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author | Rafał Mikrut <mikrutrafal54@gmail.com> | 2019-12-27 12:08:49 +0100 |
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committer | Rafał Mikrut <mikrutrafal54@gmail.com> | 2019-12-27 12:08:49 +0100 |
commit | 0a1d3e4437ad9ca5255123714aac902a1096c0a0 (patch) | |
tree | 357f49e52fd1b4873b8fd577da40c9e65ae26b2e | |
parent | e21872f4b9798c14b2840f205eff7aa931f02c0d (diff) |
Don't try to connect "text_entered" signal to nodes other than LineEdit
-rw-r--r-- | scene/gui/dialogs.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index b6e647d1af..c7db852f90 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -443,7 +443,9 @@ bool AcceptDialog::has_autowrap() { void AcceptDialog::register_text_enter(Node *p_line_edit) { ERR_FAIL_NULL(p_line_edit); - p_line_edit->connect("text_entered", this, "_builtin_text_entered"); + LineEdit *line_edit = Object::cast_to<LineEdit>(p_line_edit); + if (line_edit) + line_edit->connect("text_entered", this, "_builtin_text_entered"); } void AcceptDialog::_update_child_rects() { |