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author | Andrea Catania <info@andreacatania.com> | 2018-11-01 09:46:46 +0100 |
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committer | Andrea Catania <info@andreacatania.com> | 2018-11-01 09:46:46 +0100 |
commit | 0a4ceb34d33e9bb4b7e88015ae2b99c235256dd9 (patch) | |
tree | 51374ca3691d72707180fd4162abda32b62e4360 | |
parent | 13eaded911ea1b0c48c0917f156f391ad39b8714 (diff) |
Fixed crash on delete physical bone
-rw-r--r-- | scene/3d/physics_body.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 0fb0869979..13412147ab 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -2326,7 +2326,8 @@ void PhysicalBone::set_joint_type(JointType p_joint_type) { if (p_joint_type == get_joint_type()) return; - memdelete(joint_data); + if (joint_data) + memdelete(joint_data); joint_data = NULL; switch (p_joint_type) { case JOINT_TYPE_PIN: @@ -2526,7 +2527,8 @@ PhysicalBone::PhysicalBone() : } PhysicalBone::~PhysicalBone() { - memdelete(joint_data); + if (joint_data) + memdelete(joint_data); } void PhysicalBone::update_bone_id() { |