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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-03-11 12:46:35 +0100
committerGitHub <noreply@github.com>2019-03-11 12:46:35 +0100
commit0deb3921e378178f04e9a185aa040a84fc9254e8 (patch)
tree5b44221376358fad1a34a6723629e9692d8ca0f2
parent91d3ea0d1f33af26328c741835a8ff72c58d34d7 (diff)
parentbd22b1cbe6088accf46493c304e17f616042ad68 (diff)
Merge pull request #26911 from KidRigger/pr-fix
Fixes segfault on opening incompatible files in GDNative videodecoder.
-rw-r--r--modules/gdnative/videodecoder/video_stream_gdnative.cpp20
1 files changed, 11 insertions, 9 deletions
diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
index 8d6f167d04..8fcebe7855 100644
--- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp
+++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp
@@ -117,18 +117,20 @@ bool VideoStreamPlaybackGDNative::open_file(const String &p_file) {
file = FileAccess::open(p_file, FileAccess::READ);
bool file_opened = interface->open_file(data_struct, file);
- num_channels = interface->get_channels(data_struct);
- mix_rate = interface->get_mix_rate(data_struct);
+ if (file_opened) {
+ num_channels = interface->get_channels(data_struct);
+ mix_rate = interface->get_mix_rate(data_struct);
- godot_vector2 vec = interface->get_texture_size(data_struct);
- texture_size = *(Vector2 *)&vec;
+ godot_vector2 vec = interface->get_texture_size(data_struct);
+ texture_size = *(Vector2 *)&vec;
- pcm = (float *)memalloc(num_channels * AUX_BUFFER_SIZE * sizeof(float));
- memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float));
- pcm_write_idx = -1;
- samples_decoded = 0;
+ pcm = (float *)memalloc(num_channels * AUX_BUFFER_SIZE * sizeof(float));
+ memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float));
+ pcm_write_idx = -1;
+ samples_decoded = 0;
- texture->create((int)texture_size.width, (int)texture_size.height, Image::FORMAT_RGBA8, Texture::FLAG_FILTER | Texture::FLAG_VIDEO_SURFACE);
+ texture->create((int)texture_size.width, (int)texture_size.height, Image::FORMAT_RGBA8, Texture::FLAG_FILTER | Texture::FLAG_VIDEO_SURFACE);
+ }
return file_opened;
}