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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-02 14:17:13 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-02 14:17:13 +0100 |
commit | 0e3928618faea900ff68156d1c6c4e25d9004838 (patch) | |
tree | c068ddc9c69200a7367e2cafcf09454fc1a9644e | |
parent | 2fd2a04efc3aba56d27a1a71d6d3a999d2ce9f69 (diff) | |
parent | 0a85d3b0ccf8c71450c5ba72d6052e8e211dac42 (diff) |
Merge pull request #68127 from Chaosus/shader_fix
Fix predefined constants to be accessible in the shader includes
-rw-r--r-- | servers/rendering/shader_language.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 4d27c400f0..2f5846f520 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -1251,7 +1251,7 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_rea if (is_shader_inc) { for (int i = 0; i < RenderingServer::SHADER_MAX; i++) { for (const KeyValue<StringName, FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i))) { - if ((current_function == E.key || E.key == "global") && E.value.built_ins.has(p_identifier)) { + if ((current_function == E.key || E.key == "global" || E.key == "constants") && E.value.built_ins.has(p_identifier)) { if (r_data_type) { *r_data_type = E.value.built_ins[p_identifier].type; } |