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author | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2019-02-10 23:52:56 +0200 |
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committer | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2019-02-10 23:53:31 +0200 |
commit | 095f472a0b162508f67604ea1409d38c52b1ce51 (patch) | |
tree | 8c58951311e494f58119a0d4e9ed678d784e498d | |
parent | 6607c3c1c7dc7e6b3e381b71c6a46dcf59d3457b (diff) |
Fix CSGShape not updating on changing visibility
Hiding CSGShape should force the CSG operation to skip it which is intented
behaviour according to how CSGBrush is created for each shape.
-rw-r--r-- | modules/csg/csg_shape.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index f62e6f5c40..f274fff3f3 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -531,6 +531,13 @@ void CSGShape::_notification(int p_what) { } } + if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { + + if (parent) { + parent->_make_dirty(); + } + } + if (p_what == NOTIFICATION_EXIT_TREE) { if (parent) |