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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-11-19 10:04:59 +0100
committerGitHub <noreply@github.com>2020-11-19 10:04:59 +0100
commit05b17d3dbfe6b4bfe7e16655949a3b130af4a8f1 (patch)
tree3f4209989026a8fd656826aaafcff9155dad3446
parent319126a0397b5d65e13b4201b9d1cf3952522b51 (diff)
parent371d12a2f0a9425169df018ca99db71358c5a5af (diff)
Merge pull request #43664 from Phischermen/quit-documentation
Clarify that SceneTree::quit() does not immediately end the application.
-rw-r--r--doc/classes/SceneTree.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index 4ea457047f..a95ce6c663 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -181,7 +181,7 @@
<argument index="0" name="exit_code" type="int" default="-1">
</argument>
<description>
- Quits the application. A process [code]exit_code[/code] can optionally be passed as an argument. If this argument is [code]0[/code] or greater, it will override the [member OS.exit_code] defined before quitting the application.
+ Quits the application at the end of the current iteration. A process [code]exit_code[/code] can optionally be passed as an argument. If this argument is [code]0[/code] or greater, it will override the [member OS.exit_code] defined before quitting the application.
</description>
</method>
<method name="reload_current_scene">