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authorSilc 'Tokage' Renew <tokage.it.lab@gmail.com>2021-09-11 02:25:47 +0900
committerSilc 'Tokage' Renew <tokage.it.lab@gmail.com>2021-09-11 02:26:40 +0900
commit02d81664275c6559237216887a9703796ab4fe1a (patch)
tree2fbb4e9493297285eaf1fdf6b44661de9780bcf5
parentc30cffe1b0fa1e87c7b28139ee4765851f5d3398 (diff)
fixed AnimationNodeTransition when xfade time is zero
-rw-r--r--scene/animation/animation_blend_tree.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index d11387902a..91755b5824 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -718,7 +718,7 @@ double AnimationNodeTransition::process(double p_time, bool p_seek) {
} else { // cross-fading from prev to current
- float blend = xfade ? (prev_xfading / xfade) : 1;
+ float blend = xfade == 0 ? 0 : (prev_xfading / xfade);
if (!p_seek && switched) { //just switched, seek to start of current