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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-01-10 07:58:26 +0100
committerGitHub <noreply@github.com>2020-01-10 07:58:26 +0100
commit0d2993659b1a6b4eaafcae55dde116e297170f3a (patch)
treec299c54941edb777038bb690016b9271584340d9
parent9cae13b103ed93ee361f46ba59273ebe51c14c73 (diff)
parent6190d42825de1dd6ed5268b696d9ee3c770b36f6 (diff)
Merge pull request #34978 from GodotExplorer/lsp-fix-bracket-completion
LSP: Fix bracket completion for functions with one argument
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp
index 33ca4a5d15..0572c5f746 100644
--- a/modules/gdscript/language_server/gdscript_text_document.cpp
+++ b/modules/gdscript/language_server/gdscript_text_document.cpp
@@ -269,7 +269,7 @@ Dictionary GDScriptTextDocument::resolve(const Dictionary &p_params) {
if ((item.kind == lsp::CompletionItemKind::Method || item.kind == lsp::CompletionItemKind::Function) && !item.label.ends_with("):")) {
item.insertText = item.label + "(";
- if (symbol && symbol->detail.find(",") == -1) {
+ if (symbol && symbol->children.empty()) {
item.insertText += ")";
}
} else if (item.kind == lsp::CompletionItemKind::Event) {