diff options
author | Rodolphe Suescun <rodzilla@free.fr> | 2018-08-27 07:57:30 +0200 |
---|---|---|
committer | RodZill4 <rodzilla@free.fr> | 2018-12-10 19:33:04 +0100 |
commit | 0838eca06322e5789450e03bf9be4c82b1d7a5e5 (patch) | |
tree | 5569bad5adde16f9c70c92b722b48f14fc50639c | |
parent | fa024537a39c24bf9fb2e24063acee0daf63dfc1 (diff) |
Fixed issue #11893 (SpinBox Capturing mouse)
To prevent the SpinBox from capturing mouse, added a "drag.allowed"
variable that is set to true only when clicking inside the control.
Entering the control with the left mouse button pressed will not
trigger drag anymore.
Also modified the value update code when dragging so it does not
modify the base_val.
-rw-r--r-- | scene/gui/spin_box.cpp | 34 | ||||
-rw-r--r-- | scene/gui/spin_box.h | 4 |
2 files changed, 13 insertions, 25 deletions
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index ace22dddff..4f43bb0581 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -110,6 +110,9 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { range_click_timer->start(); line_edit->grab_focus(); + + drag.allowed = true; + drag.capture_pos = mb->get_position(); } break; case BUTTON_RIGHT: { @@ -133,14 +136,7 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { } } - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == 1) { - - //set_default_cursor_shape(CURSOR_VSIZE); - Vector2 cpos = Vector2(mb->get_position().x, mb->get_position().y); - drag.mouse_pos = cpos; - } - - if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == 1) { + if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { //set_default_cursor_shape(CURSOR_ARROW); range_click_timer->stop(); @@ -150,32 +146,24 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) { Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); warp_mouse(drag.capture_pos); } + drag.allowed = false; } Ref<InputEventMouseMotion> mm = p_event; - if (mm.is_valid() && mm->get_button_mask() & 1) { - - Vector2 cpos = mm->get_position(); + if (mm.is_valid() && mm->get_button_mask() & BUTTON_MASK_LEFT) { if (drag.enabled) { - float diff_y = drag.mouse_pos.y - cpos.y; - diff_y = Math::pow(ABS(diff_y), 1.8f) * SGN(diff_y); - diff_y *= 0.1; - - drag.mouse_pos = cpos; - drag.base_val = CLAMP(drag.base_val + get_step() * diff_y, get_min(), get_max()); - - set_value(drag.base_val); - - } else if (drag.mouse_pos.distance_to(cpos) > 2) { + drag.diff_y += mm->get_relative().y; + float diff_y = -0.01 * Math::pow(ABS(drag.diff_y), 1.8f) * SGN(drag.diff_y); + set_value(CLAMP(drag.base_val + get_step() * diff_y, get_min(), get_max())); + } else if (drag.allowed && drag.capture_pos.distance_to(mm->get_position()) > 2) { Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); drag.enabled = true; drag.base_val = get_value(); - drag.mouse_pos = cpos; - drag.capture_pos = cpos; + drag.diff_y = 0; } } } diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h index f1ee26d9f3..6425af7158 100644 --- a/scene/gui/spin_box.h +++ b/scene/gui/spin_box.h @@ -54,10 +54,10 @@ class SpinBox : public Range { struct Drag { float base_val; + bool allowed; bool enabled; - Vector2 from; - Vector2 mouse_pos; Vector2 capture_pos; + float diff_y; } drag; void _line_edit_focus_exit(); |