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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-05-12 18:22:17 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-05-12 18:22:43 +0200 |
commit | 0cdd7d88ad7d8a0b4050abf8c87a4413bb885206 (patch) | |
tree | 33b8ab5152cc2c574c6f3653798ee0a287f0f081 | |
parent | a38aafca3e25a5a2b7da497f0dd4baa9d5423605 (diff) |
Rename remaining references of FSR to FSR 1.0
With FSR 2.0 around the corner, we should avoid any ambiguity by
explicitly stating the version number.
-rw-r--r-- | servers/rendering/renderer_rd/renderer_scene_render_rd.cpp | 2 | ||||
-rw-r--r-- | servers/rendering_server.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 9f780013bd..21b1b45802 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -2593,7 +2593,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende } if (can_use_effects && can_use_storage && (rb->internal_width != rb->width || rb->internal_height != rb->height)) { - RD::get_singleton()->draw_command_begin_label("FSR Upscale"); + RD::get_singleton()->draw_command_begin_label("FSR 1.0 Upscale"); storage->get_effects()->fsr_upscale(rb->internal_texture, rb->upscale_texture, rb->texture, Size2i(rb->internal_width, rb->internal_height), Size2i(rb->width, rb->height), rb->fsr_sharpness); diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 136664e333..1cc9ea95a9 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2933,7 +2933,7 @@ RenderingServer::RenderingServer() { ProjectSettings::get_singleton()->set_custom_property_info("rendering/scaling_3d/mode", PropertyInfo(Variant::INT, "rendering/scaling_3d/mode", - PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR (Fast)")); + PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR 1.0 (Fast)")); ProjectSettings::get_singleton()->set_custom_property_info("rendering/scaling_3d/scale", PropertyInfo(Variant::FLOAT, |