diff options
author | smix8 <52464204+smix8@users.noreply.github.com> | 2022-06-23 13:54:41 +0200 |
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committer | smix8 <52464204+smix8@users.noreply.github.com> | 2022-06-23 14:55:21 +0200 |
commit | 0c4d99f4fdcee4b1b6c289c83fb448262e60974b (patch) | |
tree | 7d03e4437a5ac64b1cb1ed95e8402f7523440152 | |
parent | c18d0f20357a11bd9cfa2f57b8b9b500763413bc (diff) |
Implement NavigationMesh bake area
Adds two new properties to NavigationMesh resources to restrict the navmesh baking to an area enclosed by an AABB with volume.
-rw-r--r-- | doc/classes/NavigationMesh.xml | 6 | ||||
-rw-r--r-- | modules/navigation/navigation_mesh_generator.cpp | 15 | ||||
-rw-r--r-- | scene/resources/navigation_mesh.cpp | 24 | ||||
-rw-r--r-- | scene/resources/navigation_mesh.h | 8 |
4 files changed, 53 insertions, 0 deletions
diff --git a/doc/classes/NavigationMesh.xml b/doc/classes/NavigationMesh.xml index 3c18b56658..966f964b12 100644 --- a/doc/classes/NavigationMesh.xml +++ b/doc/classes/NavigationMesh.xml @@ -107,6 +107,12 @@ The maximum allowed length for contour edges along the border of the mesh. [b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell_size]. </member> + <member name="filter_baking_aabb" type="AABB" setter="set_filter_baking_aabb" getter="get_filter_baking_aabb" default="AABB(0, 0, 0, 0, 0, 0)"> + If the baking [AABB] has a volume the navigation mesh baking will be restricted to its enclosing area. + </member> + <member name="filter_baking_aabb_offset" type="Vector3" setter="set_filter_baking_aabb_offset" getter="get_filter_baking_aabb_offset" default="Vector3(0, 0, 0)"> + The position offset applied to the [member filter_baking_aabb] [AABB]. + </member> <member name="filter_ledge_spans" type="bool" setter="set_filter_ledge_spans" getter="get_filter_ledge_spans" default="false"> If [code]true[/code], marks spans that are ledges as non-walkable. </member> diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index e430f5fd59..c620776dc6 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -482,6 +482,21 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh( cfg.bmax[1] = bmax[1]; cfg.bmax[2] = bmax[2]; + AABB baking_aabb = p_nav_mesh->get_filter_baking_aabb(); + + bool aabb_has_no_volume = baking_aabb.has_no_volume(); + + if (!aabb_has_no_volume) { + Vector3 baking_aabb_offset = p_nav_mesh->get_filter_baking_aabb_offset(); + + cfg.bmin[0] = baking_aabb.position[0] + baking_aabb_offset.x; + cfg.bmin[1] = baking_aabb.position[1] + baking_aabb_offset.y; + cfg.bmin[2] = baking_aabb.position[2] + baking_aabb_offset.z; + cfg.bmax[0] = cfg.bmin[0] + baking_aabb.size[0]; + cfg.bmax[1] = cfg.bmin[1] + baking_aabb.size[1]; + cfg.bmax[2] = cfg.bmin[2] + baking_aabb.size[2]; + } + #ifdef TOOLS_ENABLED if (ep) { ep->step(TTR("Calculating grid size..."), 2); diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp index 784ecc3a4d..a808ead66b 100644 --- a/scene/resources/navigation_mesh.cpp +++ b/scene/resources/navigation_mesh.cpp @@ -272,6 +272,24 @@ bool NavigationMesh::get_filter_walkable_low_height_spans() const { return filter_walkable_low_height_spans; } +void NavigationMesh::set_filter_baking_aabb(const AABB &p_aabb) { + filter_baking_aabb = p_aabb; + notify_property_list_changed(); +} + +AABB NavigationMesh::get_filter_baking_aabb() const { + return filter_baking_aabb; +} + +void NavigationMesh::set_filter_baking_aabb_offset(const Vector3 &p_aabb_offset) { + filter_baking_aabb_offset = p_aabb_offset; + notify_property_list_changed(); +} + +Vector3 NavigationMesh::get_filter_baking_aabb_offset() const { + return filter_baking_aabb_offset; +} + void NavigationMesh::set_vertices(const Vector<Vector3> &p_vertices) { vertices = p_vertices; notify_property_list_changed(); @@ -469,6 +487,10 @@ void NavigationMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_filter_walkable_low_height_spans", "filter_walkable_low_height_spans"), &NavigationMesh::set_filter_walkable_low_height_spans); ClassDB::bind_method(D_METHOD("get_filter_walkable_low_height_spans"), &NavigationMesh::get_filter_walkable_low_height_spans); + ClassDB::bind_method(D_METHOD("set_filter_baking_aabb", "baking_aabb"), &NavigationMesh::set_filter_baking_aabb); + ClassDB::bind_method(D_METHOD("get_filter_baking_aabb"), &NavigationMesh::get_filter_baking_aabb); + ClassDB::bind_method(D_METHOD("set_filter_baking_aabb_offset", "baking_aabb_offset"), &NavigationMesh::set_filter_baking_aabb_offset); + ClassDB::bind_method(D_METHOD("get_filter_baking_aabb_offset"), &NavigationMesh::get_filter_baking_aabb_offset); ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationMesh::set_vertices); ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationMesh::get_vertices); @@ -516,6 +538,8 @@ void NavigationMesh::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_walkable_low_height_spans"), "set_filter_walkable_low_height_spans", "get_filter_walkable_low_height_spans"); + ADD_PROPERTY(PropertyInfo(Variant::AABB, "filter_baking_aabb"), "set_filter_baking_aabb", "get_filter_baking_aabb"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "filter_baking_aabb_offset"), "set_filter_baking_aabb_offset", "get_filter_baking_aabb_offset"); BIND_ENUM_CONSTANT(SAMPLE_PARTITION_WATERSHED); BIND_ENUM_CONSTANT(SAMPLE_PARTITION_MONOTONE); diff --git a/scene/resources/navigation_mesh.h b/scene/resources/navigation_mesh.h index 93c1c11876..40b275c792 100644 --- a/scene/resources/navigation_mesh.h +++ b/scene/resources/navigation_mesh.h @@ -117,6 +117,8 @@ protected: bool filter_low_hanging_obstacles = false; bool filter_ledge_spans = false; bool filter_walkable_low_height_spans = false; + AABB filter_baking_aabb; + Vector3 filter_baking_aabb_offset; public: // Recast settings @@ -186,6 +188,12 @@ public: void set_filter_walkable_low_height_spans(bool p_value); bool get_filter_walkable_low_height_spans() const; + void set_filter_baking_aabb(const AABB &p_aabb); + AABB get_filter_baking_aabb() const; + + void set_filter_baking_aabb_offset(const Vector3 &p_aabb_offset); + Vector3 get_filter_baking_aabb_offset() const; + void create_from_mesh(const Ref<Mesh> &p_mesh); void set_vertices(const Vector<Vector3> &p_vertices); |