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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-09-19 20:28:34 +0200 |
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committer | GitHub <noreply@github.com> | 2018-09-19 20:28:34 +0200 |
commit | 0de6514806dc0dd2c7f348a1023e9c7a5ab4631a (patch) | |
tree | adb96f543b247456151d989bec04f77dba5cff7b | |
parent | 7adaad1c64604caddc8fcc51fdb2e8045324a854 (diff) | |
parent | a386af67ec6807e2647cce66a6db78517783f1a3 (diff) |
Merge pull request #22259 from Calinou/improve-simplexnoise-doc
Improve SimplexNoise documentation and fix typos
-rw-r--r-- | modules/opensimplex/doc_classes/SimplexNoise.xml | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/modules/opensimplex/doc_classes/SimplexNoise.xml b/modules/opensimplex/doc_classes/SimplexNoise.xml index a5a01d88a7..5c633492e7 100644 --- a/modules/opensimplex/doc_classes/SimplexNoise.xml +++ b/modules/opensimplex/doc_classes/SimplexNoise.xml @@ -15,12 +15,12 @@ noise.octaves = 4 noise.period = 20.0 noise.persistance = 0.8 - - #Sample + + # Sample print("Values:") - print(noise.get_noise_2d(1.0,1.0)) - print(noise.get_noise_3d(0.5,3.0,15.0)) - print(noise.get_noise_3d(0.5,1.9,4.7,0.0)) + print(noise.get_noise_2d(1.0, 1.0)) + print(noise.get_noise_3d(0.5, 3.0, 15.0)) + print(noise.get_noise_3d(0.5, 1.9, 4.7, 0.0)) [/codeblock] </description> <tutorials> @@ -47,7 +47,7 @@ <argument index="1" name="y" type="float"> </argument> <description> - 2D noise value [-1,1] at position [code]x[/code],[code]y[/code]. + Returns the 2D noise value [-1,1] at the given position. </description> </method> <method name="get_noise_2dv"> @@ -56,7 +56,7 @@ <argument index="0" name="pos" type="Vector2"> </argument> <description> - 2D noise value [-1,1] at position [code]pos.x[/code],[code]pos.y[/code]. + Returns the 2D noise value [-1,1] at the given position. </description> </method> <method name="get_noise_3d"> @@ -69,7 +69,7 @@ <argument index="2" name="z" type="float"> </argument> <description> - 3D noise value [-1,1] at position [code]x[/code],[code]y[/code],[code]z[/code]. + Returns the 3D noise value [-1,1] at the given position. </description> </method> <method name="get_noise_3dv"> @@ -78,7 +78,7 @@ <argument index="0" name="pos" type="Vector3"> </argument> <description> - 3D noise value [-1,1] at position [code]pos.x[/code],[code]pos.y[/code],[code]pos.z[/code]. + Returns the 3D noise value [-1,1] at the given position. </description> </method> <method name="get_noise_4d"> @@ -93,7 +93,7 @@ <argument index="3" name="w" type="float"> </argument> <description> - 4D noise value [-1,1] at position [code]x[/code],[code]y[/code],[code]z[/code],[code]w[/code]. + Returns the 4D noise value [-1,1] at the given position. </description> </method> <method name="get_seamless_image"> @@ -102,8 +102,8 @@ <argument index="0" name="size" type="int"> </argument> <description> - Generate a tileable noise image, based on the current noise parameters. - Generated seamless images are always square ([code]size[/code]x[code]size[/code]). + Generate a tileable noise image, based on the current noise parameters. + Generated seamless images are always square ([code]size[/code] x [code]size[/code]). </description> </method> </methods> @@ -112,14 +112,14 @@ Difference in period between [member octaves]. </member> <member name="octaves" type="int" setter="set_octaves" getter="get_octaves"> - Number of Simplex Noise layers that are sampled to get the fractal noise. + Number of Simplex noise layers that are sampled to get the fractal noise. </member> <member name="period" type="float" setter="set_period" getter="get_period"> - Period of the base octave. - A lower period results in a higher frequancy noise (more value changes across the same distance). + Period of the base octave. + A lower period results in a higher-frequency noise (more value changes across the same distance). </member> <member name="persistance" type="float" setter="set_persistance" getter="get_persistance"> - Contribuiton factor of the different octaves. + Contribution factor of the different octaves. A [code]persistance[/code] value of 1 means all the octaves have the same contribution, a value of 0.5 means each octave contributes half as much as the previous one. </member> <member name="seed" type="int" setter="set_seed" getter="get_seed"> |