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authorRémi Verschelde <remi@verschelde.fr>2022-07-05 22:57:04 +0200
committerGitHub <noreply@github.com>2022-07-05 22:57:04 +0200
commit0ad5fa602532a4f76b9e7767b217bea1692203b0 (patch)
treea218ffe323379ca84a610024bf25fa55303f2bcf
parent9de5698ee21c2e834eec9b39c2f9e1492ff018d4 (diff)
parent51aa57328abdab40d97477848ecb31ca03f2b021 (diff)
Merge pull request #38080 from guilhermefelipecgs/small_fixes
[Node3DEditorViewport] Add correct margin for rotation control and fps label.
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 8d62d0a20d..7730f7f294 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -4702,7 +4702,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
frame_time_gradient->add_point(0.5, Color());
top_right_vbox = memnew(VBoxContainer);
- top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 2.0 * EDSCALE);
+ top_right_vbox->set_anchors_and_offsets_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 10.0 * EDSCALE);
top_right_vbox->set_h_grow_direction(GROW_DIRECTION_BEGIN);
// Make sure frame time labels don't touch the viewport's edge.
top_right_vbox->set_custom_minimum_size(Size2(100, 0) * EDSCALE);