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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-04-10 17:56:28 +0200
committerGitHub <noreply@github.com>2020-04-10 17:56:28 +0200
commit0826b63c7ead1e5bb2c92a4966e23ea7af82c44f (patch)
treee98c6fc7e9e8850182076afafa2b14ac7c5c7f8a
parentcc27b4560fd6b361934eb863777ba9bada2e5bb8 (diff)
parentc1ee20a05d20b06ade0ebfe7f64c923549005499 (diff)
Merge pull request #37450 from SkyLucilfer/profilerBug
Fix profiler frame number stops updating when window is minimized
-rw-r--r--core/debugger/remote_debugger.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/debugger/remote_debugger.cpp b/core/debugger/remote_debugger.cpp
index c2996e552f..e6bcc5f77e 100644
--- a/core/debugger/remote_debugger.cpp
+++ b/core/debugger/remote_debugger.cpp
@@ -318,7 +318,7 @@ struct RemoteDebugger::ServersProfiler {
void _send_frame_data(bool p_final) {
DebuggerMarshalls::ServersProfilerFrame frame;
- frame.frame_number = Engine::get_singleton()->get_frames_drawn();
+ frame.frame_number = Engine::get_singleton()->get_idle_frames();
frame.frame_time = frame_time;
frame.idle_time = idle_time;
frame.physics_time = physics_time;