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authorJuan Linietsky <reduzio@gmail.com>2017-08-29 15:09:59 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-08-29 15:09:59 -0300
commit06d7e36898d274c2403dcfbe5a83a9d858af0661 (patch)
treebd6e03bf213929379ea6157d6889c3a6d396a91c
parentc812c176330bfc53a780c0a7c8a9091ddb90f352 (diff)
Changed bools to uint32_t as this may be a compiler bug..
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index 1ab2afe664..659408b455 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -108,7 +108,7 @@ public:
TonemapShaderGLES3 tonemap_shader;
struct SceneDataUBO {
-
+ //this is a std140 compatible struct. Please read the OpenGL 3.3 Specificaiton spec before doing any changes
float projection_matrix[16];
float camera_inverse_matrix[16];
float camera_matrix[16];
@@ -133,12 +133,12 @@ public:
float subsurface_scatter_width;
float ambient_occlusion_affect_light;
- bool fog_depth_enabled;
+ uint32_t fog_depth_enabled;
float fog_depth_begin;
float fog_depth_curve;
- bool fog_transmit_enabled;
+ uint32_t fog_transmit_enabled;
float fog_transmit_curve;
- bool fog_height_enabled;
+ uint32_t fog_height_enabled;
float fog_height_min;
float fog_height_max;
float fog_height_curve;