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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-07-26 13:22:54 +0200 |
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committer | GitHub <noreply@github.com> | 2022-07-26 13:22:54 +0200 |
commit | 0ffc28e3de3638be8fe0e4fab146dcf1e0716f6d (patch) | |
tree | 8634fc30c9f9c3b22a1a6dce0776711ce9edcc09 | |
parent | f94b4dbe224687c03b4703f2c7efde01f3935b2e (diff) | |
parent | 3faa97a58ad63ae85a1233d06c6e319d23ef3564 (diff) |
Merge pull request #63484 from groud/fix_tilemap_clear_layer
-rw-r--r-- | scene/2d/tile_map.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index cf8b6b8f94..5ba8c95a06 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -2652,7 +2652,7 @@ void TileMap::clear_layer(int p_layer) { // Remove all tiles. _clear_layer_internals(p_layer); layers[p_layer].tile_map.clear(); - + _recreate_layer_internals(p_layer); used_rect_cache_dirty = true; } @@ -2662,6 +2662,7 @@ void TileMap::clear() { for (unsigned int i = 0; i < layers.size(); i++) { layers[i].tile_map.clear(); } + _recreate_internals(); used_rect_cache_dirty = true; } |