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authorPoommetee Ketson <poommetee@protonmail.com>2017-09-25 19:20:52 +0700
committerGitHub <noreply@github.com>2017-09-25 19:20:52 +0700
commit0761efaf36fce5e4ae374d70c129074b4dd749c5 (patch)
tree6f12f223b9acf105c5417e62ef77b4faee6853d4
parentab644de1d84c4e233d2b718a34529cf0cbd06e04 (diff)
parentb3f3a91e15b258ae0061110ac489940f10d666c0 (diff)
Merge pull request #11552 from Tetane/master
Add missing constant binding STRETCH_ASPECT_EXPAND in SceneTree
-rw-r--r--scene/main/scene_tree.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 4f62d88934..b020238cac 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -2216,6 +2216,7 @@ void SceneTree::_bind_methods() {
BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP);
BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP_WIDTH);
BIND_ENUM_CONSTANT(STRETCH_ASPECT_KEEP_HEIGHT);
+ BIND_ENUM_CONSTANT(STRETCH_ASPECT_EXPAND);
}
SceneTree *SceneTree::singleton = NULL;