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authorJuan Linietsky <reduzio@gmail.com>2018-11-25 10:46:26 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-11-25 10:47:33 -0300
commit0d69da8c0ec1df3d8486208a45979187b97d56ec (patch)
treeb6480a14e448273351ef3bea5a3a9e6c9058860d
parent8348aca118311b82f632781b19230471fae56d4a (diff)
Rewrite code for unfolding and make it automatic on scene load, which works better.
-rw-r--r--editor/editor_folding.cpp85
-rw-r--r--editor/editor_folding.h5
-rw-r--r--editor/editor_inspector.cpp106
-rw-r--r--editor/editor_inspector.h12
-rw-r--r--editor/editor_node.cpp9
-rw-r--r--editor/inspector_dock.cpp1
6 files changed, 143 insertions, 75 deletions
diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp
index 011fe20564..776342582c 100644
--- a/editor/editor_folding.cpp
+++ b/editor/editor_folding.cpp
@@ -2,6 +2,7 @@
#include "core/os/file_access.h"
#include "editor_settings.h"
+#include "editor_inspector.h"
PoolVector<String> EditorFolding::_get_unfolds(const Object *p_object) {
@@ -171,5 +172,89 @@ bool EditorFolding::has_folding_data(const String &p_path) {
return FileAccess::exists(file);
}
+
+void EditorFolding::_do_object_unfolds(Object *p_object, Set<RES> &resources) {
+
+ List<PropertyInfo> plist;
+ p_object->get_property_list(&plist);
+ String group_base;
+ String group;
+
+ Set<String> unfold_group;
+
+ for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
+
+ if (E->get().usage & PROPERTY_USAGE_CATEGORY) {
+ group="";
+ group_base="";
+ }
+ if (E->get().usage & PROPERTY_USAGE_GROUP) {
+ group = E->get().name;
+ group_base = E->get().hint_string;
+ if (group_base.ends_with("_")) {
+ group_base=group_base.substr(0,group_base.length()-1);
+ }
+ }
+
+ //can unfold
+ if (E->get().usage & PROPERTY_USAGE_EDITOR) {
+
+
+ if (group != "") { //group
+ if (group_base==String() || E->get().name.begins_with(group_base)) {
+ bool can_revert = EditorPropertyRevert::can_property_revert(p_object,E->get().name);
+ if (can_revert) {
+ unfold_group.insert(group);
+ }
+ }
+ } else { //path
+ int last = E->get().name.find_last("/");
+ if (last!=-1) {
+ bool can_revert = EditorPropertyRevert::can_property_revert(p_object,E->get().name);
+ if (can_revert) {
+ unfold_group.insert(E->get().name.substr(0,last));
+ }
+ }
+ }
+ }
+
+ if (E->get().type == Variant::OBJECT) {
+ RES res = p_object->get(E->get().name);
+ if (res.is_valid() && !resources.has(res) && res->get_path() != String() && !res->get_path().is_resource_file()) {
+
+ resources.insert(res);
+ _do_object_unfolds(res.ptr(),resources);
+ }
+ }
+ }
+
+ for (Set<String>::Element *E=unfold_group.front();E;E=E->next()) {
+ p_object->editor_set_section_unfold(E->get(),true);
+ }
+}
+
+void EditorFolding::_do_node_unfolds(Node *p_root, Node *p_node, Set<RES> &resources) {
+ if (p_root != p_node) {
+ if (!p_node->get_owner()) {
+ return; //not owned, bye
+ }
+ if (p_node->get_owner() != p_root && !p_root->is_editable_instance(p_node)) {
+ return;
+ }
+ }
+
+ _do_object_unfolds(p_node,resources);
+
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+ _do_node_unfolds(p_root, p_node->get_child(i), resources);
+ }
+}
+
+void EditorFolding::unfold_scene(Node *p_scene) {
+
+ Set<RES> resources;
+ _do_node_unfolds(p_scene,p_scene,resources);
+}
+
EditorFolding::EditorFolding() {
}
diff --git a/editor/editor_folding.h b/editor/editor_folding.h
index cfd4b5466d..dc03e2d284 100644
--- a/editor/editor_folding.h
+++ b/editor/editor_folding.h
@@ -10,6 +10,9 @@ class EditorFolding {
void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Set<RES> &resources);
+ void _do_object_unfolds(Object *p_object, Set<RES> &resources);
+ void _do_node_unfolds(Node *p_root, Node *p_node, Set<RES> &resources);
+
public:
void save_resource_folding(const RES &p_resource, const String &p_path);
void load_resource_folding(RES p_resource, const String &p_path);
@@ -17,6 +20,8 @@ public:
void save_scene_folding(const Node *p_scene, const String &p_path);
void load_scene_folding(Node *p_scene, const String &p_path);
+ void unfold_scene(Node *p_scene);
+
bool has_folding_data(const String &p_path);
EditorFolding();
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index a564a2a113..b50af93352 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -297,16 +297,12 @@ bool EditorProperty::is_read_only() const {
return read_only;
}
-bool EditorProperty::_might_be_in_instance() {
-
- if (!object)
- return false;
-
- Node *node = Object::cast_to<Node>(object);
+bool EditorPropertyRevert::may_node_be_in_instance(Node *p_node) {
Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
bool might_be = false;
+ Node *node = p_node;
while (node) {
@@ -328,13 +324,9 @@ bool EditorProperty::_might_be_in_instance() {
return might_be; // or might not be
}
-bool EditorProperty::_get_instanced_node_original_property(const StringName &p_prop, Variant &value) {
-
- Node *node = Object::cast_to<Node>(object);
-
- if (!node)
- return false;
+bool EditorPropertyRevert::get_instanced_node_original_property(Node *p_node, const StringName &p_prop, Variant &value) {
+ Node *node = p_node;
Node *orig = node;
Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
@@ -376,7 +368,7 @@ bool EditorProperty::_get_instanced_node_original_property(const StringName &p_p
if (!found) {
//if not found, try default class value
- Variant attempt = ClassDB::class_get_default_property_value(object->get_class_name(), property);
+ Variant attempt = ClassDB::class_get_default_property_value(node->get_class_name(), p_prop);
if (attempt.get_type() != Variant::NIL) {
found = true;
value = attempt;
@@ -386,14 +378,14 @@ bool EditorProperty::_get_instanced_node_original_property(const StringName &p_p
return found;
}
-bool EditorProperty::_is_property_different(const Variant &p_current, const Variant &p_orig) {
+bool EditorPropertyRevert::is_node_property_different(Node *p_node, const Variant &p_current, const Variant &p_orig) {
// this is a pretty difficult function, because a property may not be saved but may have
// the flag to not save if one or if zero
//make sure there is an actual state
{
- Node *node = Object::cast_to<Node>(object);
+ Node *node = p_node;
if (!node)
return false;
@@ -435,46 +427,55 @@ bool EditorProperty::_is_property_different(const Variant &p_current, const Vari
return bool(Variant::evaluate(Variant::OP_NOT_EQUAL, p_current, p_orig));
}
-void EditorProperty::update_reload_status() {
+bool EditorPropertyRevert::can_property_revert(Object *p_object, const StringName &p_property) {
- if (property == StringName())
- return; //no property, so nothing to do
+ bool has_revert = false;
- bool has_reload = false;
+ Node *node = Object::cast_to<Node>(p_object);
- if (_might_be_in_instance()) {
+ if (node && EditorPropertyRevert::may_node_be_in_instance(node)) {
//check for difference including instantiation
Variant vorig;
- if (_get_instanced_node_original_property(property, vorig)) {
- Variant v = object->get(property);
+ if (EditorPropertyRevert::get_instanced_node_original_property(node, p_property, vorig)) {
+ Variant v = p_object->get(p_property);
- if (_is_property_different(v, vorig)) {
- has_reload = true;
+ if (EditorPropertyRevert::is_node_property_different(node, v, vorig)) {
+ has_revert = true;
}
}
} else {
//check for difference against default class value instead
- Variant default_value = ClassDB::class_get_default_property_value(object->get_class_name(), property);
- if (default_value != Variant() && default_value != object->get(property)) {
- has_reload = true;
+ Variant default_value = ClassDB::class_get_default_property_value(p_object->get_class_name(), p_property);
+ if (default_value != Variant() && default_value != p_object->get(p_property)) {
+ has_revert = true;
}
}
- if (object->call("property_can_revert", property).operator bool()) {
+ if (p_object->call("property_can_revert", p_property).operator bool()) {
- has_reload = true;
+ has_revert = true;
}
- if (!has_reload && !object->get_script().is_null()) {
- Ref<Script> scr = object->get_script();
+ if (!has_revert && !p_object->get_script().is_null()) {
+ Ref<Script> scr = p_object->get_script();
Variant orig_value;
- if (scr->get_property_default_value(property, orig_value)) {
- if (orig_value != object->get(property)) {
- has_reload = true;
+ if (scr->get_property_default_value(p_property, orig_value)) {
+ if (orig_value != p_object->get(p_property)) {
+ has_revert = true;
}
}
}
+ return has_revert;
+}
+
+void EditorProperty::update_reload_status() {
+
+ if (property == StringName())
+ return; //no property, so nothing to do
+
+ bool has_reload = EditorPropertyRevert::can_property_revert(object, property);
+
if (has_reload != can_revert) {
can_revert = has_reload;
update();
@@ -638,7 +639,8 @@ void EditorProperty::_gui_input(const Ref<InputEvent> &p_event) {
Variant vorig;
- if (_might_be_in_instance() && _get_instanced_node_original_property(property, vorig)) {
+ Node *node = Object::cast_to<Node>(object);
+ if (node && EditorPropertyRevert::may_node_be_in_instance(node) && EditorPropertyRevert::get_instanced_node_original_property(node, property, vorig)) {
emit_signal("property_changed", property, vorig.duplicate(true));
update_property();
@@ -1380,28 +1382,6 @@ void EditorInspector::update_tree() {
// TreeItem *current_category = NULL;
- bool unfold_if_edited = false;
-
- if (use_folding && auto_unfold_edited && get_tree()->get_edited_scene_root()) {
- String path;
- Node *node = Object::cast_to<Node>(object);
- if (node) {
- path = get_tree()->get_edited_scene_root()->get_filename();
- }
- Resource *res = Object::cast_to<Resource>(object);
- if (res) {
- if (res->get_path().is_resource_file()) {
- path = res->get_path();
- } else if (res->get_path().begins_with("res://")) { //internal resource
- path = get_tree()->get_edited_scene_root()->get_filename();
- }
- }
-
- if (!EditorNode::get_singleton()->get_editor_folding().has_folding_data(path)) {
- unfold_if_edited = true;
- }
- }
-
String filter = search_box ? search_box->get_text() : "";
String group;
String group_base;
@@ -1721,13 +1701,6 @@ void EditorInspector::update_tree() {
if (current_selected && ep->property == current_selected) {
ep->select(current_focusable);
}
-
- if (unfold_if_edited && ep->can_revert_to_default()) {
- //if edited and there is a parent section, unfold it.
- if (current_vbox && section_map.has(current_vbox)) {
- section_map[current_vbox]->unfold();
- }
- }
}
}
@@ -2224,10 +2197,6 @@ String EditorInspector::get_object_class() const {
return object_class;
}
-void EditorInspector::set_auto_unfold_edited(bool p_enable) {
- auto_unfold_edited = p_enable;
-}
-
void EditorInspector::_bind_methods() {
ClassDB::bind_method("_property_changed", &EditorInspector::_property_changed, DEFVAL(false));
@@ -2284,7 +2253,6 @@ EditorInspector::EditorInspector() {
set_process(true);
property_focusable = -1;
use_sub_inspector_bg = false;
- auto_unfold_edited = false;
get_v_scrollbar()->connect("value_changed", this, "_vscroll_changed");
update_scroll_request = -1;
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index 00841178bd..44cc56b543 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -37,6 +37,15 @@
class UndoRedo;
+class EditorPropertyRevert {
+public:
+ static bool may_node_be_in_instance(Node *p_node);
+ static bool get_instanced_node_original_property(Node *p_node, const StringName &p_prop, Variant &value);
+ static bool is_node_property_different(Node *p_node, const Variant &p_current, const Variant &p_orig);
+
+ static bool can_property_revert(Object *p_object, const StringName &p_property);
+};
+
class EditorProperty : public Container {
GDCLASS(EditorProperty, Container)
@@ -70,7 +79,6 @@ private:
bool use_folding;
bool draw_top_bg;
- bool _might_be_in_instance();
bool _is_property_different(const Variant &p_current, const Variant &p_orig);
bool _get_instanced_node_original_property(const StringName &p_prop, Variant &value);
void _focusable_focused(int p_index);
@@ -272,7 +280,6 @@ class EditorInspector : public ScrollContainer {
bool read_only;
bool keying;
bool use_sub_inspector_bg;
- bool auto_unfold_edited;
float refresh_countdown;
bool update_tree_pending;
@@ -367,7 +374,6 @@ public:
String get_object_class() const;
void set_use_sub_inspector_bg(bool p_enable);
- void set_auto_unfold_edited(bool p_enable);
EditorInspector();
};
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 3129ef3508..40a7b8310f 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2926,7 +2926,12 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
_update_scene_tabs();
_add_to_recent_scenes(lpath);
- editor_folding.load_scene_folding(new_scene, lpath);
+ if (editor_folding.has_folding_data(lpath)) {
+ editor_folding.load_scene_folding(new_scene, lpath);
+ } else if (EDITOR_GET("interface/inspector/auto_unfold_foreign_scenes")) {
+ editor_folding.unfold_scene(new_scene);
+ editor_folding.save_scene_folding(new_scene, lpath);
+ }
prev_scene->set_disabled(previous_scenes.size() == 0);
opening_prev = false;
@@ -4878,7 +4883,7 @@ EditorNode::EditorNode() {
EDITOR_DEF_RST("interface/scene_tabs/show_thumbnail_on_hover", true);
EDITOR_DEF_RST("interface/inspector/capitalize_properties", true);
EDITOR_DEF_RST("interface/inspector/disable_folding", false);
- EDITOR_DEF_RST("interface/inspector/auto_unfold_edited", true);
+ EDITOR_DEF_RST("interface/inspector/auto_unfold_foreign_scenes", true);
EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false);
EDITOR_DEF("interface/inspector/horizontal_vector_types_editing", true);
EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true);
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index 2a8885c0a4..750fca2852 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -593,7 +593,6 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) {
inspector->set_undo_redo(&editor_data->get_undo_redo());
inspector->set_use_filter(true); // TODO: check me
- inspector->set_auto_unfold_edited(bool(EDITOR_GET("interface/inspector/auto_unfold_edited")));
inspector->connect("resource_selected", this, "_resource_selected");
inspector->connect("property_keyed", this, "_property_keyed");