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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-01-09 12:46:33 +0100
committerGitHub <noreply@github.com>2017-01-09 12:46:33 +0100
commit0e635b683b84417b0970218ce720bbc553205ca6 (patch)
tree58b69906768b6709e039ec1a806679f7d307f3a4
parent74c63fc378982948db84108a663cc267cc3badb3 (diff)
parentb24fe6879a2d26b530c1198ba7abb8cf2719f06c (diff)
Merge pull request #7480 from godotengine/ip-mingw2-workaround2
Windows: Workaround missing includes in MinGW-w64 < 4
-rw-r--r--drivers/unix/ip_unix.cpp14
1 files changed, 13 insertions, 1 deletions
diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp
index e75408e493..ffb37b4f59 100644
--- a/drivers/unix/ip_unix.cpp
+++ b/drivers/unix/ip_unix.cpp
@@ -42,7 +42,19 @@
#include <windows.h>
#include <stdio.h>
#ifndef UWP_ENABLED
- #include <iphlpapi.h>
+ #if defined(__MINGW32__ ) && (!defined(__MINGW64_VERSION_MAJOR) || __MINGW64_VERSION_MAJOR < 4)
+ // MinGW-w64 on Ubuntu 12.04 (our Travis build env) has bugs in this code where
+ // some includes are missing in dependencies of iphlpapi.h for WINVER >= 0x0600 (Vista).
+ // We don't use this Vista code for now, so working it around by disabling it.
+ // MinGW-w64 >= 4.0 seems to be better judging by its headers.
+ #undef _WIN32_WINNT
+ #define _WIN32_WINNT 0x0501 // Windows XP, disable Vista API
+ #include <iphlpapi.h>
+ #undef _WIN32_WINNT
+ #define _WIN32_WINNT 0x0600 // Reenable Vista API
+ #else
+ #include <iphlpapi.h>
+ #endif // MINGW hack
#endif
#else
#include <netdb.h>