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authorStanislav Labzyuk <stanislav.labzyuk@gmail.com>2023-01-27 16:32:23 +0100
committerStanislav Labzyuk <stanislav.labzyuk@gmail.com>2023-01-28 18:55:14 +0100
commit068f4d88f691e0bebdf76e34ff21b5dfc15e637b (patch)
treed54e484fd396f70d3c06de08f4d9eda021b5ce10
parent218bef90af2091afde3b1be816c87286c194a2a8 (diff)
Fix connections drawing in GraphEdit minimap
-rw-r--r--scene/gui/graph_edit.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index af52f6664a..dc23bcb14a 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -920,7 +920,8 @@ void GraphEdit::_draw_connection_line(CanvasItem *p_where, const Vector2 &p_from
scaled_points.push_back(points[i] * p_zoom);
}
- p_where->draw_polyline_colors(scaled_points, colors, Math::floor(p_width * get_theme_default_base_scale()), lines_antialiased);
+ // Thickness below 0.5 doesn't look good on the graph or its minimap.
+ p_where->draw_polyline_colors(scaled_points, colors, MAX(0.5, Math::floor(p_width * get_theme_default_base_scale())), lines_antialiased);
}
void GraphEdit::_connections_layer_draw() {
@@ -1088,7 +1089,7 @@ void GraphEdit::_minimap_draw() {
from_color = from_color.lerp(activity_color, E.activity);
to_color = to_color.lerp(activity_color, E.activity);
}
- _draw_connection_line(minimap, from_position, to_position, from_color, to_color, 0.1, minimap->_convert_from_graph_position(Vector2(zoom, zoom)).length());
+ _draw_connection_line(minimap, from_position, to_position, from_color, to_color, 0.5, minimap->_convert_from_graph_position(Vector2(zoom, zoom)).length());
}
// Draw the "camera" viewport.