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author | Rémi Verschelde <remi@verschelde.fr> | 2022-01-06 14:04:16 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-06 14:04:16 +0100 |
commit | 069ce08fea70abddd73067146d657d599c6116e4 (patch) | |
tree | 12229b28fa9264a10868f40c3b81a8970fa35a5b | |
parent | 1f0dc026491539ed07f144e0aad29cdfeaa5f66d (diff) | |
parent | 6bb6d36816434fce18a56bfa87ace0e29b040fea (diff) |
Merge pull request #56551 from godotengine/revert-55203-scons-warn-unknown-variables
-rw-r--r-- | SConstruct | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/SConstruct b/SConstruct index 9dcc6c554f..bdf4937cd7 100644 --- a/SConstruct +++ b/SConstruct @@ -300,13 +300,6 @@ opts.Update(env_base) env_base["platform"] = selected_platform # Must always be re-set after calling opts.Update(). Help(opts.GenerateHelpText(env_base)) -# Detect and print a warning listing unknown SCons variables to ease troubleshooting. -unknown = opts.UnknownVariables() -if unknown: - print("WARNING: Unknown SCons variables were passed and will be ignored:") - for item in unknown.items(): - print(" " + item[0] + "=" + item[1]) - # add default include paths env_base.Prepend(CPPPATH=["#"]) |