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authorRémi Verschelde <rverschelde@gmail.com>2022-11-23 08:32:29 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-23 08:32:29 +0100
commit10d6a07287ed63e9e89ee267a5eadc764943b0b9 (patch)
treec6d8500670fdc7810764bb2905d52b4507e75e7c
parentc13907df0fb2fe6d73d880909c805b09874fba64 (diff)
parentf8df18ef47a32be7f5803d7bdc1562458bef6d5c (diff)
Merge pull request #69031 from Sauermann/fix-canvas-transform-init
Fix CanvasTransform on RenderingServer when Viewport enters SceneTree
-rw-r--r--scene/main/viewport.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 9e440405af..345d5de937 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -362,6 +362,7 @@ void Viewport::_notification(int p_what) {
current_canvas = find_world_2d()->get_canvas();
RenderingServer::get_singleton()->viewport_attach_canvas(viewport, current_canvas);
+ RenderingServer::get_singleton()->viewport_set_canvas_transform(viewport, current_canvas, canvas_transform);
RenderingServer::get_singleton()->viewport_set_canvas_cull_mask(viewport, canvas_cull_mask);
_update_audio_listener_2d();
#ifndef _3D_DISABLED