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author | jmb462 <jmb462@gmail.com> | 2021-12-07 20:55:12 +0100 |
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committer | jmb462 <jmb462@gmail.com> | 2021-12-07 20:55:12 +0100 |
commit | 083ff9a1331132df54f689c15f533b21007c99d7 (patch) | |
tree | 556b37363063b85ef98159636a9740101e890e78 | |
parent | 46d384060ef20672e23b3c1ffe947ff7898ecf75 (diff) |
Fix bad mouse offset with Control::wrap_mouse()
-rw-r--r-- | scene/gui/control.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index fd6fb48412..3a926b3fb5 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2590,7 +2590,7 @@ Control *Control::get_focus_owner() const { void Control::warp_mouse(const Point2 &p_to_pos) { ERR_FAIL_COND(!is_inside_tree()); - get_viewport()->warp_mouse(get_screen_transform().xform(p_to_pos)); + get_viewport()->warp_mouse(get_global_transform().xform(p_to_pos)); } bool Control::is_text_field() const { |