,6 @@ def configure(env):
env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
# callMain for manual start, FS for preloading, PATH and ERRNO_CODES for BrowserFS.
- env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain', 'FS', 'PATH']"])
+ env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']"])
# Add code that allow exiting runtime.
env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index 8dc33bdf64..768e326e80 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -37,6 +37,7 @@
#include <png.h>
#include "dom_keys.inc"
+#include "godot_js.h"
#define DOM_BUTTON_LEFT 0
#define DOM_BUTTON_MIDDLE 1
@@ -44,28 +45,17 @@
#define DOM_BUTTON_XBUTTON1 3
#define DOM_BUTTON_XBUTTON2 4
-char DisplayServerJavaScript::canvas_id[256] = { 0 };
-static bool cursor_inside_canvas = true;
-
DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() {
return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton());
}
// Window (canvas)
void DisplayServerJavaScript::focus_canvas() {
- /* clang-format off */
- EM_ASM(
- Module['canvas'].focus();
- );
- /* clang-format on */
+ godot_js_display_canvas_focus();
}
bool DisplayServerJavaScript::is_canvas_focused() {
- /* clang-format off */
- return EM_ASM_INT_V(
- return document.activeElement == Module['canvas'];
- );
- /* clang-format on */
+ return godot_js_display_canvas_is_focused() != 0;
}
bool DisplayServerJavaScript::check_size_force_redraw() {
@@ -83,19 +73,17 @@ bool DisplayServerJavaScript::check_size_force_redraw() {
}
Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) {
- int canvas_x = EM_ASM_INT({
- return Module['canvas'].getBoundingClientRect().x;
- });
- int canvas_y = EM_ASM_INT({
- return Module['canvas'].getBoundingClientRect().y;
- });
+ DisplayServerJavaScript *display = get_singleton();
+ int canvas_x;
+ int canvas_y;
+ godot_js_display_canvas_bounding_rect_position_get(&canvas_x, &canvas_y);
int canvas_width;
int canvas_height;
- emscripten_get_canvas_element_size(canvas_id, &canvas_width, &canvas_height);
+ emscripten_get_canvas_element_size(display->canvas_id, &canvas_width, &canvas_height);
double element_width;
double element_height;
- emscripten_get_element_css_size(canvas_id, &element_width, &element_height);
+ emscripten_get_element_css_size(display->canvas_id, &element_width, &element_height);
return Point2((int)(canvas_width / element_width * (p_x - canvas_x)),
(int)(canvas_height / element_height * (p_y - canvas_y)));
@@ -105,8 +93,7 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co
DisplayServerJavaScript *display = get_singleton();
// Empty ID is canvas.
String target_id = String::utf8(p_event->id);
- String canvas_str_id = String::utf8(canvas_id);
- if (target_id.empty() || target_id == canvas_str_id) {
+ if (target_id.empty() || target_id == String::utf8(display->canvas_id)) {
// This event property is the only reliable data on
// browser fullscreen state.
if (p_event->isFullscreen) {
@@ -118,14 +105,15 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co
return false;
}
-// Drag and drop callback (see native/utils.js).
-extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p_filec) {
- DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton();
+// Drag and drop callback.
+void DisplayServerJavaScript::drop_files_js_callback(char **p_filev, int p_filec) {
+ DisplayServerJavaScript *ds = get_singleton();
if (!ds) {
ERR_FAIL_MSG("Unable to drop files because the DisplayServer is not active");
}
- if (ds->drop_files_callback.is_null())
+ if (ds->drop_files_callback.is_null()) {
return;
+ }
Vector<String> files;
for (int i = 0; i < p_filec; i++) {
files.push_back(String::utf8(p_filev[i]));
@@ -137,6 +125,18 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p
ds->drop_files_callback.call((const Variant **)&vp, 1, ret, ce);
}
+// JavaScript quit request callback.
+void DisplayServerJavaScript::request_quit_callback() {
+ DisplayServerJavaScript *ds = get_singleton();
+ if (ds && !ds->window_event_callback.is_null()) {
+ Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST);
+ Variant *eventp = &event;
+ Variant ret;
+ Callable::CallError ce;
+ ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce);
+ }
+}
+
// Keys
template <typename T>
@@ -272,12 +272,13 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E
}
EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) {
+ DisplayServerJavaScript *ds = get_singleton();
Input *input = Input::get_singleton();
int input_mask = input->get_mouse_button_mask();
Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY);
// For motion outside the canvas, only read mouse movement if dragging
// started inside the canvas; imitating desktop app behaviour.
- if (!cursor_inside_canvas && !input_mask)
+ if (!ds->cursor_inside_canvas && !input_mask)
return false;
Ref<InputEventMouseMotion> ev;
@@ -339,35 +340,13 @@ const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape
}
}
-void DisplayServerJavaScript::set_css_cursor(const char *p_cursor) {
- /* clang-format off */
- EM_ASM_({
- Module['canvas'].style.cursor = UTF8ToString($0);
- }, p_cursor);
- /* clang-format on */
-}
-
-bool DisplayServerJavaScript::is_css_cursor_hidden() const {
- /* clang-format off */
- return EM_ASM_INT({
- return Module['canvas'].style.cursor === 'none';
- });
- /* clang-format on */
-}
-
void DisplayServerJavaScript::cursor_set_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
-
- if (mouse_get_mode() == MOUSE_MODE_VISIBLE) {
- if (cursors[p_shape] != "") {
- Vector<String> url = cursors[p_shape].split("?");
- set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8());
- } else {
- set_css_cursor(godot2dom_cursor(p_shape));
- }
+ if (cursor_shape == p_shape) {
+ return;
}
-
cursor_shape = p_shape;
+ godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape));
}
DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const {
@@ -376,17 +355,6 @@ DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const {
void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (p_cursor.is_valid()) {
- Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape);
-
- if (cursor_c) {
- if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) {
- cursor_set_shape(p_shape);
- return;
- }
-
- cursors_cache.erase(p_shape);
- }
-
Ref<Texture2D> texture = p_cursor;
Ref<AtlasTexture> atlas_texture = p_cursor;
Ref<Image> image;
@@ -449,53 +417,10 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso
png.resize(len);
ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr));
- char *object_url;
- /* clang-format off */
- EM_ASM({
- var PNG_PTR = $0;
- var PNG_LEN = $1;
- var PTR = $2;
-
- var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' });
- var url = URL.createObjectURL(png);
- var length_bytes = lengthBytesUTF8(url) + 1;
- var string_on_wasm_heap = _malloc(length_bytes);
- setValue(PTR, string_on_wasm_heap, '*');
- stringToUTF8(url, string_on_wasm_heap, length_bytes);
- }, png.ptr(), len, &object_url);
- /* clang-format on */
-
- String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y);
-
- /* clang-format off */
- EM_ASM({ _free($0); }, object_url);
- /* clang-format on */
-
- if (cursors[p_shape] != "") {
- /* clang-format off */
- EM_ASM({
- URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
- }, cursors[p_shape].utf8().get_data());
- /* clang-format on */
- cursors[p_shape] = "";
- }
-
- cursors[p_shape] = url;
+ godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), png.ptr(), len, p_hotspot.x, p_hotspot.y);
- Vector<Variant> params;
- params.push_back(p_cursor);
- params.push_back(p_hotspot);
- cursors_cache.insert(p_shape, params);
-
- } else if (cursors[p_shape] != "") {
- /* clang-format off */
- EM_ASM({
- URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
- }, cursors[p_shape].utf8().get_data());
- /* clang-format on */
- cursors[p_shape] = "";
-
- cursors_cache.erase(p_shape);
+ } else {
+ godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), NULL, 0, 0, 0);
}
cursor_set_shape(cursor_shape);
@@ -508,40 +433,37 @@ void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) {
return;
if (p_mode == MOUSE_MODE_VISIBLE) {
- // set_css_cursor must be called before set_cursor_shape to make the cursor visible
- set_css_cursor(godot2dom_cursor(cursor_shape));
- cursor_set_shape(cursor_shape);
+ godot_js_display_cursor_set_visible(1);
emscripten_exit_pointerlock();
} else if (p_mode == MOUSE_MODE_HIDDEN) {
- set_css_cursor("none");
+ godot_js_display_cursor_set_visible(0);
emscripten_exit_pointerlock();
} else if (p_mode == MOUSE_MODE_CAPTURED) {
- EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false);
+ godot_js_display_cursor_set_visible(1);
+ EMSCRIPTEN_RESULT result = emscripten_request_pointerlock(canvas_id, false);
ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
- // set_css_cursor must be called before cursor_set_shape to make the cursor visible
- set_css_cursor(godot2dom_cursor(cursor_shape));
- cursor_set_shape(cursor_shape);
}
}
DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const {
- if (is_css_cursor_hidden())
+ if (godot_js_display_cursor_is_hidden()) {
return MOUSE_MODE_HIDDEN;
+ }
EmscriptenPointerlockChangeEvent ev;
emscripten_get_pointerlock_status(&ev);
- return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
+ return (ev.isActive && String::utf8(ev.id) == String::utf8(canvas_id)) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
}
// Wheel
-
EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) {
ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false);
+ DisplayServerJavaScript *ds = get_singleton();
if (!is_canvas_focused()) {
- if (cursor_inside_canvas) {
+ if (ds->cursor_inside_canvas) {
focus_canvas();
} else {
return false;
@@ -632,7 +554,7 @@ EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const Emsc
}
bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const {
- return EM_ASM_INT({ return 'ontouchstart' in window; });
+ return godot_js_display_touchscreen_is_available();
}
// Gamepad
@@ -696,53 +618,30 @@ Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() {
}
// Clipboard
-extern "C" EMSCRIPTEN_KEEPALIVE void update_clipboard(const char *p_text) {
- // Only call set_clipboard from OS (sets local clipboard)
- DisplayServerJavaScript::get_singleton()->clipboard = p_text;
+void DisplayServerJavaScript::update_clipboard_callback(const char *p_text) {
+ get_singleton()->clipboard = p_text;
}
void DisplayServerJavaScript::clipboard_set(const String &p_text) {
- /* clang-format off */
- int err = EM_ASM_INT({
- var text = UTF8ToString($0);
- if (!navigator.clipboard || !navigator.clipboard.writeText)
- return 1;
- navigator.clipboard.writeText(text).catch(function(e) {
- // Setting OS clipboard is only possible from an input callback.
- console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
- });
- return 0;
- }, p_text.utf8().get_data());
- /* clang-format on */
+ clipboard = p_text;
+ int err = godot_js_display_clipboard_set(p_text.utf8().get_data());
ERR_FAIL_COND_MSG(err, "Clipboard API is not supported.");
}
String DisplayServerJavaScript::clipboard_get() const {
- /* clang-format off */
- EM_ASM({
- try {
- navigator.clipboard.readText().then(function (result) {
- ccall('update_clipboard', 'void', ['string'], [result]);
- }).catch(function (e) {
- // Fail graciously.
- });
- } catch (e) {
- // Fail graciously.
- }
- });
- /* clang-format on */
+ godot_js_display_clipboard_get(update_clipboard_callback);
return clipboard;
}
-extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) {
+void DisplayServerJavaScript::send_window_event_callback(int p_notification) {
+ DisplayServerJavaScript *ds = get_singleton();
+ if (!ds) {
+ return;
+ }
if (p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServer::WINDOW_EVENT_MOUSE_EXIT) {
- cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER;
+ ds->cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER;
}
- OS_JavaScript *os = OS_JavaScript::get_singleton();
- if (os->is_finalizing())
- return; // We don't want events anymore.
- DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton();
- if (ds && !ds->window_event_callback.is_null()) {
+ if (!ds->window_event_callback.is_null()) {
Variant event = int(p_notification);
Variant *eventp = &event;
Variant ret;
@@ -752,11 +651,7 @@ extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) {
}
void DisplayServerJavaScript::alert(const String &p_alert, const String &p_title) {
- /* clang-format off */
- EM_ASM_({
- window.alert(UTF8ToString($0));
- }, p_alert.utf8().get_data());
- /* clang-format on */
+ godot_js_display_alert(p_alert.utf8().get_data());
}
void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) {
@@ -787,29 +682,11 @@ void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) {
png.resize(len);
ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr));
- /* clang-format off */
- EM_ASM({
- var PNG_PTR = $0;
- var PNG_LEN = $1;
-
- var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: "image/png" });
- var url = URL.createObjectURL(png);
- var link = document.getElementById('-gd-engine-icon');
- if (link === null) {
- link = document.createElement('link');
- link.rel = 'icon';
- link.id = '-gd-engine-icon';
- document.head.appendChild(link);
- }
- link.href = url;
- }, png.ptr(), len);
- /* clang-format on */
+ godot_js_display_window_icon_set(png.ptr(), len);
}
void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_event) {
OS_JavaScript *os = OS_JavaScript::get_singleton();
- if (os->is_finalizing())
- return; // We don't want events anymore.
// Resume audio context after input in case autoplay was denied.
os->resume_audio();
@@ -831,16 +708,14 @@ DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_dr
DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
r_error = OK; // Always succeeds for now.
- /* clang-format off */
- swap_cancel_ok = EM_ASM_INT({
- const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
- const plat = navigator.platform || "";
- if (win.indexOf(plat) !== -1) {
- return 1;
- }
- return 0;
- }) == 1;
- /* clang-format on */
+ // Ensure the canvas ID.
+ godot_js_config_canvas_id_get(canvas_id, 256);
+
+ // Check if it's windows.
+ swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1;
+
+ // Expose method for requesting quit.
+ godot_js_os_request_quit_cb(request_quit_callback);
RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu?
#if 0
@@ -878,10 +753,8 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
video_driver_index = p_video_driver;
#endif
- /* clang-format off */
window_set_mode(p_mode);
- if (EM_ASM_INT_V({ return Module['resizeCanvasOnStart'] })) {
- /* clang-format on */
+ if (godot_js_config_is_resize_on_start()) {
window_set_size(p_resolution);
}
@@ -899,8 +772,7 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
result = emscripten_set_##ev##_callback(nullptr, true, &cb); \
EM_CHECK(ev)
// These callbacks from Emscripten's html5.h suffice to access most
- // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM
- // is used below.
+ // JavaScript APIs.
SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback)
SET_EM_WINDOW_CALLBACK(mousemove, mousemove_callback)
SET_EM_WINDOW_CALLBACK(mouseup, mouse_button_callback)
@@ -919,42 +791,20 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
#undef SET_EM_CALLBACK
#undef EM_CHECK
- /* clang-format off */
- EM_ASM_ARGS({
- // Bind native event listeners.
- // Module.listeners, and Module.drop_handler are defined in native/utils.js
- const canvas = Module['canvas'];
- const send_window_event = cwrap('send_window_event', null, ['number']);
- const notifications = arguments;
- (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) {
- Module.listeners.add(canvas, event, send_window_event.bind(null, notifications[index]), true);
- });
- // Clipboard
- const update_clipboard = cwrap('update_clipboard', null, ['string']);
- Module.listeners.add(window, 'paste', function(evt) {
- update_clipboard(evt.clipboardData.getData('text'));
- }, false);
- // Drag an drop
- Module.listeners.add(canvas, 'dragover', function(ev) {
- // Prevent default behavior (which would try to open the file(s))
- ev.preventDefault();
- }, false);
- Module.listeners.add(canvas, 'drop', Module.drop_handler, false);
- },
- WINDOW_EVENT_MOUSE_ENTER,
- WINDOW_EVENT_MOUSE_EXIT,
- WINDOW_EVENT_FOCUS_IN,
- WINDOW_EVENT_FOCUS_OUT
- );
- /* clang-format on */
+ // For APIs that are not (sufficiently) exposed, a
+ // library is used below (implemented in library_godot_display.js).
+ godot_js_display_notification_cb(&send_window_event_callback,
+ WINDOW_EVENT_MOUSE_ENTER,
+ WINDOW_EVENT_MOUSE_EXIT,
+ WINDOW_EVENT_FOCUS_IN,
+ WINDOW_EVENT_FOCUS_OUT);
+ godot_js_display_paste_cb(update_clipboard_callback);
+ godot_js_display_drop_files_cb(drop_files_js_callback);
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event);
}
DisplayServerJavaScript::~DisplayServerJavaScript() {
- EM_ASM({
- Module.listeners.clear();
- });
//emscripten_webgl_commit_frame();
//emscripten_webgl_destroy_context(webgl_ctx);
}
@@ -1057,11 +907,7 @@ void DisplayServerJavaScript::window_set_drop_files_callback(const Callable &p_c
}
void DisplayServerJavaScript::window_set_title(const String &p_title, WindowID p_window) {
- /* clang-format off */
- EM_ASM_({
- document.title = UTF8ToString($0);
- }, p_title.utf8().get_data());
- /* clang-format on */
+ godot_js_display_window_title_set(p_title.utf8().get_data());
}
int DisplayServerJavaScript::window_get_current_screen(WindowID p_window) const {
@@ -1103,9 +949,7 @@ Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const {
void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) {
last_width = p_size.x;
last_height = p_size.y;
- double scale = EM_ASM_DOUBLE({
- return window.devicePixelRatio || 1;
- });
+ double scale = godot_js_display_pixel_ratio_get();
emscripten_set_canvas_element_size(canvas_id, p_size.x * scale, p_size.y * scale);
emscripten_set_element_css_size(canvas_id, p_size.x, p_size.y);
}
@@ -1130,7 +974,7 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind
emscripten_exit_fullscreen();
}
window_mode = WINDOW_MODE_WINDOWED;
- window_set_size(windowed_size);
+ window_set_size(Size2i(last_width, last_height));
} break;
case WINDOW_MODE_FULLSCREEN: {
EmscriptenFullscreenStrategy strategy;
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index d7116be36f..1f00295d48 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -37,18 +37,22 @@
#include <emscripten/html5.h>
class DisplayServerJavaScript : public DisplayServer {
- //int video_driver_index;
-
- Vector2 windowed_size;
-
+private:
+ WindowMode window_mode = WINDOW_MODE_WINDOWED;
ObjectID window_attached_instance_id = {};
+ Callable window_event_callback;
+ Callable input_event_callback;
+ Callable input_text_callback;
+ Callable drop_files_callback;
+
+ String clipboard;
Ref<InputEventKey> deferred_key_event;
- CursorShape cursor_shape = CURSOR_ARROW;
- String cursors[CURSOR_MAX];
- Map<CursorShape, Vector<Variant>> cursors_cache;
Point2 touches[32];
+ char canvas_id[256] = { 0 };
+ bool cursor_inside_canvas = true;
+ CursorShape cursor_shape = CURSOR_ARROW;
Point2i last_click_pos = Point2(-100, -100); // TODO check this again.
double last_click_ms = 0;
int last_click_button_index = -1;
@@ -66,8 +70,6 @@ class DisplayServerJavaScript : public DisplayServer {
static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event);
static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event);
static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape);
- static void set_css_cursor(const char *p_cursor);
- bool is_css_cursor_hidden() const;
// events
static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data);
@@ -92,22 +94,17 @@ class DisplayServerJavaScript : public DisplayServer {
static void _dispatch_input_event(const Ref<InputEvent> &p_event);
+ static void request_quit_callback();
+ static void update_clipboard_callback(const char *p_text);
+ static void send_window_event_callback(int p_notification);
+ static void drop_files_js_callback(char **p_filev, int p_filec);
+
protected:
int get_current_video_driver() const;
public:
// Override return type to make writing static callbacks less tedious.
static DisplayServerJavaScript *get_singleton();
- static char canvas_id[256];
-
- WindowMode window_mode = WINDOW_MODE_WINDOWED;
-
- String clipboard;
-
- Callable window_event_callback;
- Callable input_event_callback;
- Callable input_text_callback;
- Callable drop_files_callback;
// utilities
bool check_size_force_redraw();
diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py
index f6db10fbbd..cc874c432e 100644
--- a/platform/javascript/emscripten_helpers.py
+++ b/platform/javascript/emscripten_helpers.py
@@ -19,3 +19,9 @@ def create_engine_file(env, target, source, externs):
if env["use_closure_compiler"]:
return env.BuildJS(target, source, JSEXTERNS=externs)
return env.Textfile(target, [env.File(s) for s in source])
+
+
+def add_js_libraries(env, libraries):
+ if "JS_LIBS" not in env:
+ env["JS_LIBS"] = []
+ env.Append(JS_LIBS=env.File(libraries))
diff --git a/platform/javascript/engine/engine.js b/platform/javascript/engine/engine.js
index 05a11701c0..3745e04479 100644
--- a/platform/javascript/engine/engine.js
+++ b/platform/javascript/engine/engine.js
@@ -33,7 +33,7 @@ Function('return this')()['Engine'] = (function() {
this.resizeCanvasOnStart = false;
this.onExecute = null;
this.onExit = null;
- this.persistentPaths = [];
+ this.persistentPaths = ['/userfs'];
};
Engine.prototype.init = /** @param {string=} basePath */ function(basePath) {
@@ -114,18 +114,30 @@ Function('return this')()['Engine'] = (function() {
locale = navigator.languages ? navigator.languages[0] : navigator.language;
locale = locale.split('.')[0];
}
- me.rtenv['locale'] = locale;
- me.rtenv['canvas'] = me.canvas;
+ // Emscripten configuration.
me.rtenv['thisProgram'] = me.executableName;
- me.rtenv['resizeCanvasOnStart'] = me.resizeCanvasOnStart;
me.rtenv['noExitRuntime'] = true;
- me.rtenv['onExecute'] = me.onExecute;
- me.rtenv['onExit'] = function(code) {
- me.rtenv['deinitFS']();
- if (me.onExit)
- me.onExit(code);
- me.rtenv = null;
- };
+ // Godot configuration.
+ me.rtenv['initConfig']({
+ 'resizeCanvasOnStart': me.resizeCanvasOnStart,
+ 'canvas': me.canvas,
+ 'locale': locale,
+ 'onExecute': function(p_args) {
+ if (me.onExecute) {
+ me.onExecute(p_args);
+ return 0;
+ }
+ return 1;
+ },
+ 'onExit': function(p_code) {
+ me.rtenv['deinitFS']();
+ if (me.onExit) {
+ me.onExit(p_code);
+ }
+ me.rtenv = null;
+ },
+ });
+
return new Promise(function(resolve, reject) {
preloader.preloadedFiles.forEach(function(file) {
me.rtenv['copyToFS'](file.path, file.buffer);
@@ -208,8 +220,6 @@ Function('return this')()['Engine'] = (function() {
};
Engine.prototype.setOnExecute = function(onExecute) {
- if (this.rtenv)
- this.rtenv.onExecute = onExecute;
this.onExecute = onExecute;
};
diff --git a/platform/javascript/engine/utils.js b/platform/javascript/engine/utils.js
index 0c97b38199..10e3abe91e 100644
--- a/platform/javascript/engine/utils.js
+++ b/platform/javascript/engine/utils.js
@@ -4,6 +4,8 @@ var Utils = {
function rw(path) {
if (path.endsWith('.worker.js')) {
return execName + '.worker.js';
+ } else if (path.endsWith('.audio.worklet.js')) {
+ return execName + '.audio.worklet.js';
} else if (path.endsWith('.js')) {
return execName + '.js';
} else if (path.endsWith('.wasm')) {
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index a83ff44d20..d520931067 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -94,6 +94,9 @@ public:
} else if (req[1] == basereq + ".js") {
filepath += ".js";
ctype = "application/javascript";
+ } else if (req[1] == basereq + ".audio.worklet.js") {
+ filepath += ".audio.worklet.js";
+ ctype = "application/javascript";
} else if (req[1] == basereq + ".worker.js") {
filepath += ".worker.js";
ctype = "application/javascript";
@@ -440,6 +443,9 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
} else if (file == "godot.worker.js") {
file = p_path.get_file().get_basename() + ".worker.js";
+ } else if (file == "godot.audio.worklet.js") {
+ file = p_path.get_file().get_basename() + ".audio.worklet.js";
+
} else if (file == "godot.wasm") {
file = p_path.get_file().get_basename() + ".wasm";
}
@@ -566,6 +572,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
DirAccess::remove_file_or_error(basepath + ".html");
DirAccess::remove_file_or_error(basepath + ".js");
DirAccess::remove_file_or_error(basepath + ".worker.js");
+ DirAccess::remove_file_or_error(basepath + ".audio.worklet.js");
DirAccess::remove_file_or_error(basepath + ".pck");
DirAccess::remove_file_or_error(basepath + ".png");
DirAccess::remove_file_or_error(basepath + ".wasm");
diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h
index f7f26e5262..7ebda3ad39 100644
--- a/platform/javascript/godot_audio.h
+++ b/platform/javascript/godot_audio.h
@@ -38,19 +38,24 @@ extern "C" {
#include "stddef.h"
extern int godot_audio_is_available();
-
-extern int godot_audio_init(int p_mix_rate, int p_latency);
-extern int godot_audio_create_processor(int p_buffer_length, int p_channel_count);
-
-extern void godot_audio_start(float *r_buffer_ptr);
+extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float));
extern void godot_audio_resume();
-extern void godot_audio_finish_async();
-
-extern float godot_audio_get_latency();
extern void godot_audio_capture_start();
extern void godot_audio_capture_stop();
+// Worklet
+typedef int32_t GodotAudioState[4];
+extern void godot_audio_worklet_create(int p_channels);
+extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state);
+extern void godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value);
+extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx);
+extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout);
+
+// Script
+extern int godot_audio_script_create(int p_buffer_size, int p_channels);
+extern void godot_audio_script_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, void (*p_cb)());
+
#ifdef __cplusplus
}
#endif
diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h
new file mode 100644
index 0000000000..23596a0897
--- /dev/null
+++ b/platform/javascript/godot_js.h
@@ -0,0 +1,87 @@
+/*************************************************************************/
+/* godot_js.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_JS_H
+#define GODOT_JS_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "stddef.h"
+
+// Config
+extern void godot_js_config_locale_get(char *p_ptr, int p_ptr_max);
+extern void godot_js_config_canvas_id_get(char *p_ptr, int p_ptr_max);
+extern int godot_js_config_is_resize_on_start();
+
+// OS
+extern void godot_js_os_finish_async(void (*p_callback)());
+extern void godot_js_os_request_quit_cb(void (*p_callback)());
+extern int godot_js_os_fs_is_persistent();
+extern void godot_js_os_fs_sync(void (*p_callback)());
+extern int godot_js_os_execute(const char *p_json);
+extern void godot_js_os_shell_open(const char *p_uri);
+
+// Display
+extern double godot_js_display_pixel_ratio_get();
+extern void godot_js_display_alert(const char *p_text);
+extern int godot_js_display_touchscreen_is_available();
+extern int godot_js_display_is_swap_ok_cancel();
+
+// Display canvas
+extern void godot_js_display_canvas_focus();
+extern int godot_js_display_canvas_is_focused();
+extern void godot_js_display_canvas_bounding_rect_position_get(int32_t *p_x, int32_t *p_y);
+
+// Display window
+extern void godot_js_display_window_request_fullscreen();
+extern void godot_js_display_window_title_set(const char *p_text);
+extern void godot_js_display_window_icon_set(const uint8_t *p_ptr, int p_len);
+
+// Display clipboard
+extern int godot_js_display_clipboard_set(const char *p_text);
+extern int godot_js_display_clipboard_get(void (*p_callback)(const char *p_text));
+
+// Display cursor
+extern void godot_js_display_cursor_set_shape(const char *p_cursor);
+extern int godot_js_display_cursor_is_hidden();
+extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const uint8_t *p_ptr, int p_len, int p_hotspot_x, int p_hotspot_y);
+extern void godot_js_display_cursor_set_visible(int p_visible);
+
+// Display listeners
+extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out);
+extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text));
+extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec));
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GODOT_JS_H */
diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp
index 3a72b10dd4..b203253a39 100644
--- a/platform/javascript/javascript_eval.cpp
+++ b/platform/javascript/javascript_eval.cpp
@@ -33,95 +33,30 @@
#include "api/javascript_eval.h"
#include "emscripten.h"
-extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_PackedByteArray_and_open_write(PackedByteArray *p_arr, VectorWriteProxy<uint8_t> *r_write, int p_len) {
- p_arr->resize(p_len);
- *r_write = p_arr->write;
- return p_arr->ptrw();
+extern "C" {
+union js_eval_ret {
+ uint32_t b;
+ double d;
+ char *s;
+};
+
+extern int godot_js_eval(const char *p_js, int p_use_global_ctx, union js_eval_ret *p_union_ptr, void *p_byte_arr, void *p_byte_arr_write, void *(*p_callback)(void *p_ptr, void *p_ptr2, int p_len));
}
-Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
- union {
- bool b;
- double d;
- char *s;
- } js_data;
+void *resize_PackedByteArray_and_open_write(void *p_arr, void *r_write, int p_len) {
+ PackedByteArray *arr = (PackedByteArray *)p_arr;
+ VectorWriteProxy<uint8_t> *write = (VectorWriteProxy<uint8_t> *)r_write;
+ arr->resize(p_len);
+ *write = arr->write;
+ return arr->ptrw();
+}
+Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
+ union js_eval_ret js_data;
PackedByteArray arr;
VectorWriteProxy<uint8_t> arr_write;
- /* clang-format off */
- Variant::Type return_type = static_cast<Variant::Type>(EM_ASM_INT({
-
- const CODE = $0;
- const USE_GLOBAL_EXEC_CONTEXT = $1;
- const PTR = $2;
- const BYTEARRAY_PTR = $3;
- const BYTEARRAY_WRITE_PTR = $4;
- var eval_ret;
- try {
- if (USE_GLOBAL_EXEC_CONTEXT) {
- // indirect eval call grants global execution context
- var global_eval = eval;
- eval_ret = global_eval(UTF8ToString(CODE));
- } else {
- eval_ret = eval(UTF8ToString(CODE));
- }
- } catch (e) {
- err(e);
- eval_ret = null;
- }
-
- switch (typeof eval_ret) {
-
- case 'boolean':
- setValue(PTR, eval_ret, 'i32');
- return 1; // BOOL
-
- case 'number':
- setValue(PTR, eval_ret, 'double');
- return 3; // FLOAT
-
- case 'string':
- var array_len = lengthBytesUTF8(eval_ret)+1;
- var array_ptr = _malloc(array_len);
- try {
- if (array_ptr===0) {
- throw new Error('String allocation failed (probably out of memory)');
- }
- setValue(PTR, array_ptr , '*');
- stringToUTF8(eval_ret, array_ptr, array_len);
- return 4; // STRING
- } catch (e) {
- if (array_ptr!==0) {
- _free(array_ptr)
- }
- err(e);
- // fall through
- }
- break;
-
- case 'object':
- if (eval_ret === null) {
- break;
- }
-
- if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
- eval_ret = new Uint8Array(eval_ret.buffer);
- }
- else if (eval_ret instanceof ArrayBuffer) {
- eval_ret = new Uint8Array(eval_ret);
- }
- if (eval_ret instanceof Uint8Array) {
- var bytes_ptr = ccall('resize_PackedByteArray_and_open_write', 'number', ['number', 'number' ,'number'], [BYTEARRAY_PTR, BYTEARRAY_WRITE_PTR, eval_ret.length]);
- HEAPU8.set(eval_ret, bytes_ptr);
- return 20; // PACKED_BYTE_ARRAY
- }
- break;
- }
- return 0; // NIL
-
- }, p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write));
- /* clang-format on */
+ Variant::Type return_type = static_cast<Variant::Type>(godot_js_eval(p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write, resize_PackedByteArray_and_open_write));
switch (return_type) {
case Variant::BOOL:
@@ -130,9 +65,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
return js_data.d;
case Variant::STRING: {
String str = String::utf8(js_data.s);
- /* clang-format off */
- EM_ASM_({ _free($0); }, js_data.s);
- /* clang-format on */
+ free(js_data.s); // Must free the string allocated in JS.
return str;
}
case Variant::PACKED_BYTE_ARRAY:
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index 01722c4bc8..2d28a63566 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -36,20 +36,11 @@
#include <emscripten/emscripten.h>
#include <stdlib.h>
+#include "godot_js.h"
+
static OS_JavaScript *os = nullptr;
static uint64_t target_ticks = 0;
-extern "C" EMSCRIPTEN_KEEPALIVE void _request_quit_callback(char *p_filev[], int p_filec) {
- DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton();
- if (ds) {
- Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST);
- Variant *eventp = &event;
- Variant ret;
- Callable::CallError ce;
- ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce);
- }
-}
-
void exit_callback() {
emscripten_cancel_main_loop(); // After this, we can exit!
Main::cleanup();
@@ -59,6 +50,10 @@ void exit_callback() {
emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing.
}
+void cleanup_after_sync() {
+ emscripten_set_main_loop(exit_callback, -1, false);
+}
+
void main_loop_callback() {
uint64_t current_ticks = os->get_ticks_usec();
@@ -74,68 +69,14 @@ void main_loop_callback() {
target_ticks += (uint64_t)(1000000 / target_fps);
}
if (os->main_loop_iterate()) {
- emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async.
- /* clang-format off */
- EM_ASM({
- // This will contain the list of operations that need to complete before cleanup.
- Module.async_finish = [
- // Always contains at least one async promise, to avoid firing immediately if nothing is added.
- new Promise(function(accept, reject) {
- setTimeout(accept, 0);
- })
- ];
- });
- /* clang-format on */
- os->get_main_loop()->finish();
- os->finalize_async(); // Will add all the async finish functions.
- /* clang-format off */
- EM_ASM({
- Promise.all(Module.async_finish).then(function() {
- Module.async_finish = [];
- return new Promise(function(accept, reject) {
- if (!Module.idbfs) {
- accept();
- return;
- }
- FS.syncfs(function(error) {
- if (error) {
- err('Failed to save IDB file system: ' + error.message);
- }
- accept();
- });
- });
- }).then(function() {
- ccall("cleanup_after_sync", null, []);
- });
- });
- /* clang-format on */
+ emscripten_cancel_main_loop(); // Cancel current loop and wait for cleanup_after_sync.
+ godot_js_os_finish_async(cleanup_after_sync);
}
}
-extern "C" EMSCRIPTEN_KEEPALIVE void cleanup_after_sync() {
- emscripten_set_main_loop(exit_callback, -1, false);
-}
-
/// When calling main, it is assumed FS is setup and synced.
int main(int argc, char *argv[]) {
- // Configure locale.
- char locale_ptr[16];
- /* clang-format off */
- EM_ASM({
- stringToUTF8(Module['locale'], $0, 16);
- }, locale_ptr);
- /* clang-format on */
- setenv("LANG", locale_ptr, true);
-
- // Ensure the canvas ID.
- /* clang-format off */
- EM_ASM({
- stringToUTF8("#" + Module['canvas'].id, $0, 255);
- }, DisplayServerJavaScript::canvas_id);
- /* clang-format on */
-
os = new OS_JavaScript();
- os->set_idb_available((bool)EM_ASM_INT({ return Module.idbfs }));
// We must override main when testing is enabled
TEST_MAIN_OVERRIDE
@@ -147,14 +88,6 @@ int main(int argc, char *argv[]) {
Main::start();
os->get_main_loop()->init();
- // Expose method for requesting quit.
- /* clang-format off */
- EM_ASM({
- Module['request_quit'] = function() {
- ccall("_request_quit_callback", null, []);
- };
- });
- /* clang-format on */
emscripten_set_main_loop(main_loop_callback, -1, false);
// Immediately run the first iteration.
// We are inside an animation frame, we want to immediately draw on the newly setup canvas.
diff --git a/platform/javascript/native/audio.worklet.js b/platform/javascript/native/audio.worklet.js
new file mode 100644
index 0000000000..ad7957e45c
--- /dev/null
+++ b/platform/javascript/native/audio.worklet.js
@@ -0,0 +1,186 @@
+/*************************************************************************/
+/* audio.worklet.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+class RingBuffer {
+
+ constructor(p_buffer, p_state) {
+ this.buffer = p_buffer;
+ this.avail = p_state;
+ this.rpos = 0;
+ this.wpos = 0;
+ }
+
+ data_left() {
+ return Atomics.load(this.avail, 0);
+ }
+
+ space_left() {
+ return this.buffer.length - this.data_left();
+ }
+
+ read(output) {
+ const size = this.buffer.length;
+ let from = 0
+ let to_write = output.length;
+ if (this.rpos + to_write > size) {
+ const high = size - this.rpos;
+ output.set(this.buffer.subarray(this.rpos, size));
+ from = high;
+ to_write -= high;
+ this.rpos = 0;
+ }
+ output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from);
+ this.rpos += to_write;
+ Atomics.add(this.avail, 0, -output.length);
+ Atomics.notify(this.avail, 0);
+ }
+
+ write(p_buffer) {
+ const to_write = p_buffer.length;
+ const mw = this.buffer.length - this.wpos;
+ if (mw >= to_write) {
+ this.buffer.set(p_buffer, this.wpos);
+ } else {
+ const high = p_buffer.subarray(0, to_write - mw);
+ const low = p_buffer.subarray(to_write - mw);
+ this.buffer.set(high, this.wpos);
+ this.buffer.set(low);
+ }
+ let diff = to_write;
+ if (this.wpos + diff >= this.buffer.length) {
+ diff -= this.buffer.length;
+ }
+ this.wpos += diff;
+ Atomics.add(this.avail, 0, to_write);
+ Atomics.notify(this.avail, 0);
+ }
+}
+
+class GodotProcessor extends AudioWorkletProcessor {
+ constructor() {
+ super();
+ this.running = true;
+ this.lock = null;
+ this.notifier = null;
+ this.output = null;
+ this.output_buffer = new Float32Array();
+ this.input = null;
+ this.input_buffer = new Float32Array();
+ this.port.onmessage = (event) => {
+ const cmd = event.data['cmd'];
+ const data = event.data['data'];
+ this.parse_message(cmd, data);
+ };
+ }
+
+ process_notify() {
+ Atomics.add(this.notifier, 0, 1);
+ Atomics.notify(this.notifier, 0);
+ }
+
+ parse_message(p_cmd, p_data) {
+ if (p_cmd == "start" && p_data) {
+ const state = p_data[0];
+ let idx = 0;
+ this.lock = state.subarray(idx, ++idx);
+ this.notifier = state.subarray(idx, ++idx);
+ const avail_in = state.subarray(idx, ++idx);
+ const avail_out = state.subarray(idx, ++idx);
+ this.input = new RingBuffer(p_data[1], avail_in);
+ this.output = new RingBuffer(p_data[2], avail_out);
+ } else if (p_cmd == "stop") {
+ this.runing = false;
+ this.output = null;
+ this.input = null;
+ }
+ }
+
+ array_has_data(arr) {
+ return arr.length && arr[0].length && arr[0][0].length;
+ }
+
+ process(inputs, outputs, parameters) {
+ if (!this.running) {
+ return false; // Stop processing.
+ }
+ if (this.output === null) {
+ return true; // Not ready yet, keep processing.
+ }
+ const process_input = this.array_has_data(inputs);
+ if (process_input) {
+ const input = inputs[0];
+ const chunk = input[0].length * input.length;
+ if (this.input_buffer.length != chunk) {
+ this.input_buffer = new Float32Array(chunk);
+ }
+ if (this.input.space_left() >= chunk) {
+ this.write_input(this.input_buffer, input);
+ this.input.write(this.input_buffer);
+ } else {
+ this.port.postMessage("Input buffer is full! Skipping input frame.");
+ }
+ }
+ const process_output = this.array_has_data(outputs);
+ if (process_output) {
+ const output = outputs[0];
+ const chunk = output[0].length * output.length;
+ if (this.output_buffer.length != chunk) {
+ this.output_buffer = new Float32Array(chunk)
+ }
+ if (this.output.data_left() >= chunk) {
+ this.output.read(this.output_buffer);
+ this.write_output(output, this.output_buffer);
+ } else {
+ this.port.postMessage("Output buffer has not enough frames! Skipping output frame.");
+ }
+ }
+ this.process_notify();
+ return true;
+ }
+
+ write_output(dest, source) {
+ const channels = dest.length;
+ for (let ch = 0; ch < channels; ch++) {
+ for (let sample = 0; sample < dest[ch].length; sample++) {
+ dest[ch][sample] = source[sample * channels + ch];
+ }
+ }
+ }
+
+ write_input(dest, source) {
+ const channels = source.length;
+ for (let ch = 0; ch < channels; ch++) {
+ for (let sample = 0; sample < source[ch].length; sample++) {
+ dest[sample * channels + ch] = source[ch][sample];
+ }
+ }
+ }
+}
+
+registerProcessor('godot-processor', GodotProcessor);
diff --git a/platform/javascript/native/library_godot_audio.js b/platform/javascript/native/library_godot_audio.js
index 4e7f3e2af5..846359b8b2 100644
--- a/platform/javascript/native/library_godot_audio.js
+++ b/platform/javascript/native/library_godot_audio.js
@@ -27,13 +27,109 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-var GodotAudio = {
- $GodotAudio: {
+const GodotAudio = {
+ $GodotAudio__deps: ['$GodotOS'],
+ $GodotAudio: {
ctx: null,
input: null,
- script: null,
+ driver: null,
+ interval: 0,
+
+ init: function(mix_rate, latency, onstatechange, onlatencyupdate) {
+ const ctx = new (window.AudioContext || window.webkitAudioContext)({
+ sampleRate: mix_rate,
+ // latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance.
+ });
+ GodotAudio.ctx = ctx;
+ onstatechange(ctx.state); // Immeditately notify state.
+ ctx.onstatechange = function() {
+ let state = 0;
+ switch (ctx.state) {
+ case 'suspended':
+ state = 0;
+ break;
+ case 'running':
+ state = 1;
+ break;
+ case 'closed':
+ state = 2;
+ break;
+ }
+ onstatechange(state);
+ }
+ // Update computed latency
+ GodotAudio.interval = setInterval(function() {
+ let latency = 0;
+ if (ctx.baseLatency) {
+ latency += GodotAudio.ctx.baseLatency;
+ }
+ if (ctx.outputLatency) {
+ latency += GodotAudio.ctx.outputLatency;
+ }
+ onlatencyupdate(latency);
+ }, 1000);
+ GodotOS.atexit(GodotAudio.close_async);
+ return ctx.destination.channelCount;
+ },
+
+ create_input: function(callback) {
+ if (GodotAudio.input) {
+ return; // Already started.
+ }
+ function gotMediaInput(stream) {
+ GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
+ callback(GodotAudio.input)
+ }
+ if (navigator.mediaDevices.getUserMedia) {
+ navigator.mediaDevices.getUserMedia({
+ "audio": true
+ }).then(gotMediaInput, function(e) { out(e) });
+ } else {
+ if (!navigator.getUserMedia) {
+ navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
+ }
+ navigator.getUserMedia({
+ "audio": true
+ }, gotMediaInput, function(e) { out(e) });
+ }
+ },
+
+ close_async: function(resolve, reject) {
+ const ctx = GodotAudio.ctx;
+ GodotAudio.ctx = null;
+ // Audio was not initialized.
+ if (!ctx) {
+ resolve();
+ return;
+ }
+ // Remove latency callback
+ if (GodotAudio.interval) {
+ clearInterval(GodotAudio.interval);
+ GodotAudio.interval = 0;
+ }
+ // Disconnect input, if it was started.
+ if (GodotAudio.input) {
+ GodotAudio.input.disconnect();
+ GodotAudio.input = null;
+ }
+ // Disconnect output
+ let closed = Promise.resolve();
+ if (GodotAudio.driver) {
+ closed = GodotAudio.driver.close();
+ }
+ closed.then(function() {
+ return ctx.close();
+ }).then(function() {
+ ctx.onstatechange = null;
+ resolve();
+ }).catch(function(e) {
+ ctx.onstatechange = null;
+ console.error("Error closing AudioContext", e);
+ resolve();
+ });
+ },
},
godot_audio_is_available__proxy: 'sync',
@@ -44,50 +140,10 @@ var GodotAudio = {
return 1;
},
- godot_audio_init: function(mix_rate, latency) {
- GodotAudio.ctx = new (window.AudioContext || window.webkitAudioContext)({
- sampleRate: mix_rate,
- // latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance.
- });
- return GodotAudio.ctx.destination.channelCount;
- },
-
- godot_audio_create_processor: function(buffer_length, channel_count) {
- GodotAudio.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count);
- GodotAudio.script.connect(GodotAudio.ctx.destination);
- return GodotAudio.script.bufferSize;
- },
-
- godot_audio_start: function(buffer_ptr) {
- var audioDriverProcessStart = cwrap('audio_driver_process_start');
- var audioDriverProcessEnd = cwrap('audio_driver_process_end');
- var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']);
- GodotAudio.script.onaudioprocess = function(audioProcessingEvent) {
- audioDriverProcessStart();
-
- var input = audioProcessingEvent.inputBuffer;
- var output = audioProcessingEvent.outputBuffer;
- var internalBuffer = HEAPF32.subarray(
- buffer_ptr / HEAPF32.BYTES_PER_ELEMENT,
- buffer_ptr / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels);
- for (var channel = 0; channel < output.numberOfChannels; channel++) {
- var outputData = output.getChannelData(channel);
- // Loop through samples.
- for (var sample = 0; sample < outputData.length; sample++) {
- outputData[sample] = internalBuffer[sample * output.numberOfChannels + channel];
- }
- }
-
- if (GodotAudio.input) {
- var inputDataL = input.getChannelData(0);
- var inputDataR = input.getChannelData(1);
- for (var i = 0; i < inputDataL.length; i++) {
- audioDriverProcessCapture(inputDataL[i]);
- audioDriverProcessCapture(inputDataR[i]);
- }
- }
- audioDriverProcessEnd();
- };
+ godot_audio_init: function(p_mix_rate, p_latency, p_state_change, p_latency_update) {
+ const statechange = GodotOS.get_func(p_state_change);
+ const latencyupdate = GodotOS.get_func(p_latency_update);
+ return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate);
},
godot_audio_resume: function() {
@@ -96,72 +152,22 @@ var GodotAudio = {
}
},
- godot_audio_finish_async: function() {
- Module.async_finish.push(new Promise(function(accept, reject) {
- if (!GodotAudio.ctx) {
- setTimeout(accept, 0);
- } else {
- if (GodotAudio.script) {
- GodotAudio.script.disconnect();
- GodotAudio.script = null;
- }
- if (GodotAudio.input) {
- GodotAudio.input.disconnect();
- GodotAudio.input = null;
- }
- GodotAudio.ctx.close().then(function() {
- accept();
- }).catch(function(e) {
- accept();
- });
- GodotAudio.ctx = null;
- }
- }));
- },
-
- godot_audio_get_latency__proxy: 'sync',
- godot_audio_get_latency: function() {
- var latency = 0;
- if (GodotAudio.ctx) {
- if (GodotAudio.ctx.baseLatency) {
- latency += GodotAudio.ctx.baseLatency;
- }
- if (GodotAudio.ctx.outputLatency) {
- latency += GodotAudio.ctx.outputLatency;
- }
- }
- return latency;
- },
-
godot_audio_capture_start__proxy: 'sync',
godot_audio_capture_start: function() {
if (GodotAudio.input) {
return; // Already started.
}
- function gotMediaInput(stream) {
- GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
- GodotAudio.input.connect(GodotAudio.script);
- }
-
- function gotMediaInputError(e) {
- out(e);
- }
-
- if (navigator.mediaDevices.getUserMedia) {
- navigator.mediaDevices.getUserMedia({"audio": true}).then(gotMediaInput, gotMediaInputError);
- } else {
- if (!navigator.getUserMedia)
- navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
- navigator.getUserMedia({"audio": true}, gotMediaInput, gotMediaInputError);
- }
+ GodotAudio.create_input(function(input) {
+ input.connect(GodotAudio.driver.get_node());
+ });
},
godot_audio_capture_stop__proxy: 'sync',
godot_audio_capture_stop: function() {
if (GodotAudio.input) {
- const tracks = GodotAudio.input.mediaStream.getTracks();
- for (var i = 0; i < tracks.length; i++) {
- tracks[i].stop();
+ const tracks = GodotAudio.input['mediaStream']['getTracks']();
+ for (let i = 0; i < tracks.length; i++) {
+ tracks[i]['stop']();
}
GodotAudio.input.disconnect();
GodotAudio.input = null;
@@ -171,3 +177,165 @@ var GodotAudio = {
autoAddDeps(GodotAudio, "$GodotAudio");
mergeInto(LibraryManager.library, GodotAudio);
+
+/**
+ * The AudioWorklet API driver, used when threads are available.
+ */
+const GodotAudioWorklet = {
+
+ $GodotAudioWorklet__deps: ['$GodotAudio'],
+ $GodotAudioWorklet: {
+ promise: null,
+ worklet: null,
+
+ create: function(channels) {
+ const path = Module['locateFile']('godot.audio.worklet.js');
+ GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function() {
+ GodotAudioWorklet.worklet = new AudioWorkletNode(
+ GodotAudio.ctx,
+ 'godot-processor',
+ {
+ 'outputChannelCount': [channels]
+ }
+ );
+ return Promise.resolve();
+ });
+ GodotAudio.driver = GodotAudioWorklet;
+ },
+
+ start: function(in_buf, out_buf, state) {
+ GodotAudioWorklet.promise.then(function() {
+ const node = GodotAudioWorklet.worklet;
+ node.connect(GodotAudio.ctx.destination);
+ node.port.postMessage({
+ 'cmd': 'start',
+ 'data': [state, in_buf, out_buf],
+ });
+ node.port.onmessage = function(event) {
+ console.error(event.data);
+ };
+ });
+ },
+
+ get_node: function() {
+ return GodotAudioWorklet.worklet;
+ },
+
+ close: function() {
+ return new Promise(function(resolve, reject) {
+ GodotAudioWorklet.promise.then(function() {
+ GodotAudioWorklet.worklet.port.postMessage({
+ 'cmd': 'stop',
+ 'data': null,
+ });
+ GodotAudioWorklet.worklet.disconnect();
+ GodotAudioWorklet.worklet = null;
+ GodotAudioWorklet.promise = null;
+ resolve();
+ });
+ });
+ },
+ },
+
+ godot_audio_worklet_create: function(channels) {
+ GodotAudioWorklet.create(channels);
+ },
+
+ godot_audio_worklet_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
+ const out_buffer = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size);
+ const in_buffer = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size);
+ const state = GodotOS.heapSub(HEAP32, p_state, 4);
+ GodotAudioWorklet.start(in_buffer, out_buffer, state);
+ },
+
+ godot_audio_worklet_state_wait: function(p_state, p_idx, p_expected, p_timeout) {
+ Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout);
+ return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
+ },
+
+ godot_audio_worklet_state_add: function(p_state, p_idx, p_value) {
+ return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value);
+ },
+
+ godot_audio_worklet_state_get: function(p_state, p_idx) {
+ return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
+ },
+};
+
+autoAddDeps(GodotAudioWorklet, "$GodotAudioWorklet");
+mergeInto(LibraryManager.library, GodotAudioWorklet);
+
+/*
+ * The deprecated ScriptProcessorNode API, used when threads are disabled.
+ */
+const GodotAudioScript = {
+
+ $GodotAudioScript__deps: ['$GodotAudio'],
+ $GodotAudioScript: {
+ script: null,
+
+ create: function(buffer_length, channel_count) {
+ GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count);
+ GodotAudio.driver = GodotAudioScript;
+ return GodotAudioScript.script.bufferSize;
+ },
+
+ start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
+ GodotAudioScript.script.onaudioprocess = function(event) {
+ // Read input
+ const inb = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size);
+ const input = event.inputBuffer;
+ if (GodotAudio.input) {
+ const inlen = input.getChannelData(0).length;
+ for (let ch = 0; ch < 2; ch++) {
+ const data = input.getChannelData(ch);
+ for (let s = 0; s < inlen; s++) {
+ inb[s * 2 + ch] = data[s];
+ }
+ }
+ }
+
+ // Let Godot process the input/output.
+ onprocess();
+
+ // Write the output.
+ const outb = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size);
+ const output = event.outputBuffer;
+ const channels = output.numberOfChannels;
+ for (let ch = 0; ch < channels; ch++) {
+ const data = output.getChannelData(ch);
+ // Loop through samples and assign computed values.
+ for (let sample = 0; sample < data.length; sample++) {
+ data[sample] = outb[sample * channels + ch];
+ }
+ }
+ };
+ GodotAudioScript.script.connect(GodotAudio.ctx.destination);
+ },
+
+ get_node: function() {
+ return GodotAudioScript.script;
+ },
+
+ close: function() {
+ return new Promise(function(resolve, reject) {
+ GodotAudioScript.script.disconnect();
+ GodotAudioScript.script.onaudioprocess = null;
+ GodotAudioScript.script = null;
+ resolve();
+ });
+ },
+ },
+
+ godot_audio_script_create: function(buffer_length, channel_count) {
+ return GodotAudioScript.create(buffer_length, channel_count);
+ },
+
+ godot_audio_script_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
+ const onprocess = GodotOS.get_func(p_cb);
+ GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess);
+ },
+};
+
+autoAddDeps(GodotAudioScript, "$GodotAudioScript");
+mergeInto(LibraryManager.library, GodotAudioScript);
diff --git a/platform/javascript/native/library_godot_display.js b/platform/javascript/native/library_godot_display.js
new file mode 100644
index 0000000000..490b9181d0
--- /dev/null
+++ b/platform/javascript/native/library_godot_display.js
@@ -0,0 +1,478 @@
+/*************************************************************************/
+/* library_godot_display.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+/*
+ * Display Server listeners.
+ * Keeps track of registered event listeners so it can remove them on shutdown.
+ */
+const GodotDisplayListeners = {
+ $GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });',
+ $GodotDisplayListeners: {
+ handlers: [],
+
+ has: function(target, event, method, capture) {
+ return GodotDisplayListeners.handlers.findIndex(function(e) {
+ return e.target === target && e.event === event && e.method === method && e.capture == capture;
+ }) !== -1;
+ },
+
+ add: function(target, event, method, capture) {
+ if (GodotDisplayListeners.has(target, event, method, capture)) {
+ return;
+ }
+ function Handler(target, event, method, capture) {
+ this.target = target;
+ this.event = event;
+ this.method = method;
+ this.capture = capture;
+ };
+ GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture));
+ target.addEventListener(event, method, capture);
+ },
+
+ clear: function() {
+ GodotDisplayListeners.handlers.forEach(function(h) {
+ h.target.removeEventListener(h.event, h.method, h.capture);
+ });
+ GodotDisplayListeners.handlers.length = 0;
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayListeners);
+
+/*
+ * Drag and drop handler.
+ * This is pretty big, but basically detect dropped files on GodotConfig.canvas,
+ * process them one by one (recursively for directories), and copies them to
+ * the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot
+ * event (that requires a string array of paths).
+ *
+ * NOTE: The temporary files are removed after the callback. This means that
+ * deferred callbacks won't be able to access the files.
+ */
+const GodotDisplayDragDrop = {
+
+ $GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'],
+ $GodotDisplayDragDrop: {
+ promises: [],
+ pending_files: [],
+
+ add_entry: function(entry) {
+ if (entry.isDirectory) {
+ GodotDisplayDragDrop.add_dir(entry);
+ } else if (entry.isFile) {
+ GodotDisplayDragDrop.add_file(entry);
+ } else {
+ console.error("Unrecognized entry...", entry);
+ }
+ },
+
+ add_dir: function(entry) {
+ GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
+ const reader = entry.createReader();
+ reader.readEntries(function(entries) {
+ for (let i = 0; i < entries.length; i++) {
+ GodotDisplayDragDrop.add_entry(entries[i]);
+ }
+ resolve();
+ });
+ }));
+ },
+
+ add_file: function(entry) {
+ GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
+ entry.file(function(file) {
+ const reader = new FileReader();
+ reader.onload = function() {
+ const f = {
+ "path": file.relativePath || file.webkitRelativePath,
+ "name": file.name,
+ "type": file.type,
+ "size": file.size,
+ "data": reader.result
+ };
+ if (!f['path']) {
+ f['path'] = f['name'];
+ }
+ GodotDisplayDragDrop.pending_files.push(f);
+ resolve()
+ };
+ reader.onerror = function() {
+ console.log("Error reading file");
+ reject();
+ }
+ reader.readAsArrayBuffer(file);
+ }, function(err) {
+ console.log("Error!");
+ reject();
+ });
+ }));
+ },
+
+ process: function(resolve, reject) {
+ if (GodotDisplayDragDrop.promises.length == 0) {
+ resolve();
+ return;
+ }
+ GodotDisplayDragDrop.promises.pop().then(function() {
+ setTimeout(function() {
+ GodotDisplayDragDrop.process(resolve, reject);
+ }, 0);
+ });
+ },
+
+ _process_event: function(ev, callback) {
+ ev.preventDefault();
+ if (ev.dataTransfer.items) {
+ // Use DataTransferItemList interface to access the file(s)
+ for (let i = 0; i < ev.dataTransfer.items.length; i++) {
+ const item = ev.dataTransfer.items[i];
+ let entry = null;
+ if ("getAsEntry" in item) {
+ entry = item.getAsEntry();
+ } else if ("webkitGetAsEntry" in item) {
+ entry = item.webkitGetAsEntry();
+ }
+ if (entry) {
+ GodotDisplayDragDrop.add_entry(entry);
+ }
+ }
+ } else {
+ console.error("File upload not supported");
+ }
+ new Promise(GodotDisplayDragDrop.process).then(function() {
+ const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
+ const drops = [];
+ const files = [];
+ FS.mkdir(DROP);
+ GodotDisplayDragDrop.pending_files.forEach((elem) => {
+ const path = elem['path'];
+ GodotFS.copy_to_fs(DROP + path, elem['data']);
+ let idx = path.indexOf("/");
+ if (idx == -1) {
+ // Root file
+ drops.push(DROP + path);
+ } else {
+ // Subdir
+ const sub = path.substr(0, idx);
+ idx = sub.indexOf("/");
+ if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
+ drops.push(DROP + sub);
+ }
+ }
+ files.push(DROP + path);
+ });
+ GodotDisplayDragDrop.promises = [];
+ GodotDisplayDragDrop.pending_files = [];
+ callback(drops);
+ const dirs = [DROP.substr(0, DROP.length -1)];
+ // Remove temporary files
+ files.forEach(function (file) {
+ FS.unlink(file);
+ let dir = file.replace(DROP, "");
+ let idx = dir.lastIndexOf("/");
+ while (idx > 0) {
+ dir = dir.substr(0, idx);
+ if (dirs.indexOf(DROP + dir) == -1) {
+ dirs.push(DROP + dir);
+ }
+ idx = dir.lastIndexOf("/");
+ }
+ });
+ // Remove dirs.
+ dirs.sort(function(a, b) {
+ const al = (a.match(/\//g) || []).length;
+ const bl = (b.match(/\//g) || []).length;
+ if (al > bl)
+ return -1;
+ else if (al < bl)
+ return 1;
+ return 0;
+ }).forEach(function(dir) {
+ FS.rmdir(dir);
+ });
+ });
+ },
+
+ handler: function(callback) {
+ return function(ev) {
+ GodotDisplayDragDrop._process_event(ev, callback);
+ };
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayDragDrop);
+
+/*
+ * Display server cursor helper.
+ * Keeps track of cursor status and custom shapes.
+ */
+const GodotDisplayCursor = {
+ $GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });',
+ $GodotDisplayCursor__deps: ['$GodotConfig', '$GodotOS'],
+ $GodotDisplayCursor: {
+ shape: 'auto',
+ visible: true,
+ cursors: {},
+ set_style: function(style) {
+ GodotConfig.canvas.style.cursor = style;
+ },
+ set_shape: function(shape) {
+ GodotDisplayCursor.shape = shape;
+ let css = shape;
+ if (shape in GodotDisplayCursor.cursors) {
+ const c = GodotDisplayCursor.cursors[shape];
+ css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto';
+ }
+ if (GodotDisplayCursor.visible) {
+ GodotDisplayCursor.set_style(css);
+ }
+ },
+ clear: function() {
+ GodotDisplayCursor.set_style('');
+ GodotDisplayCursor.shape = 'auto';
+ GodotDisplayCursor.visible = true;
+ Object.keys(GodotDisplayCursor.cursors).forEach(function(key) {
+ URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
+ delete GodotDisplayCursor.cursors[key];
+ });
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayCursor);
+
+/**
+ * Display server interface.
+ *
+ * Exposes all the functions needed by DisplayServer implementation.
+ */
+const GodotDisplay = {
+ $GodotDisplay__deps: ['$GodotConfig', '$GodotOS', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'],
+ $GodotDisplay: {
+ window_icon: '',
+ },
+
+ godot_js_display_is_swap_ok_cancel: function() {
+ const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
+ const plat = navigator.platform || "";
+ if (win.indexOf(plat) !== -1) {
+ return 1;
+ }
+ return 0;
+ },
+
+ godot_js_display_alert: function(p_text) {
+ window.alert(UTF8ToString(p_text));
+ },
+
+ godot_js_display_pixel_ratio_get: function() {
+ return window.devicePixelRatio || 1;
+ },
+
+ /*
+ * Canvas
+ */
+ godot_js_display_canvas_focus: function() {
+ GodotConfig.canvas.focus();
+ },
+
+ godot_js_display_canvas_is_focused: function() {
+ return document.activeElement == GodotConfig.canvas;
+ },
+
+ godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) {
+ const brect = GodotConfig.canvas.getBoundingClientRect();
+ setValue(r_x, brect.x, 'i32');
+ setValue(r_y, brect.y, 'i32');
+ },
+
+ /*
+ * Touchscreen
+ */
+ godot_js_display_touchscreen_is_available: function() {
+ return 'ontouchstart' in window;
+ },
+
+ /*
+ * Clipboard
+ */
+ godot_js_display_clipboard_set: function(p_text) {
+ const text = UTF8ToString(p_text);
+ if (!navigator.clipboard || !navigator.clipboard.writeText) {
+ return 1;
+ }
+ navigator.clipboard.writeText(text).catch(function(e) {
+ // Setting OS clipboard is only possible from an input callback.
+ console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
+ });
+ return 0;
+ },
+
+ godot_js_display_clipboard_get_deps: ['$GodotOS'],
+ godot_js_display_clipboard_get: function(callback) {
+ const func = GodotOS.get_func(callback);
+ try {
+ navigator.clipboard.readText().then(function (result) {
+ const ptr = allocate(intArrayFromString(result), ALLOC_NORMAL);
+ func(ptr);
+ _free(ptr);
+ }).catch(function (e) {
+ // Fail graciously.
+ });
+ } catch (e) {
+ // Fail graciously.
+ }
+ },
+
+ /*
+ * Window
+ */
+ godot_js_display_window_request_fullscreen: function() {
+ const canvas = GodotConfig.canvas;
+ (canvas.requestFullscreen || canvas.msRequestFullscreen ||
+ canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
+ canvas.webkitRequestFullscreen
+ ).call(canvas);
+ },
+
+ godot_js_display_window_title_set: function(p_data) {
+ document.title = UTF8ToString(p_data);
+ },
+
+ godot_js_display_window_icon_set: function(p_ptr, p_len) {
+ let link = document.getElementById('-gd-engine-icon');
+ if (link === null) {
+ link = document.createElement('link');
+ link.rel = 'icon';
+ link.id = '-gd-engine-icon';
+ document.head.appendChild(link);
+ }
+ const old_icon = GodotDisplay.window_icon;
+ const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" });
+ GodotDisplay.window_icon = URL.createObjectURL(png);
+ link.href = GodotDisplay.window_icon;
+ if (old_icon) {
+ URL.revokeObjectURL(old_icon);
+ }
+ },
+
+ /*
+ * Cursor
+ */
+ godot_js_display_cursor_set_visible: function(p_visible) {
+ const visible = p_visible != 0;
+ if (visible == GodotDisplayCursor.visible) {
+ return;
+ }
+ GodotDisplayCursor.visible = visible;
+ if (visible) {
+ GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
+ } else {
+ GodotDisplayCursor.set_style('none');
+ }
+ },
+
+ godot_js_display_cursor_is_hidden: function() {
+ return !GodotDisplayCursor.visible;
+ },
+
+ godot_js_display_cursor_set_shape: function(p_string) {
+ GodotDisplayCursor.set_shape(UTF8ToString(p_string));
+ },
+
+ godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
+ const shape = UTF8ToString(p_shape);
+ const old_shape = GodotDisplayCursor.cursors[shape];
+ if (p_len > 0) {
+ const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
+ const url = URL.createObjectURL(png);
+ GodotDisplayCursor.cursors[shape] = {
+ url: url,
+ x: p_hotspot_x,
+ y: p_hotspot_y,
+ };
+ } else {
+ delete GodotDisplayCursor.cursors[shape];
+ }
+ if (shape == GodotDisplayCursor.shape) {
+ GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
+ }
+ if (old_shape) {
+ URL.revokeObjectURL(old_shape.url);
+ }
+ },
+
+ /*
+ * Listeners
+ */
+ godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) {
+ const canvas = GodotConfig.canvas;
+ const func = GodotOS.get_func(callback);
+ const notif = [p_enter, p_exit, p_in, p_out];
+ ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) {
+ GodotDisplayListeners.add(canvas, evt_name, function() {
+ func.bind(null, notif[idx]);
+ }, true);
+ });
+ },
+
+ godot_js_display_paste_cb: function(callback) {
+ const func = GodotOS.get_func(callback);
+ GodotDisplayListeners.add(window, 'paste', function(evt) {
+ const text = evt.clipboardData.getData('text');
+ const ptr = allocate(intArrayFromString(text), ALLOC_NORMAL);
+ func(ptr);
+ _free(ptr);
+ }, false);
+ },
+
+ godot_js_display_drop_files_cb: function(callback) {
+ const func = GodotOS.get_func(callback)
+ const dropFiles = function(files) {
+ const args = files || [];
+ if (!args.length) {
+ return;
+ }
+ const argc = args.length;
+ const argv = GodotOS.allocStringArray(args);
+ func(argv, argc);
+ GodotOS.freeStringArray(argv, argc);
+ };
+ const canvas = GodotConfig.canvas;
+ GodotDisplayListeners.add(canvas, 'dragover', function(ev) {
+ // Prevent default behavior (which would try to open the file(s))
+ ev.preventDefault();
+ }, false);
+ GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles));
+ },
+};
+
+autoAddDeps(GodotDisplay, '$GodotDisplay');
+mergeInto(LibraryManager.library, GodotDisplay);
diff --git a/platform/javascript/native/id_handler.js b/platform/javascript/native/library_godot_editor_tools.js
index 67d29075b8..bd62bbf4e1 100644
--- a/platform/javascript/native/id_handler.js
+++ b/platform/javascript/native/library_godot_editor_tools.js
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* id_handler.js */
+/* library_godot_editor_tools.js */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,36 +28,30 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-var IDHandler = /** @constructor */ function() {
-
- var ids = {};
- var size = 0;
-
- this.has = function(id) {
- return ids.hasOwnProperty(id);
- }
-
- this.add = function(obj) {
- size += 1;
- var id = crypto.getRandomValues(new Int32Array(32))[0];
- ids[id] = obj;
- return id;
- }
-
- this.get = function(id) {
- return ids[id];
- }
-
- this.remove = function(id) {
- size -= 1;
- delete ids[id];
- }
-
- this.size = function() {
- return size;
- }
-
- this.ids = ids;
+const GodotEditorTools = {
+
+ godot_js_editor_download_file__deps: ['$FS'],
+ godot_js_editor_download_file: function(p_path, p_name, p_mime) {
+ const path = UTF8ToString(p_path);
+ const name = UTF8ToString(p_name);
+ const mime = UTF8ToString(p_mime);
+ const size = FS.stat(path)['size'];
+ const buf = new Uint8Array(size);
+ const fd = FS.open(path, 'r');
+ FS.read(fd, buf, 0, size);
+ FS.close(fd);
+ FS.unlink(path);
+ const blob = new Blob([buf], { type: mime });
+ const url = window.URL.createObjectURL(blob);
+ const a = document.createElement('a');
+ a.href = url;
+ a.download = name;
+ a.style.display = 'none';
+ document.body.appendChild(a);
+ a.click();
+ a.remove();
+ window.URL.revokeObjectURL(url);
+ },
};
-Module.IDHandler = new IDHandler;
+mergeInto(LibraryManager.library, GodotEditorTools);
diff --git a/platform/javascript/native/library_godot_eval.js b/platform/javascript/native/library_godot_eval.js
new file mode 100644
index 0000000000..e83c61dd9d
--- /dev/null
+++ b/platform/javascript/native/library_godot_eval.js
@@ -0,0 +1,87 @@
+/*************************************************************************/
+/* library_godot_eval.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const GodotEval = {
+
+ godot_js_eval__deps: ['$GodotOS'],
+ godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
+ const js_code = UTF8ToString(p_js);
+ let eval_ret = null;
+ try {
+ if (p_use_global_ctx) {
+ // indirect eval call grants global execution context
+ const global_eval = eval;
+ eval_ret = global_eval(js_code);
+ } else {
+ eval_ret = eval(js_code);
+ }
+ } catch (e) {
+ err(e);
+ }
+
+ switch (typeof eval_ret) {
+
+ case 'boolean':
+ setValue(p_union_ptr, eval_ret, 'i32');
+ return 1; // BOOL
+
+ case 'number':
+ setValue(p_union_ptr, eval_ret, 'double');
+ return 3; // REAL
+
+ case 'string':
+ let array_ptr = GodotOS.allocString(eval_ret);
+ setValue(p_union_ptr, array_ptr , '*');
+ return 4; // STRING
+
+ case 'object':
+ if (eval_ret === null) {
+ break;
+ }
+
+ if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
+ eval_ret = new Uint8Array(eval_ret.buffer);
+ }
+ else if (eval_ret instanceof ArrayBuffer) {
+ eval_ret = new Uint8Array(eval_ret);
+ }
+ if (eval_ret instanceof Uint8Array) {
+ const func = GodotOS.get_func(p_callback);
+ const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
+ HEAPU8.set(eval_ret, bytes_ptr);
+ return 20; // POOL_BYTE_ARRAY
+ }
+ break;
+ }
+ return 0; // NIL
+ },
+}
+
+mergeInto(LibraryManager.library, GodotEval);
diff --git a/platform/javascript/native/library_godot_os.js b/platform/javascript/native/library_godot_os.js
new file mode 100644
index 0000000000..ed48280674
--- /dev/null
+++ b/platform/javascript/native/library_godot_os.js
@@ -0,0 +1,313 @@
+/*************************************************************************/
+/* library_godot_os.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const IDHandler = {
+ $IDHandler: {
+ _last_id: 0,
+ _references: {},
+
+ get: function(p_id) {
+ return IDHandler._references[p_id];
+ },
+
+ add: function(p_data) {
+ const id = ++IDHandler._last_id;
+ IDHandler._references[id] = p_data;
+ return id;
+ },
+
+ remove: function(p_id) {
+ delete IDHandler._references[p_id];
+ },
+ },
+};
+
+autoAddDeps(IDHandler, "$IDHandler");
+mergeInto(LibraryManager.library, IDHandler);
+
+const GodotConfig = {
+
+ $GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;',
+ $GodotConfig: {
+ canvas: null,
+ locale: "en",
+ resize_on_start: false,
+ on_execute: null,
+
+ init_config: function(p_opts) {
+ GodotConfig.resize_on_start = p_opts['resizeCanvasOnStart'] ? true : false;
+ GodotConfig.canvas = p_opts['canvas'];
+ GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
+ GodotConfig.on_execute = p_opts['onExecute'];
+ // This is called by emscripten, even if undocumented.
+ Module['onExit'] = p_opts['onExit'];
+ },
+ },
+
+ godot_js_config_canvas_id_get: function(p_ptr, p_ptr_max) {
+ stringToUTF8('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max);
+ },
+
+ godot_js_config_locale_get: function(p_ptr, p_ptr_max) {
+ stringToUTF8(GodotConfig.locale, p_ptr, p_ptr_max);
+ },
+
+ godot_js_config_is_resize_on_start: function() {
+ return GodotConfig.resize_on_start ? 1 : 0;
+ },
+};
+
+autoAddDeps(GodotConfig, '$GodotConfig');
+mergeInto(LibraryManager.library, GodotConfig);
+
+const GodotFS = {
+ $GodotFS__deps: ['$FS', '$IDBFS'],
+ $GodotFS__postset: [
+ 'Module["initFS"] = GodotFS.init;',
+ 'Module["deinitFS"] = GodotFS.deinit;',
+ 'Module["copyToFS"] = GodotFS.copy_to_fs;',
+ ].join(''),
+ $GodotFS: {
+ _idbfs: false,
+ _syncing: false,
+ _mount_points: [],
+
+ is_persistent: function() {
+ return GodotFS._idbfs ? 1 : 0;
+ },
+
+ // Initialize godot file system, setting up persistent paths.
+ // Returns a promise that resolves when the FS is ready.
+ // We keep track of mount_points, so that we can properly close the IDBFS
+ // since emscripten is not doing it by itself. (emscripten GH#12516).
+ init: function(persistentPaths) {
+ GodotFS._idbfs = false;
+ if (!Array.isArray(persistentPaths)) {
+ return Promise.reject(new Error('Persistent paths must be an array'));
+ }
+ if (!persistentPaths.length) {
+ return Promise.resolve();
+ }
+ GodotFS._mount_points = persistentPaths.slice();
+
+ function createRecursive(dir) {
+ try {
+ FS.stat(dir);
+ } catch (e) {
+ if (e.errno !== ERRNO_CODES.ENOENT) {
+ throw e;
+ }
+ FS.mkdirTree(dir);
+ }
+ }
+
+ GodotFS._mount_points.forEach(function(path) {
+ createRecursive(path);
+ FS.mount(IDBFS, {}, path);
+ });
+ return new Promise(function(resolve, reject) {
+ FS.syncfs(true, function(err) {
+ if (err) {
+ GodotFS._mount_points = [];
+ GodotFS._idbfs = false;
+ console.log("IndexedDB not available: " + err.message);
+ } else {
+ GodotFS._idbfs = true;
+ }
+ resolve(err);
+ });
+ });
+ },
+
+ // Deinit godot file system, making sure to unmount file systems, and close IDBFS(s).
+ deinit: function() {
+ GodotFS._mount_points.forEach(function(path) {
+ try {
+ FS.unmount(path);
+ } catch (e) {
+ console.log("Already unmounted", e);
+ }
+ if (GodotFS._idbfs && IDBFS.dbs[path]) {
+ IDBFS.dbs[path].close();
+ delete IDBFS.dbs[path];
+ }
+ });
+ GodotFS._mount_points = [];
+ GodotFS._idbfs = false;
+ GodotFS._syncing = false;
+ },
+
+ sync: function() {
+ if (GodotFS._syncing) {
+ err('Already syncing!');
+ return Promise.resolve();
+ }
+ GodotFS._syncing = true;
+ return new Promise(function (resolve, reject) {
+ FS.syncfs(false, function(error) {
+ if (error) {
+ err('Failed to save IDB file system: ' + error.message);
+ }
+ GodotFS._syncing = false;
+ resolve(error);
+ });
+ });
+ },
+
+ // Copies a buffer to the internal file system. Creating directories recursively.
+ copy_to_fs: function(path, buffer) {
+ const idx = path.lastIndexOf("/");
+ let dir = "/";
+ if (idx > 0) {
+ dir = path.slice(0, idx);
+ }
+ try {
+ FS.stat(dir);
+ } catch (e) {
+ if (e.errno !== ERRNO_CODES.ENOENT) {
+ throw e;
+ }
+ FS.mkdirTree(dir);
+ }
+ FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotFS);
+
+const GodotOS = {
+ $GodotOS__deps: ['$GodotFS'],
+ $GodotOS__postset: [
+ 'Module["request_quit"] = function() { GodotOS.request_quit() };',
+ 'GodotOS._fs_sync_promise = Promise.resolve();',
+ ].join(''),
+ $GodotOS: {
+
+ request_quit: function() {},
+ _async_cbs: [],
+ _fs_sync_promise: null,
+
+ get_func: function(ptr) {
+ return wasmTable.get(ptr);
+ },
+
+ atexit: function(p_promise_cb) {
+ GodotOS._async_cbs.push(p_promise_cb);
+ },
+
+ finish_async: function(callback) {
+ GodotOS._fs_sync_promise.then(function(err) {
+ const promises = [];
+ GodotOS._async_cbs.forEach(function(cb) {
+ promises.push(new Promise(cb));
+ });
+ return Promise.all(promises);
+ }).then(function() {
+ return GodotFS.sync(); // Final FS sync.
+ }).then(function(err) {
+ // Always deferred.
+ setTimeout(function() {
+ callback();
+ }, 0);
+ });
+ },
+
+ allocString: function(p_str) {
+ const length = lengthBytesUTF8(p_str)+1;
+ const c_str = _malloc(length);
+ stringToUTF8(p_str, c_str, length);
+ return c_str;
+ },
+
+ allocStringArray: function(strings) {
+ const size = strings.length;
+ const c_ptr = _malloc(size * 4);
+ for (let i = 0; i < size; i++) {
+ HEAP32[(c_ptr >> 2) + i] = GodotOS.allocString(strings[i]);
+ }
+ return c_ptr;
+ },
+
+ freeStringArray: function(c_ptr, size) {
+ for (let i = 0; i < size; i++) {
+ _free(HEAP32[(c_ptr >> 2) + i]);
+ }
+ _free(c_ptr);
+ },
+
+ heapSub: function(heap, ptr, size) {
+ const bytes = heap.BYTES_PER_ELEMENT;
+ return heap.subarray(ptr / bytes, ptr / bytes + size);
+ },
+
+ heapCopy: function(heap, ptr, size) {
+ const bytes = heap.BYTES_PER_ELEMENT;
+ return heap.slice(ptr / bytes, ptr / bytes + size);
+ },
+ },
+
+ godot_js_os_finish_async: function(p_callback) {
+ const func = GodotOS.get_func(p_callback);
+ GodotOS.finish_async(func);
+ },
+
+ godot_js_os_request_quit_cb: function(p_callback) {
+ GodotOS.request_quit = GodotOS.get_func(p_callback);
+ },
+
+ godot_js_os_fs_is_persistent: function() {
+ return GodotFS.is_persistent();
+ },
+
+ godot_js_os_fs_sync: function(callback) {
+ const func = GodotOS.get_func(callback);
+ GodotOS._fs_sync_promise = GodotFS.sync();
+ GodotOS._fs_sync_promise.then(function(err) {
+ func();
+ });
+ },
+
+ godot_js_os_execute: function(p_json) {
+ const json_args = UTF8ToString(p_json);
+ const args = JSON.parse(json_args);
+ if (GodotConfig.on_execute) {
+ GodotConfig.on_execute(args);
+ return 0;
+ }
+ return 1;
+ },
+
+ godot_js_os_shell_open: function(p_uri) {
+ window.open(UTF8ToString(p_uri), '_blank');
+ },
+};
+
+autoAddDeps(GodotOS, '$GodotOS');
+mergeInto(LibraryManager.library, GodotOS);
diff --git a/platform/javascript/native/utils.js b/platform/javascript/native/utils.js
deleted file mode 100644
index 8d0beba454..0000000000
--- a/platform/javascript/native/utils.js
+++ /dev/null
@@ -1,292 +0,0 @@
-/*************************************************************************/
-/* utils.js */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-Module['initFS'] = function(persistentPaths) {
- Module.mount_points = ['/userfs'].concat(persistentPaths);
-
- function createRecursive(dir) {
- try {
- FS.stat(dir);
- } catch (e) {
- if (e.errno !== ERRNO_CODES.ENOENT) {
- throw e;
- }
- FS.mkdirTree(dir);
- }
- }
-
- Module.mount_points.forEach(function(path) {
- createRecursive(path);
- FS.mount(IDBFS, {}, path);
- });
- return new Promise(function(resolve, reject) {
- FS.syncfs(true, function(err) {
- if (err) {
- Module.mount_points = [];
- Module.idbfs = false;
- console.log("IndexedDB not available: " + err.message);
- } else {
- Module.idbfs = true;
- }
- resolve(err);
- });
- });
-};
-
-Module['deinitFS'] = function() {
- Module.mount_points.forEach(function(path) {
- try {
- FS.unmount(path);
- } catch (e) {
- console.log("Already unmounted", e);
- }
- if (Module.idbfs && IDBFS.dbs[path]) {
- IDBFS.dbs[path].close();
- delete IDBFS.dbs[path];
- }
- });
- Module.mount_points = [];
-};
-
-Module['copyToFS'] = function(path, buffer) {
- var p = path.lastIndexOf("/");
- var dir = "/";
- if (p > 0) {
- dir = path.slice(0, path.lastIndexOf("/"));
- }
- try {
- FS.stat(dir);
- } catch (e) {
- if (e.errno !== ERRNO_CODES.ENOENT) {
- throw e;
- }
- FS.mkdirTree(dir);
- }
- // With memory growth, canOwn should be false.
- FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
-}
-
-Module.drop_handler = (function() {
- var upload = [];
- var uploadPromises = [];
- var uploadCallback = null;
-
- function readFilePromise(entry, path) {
- return new Promise(function(resolve, reject) {
- entry.file(function(file) {
- var reader = new FileReader();
- reader.onload = function() {
- var f = {
- "path": file.relativePath || file.webkitRelativePath,
- "name": file.name,
- "type": file.type,
- "size": file.size,
- "data": reader.result
- };
- if (!f['path'])
- f['path'] = f['name'];
- upload.push(f);
- resolve()
- };
- reader.onerror = function() {
- console.log("Error reading file");
- reject();
- }
-
- reader.readAsArrayBuffer(file);
-
- }, function(err) {
- console.log("Error!");
- reject();
- });
- });
- }
-
- function readDirectoryPromise(entry) {
- return new Promise(function(resolve, reject) {
- var reader = entry.createReader();
- reader.readEntries(function(entries) {
- for (var i = 0; i < entries.length; i++) {
- var ent = entries[i];
- if (ent.isDirectory) {
- uploadPromises.push(readDirectoryPromise(ent));
- } else if (ent.isFile) {
- uploadPromises.push(readFilePromise(ent));
- }
- }
- resolve();
- });
- });
- }
-
- function processUploadsPromises(resolve, reject) {
- if (uploadPromises.length == 0) {
- resolve();
- return;
- }
- uploadPromises.pop().then(function() {
- setTimeout(function() {
- processUploadsPromises(resolve, reject);
- //processUploadsPromises.bind(null, resolve, reject)
- }, 0);
- });
- }
-
- function dropFiles(files) {
- var args = files || [];
- var argc = args.length;
- var argv = stackAlloc((argc + 1) * 4);
- for (var i = 0; i < argc; i++) {
- HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i]);
- }
- HEAP32[(argv >> 2) + argc] = 0;
- // Defined in display_server_javascript.cpp
- ccall('_drop_files_callback', 'void', ['number', 'number'], [argv, argc]);
- }
-
- return function(ev) {
- ev.preventDefault();
- if (ev.dataTransfer.items) {
- // Use DataTransferItemList interface to access the file(s)
- for (var i = 0; i < ev.dataTransfer.items.length; i++) {
- const item = ev.dataTransfer.items[i];
- var entry = null;
- if ("getAsEntry" in item) {
- entry = item.getAsEntry();
- } else if ("webkitGetAsEntry" in item) {
- entry = item.webkitGetAsEntry();
- }
- if (!entry) {
- console.error("File upload not supported");
- } else if (entry.isDirectory) {
- uploadPromises.push(readDirectoryPromise(entry));
- } else if (entry.isFile) {
- uploadPromises.push(readFilePromise(entry));
- } else {
- console.error("Unrecognized entry...", entry);
- }
- }
- } else {
- console.error("File upload not supported");
- }
- uploadCallback = new Promise(processUploadsPromises).then(function() {
- const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
- var drops = [];
- var files = [];
- upload.forEach((elem) => {
- var path = elem['path'];
- Module['copyToFS'](DROP + path, elem['data']);
- var idx = path.indexOf("/");
- if (idx == -1) {
- // Root file
- drops.push(DROP + path);
- } else {
- // Subdir
- var sub = path.substr(0, idx);
- idx = sub.indexOf("/");
- if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
- drops.push(DROP + sub);
- }
- }
- files.push(DROP + path);
- });
- uploadPromises = [];
- upload = [];
- dropFiles(drops);
- var dirs = [DROP.substr(0, DROP.length -1)];
- files.forEach(function (file) {
- FS.unlink(file);
- var dir = file.replace(DROP, "");
- var idx = dir.lastIndexOf("/");
- while (idx > 0) {
- dir = dir.substr(0, idx);
- if (dirs.indexOf(DROP + dir) == -1) {
- dirs.push(DROP + dir);
- }
- idx = dir.lastIndexOf("/");
- }
- });
- // Remove dirs.
- dirs = dirs.sort(function(a, b) {
- var al = (a.match(/\//g) || []).length;
- var bl = (b.match(/\//g) || []).length;
- if (al > bl)
- return -1;
- else if (al < bl)
- return 1;
- return 0;
- });
- dirs.forEach(function(dir) {
- FS.rmdir(dir);
- });
- });
- }
-})();
-
-function EventHandlers() {
- function Handler(target, event, method, capture) {
- this.target = target;
- this.event = event;
- this.method = method;
- this.capture = capture;
- }
-
- var listeners = [];
-
- function has(target, event, method, capture) {
- return listeners.findIndex(function(e) {
- return e.target === target && e.event === event && e.method === method && e.capture == capture;
- }) !== -1;
- }
-
- this.add = function(target, event, method, capture) {
- if (has(target, event, method, capture)) {
- return;
- }
- listeners.push(new Handler(target, event, method, capture));
- target.addEventListener(event, method, capture);
- };
-
- this.remove = function(target, event, method, capture) {
- if (!has(target, event, method, capture)) {
- return;
- }
- target.removeEventListener(event, method, capture);
- };
-
- this.clear = function() {
- listeners.forEach(function(h) {
- h.target.removeEventListener(h.event, h.method, h.capture);
- });
- listeners.length = 0;
- };
-}
-
-Module.listeners = new EventHandlers();
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index cf5751f384..80723d54fc 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -46,6 +46,8 @@
#include <emscripten.h>
#include <stdlib.h>
+#include "godot_js.h"
+
// Lifecycle
void OS_JavaScript::initialize() {
OS_Unix::initialize_core();
@@ -72,24 +74,15 @@ MainLoop *OS_JavaScript::get_main_loop() const {
return main_loop;
}
-extern "C" EMSCRIPTEN_KEEPALIVE void _idb_synced() {
- OS_JavaScript::get_singleton()->idb_is_syncing = false;
+void OS_JavaScript::fs_sync_callback() {
+ get_singleton()->idb_is_syncing = false;
}
bool OS_JavaScript::main_loop_iterate() {
if (is_userfs_persistent() && idb_needs_sync && !idb_is_syncing) {
idb_is_syncing = true;
idb_needs_sync = false;
- /* clang-format off */
- EM_ASM({
- FS.syncfs(function(error) {
- if (error) {
- err('Failed to save IDB file system: ' + error.message);
- }
- ccall("_idb_synced", 'void', [], []);
- });
- });
- /* clang-format on */
+ godot_js_os_fs_sync(&fs_sync_callback);
}
DisplayServer::get_singleton()->process_events();
@@ -104,13 +97,6 @@ void OS_JavaScript::delete_main_loop() {
main_loop = nullptr;
}
-void OS_JavaScript::finalize_async() {
- finalizing = true;
- if (audio_driver_javascript) {
- audio_driver_javascript->finish_async();
- }
-}
-
void OS_JavaScript::finalize() {
delete_main_loop();
if (audio_driver_javascript) {
@@ -127,17 +113,7 @@ Error OS_JavaScript::execute(const String &p_path, const List<String> &p_argumen
args.push_back(E->get());
}
String json_args = JSON::print(args);
- /* clang-format off */
- int failed = EM_ASM_INT({
- const json_args = UTF8ToString($0);
- const args = JSON.parse(json_args);
- if (Module["onExecute"]) {
- Module["onExecute"](args);
- return 0;
- }
- return 1;
- }, json_args.utf8().get_data());
- /* clang-format on */
+ int failed = godot_js_os_execute(json_args.utf8().get_data());
ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() must be implemented in JavaScript via 'engine.setOnExecute' if required.");
return OK;
}
@@ -168,11 +144,7 @@ String OS_JavaScript::get_executable_path() const {
Error OS_JavaScript::shell_open(String p_uri) {
// Open URI in a new tab, browser will deal with it by protocol.
- /* clang-format off */
- EM_ASM_({
- window.open(UTF8ToString($0), '_blank');
- }, p_uri.utf8().get_data());
- /* clang-format on */
+ godot_js_os_shell_open(p_uri.utf8().get_data());
return OK;
}
@@ -211,10 +183,6 @@ void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags
}
}
-void OS_JavaScript::set_idb_available(bool p_idb_available) {
- idb_available = p_idb_available;
-}
-
bool OS_JavaScript::is_userfs_persistent() const {
return idb_available;
}
@@ -227,11 +195,17 @@ void OS_JavaScript::initialize_joypads() {
}
OS_JavaScript::OS_JavaScript() {
+ char locale_ptr[16];
+ godot_js_config_locale_get(locale_ptr, 16);
+ setenv("LANG", locale_ptr, true);
+
if (AudioDriverJavaScript::is_available()) {
audio_driver_javascript = memnew(AudioDriverJavaScript);
AudioDriverManager::add_driver(audio_driver_javascript);
}
+ idb_available = godot_js_os_fs_is_persistent();
+
Vector<Logger *> loggers;
loggers.push_back(memnew(StdLogger));
_set_logger(memnew(CompositeLogger(loggers)));
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 85551d708b..03a3053367 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -42,13 +42,14 @@ class OS_JavaScript : public OS_Unix {
MainLoop *main_loop = nullptr;
AudioDriverJavaScript *audio_driver_javascript = nullptr;
- bool finalizing = false;
+ bool idb_is_syncing = false;
bool idb_available = false;
bool idb_needs_sync = false;
static void main_loop_callback();
static void file_access_close_callback(const String &p_file, int p_flags);
+ static void fs_sync_callback();
protected:
void initialize() override;
@@ -61,15 +62,12 @@ protected:
bool _check_internal_feature_support(const String &p_feature) override;
public:
- bool idb_is_syncing = false;
-
// Override return type to make writing static callbacks less tedious.
static OS_JavaScript *get_singleton();
void initialize_joypads() override;
MainLoop *get_main_loop() const override;
- void finalize_async();
bool main_loop_iterate();
Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override;
@@ -88,11 +86,9 @@ public:
String get_data_path() const override;
String get_user_data_dir() const override;
- void set_idb_available(bool p_idb_available);
bool is_userfs_persistent() const override;
void resume_audio();
- bool is_finalizing() { return finalizing; }
OS_JavaScript();
};